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gaming Why do people dislike the Wii U?


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(getting Bayonetta 2 as an exclusive is seen as one of the exceptions)

 

Honestly, I think everyone sees right through that move. It's so obvious Nintendo bought the rights to it exclusively so they could go "SEE SEE WE HAVE HARDCORE GAMES!" because after the initial promised launch line up of hardcore third party titles, we got virtually nothing again. 

 

 

 

-Lack of trophies, achievements, or something similar that Microsoft, Sony, and PC (for Steam) have had since the last console generation, this may be a niche demographic-but, it's one I fall into because I enjoy earning those.

 

I will argue that it's even more important than you are saying. Gaming has become VERY social. It's all over social media, Youtube, etc. People want to be able to show off their hard earned game achievements. Some games have such hard moments that when you overcome them, you want to be able to have something to show for it. 


Because all the people that like the "big" shooters like Call of Duty, Battlefield, or Halo are primarily played on Xbox or Playstation.

 

That is not inherently the reason. The issue is Nintendo basically is lacking... ALL the major third party games, not just the big shooters.


 

 

As ludicrous as it is that the system only came with 32GB of storage space, I have a potential TB of storage available to my Wii U.  Yes, I bought an external hard drive, but I'm going to end up doing the same thing for my 500GB Xbox One, too.

 

I feel like Sony is the only one who got with the program on this. They included a removable hard drive just like with the PS3, and thus making the expansion super cheap and easy. I picked up a 2TB hard drive for like $70 and it was a super easy installation on the PS4 without having to daisy chain a hard drive to it. And it doesn't void your warranty to put a new hard drive inside the unit like it does on the Xbox One. It also really blows that the Wii U caps out at 2TB, but then again who really has 2TB of stuff to play on the Wii U?

 

 

 

Game installs on the two competing home consoles are huge and fill up their included hard drives pretty fast, and you can always play Wii U games from the discs without sitting through an hour-long installation beforehand or buying any external storage.  (P.S. I don't believe external hard drives are even compatible with the PS4; seems to be the only this-gen home console that isn't.)

 

Yeah, thus why I think it's time to discontinue the 500GB units and ship with 1TB minimum. Also, that is not... Entirely true about the Wii U actually. Some games on the Wii U are not sold in physical copies (Fatal Frame 5 which takes up 10GB) and games are now starting to be released that DO require stuff installed on the internal storage. Xenoblade Chronicles X requires a 2GB install onto the system memory even if you have the physical disk. On top of that, games require update files that also must be installed onto the system, though taking up significantly less space than installing the full game, the Wii U IS slowly moving towards installing things onto the system itself.

 

Oh and the PS4 is compatible with external hard drives. It just does not use them for game storage. That's literally the only thing you can't do with an external on the PS4 is use it as expanded game storage, but you can use them to back up your game installs, play music, video, back up save files, etc. You just can't use it as a substitute to a bigger internal hard drive and honestly... I don't know why you'd WANT to when internal hard drives are cheaper, faster and take up less space.

 

 

 

I'd say that there's a general dearth of consistently-delivered, worthwhile, and / or original content on all three this-gen consoles (not that there haven't been exceptions in the worthwhile department), but exclusives are kind of Nintendo's biggest selling point.  A lot of the so-called exclusives that show up on the other two consoles are simply timed ones (or are also available for PC); whereas any Mario, Zelda, Donkey Kong, Yoshi, Smash Bros., Pokemon, Pikmin, or Star Fox title will only appear on a Nintendo console. 

 

Maybe if you look at the Xbox, sure. However the Playstation is getting tons of exclusives that are only coming to the Playstation. A list of a few that are already there and coming:

 

  • Until Dawn
  • Horizon: Zero Dawn
  • The Last Guardian
  • Detroit: Become Human

Sony is getting a ton of exclusives in 2016, and right now they have about the same amount of exclusives as Nintendo does on the Wii U. The difference is the audience these exclusives appeal to.

 

Also I wouldn't be so sure about Nintendo games "only" being on Nintendo for much longer. Nintendo is already developing Smartphone games and more than likely will be porting some  of their games to other platforms down the road.

 

 

 

But I wouldn't point out the lack of "original" IPs on a Nintendo console without mentioning the likes of Infamous: Second Son (PS4), the upcoming Uncharted 4 (PS4), Killzone: Shadow Fall (PS4), Gears of War 4 (Xbox One), Halo 5 (Xbox One), CoD...  One...  Thousand (I don't know how many CoD games there are anymore).  And HD remakes are absolutely abundant on PS4 / Xbox One.

