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  1. Trinity logs off before he can answer.Something isn't right about this; Trinity is remaining suspicious, Power Fly is still missing, and you haven't seen ShadowHoof in quite a while... The Warden might be going through there, you'd need to investigate that further. What do you do?
  2. "I'll take that as a yes." Red moves to a terminal just to the side of the door and starts inputting commands. Before long, the great metal squeezes open just enough for you two to slip in.Inside, you can hear voices and movement, they're in there alright. What do you do?
  3. It takes a moment, but he eventually gets to you.>Yes, I think I've come up with something. There's a way into the prison, for some reason it hasn't been completely closed off. It appears it's just past the AI's room. I can't see it from here, but if you could find it, I could guide you from there. Finally, some good news. What do you do?
  4. "Don't know, never really stayed long enough to ask those kinds of questions." Red answers. Seems reasonable, just being here is giving you the creeps.You eventually stop at a very large, metal door. "He's through here. Are you sure you want to do this?" Red asks. What do you do?
  5. Shadowhoof is nowhere to be seen, for some reason.Maybe he's off doing something else, or making plans for your escape with him. Either way, it probably doesn't look like you'll be able to meet up with him today for any sort of 'debriefing'. What do you do?i
  6. A small shield shoots out of the front of the small-disk like object. It stays on for a few seconds, the dissipates; this thing doesn't stay on too long.You now have your stuff, this could probably fetch a pretty good price at the markets. What do you do?i
  7. "This place was broken into, almost directly after the riot started," Red answered, almost like he was reading your mind, "then, without supervision, the crazies started roaming around; we eventually had to seal of this wing so nobody got torn apart."Wow... how gruesome... What do you do?
  8. You make you way back there, thankfully in peace, and when you get there you see something rather odd: Where your assailants were there are nothing more than piles of ash, there's even a scorch mark where Power Fly was standing.If you didn't know any better, you'd say this looked like a bomb... What do you do?
  9. You look around once you hit the bottom. There doesn't seem to be any indications at first, but you later notice a strip of cloth has been torn from something. It's a clue, in a way, and it's the best lead you have to go right now; it seems they headed downwards.What do you do?
  10. "Reputation is pointless when you're dead." He shrugs and moves toward one of the hole leading to the Tunnels.You follow him, and he begins to lead you along a number of twisting corridors. Eventually, you arrive in a long corridor flanked with broken glass walls. "Stay quite, no sudden movements." Red whispers. What do you do?
  11. He snatches it from your hands. "Th-thanks man. What was it you wanted from me? I-I-I don't have much, but I can give you what you need."You really can't think of anything he'd have that you'd want; before you can answer though, he's run off and is nowhere to be seen. What do you do?
  12. He sighs. "Fine, just this one I'll give it to you. Consider it a sample."He hands you a small pouch that contains a small, sparkling dust. This is the Red Dust that is well known among the Chambers, this is definitely authentic stuff. Now that you've got it, it's time to go back and give the junkie his fix. What do you do? (It's fine... it's fine... I haven't been exactly on my top lately either.)"That's a stupid question," one of them replies. "Lots o' ponies travel in and out of the Tunnels." You decide to go into more details about one of them wearing a robe. He answers again. "Yeah
  13. You don't see any signs of drug use, either he hid it well or something else happened.You go to the meeting spot and you see Red there, he approaches. "You sure you want to do this? Odds are, things are not going to go well for either of us." This is your last chance to back out. What do you do?
  14. "Nah, nah. I'm just going... I'm just going to sleep." He pretty much passes out on the spot. Whatever happened in here it's wrecked him entirely, guess you'll have to move on without him.Sadly, you don't know where Deadeye was, so he'll probably not be going with you either. What do you do?
  15. You arrive in time to see someone leave Ironsides' cell, you can't really make out who though. When you walk in, Ironsides looks pretty exhausted.When he sees you, he sits back up. "Huh? I thought you had something to do. Or is that done now?" He seems pretty out of it. What do you do?
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