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ooc Helping a stranger in need (FO:E) (OOC)


Nameless Knight

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"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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the link should be on page 2 of this OOC but here https://mlpforums.com/topic/131555-helping-a-stranger-in-need-foe/

Edited by Knights Templar

"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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I still say he could have been just a figment of our imaginations, and We all have been talking to a rock the whole time, but then once Crowbar showed up we realized that he was never there in the first place.

 

 

But seriously is Crowbar the Brock of the group? because that would be funny...


"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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XD who wants Crowbar to be the Brock of the group

 

*raises hand*


"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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Warning: Spoilers to End of Fallout: Equestria

 

 

At the end of FO:E, Little Pip takes control of the S.S.P, so she has control of Equestria's skies from that point onward

------------------------------ End of Canon, because FO:E is the only story canon--------------------------------------------------

 

 

 

Decades later, the Enclave still had somewhat of a presence in the west, not as strong in the east but still a presence. The New Canterlot Republic (NCR) and the Steel Rangers formed an Alliance to combat the Technologically superior Enclave Forces, who were desperately trying to strengthen their control of the West coast. Blah blah blah  Chosen One Blah Blah Blah Off Coast Base Blah Blah Blah Enclave defeated, Cloud Cover gone from the Western Equestrian Wasteland. NCR and Steel Rangers go to war.

 

And that is how the NCR got hold of Power Armor and Vertiberds... sorry got a little off topic.


"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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So is this the same NCR made by gawd cause if that's the case she expanded fast. Considering this is after the FOE I can actually make Hazel an applejack ranger which was something I intended to do.

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@@Ranger22

(So he is the FO:E version of the Outcasts?)

 

yes it is the same NCR, Also since this is New Pegas and not Las Pegasus they didn't have to expand as far as expected.

It is hard to say how long this RP is after Fallout: Equestria because the only thing it says is "Littlepip was born 200 years after the Great War" and it never says when the Great War takes place, so this could take place 40 years after Fallout Equestria or 10. All I can say is that this RP takes place in the 2260s, and Fallout Equestrian takes place at some point in 2200s.


"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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So Gawd is like the FOE of Tandi I find that funnier then it should be. But yeah applejack rangers and steelrangers are still split up which ones are in the west? Hazel is an applejack ranger despite you know not acting like one up front.

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The Steel Rangers are united in the West, also this is before the battle of Helios One (The Moohave NCR-Steel Ranger War), so the Steel Rangers Moohave Chapter are at full strength and led by Elder Elijah

other Notes:

 

  • NCR Rangers and Desert Rangers have not united, so the Desert Rangers still help protect the Wasteland
  • The Great Khans still reside in Bitter Springs
  • Powder Gangers have not done the Prison break yet

"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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First off I had forgotten that the NCR-Steel Ranger war was before the NCR made it into the Moohave, so my previous post above this one, is false.

 

Second, depending on how long this RP lasts multiple events that are already part of Hazmat's canon can happen, I wonder how your OCs will react...


"I had a name... forgot it many, centuries ago. It faded away like many things, but me. I'm still here, still here trying to find something. What is that something? I don't know, I forgot." -The Nameless Knight

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  • 4 weeks later...

I'll leave now called pvt.stitches to decide on this one before making my own statement. But yeah dying is the right word to use here.

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  • 2 months later...

Name: Gear Head

Level: 4

Race: Unicorn

Gender: Female

Age: 14

Sexuality: lesbian

Romanticism: Likes ponies of the female gender

 

 

SPECIAL:

S: 5

P: 7

E: 5

C: 5

I: 7

A: 5

L: 6

 

Versatility, 4

Potency, 3

Strain, 78 and gain 12 per level

 

Traits: Deep Sleeper, Magic Knack, Fragile -4 to Natural DT and -50 carry weight

Virtue: Compassion

Talent: Remarkably adept at taking apart anything mechanical. Could probably take apart a gun, clean it and put it back together in 1 minute.

Occupation: mechanic

Karma: Neutral Good

Perks: Filly Fooler, Gun Nut, Tail Trick, Lethal Sword Mare

Tag skills: Firearms, Lockpick, Mechanics

 

Skills: 13 per level

 

Barter= 18

Battle Saddles= 13

Explosives= 17

Firearms= 40

Lockpick= 32

Magical Energy Weapons= 17

Mechanics= 50

Medicine= 20

Melee= 13

Science= 20

Sneak= 13

Speech= 13

Survival= 13

Unarmed= 13

 

Spells:

General: Super TK, Light

Imbue: Flame, Lightning

Manipulation: Come to life, Teleportation

 

Primary weapon: N/A

Secondary weapon: N/A

Starting equipment: N/A

Personality: Easy going and hard headed. Also very curious, she can't help but to explore the unknown and if she finds a lock she MUST pick it if she can get away with it.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

==============================================================

 

Name: Back Slash

Level 30

Race: (Cyber) Pegasus

Gender: Male

Age: 235

Sexuality: Female

Romanticism: Straight/incest

 

SPECIAL:

