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Fantasy game project (Need more help)


Codelyy

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Not that long ago i decided to start a project to create my very own game in unity.

 

The game is a 2d fantasy platformer and will be created in unity with a pixel art look.

 

Currently there is about 11 people working on this project with me from programmers to music producers for the game but i need more people to help make this game.

Currently there is really only two roles right now that i really need more of, Pixel artists and Game Designers .

 

Pixel Artist - As a pixel artist your job will be to create sprites for the game from enemy's to the environment of levels. You will always be expected to create the different angles of the sprites for animation such as for a walking animation... Copying the sprite you made but moving it's leg forward and so on in a sprite sheet of course.  There is no rush in making the sprites but of course just don't take forever to make them as the reason i need more pixel artists is because i need a increase of incoming sprites which right now is none. 

 

Sprites made digitally is of course what is needed. A good software to use is PyxelEdit.

 

The art style of the game is the art style of this game:

 

 

Games Designer - The job of the game Designer to work along with me to help decide ideas for the games story, enemy's, bosses and levels. While also being able to come to meetings on steam about the game to come up with new ideas.

I would also expect you to be able to create the levels in unity when we have the sprites for them so in the future you will need to download unity which is about 5gb.

 

 

That is the main roles i want for now but mainly pixel artists.

Two more requirements for the role is:

  • A dropbox account so you are able to upload files onto the shared game sources in dropbox.
  • Also a steam account needed for meetings.

Last note is there is sadly no pay XD. This project is more for fun and enjoy creating.

 

That's it for now, thanks for listening :)

 

Reply if your interested 

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  • 4 weeks later...

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