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Robin Hoof

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Everything posted by Robin Hoof

  1. Unfortunatly Rarity is definite best pony in this game. Had a few games with some friends tonight (12ish) and faced off against rarity quite often. She is beastly but not unbeatable. You just he to be very smart about it. Inspire also gets worse since it stacks other the other two ponies that have it. You really just have to end up overwhelming her in single face offs. Apple jack is good at that and holly dash is a nice counter to her addition cost ability since holly dash specifies that her partner comes over to the problem for free.
  2. Gets a Monster Squad DVD. Inserts a medical terminology book.
  3. Ok Lets talk about stubborn. The first that that has to be relized is that we have been playing in a "sealed" starter enviorment. This means that we only have access to 4 of the main characters with preset decks and only two boosters available to modify our decks with. Stubborn is going to become much more usefull in constructed play where people pre make their decks at home and bring them to a tournement / casual play. There are certain cards that exaust cards that are available to us right now such as flim and flam and the parasprites. These will be found commonly in play, they are very good trouble makers. The benifit of stubborn in this instance is that when you are forced to exaust a card you can exaust your stubborn card and the trouble maker has almost no effect on you other than blocking you from confronting the problem. Another instance is that some cards allow you to exaust them for a benifit (such as solar wind) giveing him stubborn allows you to use his ability with no detrimental effects. -------- now lets talk about Hard hat because it will give us some insight into deck building and apple jacks deck. At first glance hard hat sucks. But its in that pre constructed deck for a reason. The first reason is cherries jubilee who is a pre con deck exclusive card ( you will not find her in the booster packs). If you give her a hard hat or two suddenly this 1 point 1 pony power card becomes a heavy hitter who is gonna be extreamly usefull. This is because of her ability that gives her +1 power per resource. But hard hat is even more than this and gives us an insight into deck building. This cards true value lies in it's face off power. It is a 4. This is a card that is in the deck to help you win face offs. And you will find this is true of many events and resources in general. Their overt card power is only situationally or minimally usefull, but its in your deck because you are hoping to draw it to win face offs. ------ Thus the topic of deckbuilding comes up. Here we have to find a good balance of freinds, face off draw cards, and utility cards. This is not an easy things but i believe that the following is true. your mane character should have around 13-15 same element freinds ( honesty kindness ect) your alternate element should have the same but you have to make sure that between 5 and 8 of those friends do NOT require any of that element to be present to bring them into play. The starter decks are tough because there is only about 5 friends of your off element that don't need any of their element in play to be "summoned". Then you need to fill out the rest of your deck with face off winning cards (high power cards like Duck and Cover or Timber wolves). This is the place where you really need to make choices. You need to decided how much utility you want out of these cards becasue the utility seems inversly proportional to how powerful that card will be in a face off. You also need to decide on trouble makers which are a double edged sword. On one hand they can prevent yoru opponent from confronting a problem and on the other hand a shrewd opponent will simply farm them for easy points. Finally you should keep your deck to 45 cards. Being a netrunner player i know the value of getting what you want out of your deck as fast as possible. The rarity of some cards, like big mac, are going to prevent you from having more than one of them in your deck. Thus they will be hard to draw. The more cards you add to your deck makes these valuble cards harder to draw. Thus thin to win baby. And im done, but i am happy to provide more of my thoughts if people are interested (i just need prompting). Also rarities cat (seriously, she is a kindness card and very good) will end that fabulous hat, and you can put her in any deck as a counter to powerful resources.
  4. Your vector looks very nice (we hates the vectoring) the alicorns looks very nice too. I think the next step towards improvemet is addiñg more depth to your figures. Rigt now they look a bit like cut outs. I think most of it has to do with the legs. I think adding more curvature to the hooves will help. Adding a bit of shading might do the trick as well. Great stuff though, the vector looks fantastic though I am happy to see some color. Keep up the good work.
  5. Get you get an invitation to the dark side and a cookie. Inserts Flufflepuff.
  6. This co unts as pony art right? Keeping my new mlp ccg stuff in here
  7. Gets an 8 bit review of Castlemania. Inserts an old set of pastels.
  8. And here you go, blog post made and I'm off to bed. Glad I could get it done! http://livininagamerparadise.blogspot.com/ I am a gamer that really likes knowing what's going on and not having a card list of this game is killing me right now. I was hoping that maybe we could post any ultra rares we pulled or saw pulled to see if if we can gauge how many there are and what they are. S maybe post pictures or text if you have some. Currently I know of: Zocora Dr hooves Rainbow dash ultra rare Philomena Big Mac
  9. Ccg review and how to of mlp: http://livininagamerparadise.blogspot.com/

    1. PonyGrove

      PonyGrove

      Eeyup, that pretty much sums it up!

  10. So with the mane character cards (there are 6 of course) one side is foil and one side is not. If you wan them as a friend card you will have to try and pull them as foils. I was fortunate enough to pull a foil rarity and a non foil of the same (rather my wife was who rocked the rarity had pretty hard in the tournaments). I. Am currently typing up the review but have to get up at 5 am tomorrow....
  11. It was a ton of fun. I went to the one in Boston. I work with many gaming companies and was surprised by how solid the game was. There is actually a lot of depth to the game play (which is unusual given the trend of horrible tv show to ccgs) and with the exception of the fabulous rarity hat there is not much OP. I managed to pull a foil Big Mac who seems to be a super rare. I am excited to see the complete card list. I am happy to answer questions about the game. I will probably do a review on my gaming blog on Monday if I get around to it. They certainly tweaked it in a good way since gen con.
  12. You get scootaloo the red nosed chicken. Inserts bacon (why did I do that, now I don't have bacon!)
  13. Pulled am ultra rare foil Big Mac at the mlp ccg event. Super stoked.

  14. Pulled am ultra rare foil Big Mac at the mlp ccg event. Super stoked.

  15. You get a Nintendo power fist. I insert the 9th season of Smallville.
  16. Banned because I am empowered to dictate the truths of my reality. .
  17. So here is another OC I did for someone. Sadly I have been uninspired to draw but do have a couple of black and whites I haven't really finished. Only one pony for now though:
  18. You get an uneducated and irrational politician. I insert Princess Zelda.
  19. You get a Birdo! I insert an empty soda bottle.
  20. You get a giant sentient stay puft mash mellow man. Hope you know who to call. Inserts a Mario Goomba.
  21. You get nothing because the vending machine exploded. Now we have to go find a new one. Walks down the hall and inserts a Shiny penny into the new vending machine.
  22. Out pops an active plasma grenade. Inserts a Colecovision.
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