 

Oh yeah definitely. HD remakes are overdone now, and I am hoping that after 2016 they sort of slow to a halt. That being said I'd say it's a LITTLE more acceptable for a console like the PS4 which has a lot of games on it to get away with remakes than the Wii U and here is why: The Wii U lacks a lot of games. There are significantly less games on the Wii U than the PS4, so every remake they DO release kind of counts for a lot more of the total library. If you have 10 games and 2 are remakes, that's 20% of the games, but if you have 100 games and 4 remakes, that's only 4% of the games, etc.

 

Also I think people give CoD too much flack. XD

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It also really blows that the Wii U caps out at 2TB, but then again who really has 2TB of stuff to play on the Wii U?

 

Who on earth would need 2TB for games to begin with? o.O

 

I bet if you totaled every game I have ever played and put them on one drive, it would not come anywhere close to that.

 

That's a silly thing to criticize the Wii U for. Criticize it for its internal hard drive size, sure, but a cap at 2TB is more than fine.

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Who on earth would need 2TB for games to begin with? o.O

 

I bet if you totaled every game I have ever played and put them on one drive, it would not come anywhere close to that.

 

That's a silly thing to criticize the Wii U for. Criticize it for its internal hard drive size, sure, but a cap at 2TB is more than fine.

Games on PS4 will fill up 500GB (the standard HDD space) really quickly. That's only half of a TB. Games are getting gigantic and if you play a lot of games downloaded straight from PSN it'll fill up to 2TB really fast. One of the PS4's main features is that every single game released on it (or most, at least) is also available for download so you don't have to get a disc version. When games can be between 20-50GB that's not actually a lot of space.

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Honestly, I think everyone sees right through that move. It's so obvious Nintendo bought the rights to it exclusively so they could go "SEE SEE WE HAVE HARDCORE GAMES!" because after the initial promised launch line up of hardcore third party titles, we got virtually nothing again. 

Nintendo was the only company with deep enough pockets that was interested in the game actually getting made.  I believe PlatinumGames' Hideki Kamiya, the director of Bayonetta 2, said as much.  I know people were peeved that B2 was a Wii U exclusive, but the probable alternative is that it wouldn't exist at all.

 

Also, the term "hardcore" needs burying.  It's a subjectively interpreted and oftentimes pretentious gamer term that's frequently used to disparage someone else's video game tastes and experiences.  It means so many different things that it might as well mean nothing.

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- Lack of 3rd party support is a big one. The console lacks the big 3rd party titles, which has been a huge issue with Nintendo consoles since the N64. Regardless of what you think of games like CoD and such, they're still big titles that'd help the console. Doesn't help that many people constantly say "I only Nintendo consoles for Nintendo games.", which actually really irritates me. I don't know about you, I love my Nintendo games, but I'd like to play my Metal Gear and Final Fantasy games without having to buy a second console for it. I'd make it easier on my wallet.

 

That said, the notable indie presence does on the console does make it stronger compared to past Nintendo consoles*looks at N64* and is something I hope they continue with on the NX

 

- Tablet controller. Not a bad controller but not for everyone

 

- Online/eShop - Very barebones compared to XBL and PSN

 

- Harddrive - 32G is bullshit

 

I love the Wii U and I think people give it a hard time, but I do agree that it still has a lot of issues that'd cause some to be unhappy with it

Nintendo was the only company with deep enough pockets that was interested in the game actually getting made.  I believe PlatinumGames' Hideki Kamiya, the director of Bayonetta 2, said as much.  I know people were peeved that B2 was a Wii U exclusive, but the probable alternative is that it wouldn't exist at all.

Yeah, from interviews I read from Kamiya and other Platinum folk, Nintendo was the only one who was willing to fund the game.

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Who on earth would need 2TB for games to begin with? o.O

 

Depends on the system. The PS4, you can fill up its 500GB default hard drive with just 12 games if you have the right games. Games these days take up 10+ GB and a majority are pushing 30-50. Nintendo's games are fairly small, but still can push over that 10GB mark with ease. So if you buy a lot of eShop stuff, then you can fill up 2TB quite fast if you're a hardcore player. God help them if they release Gamecube onto the VC.

