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Random Idea: Cthulhu as a Legendary Pokemon


Here No Longer

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Stages: 1 (No evolution, Legendary)

Type: Psychic/Water

Abilities: Madness*

 

 

Base Stats: (Total- 600)

Max HP: 140

Attack: 60

Defense: 100

Sp Atk: 120

Sp Def: 140

Speed: 40

 

Learnset:

Lv. 01- Confuse Ray

Lv. 01- Confusion

Lv. 01- Whirlpool

Lv. 09- Bubble Beam

Lv. 16- Rain Dance

Lv. 22- Water Pulse

Lv. 28- Nasty Plot

Lv. 34- Calm Mind

Lv. 40- Stored Power

Lv. 47- Psychic

Lv. 55- Hydro Pump

Lv. 62- Psyshock

Lv. 70- Sanity’s End*

Lv. 79- Future Sight

 

ABILITY:

Madness- Makes moves of the same type have a chance of applying confusion based on power (1% per 5 power), up to a cap of 30% added confuse chance. Moves that already have a chance have that percentage added to their current chance. "Whenever the Pokemon uses a move of its own type, it gains an added chance to confuse the opponent."

 

 

UNIQUE MOVE:

Sanity’s End-

PP: 5

Power: 90

Accuracy: 90%

Attacks the opponent with a mental onslaught of dread, has a high chance to inflict confusion (30%).

  • Brohoof 2

3 Comments


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@Dabmanz With a few Calm Minds up and using Stored Power or another high powered STAB move, this thing could honestly be a serious threat as a special wall that could possibly go through half a team of Pokemon on its own. If not sweep them, though, possibly confusing them instead. It does have a weakness to physical attackers that could easily be exploited though.

A fast physical attacker with the right types of moves could pose a serious threat to him.

Edited by Dustlicious
  • Brohoof 1
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