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OmegaBeamOfficial

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Posts posted by OmegaBeamOfficial

  1. That has been the worst aspect of Amiibo. Nintendo weren't expecting them to be such a huge hit, and that is due to people getting them as collectible figurines as opposed to getting them for their intended purpose. Some Amiibo were only available in a certain manner, and boy did that end up biting them in the flank. When Ganondorf's Amiibo came out last September, I had to wait until two weeks before Christmas before I could get one. No one had him in stock until then.

    Originally I was going to start collecting Amiibo, but when I saw how ridiculous the prices can get for the things online because of scammers I pretty much gave up and only own one which came with my Wii U anyway.

    They've actually gotten better about it lately, most stores near where I live have had healthy stocks of amiibo of even guys like Lucas and Ness, and my Best Buy recently got flooded with Lucinas

    Well, that's nice to hear I guess.

    We won't know until Nintendo releases more info in most likely in January.

     

    Does anyone know if the Switch will have cellular so you can play mobile?

    We don't know yet, but I think cellular would be a pretty bad idea...

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  2. I ended up getting all of the DLC for Super Smash Bros. for the Wii U only, yet I'll admit that I've only used a couple of the characters and Mii costumes. I have used the new stages extensively because they are so much fun to battle on. DLC for Smash should have come out across a three month span and not just over a year like they did. I would attribute that to some poor planning on their part, and I hope they learn from this.

     

    With regards to Amiibo, the ones for Smash have been huge hits, but I don't think other Amiibo for other games have been as successful. I believe Splatoon had one of the successful Amiibo sales.

    Yeah, It's just too bad Nintendo are AWFUL at keeping the things stocked.

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  3. True but the fact that it wasn't there at the start when it first came out is what people complained about. They also complained about how some things were locked and required an amiibo to break the lock, but that's another story altogether. Smash Bros. was definitely problematic when it came to the DLC. It took about a year and a couple of months before we got everything. Most games have DLC come out in a span of several months for the lot of it depending on the game. Maybe Nintendo will learn from this and make it more accessible in the future.

    Well, if there weren't Amiibo exclusive unlocks that would defeat the purpose of Amiibo. I'm not surprised Nintendo dragged out the DLC for Smash Bros for Wii U considering the hype surrounding each game. I did buy some DLC and found it a little not worth It's asking price though, I don't think It's the games fault, it looks really well done and competent, but I just couldn't get used to the controls. So when Super Smash Bros for Switch is inevitably announced I'm probably gonna skip out on it.

    I'm excited for it, mostly because it looks really good. Plus it doesn't look like a Fisher Price toy like the Wii or the Wii U. If the price is fantastic, I'll get it for sure!

    You just made me imagine a Fisher Price style Wii U commercial XD

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  4. Splatoon was also guilty of the same thing. The game wasn't seen as complete because the DLC provided more maps, weapons, and I think some additional game modes, and reviewers made a note of that when it came out. Their opinions of the game changed once everything became available.

     

    But, it is true that gamers are impatient. They just want to play the newest games now instead of later.

    To be honest, I don't think that's as bad. Think of it like early access games on Steam. Splatoon got better over time, but since the DLC was basically just free updates no-one really minded that much, and I'm part of that crows.

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  5. Most of the time they do but there have been times where they had to delay games for lengthy periods of time. Twilight Princess got delayed several times that it was pushed from 2004 to 2006. Breath of the Wild was meant to be released this year but has been delayed until next year to coincide with the release of the Switch. In their eyes, they delay games in order to provide the best experience possible for gamers to enjoy. Do the fans appreciate this? Not usually.

    Some people can be really impatient. You see, that's what I like about Nintendo, they make sure their game is finished and fun before you play it, something you can't trust most AAA developers to do nowadays, plus Nintendo doesn't do stupid DLC practices where they cut stuff out of the game to sell later... Apart from Smash Bros.

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  6. I don't play Steam or mobile games. I think the Switch is competing with mobile games, and it is competing with Nintendo DS. The DS would presumably be discontinued but there would still be competition for a while. This could hurt their sales. They need exclusive games and not ports of games I can play on the WiiU.

