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gaming Crossover and saving the (new/old) World of Darkness


Steel Accord

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For those of you who play White Wolf's succesful tabletop games such as Vampire: the Requiem, Werewolf: the Forsaken or even the fanmade ones such as Genius: the Transgression, I'm sure you know that at least some of the rule systems allow for crossovers where your players/you come in contact with one of the other societies/races. You would also know that the games are depressing as Hell.

 

Which leads me to ask, have any of you ever had instances where players played characters from different games but all team up to actually save the world, solve the various metaplots, and otherwise actually try to be the heroes screw whatever the tone is supposed to be?

 

 

Or just the crossover or the heroics? I'd be happy to here either alone.

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That's actually how my family plays whenever we do classic WoD games. There were times that I've played Kitsune alongside Werewolves. I've played Wraiths alongside hunters & vampires. Twice I've played Fallen, alongside Vampires, Hunters, Mages & Bastet. 

 

We take some advantage of the tone, but it's usually an aesthetic. With all our tom foolery, shenanigans & ultra-violent battles, we use the tone as justification to just not give a damn. Cause the stuff we do in those games woudl seem out of place in a more contemporary toned setting like Marvel RPs. 

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That's actually how my family plays whenever we do classic WoD games. There were times that I've played Kitsune alongside Werewolves. I've played Wraiths alongside hunters & vampires. Twice I've played Fallen, alongside Vampires, Hunters, Mages & Bastet. 

 

So glad it's not a taboo.

 

 

 

We take some advantage of the tone, but it's usually an aesthetic. With all our tom foolery, shenanigans & ultra-violent battles, we use the tone as justification to just not give a damn.

 

Well one out of two ain't bad. I'm not some killjoy but I'm more the "save the world" kind of player.

 

 

 

Cause the stuff we do in those games woudl seem out of place in a more contemporary toned setting like Marvel RPs. 

 

There's a Marvel tabletop? I knew DC had one. 

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Oh yeah, Marvel has had one going as far back as '84.

 

And we don't really try to save the world in our RP's, as we u sally have an ongoing story, rather than starting new adventures, unless it's a one off somebody happened to set up.

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Oh yeah, Marvel has had one going as far back as '84.

 

And we don't really try to save the world in our RP's, as we u sally have an ongoing story, rather than starting new adventures, unless it's a one off somebody happened to set up.

 

Sounds like my group, my character has to drag the others into heroic action. "We are going to save the world, whether you all like it or not!"  :=: Thankfully the DM gives us all reason to want the bad guys dead in the form of them wanting us dead.

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GM usually throws action at us when they're getting bored. He knows how much fun the Malkavian running around a casino with a pair of hello kitty panties on his head is. But oh look, here's a Formar! All of you go shoot it! That's even more fun right? 

 

Usually that's hwo it goes. 

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