 

 

 

That's a silly thing to criticize the Wii U for. Criticize it for its internal hard drive size, sure, but a cap at 2TB is more than fine.

 

Nope, because not ONLY does it have a tiny internal storage, it also is the only system that caps out its external storage. You can plug in a 5TB hard drive into the Xbox One and it'll work. It's pathetic that Nintendo decided 2TB was too much. And this is not a matter of hardware either, Nintendo literally just programmed it that way. They went through extra work to cap out storage. Which benefits no one.

 

 

 

Nintendo was the only company with deep enough pockets that was interested in the game actually getting made.  I believe PlatinumGames' Hideki Kamiya, the director of Bayonetta 2, said as much.  I know people were peeved that B2 was a Wii U exclusive, but the probable alternative is that it wouldn't exist at all.

 

Yeah, the game wasn't really all that popular.

 

 

 

Also, the term "hardcore" needs burying.  It's a subjectively interpreted and oftentimes pretentious gamer term that's frequently used to disparage someone else's video game tastes and experiences.  It means so many different things that it might as well mean nothing.

 

 

In this case it's for lack of a better word: players who care less about casual games and care more about more "intense" and "mature" titles.

 

 

 

- Harddrive - 32G is bullshit

 

The bigger issue is that it's flash storage so that means you can't even jimmy-rig it to put in something bigger. :c 

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Doesn't help that many people constantly say "I only Nintendo consoles for Nintendo games."

I did at least try to support third party titles on the console; purchasing ZombiU (which I actually really liked), AC III and IV, Rayman Legends, RE: Revelations, MH3U, and Deus Ex: Human Revolution - Director's Cut.  But Nintendo's exclusives are still the reason I will buy a Nintendo console first.

 

Back in the day (I can say that), you had one console and you liked it!  And you walked forty miles in inclement weather up the sheer face of a cliff to go buy it.  But now I can get the console I know I want and figure out what else I might want once my wallet's recovered.

Also I think people give CoD too much flack. XD

I've never played a CoD game without feeling miserable for the majority of the experience.  I know it's weird and doesn't make much sense to some modern gamers, but I have this problem where I want to have fun while playing a video game.  I've tried to get past it.  Subjected myself, at length, to gaming experiences that weren't in the least bit fun.  But it just never took. : /

 

That being said, even if I did enjoy CoD titles, I might still be annoyed by the general lack of variance between successive titles.  People will point to the likes of New Super Mario Bros. and utter the same complaint...  And they're not wrong.  One of the big differences, though, is that CoD titles are a primarily online multiplayer experience.  Once the community dries up for a game that's so utterly dependent on said multiplayer, you have little choice but to move on (and shell out another $60 for essentially the same, similarly fleeting experience).  I can go back and enjoy a Mario side-scroller without having to worry about servers or lobbies or whether or not there are enough people for a particular game mode that I'd like to play.


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Doesn't help that many people constantly say "I only Nintendo consoles for Nintendo games.", which actually really irritates me.

 

That's part of the problem. Nintendo is not even considered a "competitor" to the other consoles. It's trying to be a category of its own.

 

 

 

Back in the day (I can say that), you had one console and you liked it! 

 

And the thing is that is what we WANT to do now too! We don't want to have to shell out money for a Nintendo console then have to buy another console for any non-Nintendo games. With how expensive consoles are getting, people are getting to this point where if they have to choose they are just going to pass on those Nintendo franchises because it really boils down to "Do I want to wait for the 5-6 Nintendo exclusives and only have those? Or do I want the 5-6 Sony/Xbox Exclusives and the 15-20 third party games?"

 

 

 

I've never played a CoD game without feeling miserable for the majority of the experience.  I know it's weird and doesn't make much sense to some modern gamers, but I have this problem where I want to have fun while playing a video game.

 

You're not that much older than us all you know. I grew up playing NES and SNES.

 

That being said, I think to imply that CoD has no fun factor is a bit unfair. It's not your type of game, but it is fun to many people and it breaks world records quite often in terms of sales. It also has set the standard for FPS, which should be recognized.

 

 

 

That being said, even if I did enjoy CoD titles, I might still be annoyed by the general lack of variance between successive titles.

 

I am assuming you have not been playing them regularly. That being said, Black Ops 3 is nothing like Modern Warfare 2. There are huge differences, features, mechanic changes and such brought to the game that definitely make it a very different feel.

