Amber Dust
By AmberDust
-
, No,
Not Cast
Young Adult
Amber Dust's colour scheme is subject to change. I'm unsure about this one and I'm open to suggestions: http://mlpforums.com/topic/114246-colours-help-me-decide/
Other than that, here's what I've got:
Amber has a very long sapphire-coloured mane and tail, and one of them is always in a braid. Her amber-coloured eyes resemble Coco Pommel's but they're pointed at the bottom like Twilight's. She wears a silver cuff on each ear, and has freckles on the bridge of her nose. Her coat is a mint/tea green. She has straight bangs, but the rest of her hair is wavy. When she uses her magic, her horn glows orange.
female Unicorn A glowing blue amber. (which is a yellow amber that glows blue under blacklight. No, her cutie mark itself doesn't glow. The real-life stone that her mark is based on does.)Her cutie mark represents a light in the dark, or, more simply, hope. She got her mark by inspiring her friends with the help of stories of magic and adventure when they were at their lowest points (feeling as though life could only get worse for them).
By the way, the image is on a transparent background. Drag it over something dark to see the white details. https://buffy.mlpforums.com/0a945e2de1b48bade06cbde6e4c958b1.png
Amber's a realist, but still has strong ideals. She's very curious and a little bit shy, but passionate about discovering new things--although her curiosity and wit outweigh her shyness, which could probably get her into some sticky situations. Her sense of humour is sporadic, in that she doesn't try to be funny, but occasionally will come up with something and be unable to contain herself. She's aspiring to become a designer/artist, but her heart yearns for the thrill of discovery. She's afraid of leaping into new things unprepared, and she has a strong interest in magic, but she's not really any better than the average unicorn.
Amber is generally kind, but she'd sooner tell a pony what they did wrong and try to help them than lie to spare their feelings. She values LOGIC and intelligence, and she has a strong interest in ancient things.
It's become second nature for Amber to (want to) care for ponies who are sad, (see backstory,) although oftentimes she's afraid to intrude on their personal business, so she ends up staying silent. She's introverted and polite, but around her close friends, she can be quite the goofball.
From the outside, she appears somewhat mysterious, as she is quiet and tends to wander around alone and keep her head in the clouds. She may even appear intimidating at times for the same reason if she's deep in thought. She's very self-aware and comfortable with who she is.
Lastly, Amber can be sneaky if she needs to be. Since she's started her journey, she's realized that not all places welcome pony explorers, so she's learnt to be inconspicuous. (That could be a specialized spell of hers--silence.) Amber respects laws, but values history much more, and, if she's desperate enough, she gains mindset of "If they don't see me, and I don't take or move anything, I'm not doing anything wrong"...although these situations don't come up often at all.
Likes: She dislikes ignorance. She has an intense curiosity, which adds to that.<br />She also dislikes rudeness, hypocrites, and, more than anything, waste. Wastes of time, energy, resources, emotion--she hates all types of waste.<br /><br />For example, something dies inside of her whenever something old is destroyed. (like books, old trees, works of art, etc.)Amber grew up the youngest of 5 fillies, and she is the only unicorn in her immediate family. The closest unicorn relative to her would be her great grandfather, Amber Relic, who also inspired her love of discovery, as he was an archaeologist (although she never actually met him). All of the members in her immediate family, except her father, have cutie marks pertaining to rocks or jewels, whether its abstractly or literally. (For example, her sister has a string of gems as a cutie mark, indicating her passion for jewelry making, whereas Amber's mark is more symbolic.)
Her two best friends (StormJumper and Plum Pudding) lived in foster care, and Amber always strove to share her experiences and stories about the outside world and it's magic with them to make/keep them happy. Amber earned her cutie mark when she brought her friends out of a deep funk by telling them inspiring stories about magic, friendship and discovery. Otherwise, her childhood was pretty normal.
Soon after her friends were adopted/left foster care, Amber left home. Inspired by the mysteries and magic of the world, she travels Equestria searching to unlock/prove the secrets of the world she taught her friends about so long ago, while also trying to find her way as an artist...because you can't make money discovering things unless you intend to raid and sell, which is a no-no for her. History must be preserved!
If necessary: She found herself in Ponyville when her earth pony friend, Plum Pudding (now a young adult living there) sent her a letter. The letter told Amber of all the wonders surrounding Ponyville. "It reminded me of the stories you used to tell us. I think you'd like it here." Learning of the destroyed library and the Everfree forest, as well as the castle of the two sisters, Amber set off to see what she could discover--and maybe, in the meantime, she'd find a part-time job assisting a local designer...
Trivia!
A lot of her character was developed for the sake of this post which offered to put OCs into a video game. Because of that, I've developed a little extra info, like her potential fighting style and moral alignment (neutral good).
She was invited to Ponyville by her old friend who now lives there, mentioning that there's a designer in town, (as Amber is an aspiring artist so it could be a good opportunity for her,) and that the town is right next to The Everfree, The Castle of The Two Sisters, and the newly destroyed library, which Amber would enjoy sketching and learning about. See here for more.
Amber has a talent for making mental maps, which really helps her explore without fear of getting lost.
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