    Nintendo have announced they won't be discontinuing the DS line: http://www.idigitaltimes.com/nintendo-switch-will-not-replace-3ds-which-will-have-new-handheld-successor-future-564513

     

    The Switch and DS are made by the same company, there's no competition. Besides, there's still a lot of potential for the DS despite the Switch reveal like the double screen and stylus, there's still a lot they can do with that. Also, I think saying Switch is competing with mobile games is ridiculous because the Switch obviously wins in the gaming department. What would you rather do, spend a few hours and possibly cash playing a mediocre puzzle game/some free to play waiting simulator etc. or spend a few hours playing Zelda Breath Of The Wild. I understand people have different tastes, and It's fine if you enjoy those games, heck, I play a lot of Temple Run and the MLP Gameloft game when I feel like it, but in terms of raw value and entertainment, I believe a full console game is much more fun to play than most mobile games out there. There's no competition there.

    All video game companies suffer from this. Never set yourself a specific release window. You never know what can happen that will cause it to be changed.

    Guess so... Nintendo usually stick to their release windows right?

    I'll probably buy it when it comes out, I'm interested due to the trailer shown for Splatoon 2.

    Little side note, I'm not sure that's actually Splatoon 2, it could just be an enhanced port with new features, because it doesn't seem different enough to be some kind of sequel.

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  7. In Nintendo's eyes, it didn't work out because it was overpriced, had poor third party games that didn't live up to expectations, and the two games they themselves released weren't what fans were hoping for. The 3DS turned things around when Ocarina of Time 3D was released a couple of months later.

    Perhaps they should have waited longer to launch it then.

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  8. It has to do with how third party developers deal with Nintendo's success. If Nintendo were to release several of their top franchise games all at once, that would please fans but upset third parties because they can't compete with what they have which consists of shovelware most of the time. If Nintendo released one or two games, the third parties would be pleased but then fans would be upset.

     

    It's an unfortunate position for Nintendo to be in because it's a lose-lose situation.

    I think they should launch with a mix of first and third party titles, and it seems like they are. We have Dragon Quest X and XI, plus Steamworld Heist confirmed, Just Dance 2017 (Though Just Dance doesn't interest me, I do have to wonder how they're going to make that work on the Switch...) and the rest are first party.

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  9. I even told him that it was being released next March which did surprise him. To be fair, releasing anything around March/April is seen as awkward because of how quiet those two months can be regarding the gaming industry.

    Yeah, even with the Switch itself the launch lineup is looking a little bare at the moment, even for Nintendo. Nine games have been confirmed so far, only 5 of which I care about. Still, I'll wait as long as I have to, because if there's anything I learned from the Wii U It's that Nintendo drops the good games one by one over time it seems, their console launches aren't their strong suit. However, I guess that might be a good thing, because as some have said, releasing a ton of titles at the same time can lead to bad consequences.

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  10. I showed my dad what the Switch looked like earlier and he appeared to like it.

    Well, that's neat. That makes me wonder if this'll hit at all with parents? I think they'll probably like it more than the Wii U at least, I took a couple hours for my mum to understand what the Wii U was.

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  11. No, but it had other things pre-installed that weren't games. Those take up storage space as well.

    True, I'm hoping it won't be much of a hindrance.

    Personally i really like it i might actually pick this up after it comes out i travel sometimes kinda rare or occasions and this is perfict for me and i like the design

    Yeah, I love how simple and sleek it looks.

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  12. I think most people are going to buy Switch games via physical copy instead of a digital download. Depending on how much storage will be included in the system, buying games instead of downloading them would save players valuable storage space. Of course, I expect the Switch to come with certain things already installed thus reducing storage before it's even out of the box.

    Well, the Wii U didn't have any pre-installed games.

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  13. Perhaps the disappointing thing about this is that it will not be backwards compatible in the same sense as the Wii or WiiU since this uses cartridges instead of disks. But a home and mobile console. Wow. As a PC gamer, I haven't been excited about consoles like this in a long time.

    Well, there will be ports if that counts for anything.

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  14. I'd say that releasing the Wii U in two versions wasn't their smartest idea. I get why they did it though. Those who had a smaller budget would be interested in the 8GB since it was cheaper, yet it lacked storage space along with other key components. The 32GB was the full package and much more expensive, and was what most people bought anyway. A mini Switch cartridge holder... I'm liking the sound of that. It would make space less of a problem, but would they consider it?

    Yeah, I guess it makes sense, what with Nintendo being the only company left that doesn't make you install games even on a disc, those with a smaller budget would be smart enough to buy the games on disc whenever possible and only download the download exclusives.

