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BowtieMod

Muffin
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Everything posted by BowtieMod

  1. TARDIS-in-a-bottle IT NEEDS TO BE DONE ALL THINGS NEED DOCTOR WHO REFERENCES ....Bleegh, minimum characters :L
  2. You get a nice long bill. I insert a TARDIS
  3. lolololoit'snight You know what that means....AMNESIA *vampire music and thunder*

  4. I will be using jQuery and maybe EaselJS, but I do not know what is GWT :L Right now, I'm concentrated on methods of displaying and navigating maps. EDIT: Ah, GWT is a SDK. I like writing raw code, so no GWT.
  5. In spect, I would like as much help as needed in coding the game. :3 There are although parts of developing that do not require code, such as methods of displaying maps, and game logic.
  6. This project was actually started by someone else but : Yes, it will be a storyline-based. Shame to waste resources on boring, repetitve RPGs. I mean, if you're going to do it, do it right. (Storyline will be post-apocalypse, if you you were wondering) It probably will be sort of an hybrid, main quest + commmunities. I was just mentioning the multiplayer opportunity because this will be mostly a server/client game. Free world-ish, the game might provide tools for jobs and communities. Yes, it will be graphical, as text-based RPGs would be better suited for AJAX I would enjoy working with you, as this would be (definitely) bigger than for one person's scope :3
  7. I plan to use HTML5 for the RPG, yes. I also plan to use a server and WebSockets to manage maps (and perhaps multiplayer in the distant future). EDIT: RPGs are indeed possible in HTML5, as shown by BrowserQuest
  8. Are there any fellow brony developers who would like to help me in coding a Javascript RPG? You do not need to know Javascript, I just want to work with someone who has some coding experience :3
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