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Planning a MLP Game Based on Assassin's Creed, Need Help


Zachzab

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So I've been playing a lot of Assassin's Creed lately, I'm currently on Revelations just finished Revelations. I was looking at some art for the game when I saw a TON of MLP art for AC, and I thought it was awesome.

 

After some thinking, because it intrigued me, I decided to create a whole plot for a 'Pony's Creed' RP, but then I thought it'd be better as a game.

 

I know nothing about programming beyond basic Lua, and I'm only a mediocre artist, so I would need a good bit of help to make this. I have most of the story, characters, settings, and mechanics worked out in my head so all I need to do is write it out.

 

My ultimate dream of the perfect way to do this would be to make it singleplayer and multiplayer while having the player be able to customise their 'Desmond'-esque character then have their choices affect what happens to them. There could even be a Doctor Whooves with a TARDIS-Animus combination where the Templars can change history, which would then have to be fixed by the Assassins.

 

The game would have anthropomorphic ponies, not feral like in the show. It just makes more sense. And each type of pony would have pros and cons, such at Earth Ponies being normal and most common, then Pegasi being about 35% weaker but able to fly based on a stamina system and able to grab onto clouds, plus having a lighter body making climbing maybe 10% faster and able to run a bit faster too. Unicorns would have magic also based on a stamina system, but would be slower and not as strong. Now there would also be an unlockable thing for Alicorns, which would be frail and not as good at flying, plus having weaker magic. Of course the Princesses are the exception but they aren't playable.

 

There would be several different time frames in the story, first off there'd be the civilisation as seen in Hearth's Warming Eve prior to the founding of Equestria, with the addition of Griffons as their own kingdom [Viking-like, Nordic], and Changelings [Ancient Russia/China]. Equivalent to before the First Crusade. Discord would be a good guy for this part, and young too.

The next time frame would be 50-60 years later with Equestria as a newly founded nation, this would be about Third Crusade [AC1]. Discord would be revealed to be an Assassin at this point, the next in line as leader. Players would have to help him with some assassinations of Changelings trying to take over the throne in disguise. After the last assassination, the Animus will crash, preventing the ending from being revealed just yet.

Now comes 200 years later. This is very early Renaissance, and the main idea here is to be about what set up the Pony Renaissance.

At the point where it actually is Renaissance, it's revealed Discord has taken over the throne, and he's seeking the Elements of Harmony [the items, not the ponies] to create a 'New World [dis]Order'. Later, your ancestor once your ancestor finds those Elements, each has the life of a much earlier ancestor imprinted on them, not just specific memories like in Revelations. It's essentially a mirror of the Mane Six, but very different. Each one slowly reveals Discord is the leader of the Templars and always has been, and that those Changeling assassinations weren't Changelings at all, but rather the ACTUAL PONIES.

Now time goes to 20 years later, and you have to stop Discord. By now, you've rebuilt the Brotherhood, and can launch a full attack on him.

At this point, I stopped thinking about more timelines and started thinking on characters, associates, and how to deal with the cast of the TV show.

 

Now the current time in the game, where your Desmond-esque character goes, that's going to be 2009. Technology is not like in the show, it's post-modern. I don't know about the company name, but something related to 'disorder' would be fine.

Now for characters that are essentially 'This guy becomes this pony';

-Subject 16 becomes Derpy Whooves.

-Rebecca becomes Vinyl Scratch.

-Shaun becomes Doctor Whooves.

-Probably more, but I tried to be as original as possible.

 

I also have a list of 'collectables' that'll be changed;

-Flags become pony themed.

-Earth Ponies can collect 'Horseshoes' and 'Zap Apples'

-Pegusi can collect 'Pony Feathers' and 'Cloud Fluff'

-Unicorns can collect 'Torn Pages' and 'Scrolls'

-Alicorns can only collect flags.

 

Now I also thought of some abilities that would be interesting, and changes to normal abilities [such as Eagle Vision]. Some are more reasonable than others;

-Eagle Vision: It works in first or third person view, and you can move while using it. Two modes, in one, you have to identify your target manually but everything's nice and clear, not too dark. In the other, everything's dim and dark but your target is already highlighted... if you can see it.