 

 

 

One of the big differences, though, is that CoD titles are a primarily online multiplayer experience.  Once the community dries up for a game that's so utterly dependent on said multiplayer, you have little choice but to move on (and shell out another $60 for essentially the same, similarly fleeting experience). 

 

Black Ops 3 focused on creating a more involved story, and even a co-op mode for the story. On top of that, local co-op keeps things going. That all being said, the online services for Call of Duty actually is super long. Just because the new game comes out does not mean that the online of the previous games disappears. Modern Warfare (the original) still has people playing it to this day. Ghosts (one of the weaker entries) still has an active player base after 2+ years as well. 

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I did at least try to support third party titles on the console; purchasing ZombiU (which I actually really liked), AC III and IV, Rayman Legends, RE: Revelations, MH3U, and Deus Ex: Human Revolution - Director's Cut.  But Nintendo's exclusives are still the reason I will buy a Nintendo console first.

 

Back in the day (I can say that), you had one console and you liked it!  And you walked forty miles in inclement weather up the sheer face of a cliff to go buy it.  But now I can get the console I know I want and figure out what else I might want once my wallet's recovered.

I have no problem with people who argue that they buy consoles mainly for Nintendo games. I hate it when when they say it's the only reason to buy Nintendo consoles, this isn't just a problem with the Wii U(especially considering most 3rd party devs completely gimped the Wii U versions making me want to avoid them), but even with the GC and the original Wii. Fans always complain about wanting more 3rd party titles, but when they actually came out they never bought them.

 

Again, I understand if the experience can be underwhelming(as far as I'm aware, a majority of the Wii U 3rd party games and ports deserved their low sales), but if you're gonna keep complaining about the lack of 3rd party support, try actually supporting it when they do come out

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That being said, I think to imply that CoD has no fun factor is a bit unfair. It's not your type of game, but it is fun to many people and it breaks world records quite often in terms of sales. It also has set the standard for FPS, which should be recognized.

Whether or not a game is fun for other people doesn't make it fun for me. xD  I was referring purely to my own personal (and consistently disappointing) experiences with the titles.  I had my pronouns straight and everything.  What I didn't bother saying outside of my own head was that I was also thinking of Destiny when I typed all that.

I am assuming you have not been playing them regularly. That being said, Black Ops 3 is nothing like Modern Warfare 2. There are huge differences, features, mechanic changes and such brought to the game that definitely make it a very different feel.

Do you still respawn, run around the map trying to find someone to shoot at (popping in and out of ADS from time to time), and then die and respawn elsewhere?  Or have they introduced falling block puzzler elements to the series?  I used to go to some trouble to differentiate between Mario titles (entirely for the benefit of others, of course), but I've seen CoD players do something similar when it comes to that series.

 

Feel free to elaborate about the "huge differences," though.

Black Ops 3 focused on creating a more involved story, and even a co-op mode for the story. On top of that, local co-op keeps things going. That all being said, the online services for Call of Duty actually is super long. Just because the new game comes out does not mean that the online of the previous games disappears. Modern Warfare (the original) still has people playing it to this day. Ghosts (one of the weaker entries) still has an active player base after 2+ years as well. 

I wasn't aware that anyone played CoD games for the story.  *Continues reading.*  Or local co-op.  I'd be swatted down right quick if I tried to point out the abundance of local co-op experiences on Wii U and subsequently treated to a thorough explanation as to why online multiplayer is the indisputable king.

 

What if I want to play World at War?

Again, I understand if the experience can be underwhelming(as far as I'm aware, a majority of the Wii U 3rd party games and ports deserved their low sales), but if you're gonna keep complaining about the lack of 3rd party support, try actually supporting it when they do come out

I've been a Nintendo fan since I was maybe four, but the fandom nowadays seems to be populated with some of the whiniest, most entitled individuals I've ever encountered.  I'm not even pretending that I'm one hundred percent guiltless of either behavior, but I've seen some complaints from supposed fans that have annoyed me more than those of detractors.

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I wasn't aware that anyone played CoD games for the story.  *Continues reading.*  Or local co-op.  I'd be swatted down right quick if I tried to point out the abundance of local co-op experiences on Wii U and subsequently treated to a thorough explanation as to why online multiplayer is the indisputable king.

 

What if I want to play World at War?

You'd be surprised actually. For the most part the SP has been pretty solid, though I think it was around the time MW3 was released was when the campaign modes started sucking 

 

Also as far as W@W goes I'm pretty sure the servers are still up. Hell, I was playing CoD 3 a while back and was surprised that that game's still fairly active.

