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Help with making a retro-style (J)RPG


Unicorn Coffee

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Alright. So recently, I have acquired a copy of RPG maker VX ace, with plans of making a game in classic, 16-bit style. I would like to get as much help as possible on the project. My hopes are that it would have a true-to-console 16-bit feel. As in, all of the music, the graphics, and pretty much everything would be stylized like that of a Sega Genesis or Super Nintendo game. (This is partially why I started to do pixel art)

 

What I would need, would be those kind enough to offer their help in creating the music, the graphics, as well as the storyline.

So... Writers, musical artists, concept artists, pixel artists and even anybody who knows all of the in's and out's of making a good RPG, and even those good at social networking.

 

If anybody would like to help: PM me, or just leave a comment.

 


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