-Pinkie Sense: It'd be almost useless unless you play around with it, because you get random character animations that're subtle to signal something about to happen. By "Random", I don't mean "Random" as much as I mean "There won't be a guide for it, and it's different for everybody, so you'll have to write it down for yourself."

-Fashion Sense: Essentially it allows you to craft disguises as long as you know what you want to look like.

-Wonderbolt: Makes flying take 25% less stamina.

-Faithful Student: Makes magic take 25% less stamina.

-Probably more later.

 

There's a lot more detail to the story and characters, I'm just not going into massive amounts of description right now, this is already a long post.

 

The multiplayer would be like where Brotherhoods [bronyhoods] could be made like clans or guilds then they do missions, sometimes a co-op mission, and possibly allow players to customise the ancestor's appearance beyond just cloak-dyeing.

 

Now I realise all that is... crazy. I'd need a lot of money to do that fancy multiplayer stuff, servers, lots of stuff. But I hope eventually, it could happen.

 

Now to numbers. I probably need anywhere from 3-6 programmers experienced in 3D animation and simulation and an occasional 'glitchy' feel like an Animus. 2-3 artists, 3D and textures. I can't pay anybody, but if the game gets made, I don't know if donations or something would be a possibility. I'll be doing most of the sound design, not sure about the soundtrack, but possibly. I'll also do most of the 'story' end of the thing, but anyone can help with that, I'm not a greedy writer. Also, I'll be organising everything.

 

The game'll be for PC, but I do want it to be able to be played on an Xbox style controller.

 

If anyone wants to help with something I haven't mentioned [like voice acting], I'll see. I'll honestly take almost all the help I can get.

Edited by Zachzab
  • Brohoof 1

When nothing's going right for you, why don't you try going left?

http://mlpforums.com/topic/33139-planning-a-mlp-game-based-on-assassins-creed-need-help/

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Hmm... Are you planning to make this a game to sell in stores and such? Because that would be cool, would definitely buy it :D Unfortunately, I am an extremely poor programmer, and all my attempts at games end up all crappy. So sorry, but maybe soon I will be practiced enough to do a good job :D I will be back!


DiscordVSDerpy_zpse772965c.png
Parabolas. Quadratic equations. Ahahaha, I hate Algebra.

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I know lua, too, and I think this could actually be accomplished with a 3D lua interpreter. It'd be hard as shit though.

Instead of cloning AC, you could make a 2D game with AC elements, to put a twist on things. This would be much more achievable with lua, and you could use pixel art instead.

Just tossing out ideas, though. 3D animation/games are hard to make.


I HAD TO FALL TO LOSE IT ALL BUT IN THE END IT DOESN'T EVEN MATTER /WRISTS

On 4/28/2013 at 8:13 PM, gooM said:
Djenty...man you are crazy, but an awesome sort of crazy
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I'm not cloning AC, I'm actually changing it quite a bit. I didn't want to deny the fact that I *am* basing the game off it though, so I went ahead and put it in the title. The game just simply wouldn't work in 2D, it has to be 3D, but it can be cel-shaded and such so nothing EXTREMELY detailed is needed. As for my Lua skill, I mean I literally know how to do two different scripts on a game called ROBLOX and that's it.

 

And Dimitri, if you've never heard of this combo of stuff, go look up some pictures, they're amazing, I especially love the ones with original characters ["Ezio Audipone"...]


When nothing's going right for you, why don't you try going left?

http://mlpforums.com/topic/33139-planning-a-mlp-game-based-on-assassins-creed-need-help/

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  • 6 months later...

I would love to do some voice acting but sadly I have quite an annoying voice, but I can do russian and maybe a british accent if I work on it. I'm not sure how we would get in contact though.


If I had to, I wouldn't mind dieing for you. Because if I did, that means it is what I was born to do.

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This topic appears to be a request for feedback on a work-in-progress and will therefore be moved to Creative Resources. The Fan Works board is for showing off and getting critique on completed works that you, the topic-starter, have created.


Signature to come soon. I think. Yeah. Once I think up a nice one. Or when someone makes one for me. Damn it. I need more time to draw and animate poni. >_<

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