Jump to content
Banner by ~ Wizard

technology People who love 3d model art and assets?


PlzDelete

Recommended Posts

I recently got into 3d modeling in the Blender software. I keep watching tutorials on how to use it over and over again. lol Once I setup my new gaming laptop, I will start working on my own game assets as well as my own versions of 3d model ponies. :yay: I know I'm gonna have to remember the hot keys for Blender, so I'll make my own cheat sheet because of my scatter brain. I'm interested to see if anyone else here like to create or support 3d modeling! If you would like to show your work, feel free to do so. Please keep it clean though and please credit assets/models that weren't created by you. 

Now for some questions.

1. How long have you been using Blender or other 3d software?

2. What was your first project?

3. How long do you work on a project on average?

4. Will you/ have you released any of your work to the public for others to use?

5. What's your favorite part of the 3d modeling process?

  • Brohoof 3
Link to comment
Share on other sites

I'd been actively modeling for 3 years, but not so much now. I started learning blender as a necessary skill for gamedev. I didn't make a lot of things, but I have DeviantArt and Artstation pages with a few renders. I'm not a fan of hard work, so my favorite part is when I press render button:orly:

  • Brohoof 3
Link to comment
Share on other sites

21 hours ago, PuddingPonyPal said:

1. How long have you been using Blender or other 3d software?

Since 2017. I am not someone who likes 3D but I have used Blender as recently as 2022. I still find 3D modelling hard as the shapes I want to do are not very suited for quads. That means any 3D modelling while trying to keep quads for textures and rigging.

Quote

2. What was your first project?

Trying to do an Old European Cut diamond.

Quote

3. How long do you work on a project on average?

I never complete, and stop about 6 months after I start. I get something, but never something perfect.

Quote

4. Will you/ have you released any of your work to the public for others to use?

No, never.

Quote

5. What's your favorite part of the 3d modeling process?

Getting to a point where the model is looking realistic (the projection, not the rendering). It has happened a few times, but it is definitely in the initial stage.

  • Brohoof 2
Link to comment
Share on other sites

12 hours ago, Vefka said:

I'd been actively modeling for 3 years, but not so much now. I started learning blender as a necessary skill for gamedev. I didn't make a lot of things, but I have DeviantArt and Artstation pages with a few renders. I'm not a fan of hard work, so my favorite part is when I press render button:orly:

I know the feeling of disliking hard work. The satisfaction of finishing a project is definitely one of my favorite things ever. lol I can't wait to hit the render button on my first project!

 

@Splashee Thank you for answering the questions! I don't blame you for not wanting to release any of your work to the public. People in the 3d art community are kinda bad at crediting others when using people's work. Plus, if your work has sentimental value, I understand not sharing it. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Join the herd!

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...