     

    I actually think Nintendo might consider it. I remember seeing them do a similar thing with DS cases before. Heck, if Nintendo themselves don't do it, there are a lot of 3rd party companies out there who make accessories for Nintendo products, you'd be surprised, they could probably make one.

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  15. The Wii U Pro Controller was sold separately from the two Wii U bundles, so I'm assuming the same will be true here. Again, this is all just speculation on my part. I could be completely and utterly wrong.

     

    Speaking of bundles, I wonder if the Switch will have multiple versions? The Wii U had the 8GB and 32GB versions yet the latter proved to be superior given it had more storage. Would they try this tactic again?

    I know, but the reason I think it may be included is that it was shown off so prominently in the trailer. I'm hoping Nintendo doesn't try that tactic again. Just release the system with the highest amount of GB space you can and don't waste your time developing smaller ones because no-one's gonna buy them, I don't see the 8GB Wii U appealing to anyone in my eyes, you can barely fit anything on it. Also, since the console will be portable, I think one cool way to get around the problem of space (for games available on cartridge anyway) is for Nintendo to create some kind of mini Switch cartridge holder, so like a case with a few Switch cartridge slots in it that can fit in your pocket for easy switching of games.

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  16. It's going to be a separate controller since the main one will be the two pieces that can fit together according to what was shown in the trailer video yesterday.

    I'd have thought that would be bundled in with the system.

    @The Nth Doctor I can't unsee the Switch being a toaster now.

    Now all we need is for Nintendo to release "I AM BREAD" on the Switch XD

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  17. Well, they do have a Classic Pro Controller in the works, so that's a good start since a lot of people liked that for the Wii U.

    Is that the same one that comes with the system or is it something different? Forgive me, I never really used any extra controllers with the Wii U so I'm unfamiliar with the technology. The Wii U was actually my first home Nintendo console. I do have a Smash Bros one though, but sadly I need a Wiimote to use it, and I obviously don't have one.

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  18. I would probably choose Twilight.

    We could exchange a lot of interesting information to each other and Twilight could probably see if she could apply some of the things she learned about our technology to Equestria or something along those lines.

    That'd be pretty interesting. Maybe she could teach us some things too.

    W-what if discord turned into Q? *thinks: maybe I could get him to stay on earth for a bit*

     

    Sombra I'd show him therapy if you read the comics he wasn't always evil..

    Let's get Sombra into rehab :)

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  19. As a company, Nintendo have to earn money and that means not selling at a loss on their product. Sure they have plenty of money stashed away in their coffers, but unlike Sony and Microsoft, they are a gaming company and don't have much else to fall back on.

     

    Again, $300 is just a guess and this is without any additional accessories included.

    Oh yeah, that's another topic I think would be cool to discuss, what accessories do you think should be released on the system?

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  20. The price is probably going to be a big issue along with battery life. If I were to take a guess, I'd say the Switch would be priced at around $300 at the minimum. For it to be less than that would mean Nintendo were selling at a loss.

    I don't mean to brag, but to be honest, the price won't be an issue for me as long as I have time to plan out my savings, but I understand how for others they might not be able to afford it, or can and just don't agree with spending that much money on a console.

    The rereleases should have previous DLC included for free, and maybe add in some new DLC that wasn't there before. That would certainly make people happy.

    You know what, I think that might just work. But I guess we'll have to see what Nintendo does.

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  21. The same thing happened with Twilight Princess. It was developed for the Gamecube first before it was moved to the Wii with both versions releasing at around the same time. I'm going to take a guess and say that the Switch version of Breath of the Wild will be a mirrored version of the Wii U version.

     

    Wii U and 3DS games appear to be incompatible with the Switch--no backwards compatibility--so our best bet would be for the Wii U games--not sure on the 3DS games at this point--would be through ports or re-releases. The only caveat is DLC content. I don't think people will be willing to pay in order to download content all over again regarding the Wii U games.

    Well, who knows. Let's wait and see.

     

    Sure, there's no backwards compatibility physically with the use of cartridges instead of discs and all, but I'm talking downloadable titles. Besides, people don't seem to have a problem with them rereleasing Splatoon and Mario Kart 8, so I don't think It'll be too much of a hindrance as long as they add things to the Switch version that improve over the Wii U version, and it looks like they're doing that.

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