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Looking for java coders! artists! and other to aid me in making my rpg! Pay!


butter scotch

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(edited)

Note: Pay will come if it is sucessful!

Ok me and my friend have a solid idea on what we want to make, a less blocky, more combat oriented(race dpendant), bigger version of minecraft! We want decent coders and artists, we have the ideas you make them a reality! Me and my friend just started learning java and we arn't very good artists! Post here what you want to do etc!

Please PM me for any questions!

Edited by butter scotch
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I only have two years of Java experience, but I guess it's a way to improve, eh? I guess I could help out a bit if you needed it.

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If you make headway, you can contact me as a backup artist. Just as a warning though, it took Notch years to program minecraft as an experienced programmer.
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(edited)

Hey bro, I think I could help!

I have been a java, LUA, and PAWN coder for years. (Just started C++)

I also do alot of Hand Drawn frame animations, and character animation,

But lack when it comes to 3d. MAYA is do darn expensive.


Of course you wan't proof!

Here is some of my work.
[color=#00ffff]if(strcmp(cmd, "/mask", true) == 0)
	{
		if(IsPlayerConnected(playerid))
	   	{
	   		if(Maskedon[playerid] == 0)
			[/color][color=#ee82ee]{
				if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
				{
					if(Disguise[playerid] == 0)
					{
		 				Disguise[playerid] = 1;
						  format(string, sizeof(string), "* You have put on a mask and attach a voice changer to your neck. *");
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					}
					else
	   				{
						  Disguise[playerid] = 0;
						  format(string, sizeof(string), "* You have taken of your mask and the voice changer attached to your neck. *");
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
						Maskedon[playerid] = 1;
						SetTimerEx("ResetMaskedOn", 100000, 0, "d", playerid);
					}
				}
			}
			else
	 		{
				SendClientMessage(playerid,COLOR_GREY," You are to tired to put your mask right now !");
	 		}
		}//not connected
		return 1; [/color]


-PAWN-


import java.lang.reflect.* ;[/font][/size][/color][/center]
[color=#ee82ee][size=5][font="comic sans ms, cursive"]interface Grusel {
String Hello() ;
String world() ;
}[/font][/size][/color]
[color=#ee82ee][size=5][font="comic sans ms, cursive"]public class JavaGrusel {
public static void main( String args[] ) {
Grusel g = (Grusel) Proxy.newProxyInstance(
						 Grusel.class.getClassLoader(),
						 new Class[] { Grusel.class },
						 new InvocationHandler() {
						 public Object invoke( Object proxy,
												 Method m,
												 Object[] args )
												 throws Throwable {
							 return m.getName() ;
						 }
						 } ) ;
System.out.println( g.Hello() + " " + g.world() + " !" ) ;
}
}

-JAVA-




[left][background=rgb(242, 246, 248)]red = Color.new(255,0,0)[/background][/left]

[color=#ee82ee]black = Color.new(0,0,0)
white = Color.new(255,255,255)

menustatus = 1

while true do
screen:clear(black)
pad = Controls.read()

if pad:up() then
menustatus = menustatus - 1
screen.waitVblankStart(4)  
end

if pad:down() then
menustatus = menustatus + 1
screen.waitVblankStart(4)  
end

color={white, white, white}

screen:print(50, 50, "Play", color[1])
screen:print(50,60,"Options", color[2])
screen:print(50,70,"Exit", color[3])

color[menustatus]=red

if menustatus == 1 then
	if pad:cross() then
	--insert game code here
	end
end

if menustatus == 2 then
	if pad:cross() then
	--insert options here
	end
end

if menustatus == 3 then
	if pad:cross() then
	break
	end
end

if menustatus <= 0 then
menustatus = 3
end

if menustatus => 4 then
menustatus = 1
end

screen.flip()
screen.waitVblankStart()[/color]

-LUA- Edited by iPwny
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  • 1 year later...

I would want to help I am about to start learning Java tomorrow, I already know Python, and I am also learning Arduino Uno R3. I have programmed the hello world in Java, but I plan on contributing to your idea. Please contact me on Skype, my name is Galicizer.

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