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Lonstecation

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This is another game that I've made in Scratch.

Download this SB3 file:

 

https://jumpshare.com/v/9o54ua3sMFhnulDaxrkS

 

Watch this video to see how to open SB3 files:

 

 

Quote

Instructions:

Help Rainbow Dash do her cloud-busting activity and clear all the clouds in the sky.

Use arrow keys or WASD to move Rainbow Dash, and press K to kick the clouds.

The sky has multiple types of clouds: normal clouds, storm clouds, rain clouds, stationary clouds, mobile clouds etc. Your mission is to discover all the different types of clouds and keep the sky clear.

When kicking the clouds, you will either get score or get hurt, depending on the type of cloud you're interacting with. If you get hurt 5 times, it will be game over.

At the end of the game, you can save your final score or share it online, and you can choose to keep playing or stop playing. The craziest player gets the best score.

Note: This game is not mobile-friendly.

 

Let me know what do you think about this game. Leave your opinions and feedback down below.

 

Please make sure to subscribe to my YouTube channel for more MLP madness.

https://www.youtube.com/@luciancroitoru417

 

Have fun!

Edited by LCpony417

2 Comments


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Just checked this out.

It was kinda fun to play, albeit the game play is very simple and not particularly challenging in any way. Also, a few things weren't entirely obvious right away...
 

Spoiler

For example, it took a second to realize that a "rain cloud" (one that drops rain drops) dramatically impacts movement speed. And although the rain clouds can be "bucked" out of existence, thunder clouds cannot be. Yet the "thunder cloud" seems to be comparatively harmless unless you get hit by the lightning bolt.

Weirdly, there doesn't seem to be an obvious "edge" of the map. Although the game could easily be laid out as a horizontal or vertical scrolling type of "endless runner" it isn't. It's not a problem per se, but feels kinda weird in my opinion.

Just my two cents, but I do think there is some room for improvement/changes that could make it a little more appealing.

Edited by StormyVenture
  • Brohoof 1
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On 2023-11-12 at 11:31 PM, StormyVenture said:

Just checked this out.

It was kinda fun to play, albeit the game play is very simple and not particularly challenging in any way. Also, a few things weren't entirely obvious right away...
 

  Hide contents

For example, it took a second to realize that a "rain cloud" (one that drops rain drops) dramatically impacts movement speed. And although the rain clouds can be "bucked" out of existence, thunder clouds cannot be. Yet the "thunder cloud" seems to be comparatively harmless unless you get hit by the lightning bolt.

Weirdly, there doesn't seem to be an obvious "edge" of the map. Although the game could easily be laid out as a horizontal or vertical scrolling type of "endless runner" it isn't. It's not a problem per se, but feels kinda weird in my opinion.

Just my two cents, but I do think there is some room for improvement/changes that could make it a little more appealing.

Thanks for playing, and glad you liked my game! But just letting you know, this game isn't supposed to be too overly complicated. That's why it's so simple and easy to understand.

The reason why the game didn't tell you that rain makes flight harder is because usually when I write the instructions for a game, I don't like to give such specific information. Only general information, the rest is supposed to be figured out and give you more fun. For exemple, I usually only say stuff such as: "Use arrow keys to move", but not "In level 7, there's this thing that does that", if you understand what I mean. This is why the game wasn't being specific about how clouds work. It's just my style of making games.

Also, the properties of thunder clouds can vary from cloud to cloud. So, some thunder clouds can be bucked, and others cannot be. Also, the reason why thunder clouds only hurt you if you touch the lightning bolt is because these clouds are already very unpredictable the way they are, so making them more harmful would only make the game too unfair. Trust me, I've had similar experiences in the past. This is not the first game I've ever created.

I'm very glad you've noticed how the sky is endless! Pretty cool, huh? It took me a while to get the infinite sky to work properly, but I did eventually. However, this is exactly how this game is supposed to be. It's supposed to have endless sky so that the fun of playing it is unlimited.

It's also funny how you didn't mention how there is no such thing as a time limit in my game, so you can practically get infinite score. This is an issue somepony else has reported to me, and I've taken it into account.

Anyways, thank you very much for your feedback! This kind of feedback usually helps a lot for my future games. And thanks for playing my game! Maybe I'll make a part 2 of this game or something in the future.

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