 

As far as CoD being similar each game goes, its true, though I think it's a case of "don't fix what isn't broken", as I mean aside from aesthetics and campaign, they're mostly the same, though I don't really consider it a bad thing, people like the games the way they are, and it should be fine as long as it offers a decent campaign(and as long as we don't get anymore games like Ghosts). Same with New Super Mario, they're mostly the same, but they're still fun games, should be fine as long as they have great level design(and as long as we don't get anymore games like NSMB2)

 

 

 

I've been a Nintendo fan since I was maybe four, but the fandom nowadays seems to be populated with some of the whiniest, most entitled individuals I've ever encountered.  I'm not even pretending that I'm one hundred percent guiltless of either behavior, but I've seen some complaints from supposed fans that have annoyed me more than those of detractors.

 

 

I can agree with this especially after the debacle with that "Cancel Federation Force" petition

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Do you still respawn, run around the map trying to find someone to shoot at (popping in and out of ADS from time to time), and then die and respawn elsewhere? 

 

That's a difficult question to answer, due to different game modes.

 

 

 

Feel free to elaborate about the "huge differences," though.

 

I'll use the example of Modern Warfare 2 and Black Ops 3 since I mentioned both of them:

 

  • Perks are completely different. The tactical nuke was completely removed, and virtually all the perk streaks are completely different, work different, etc.
  • Weapon physics are far more realistic.
  • Games can be far larger in size in terms of number of players.
  • Black Ops 3 added parkour elements where players can wall jump, wall run, swim, double jump, wall bounce, and grapple. This more or less completely changes how combat works due to the fact that dodging, movement and such work differently. Players can even slide to avoid gunfire.
  • On top of load outs. Black Ops 3 has over 10 different classes that the player can choose from which change your special skills and abilities. This adds a whole other level of character customization that previous games did not.
  • Players can now select their appearance for their characters.
  • Kill streaks have been turned into score streaks, this means that getting a perk is not based upon the number of kills, but points. The major difference is that actions that are not necessarily killing gains score unlike before. This gives players who are behind a chance to catch up.
  • Players can now play as war droids and not just humans.
  • Underwater combat exists now.
  • Previously "broken" weapons have been tweaked to where they require far more skill to utilize.
  • Decal unlocking is now based entirely on using the weapon for which you want the decal for and not completely random challenges most of which didn't have much to do with the weapon they unlocked for.
  • Clan support is far better.
  • Many new game modes that previously did not exist.
  • Campaign now supports co-op.

I could go on and on about the differences, but I think I've made the point. :P


 

 

I wasn't aware that anyone played CoD games for the story.  *Continues reading.*  Or local co-op.
 

 

Oh yeah dude! Modern Warfare 2 was a super excellent story and a lot of people loved it. Black Ops 2's story was fantastic and a lot of people really felt the emotional pull it had. You start the game trying to save your comrade's life from a burning helicopter as you desperately bash the window trying to shatter it to get him out. I remember feeling very remoreseful as a player that I wasn't able to save him. It had a direct emotional hook.

 

And CoD's local co-op is very much alive. Many people still bring CoD to friend's houses as a couch co-op game. I remember in college we played it all the time.

 

 

 

I'd be swatted down right quick if I tried to point out the abundance of local co-op experiences on Wii U and subsequently treated to a thorough explanation as to why online multiplayer is the indisputable king.

 

Wii U definitely has local co-op down most of the time. But I don't think online is the king in every game. Some games local co-op is a far better experience.

 

 

 

What if I want to play World at War?

 

As far as I know World at War is still active on the 360, I don't know about the PS3, but probably due to the fact that the online is free on that console.

 

That's kind of where Nintendo lacks in terms of online play. CoD games just have such a strong ecosystem that remains long after the new games come out due to the fact that they service the game long enough to get people to stay with it. Like I love Animal Crossing, but I feel like Nintendo sort of releases a game and then forgets about it after 2 months with Animal Crossing. The Animal Crossing: New Leaf scene is only a fraction of what it was when the game came out and Wild Worlds more or less died off after 2 years. Nintendo doesn't understand releasing a game and just forgetting about it doesn't create a steady online scene.