S: 8

P: 5

E: 5, 6 (Extra SPECIAL rank 1)

C: 5

I: 5

A: 8

L: 5

 

Traits: Dashite, Reckless

Virtue: Sacrifice

Talent: Swordplay

Occupation: Shadowbolt

Karma: Chaotic Neutral / Chaotic Good

HP: 610 + 12 per level

AP: 775 + 16 per level

 

Tag skills: BS, FA, Melee, Sneak

Skills: 12 Per Lvl

 

 

CHR Barter= 52

-END Battle Saddles= 100

PER Explosives= 12

-AGI Firearms= 100

PER Lockpick= 12

PER Magical Energy Weapons= 12

INT Mechanics= 12

INT Medicine= 12

-STR Melee= 100

INT Science= 12

-AGI Sneak= 50

CHR Speech= 100

END Survival= 12

STR Unarmed= 50

 

20000 Caps

Primary weapon: N/A

Secondary weapon:Wing Blades

Starting equipment: Gems and Scrap metal

Personality: Hard to Explain. Hes a Flank hole but also a nice pony.

Bio: (Same as above)

 

Perks:

`Blackjacks Fury: As a “child of the bottle,” you fight better when you are drunk. You receive a 10% bonus to your Unarmed/Melee skill and +d10 corresponding damage (choose when picking the perk) when under the influence of alcohol.

 

`Cyberpony (Design level 1) You have made permanent cybernetic enhancements to your body. Your resistance to Poison and Radiation each increased by ten. You also gain the benefits of your cyberpony suite for Soldier Suite: Choose one of the following three skills: Battle Saddles, Energy Weapons or Unarmed. This is your cyberpony suite skill. You gain +10 in your cyberpony suite skill. You also gain +2 DT.

 

`Advanced Cyberpony: Your enemies' base critical hit chance against you is reduced by 3, to a minimum of 1. This perk requires that you have a cyberpony suite. The third rank of this perk is only available to Ponies with the Soldier Suite.

 

`Cyberpony (Design Level 2)Much of your body has been replaced with synthetics. You are beginning to no longer feel like a Pony anymore. You now have an integrated peripheral port usable for items such as broadcasters or Stealth Bucks. You gain the benefit of your cyberpony suite for Design Level 2. You are immune to poison. Finally, your spiritual resilience is weakened; your Charisma is now treated as two lower (minimum 1) for the purpose of resisting attacks on the soul. The maximum rank you can achieve in your cyberpony suite skill is increased by ten (to 110 or 125 if it is also your Special Talent tagged skill). Your Strength is considered one higher for purposes of meeting weapon strength requirements. You also gain +3 DT, which stacks with previous DT bonuses. (This perk nullifies any previous Tough Hide perks.)

 

`Cyberwings You gain wings and Flight 1. You can lift yourself off the ground and drift by at a slow pace. You’re a fucking embarrassment to the Enclave, soldier!

 

`Flight (Rank 2) You gain Flight 2. You can fly at a normal pace, gain proper altitude and execute basic aerial moves.

 

`Flight (Rank 3) You’re quite a lot faster than other Pegasi and in flight you can even dodge incoming fire. Enemies not pegasus-fighting with you get a -20% to hit you as long as you keep moving about, those who are get a -10% (you must take at least one movement action during your turn to gain this benefit). We’re proud to have you on board, soldier! (This penalty does not stack with penalties inflicted by dodging or the Counter Canter perk.)

 

`Flight (Rank 4) While you quite yet won’t be executing any rainbooms you are incredibly fast, faster than most others. Penalties to hit you while still and while pegasus-fighting with you increase to 50% and 30% respectively. Sweet fucking Celestia, soldier! You should have been in the Wonderbolts!

 

`Flight (Rank 5) Dashie Flight status You can execute sonic booms with little effort. Penalties to hit you while still and while pegasus-fighting with you increase to 75% and 50% respectively. Oh Sweet Fucking Celestia, Fuck me with the SUN! No wonder you're known as the fastest flier in the wastelands!

 

-Flight (Rank 6)

 

`Self-Maintenance: Your crippled limbs automatically repair themselves and will return to working condition within 5 rounds of being crippled. A half pound of metal gives you back 1 DT

 

`Memory Implant: You have a built-in recollector that records all your experiences and allows you to access them. You gain +1 Intelligence. You also gain eidetic memory, allowing you to add a 1d10 bonus to skills for tests so long as you have succeeded at that type of skill test at an equal or greater difficulty before. (For example: a hacking tests for a moderate terminal if you have successfully hacked a hard terminal before.) This roll is made before your skill roll and may raise your effective skill above 100%.

 

`Bloody mess: +D10 overall damage, more violent, explodey deaths for some reason

 

`Tagged: Fourth "tag" skill: +15 points to that skill

 

`Extra SPECIAL (Rank 1) END

 

`Adamantium Bone Lacing Halves limb damage.

 

`Adamantium Skeleton Halves limb damage. (This effect stacks with its prerequisite, providing a total of 75% resistance to limb damage.)

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