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Dungeons and Dragons RP anyone? (OOC/Pitching)


Authetius

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Why did I type week days? That was a typo in my brain - meant week ends.

 

And sure Simcity - I'll take on this last player. No more after this until someone drops out, and that's final.

 

OH - It should be noted that I am changing some things about races - namely favored classes. I will be posting the details on all the races in a bit as soon as I finish all the details of each. THIS WILL BE A BIG TL;DR - You don't need to read anything but your own race's details when it's up, but I encourage those that will be into this game to look at the other races too.

 

OK - Ban on Half-Orcs. Doesn't fit into this world and I'm much too lazy to redo the entire campaign and junk to fit them in.


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Weekends? Okay! I um, have a lot of free time so anytime is fine with me, really.

 

My Skype? Arylett.Dawnsborough. It's a bit wonky though, so I'm not sure if it'll work.

 

I'll just need a tiny bit of time to figure out this entire thing. Gotta read up on it. Will have my sheet when I do so.

Edited by Arylett Dawnsborough

Aether Velvet is the name of the OC in my avatar. Drawn by me. 

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Wow - this was painful to put together. At least read your own race, and a note on humans - They are the only race with separate major nations, so each nation has its own area. The worst part? THIS IS NOT ALL THE INFORMATION! :blink: I still have info I have to put up for all the Deities and geography.

 

Also - here's the original map from god knows how long ago when I originally played this. I will be re-doing it sometime soon.

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Dwarf:

 

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Elf:

 

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Gnome:

 

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Halflings:

 

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Half-Elf:

 

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Human:

 

While Humans are all statistically the same, they are broken down by the various nations they come from to show the variety of cultures and Class choices they have each formed. As well each nation may have different physical attributes common to it’s people and this is included in each cultural breakdown. The other common trait among all Humans is the practice of interring their dead in graveyards, and crypts. Every Human settlement has such a location near their borders.

 

-Holy Rodull Empire:

 

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-Kingdom of Lysandra:

 

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-Riddari Union:

 

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-Norlund:

 

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Evil Races - these will not be playable - NPCs only.

 

As the Dwarves who had fled during the Exodus reached the deep levels of the northern Rigsholm Mountains, they engaged in a ritual that transformed them into the gray emaciated looking beings they are today. As cold as stone they now serve evil as a joyless race. The Elves of the Exodus made their home in the cold spider infested Athar Forest. Here they too underwent a ritual to transform themselves into servants of Nicor. The Elves skin turned as black as their hearts, while their hair became as white as the snows in their new home. Over the centuries these races have developed into unique societies who fearfully serve their God, sometimes together, and plot the destruction of their former homelands.

 

Drow (Dark Elves):

 

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-Half-Drow:

 

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Duergar (Gray Dwarf):

 

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I will have my character up shortly, i got lost in arkham asylum. ^-^

Literally, as the rules are stated, undead have NO constitution score, because they do not live. Constitution, as per the rules, ONLY covers your extra HP per level, and bonus to fortitude saves, Which you will not have to roll, as all fortitude saves are against poison, disease, or resistance to a critical blow within a spell, which undead are also immune to.

 

LET IT BE KNOWN TO ALL PLAYERS. I will be playing a paladin, therefor, if you decide to play an evil character, do realize we will not get along, and will quite possibly come to blows early, ending one of our two characters, and i'd rather not have such tension within a party alignment wise, as Authetius is rather new, using a new campaign setting, and trying to DM a group with crazy flip floped alignment is rather difficult and can be frustrating.

 

ALSO, i apologize that i did not post this earlier, but here is a fillable PDF 3.5 Char sheet.

 

D&D 3.5 blank.zipFetching info...

Edited by Crimson Sky
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  On 2011-12-29 at 10:41 PM, 'Crimson Sky' said:

LET IT BE KNOWN TO ALL PLAYERS. I will be playing a paladin, therefor, if you decide to play an evil character, do realize we will not get along, and will quite possibly come to blows early, ending one of our two characters, and i'd rather not have such tension within a party alignment wise, as Authetius is rather new, using a new campaign setting, and trying to DM a group with crazy flip floped alignment is rather difficult and can be frustrating.

 

Precisely why evil races are not playable, and I'd prefer everyone to pick a neutral-good alignment.

 

And to you, Crimson, it should be noted that paladins are a big part of this world and are looked up to by many humans and some of the other races, especially those in the Holy Rodull Empire.


