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Smash Plaza


Dante Wubbington

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Welcome to Smash Plaza, where fighting is a way of life & those who fight are practically Celebrities!

Here are the rules:

1) No RPing here until you register. After you register, THEN you can join in.

2) No God Modding (i.e. Permanent Invincibility, using your Final Smash when you haven't broken the Smash Ball at all, dodging despite failed D20 dodge rolls(1-9), etc.)

3) Keep everything at least E10+.

4) No killing outside of matches

5) Success of any & all Final Smashes will be determined by a D20 roll based on where the targets of the Final Smash are & it's Final Smash type. Transformation Final Smashes are exempt from this ruling & their time limit can be lengthened for 1 addtional post if you roll 10 or higher on a D20.

6) Characters that have healing abilities of their own will have their damage recovery be determined by a D20 roll, the lower the number, the less you recover.

6.5) If said healing abilities absorb energy projectile attacks, they will recover the amount of health equal to the damage they would have taken.

7) You can roll to either shield or dodge an attack if you wish to do so. If you have a D20, you must roll at least a 10 or higher to successfully dodge or shield.

7.5) Reflector moves automatically reflect projectiles with 1.5x normal damage & reflected energy projectiles can still be absorbed by the previously stated healing abilities stated in rule 6.5.

8) Attack damage is determined by a D20 roll. The lower the number, the less damage you do.

8.5) Damage scaling based on D20 roll:

*1: 5%/5HP Damage depending on whether or not the match is a Stamina Match.

*2: 10%/10HP

*3: 15%/15HP

*4: 20%/20HP

*5: 25%/25HP

*6+: 30%/30HP

Registration Center

Edited by Dante Wubbington
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