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Peace grants men the illusion of life.
Shackled by falsehoods, they yearn for love, unaware of its grand illusion.
Until, the curse touches their flesh.
We are bound by this yoke.
As true as the Dark that churns within men.All men trust fully the illusion of life.
But is this so wrong?
A construction, a facade, and yet...
A world full of warmth and resplendence.
Young Hollow, are you intent on shattering the yoke, spoiling this wonderful falsehood?SpoilerI just now noticed your About Me, and simply had to respect your impeccable taste.
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What a pleasant surprise this post is.
I've been playing the hell out of DS2 again. Despite its faults, I adore the game, its atmosphere and build opportunities. Aldia is one of the best characters in the entire series too, something I've really begun to appreciate. Shame he wasn't explored further by the other team.
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I am glad that I am not the only Dark Souls II enjoyer.
It's funny; I often have problems remembering specific areas and bosses from Dark Souls II, unlike the first and third installments. However, Dark Souls II, with the DLC especially, is much greater than the sum of its parts, I would say. Something about the huge variety of locations you visit, and the ups and downs of the game itself make it feel the most like a wild journey across distant lands, in an age where the Lords of old are long forgotten. And you simply cannot go wrong with power-stancing, of course; even Elden Ring agrees.
... And I will forever be salty that Aldia never had a cameo in DSIII in any capacity.
The world needed more of his existential philosophy, I say! Even Vendrick had fantastic dialogue as well, really.
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