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  On 2011-12-29 at 10:51 PM, 'Crimson Sky' said:

LET IT BE KNOWN TO ALL PLAYERS. I will be playing a paladin, therefor, if you decide to play an evil character, do realize we will not get along, and will quite possibly come to blows early, ending one of our two characters, and i'd rather not have such tension within a party alignment wise, as Authetius is rather new, using a new campaign setting, and trying to DM a group with crazy flip floped alignment is rather difficult and can be frustrating.

 

Is it cool to be Chaotic neutral/good though? Or is that something you would prefer to have changed too?

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CrimsonsChar.zipFetching info...

 

Name: Rallemuus Rondalle

Race: Human

Alignment: Lawful Good

Class: Paladin

Bio: I always envisioned my character as more of a wanderer, not part of an order. He was imprisoned for life in his homeland, after he murdered a high ranking official, who murdered his family years before, in order to take thier position in the government (his family was noble) Kun(if that is ok with you, Authetius) took mercy upon his wretched soul, seeing he had much potential. He was visited by a vision from him, who promised him a second chance at life in return for pledging his hand to travel on the whim of the winds, spreading justice and righteousness, not blind revenge and rage. Soon after he was aquitted of his life sentence by a mysterious council member, who instead exiled him, banishing him into the harsh wastes. Still today he wanders from land to land, following the winds to wherever evil lies.

Edited by Crimson Sky

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The Deity Guide! Here is every single god and deity that I plan on including so far, I may add in smaller ones for use in a quest later.

 

 

Greater Gods

 

These 5 Deities have existed before the creation of the known universe. All beings that live on Moertus know of their existence, and most worship at least one or more of them. Even if they pay homage to another, more personal, diety. These Gods have a Divine Rank of 11-15, except for Astrild and Nicor who have a Divine Rank of 16-20.

 

Astrild

 

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Kun

 

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Nicor

 

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Ormet

 

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Rig

 

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Patron Gods

 

The so-called “Patron Gods” of Moertus are derived from the standard pantheons of the D&D universe. The main notable deviation with these deities is that all were once mortal creatures long ago, but due to their pious service where granted godhood by either Astrild (if the deity is good) or Nicor (if the deity is evil). Aside from the various Gods of the non-PC races, the world of Moertus also must contend with the infernal (ie. Demons and Devils) and divine (ie. Divas and Archons) creatures that inhabit the upper and lower planes.

 

The various PC deities (as well as the Drow and Duergar deities) are given more detail due to their common use. Not all of the Gods from the Player’s Handbook exist in Moertus, but those that do are presented with their altered backgrounds. Aside from the changes in their histories they still have the same stats, physical descriptions, and abilities as normally presented.

 

The role of Patron Gods in Moertus can be likened to that of Saint Veneration in the Roman Catholic Church, except there are many instances of beings actually worshiping Patron Gods and serving as their Clerics. These Deities have a Divine Rank of 6-12.

 

Corellon Larethian

 

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Ehlonna

 

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Garl Glittergold

 

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Heironeous

 

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Kord

 

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Moradin

 

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Obad-hai

 

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Yondalla

 

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Evil Patron Gods

 

As with good-aligned Patron Gods, Evil Patron Gods have a Divine Rank of 6-12.

 

Laduguer

 

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Lolth

 

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Cults

 

Aside from the deities of Moertus various cults dedicated to certain Demons, Devils, and some minor evil beings have cropped up across Moertus over the centuries. The 3 most prominent are covered here. These beings can have Divine Ranks ranging from 1-10.

 

Hextor

 

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Tiamat

 

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Vecna

 

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I'll edit the information about my religion when I return home. On another note, can my skeleton not remember which human kingdom he came from?

 

I'll edit the information about my religion when I return home. On another note, can my skeleton not remember which human kingdom he came from?

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I meant they only used the 9 classes found in the first book and none of the ones in the arcane book that are only there. I know Human Warlocks can exist. The premade plan for Warlocks uses a human as the race.

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*shrugs*

 

I would make IC be that Screen Monkey, but the trial version of it (too cheap to pay for it) cuts out every 90 mins with a required restart and loss of all current playing data. So to avoid any major loss of information, I would like to do it on a platform that doesn't delete data, and the only one I have right now that is IM is skype. I may just set up 2 skype groups, one IC, one OOC, and then just forget screen monkey chat because it clears out.


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So think we could settle for a date? Perhaps prepare things first, talk about stuff and perhaps do a test combat just to understand how it works?

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