Note: This character was made with the assumption that we're still early in Equestria's history and the dissolution of the inquisition happened not too long ago. I based this assumption on the fact that the inquisition is still distrusted by the general population - if we're in "modern" times and it's been over a thousand years since the inquisition disappeared and it's managed to stay hidden for all this time, I figured it's existence would be at least as obscure a bit of knowledge as the existence of Nightmare Moon. If I assumed wrong, I'll revise the character accordingly.
Name: Power Trip
Age: 36
Appearance: See database.
Affiliation: Inquisitor.
Skills: Magic - Power Trip found his special talent early in life. Growing up in a bustling city, he found plenty of opportunities for getting into trouble, and more often than not the only way out of that trouble was to fight. Constantly picked on by older and larger children, Power Trip developed his powers out of desperate necessity rather than academic curiosity - the result was an overwhelming tendency toward wildly destructive blasts of energy, especially lightning. While lacking in a broader education, no one can claim that inquisitor Trip is short on practical experience.
Investigation & Interrogation - Needless to say, an inquisitor who cannot perform the basic duties of the inquisition is no inquisitor at all. Power Trip has been in the game for a while, and knows that a carefully worded threat can yield much more information than hot coals or buckets full of hungry rats (although the latter are obviously much more fun).
Survival & Medicine - An inquisitor needs to be self-sufficient in these hard times, and so Power Trip has undergone basic survival and first aid training. While nowhere near a royal scholar of medicine or a veteran ranger, he knows how to apply bandages and not to eat the red mushrooms with white little dots on them.
Carpentry - Everyone needs a cover, and inquisitors tend to need several. Power Trip's appearance doesn't lend itself well to blending into crowds, and while the inquisition was still allowed to operate openly he never much bothered with that kind of subtelty. When the radical trials began, rather than turning himself in for judgement Power Trip decided to lay low and apprenticed himself to a carpenter for a short while. He is passable at his job at best, but it is a plausible excuse for carrying around nails and a large hammer.
Equipment: Hardened leather barding, carpenter's tools, basic survival gear, various lengths of rope and cloth, nine-tailed whip, and of course a nifty hat.
Personality: See database.
Backstory: See database.