 

Metroid Prime Hunters was an AMAZING online game, but Nintendo didn't release any patches to fix the bugs, patches to fix the ranking system, nothing. The game more or less was released and then forgotten about and as a result its online scene died off in about a year and a half. Nintendo can MAKE a good game for multiplayer, but they don't understand that you need to SERVICE the game and try to keep it alive long after the 2 year mark.

 

 

 

I've been a Nintendo fan since I was maybe four,

 

Same here! I have the SNES buttons tattooed on my stomach. :P

 

 

 

but the fandom nowadays seems to be populated with some of the whiniest, most entitled individuals I've ever encountered.

 

Unfortunately, yeah. Nintendo fans a lot of the time don't ever want to admit that Nintendo is doing something wrong or that they should be more like their competitors.

 

 

 

I can agree with this especially after the debacle with that "Cancel Federation Force" petition

 

While I was disappointed that they didn't do a core Prime game, I am not for telling Nintendo to scrap the work they've done and waste all that money.

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You'd be surprised actually. I think it was around the time MW3 was released was when the campaign modes started sucking 

 

Also as far as W@W goes I'm pretty sure the servers are still up. Hell, I was playing CoD 3 a while back and was surprised that that game's fairly active.

 

As far as CoD being similar each game goes, its true, though I think it's a case of "don't fix what isn't broken", as I mean aside from aesthetics and campaign, they're mostly the same, though I don't really consider it a bad thing, people like the games the way they are, and it should be fine as long as it offers a decent campaign(and as long as we don't get anymore games like Ghosts). Same with New Super Mario, they're mostly the same, but they're still fun games, should be fine as long as they have great level design(and as long as we don't get anymore games like NSMB2)

I'm the most surprised by the second thing.  I've seen servers dry up for some games in fairly short order, and it's given me an appreciation for the inherently finite quality of some online experiences.

 

The bottom line, for me, is that CoD just hasn't been my cup of tea.  I kept coming back to the series thinking that could have changed, and I was repeatedly disappointed.  That sort of thing makes an impression.  On the other hand, I'm genuinely looking forward to the upcoming DOOM, and I've enjoyed the Wolfenstein series.  The original DOOM made me fall in love with the FPS genre, and later, usually multiplayer-centric FPS games made me fall back out of love.  (Unreal Tournament gets a pass - I miss UT.)

That's kind of where Nintendo lacks in terms of online play.

(I know you was talking about Aminal Crossing, but I'm going somewhere else with my post.)

 

Whatever its failings, I still feel as though the Wii U has been an earnest attempt by Nintendo at moving forward in terms of online.  They're still lagging behind, but I can see the effort.  There was no effort with the Gamecube (I swear that thing had a compartment for a modem), and the Wii didn't boast many worthwhile online experiences.  Miiverse alone (despite my wanting to rolling-Three Stooges slap half of the community) is something I would never have expected from them even one gen ago.


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Whatever its failings, I still feel as though the Wii U has been an earnest attempt by Nintendo at moving forward in terms of online.

 

Oh definitely The Wii U took a big jump from the Wii's almost laughable online experience.

 

 

 

They're still lagging behind, but I can see the effort.

 

And that is the truth and then some! While the Wii U was an attempt to move forward it definitely feels like the move wasn't enough. It only embraced some elements but not the rest. That becomes a huge problem when the elements it did embrace rely on the ones it didn't.

 

  • Makes it so you can download games off the eShop/ Doesn't give you enough space to store more than a handful of games.
  • Includes a far better friend adding system than friend codes/ Doesn't create a way to talk to them or message them.
  • Actually gets popular online third party titles for the first few months/ Doesn't create the features necessary to make those titles enjoyable.
  • Can finally support DLC/ Doesn't have enough space to realistically download it and often gets releases of games without the DLC.

It's a whole lot of failing at the one-two punch. They get the one, but they forget to follow up with the two.

 

 

 

There was no effort with the Gamecube (I swear that thing had a compartment for a modem),

 

Humorously you can buy an ethernet adapter for it on GameStop's website. I don't know what use it'd be now though.

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I personally, I love the wii u very much. But it's easy for me to understand why it gets the criticism it gets.

 

1: It was overhyped.

 

I believe that it was shown a year too early. It was shown at a horrible time, and should've been revealed on the year it was released.

 

2: The presentation.

 

The name was very confusing. To me and many others, I believed the wii u was an hd, more powerful wii with an interesting controller concept. Kind of like the O3DS and N3DS.

 

3: The launch.

 

New Super Mario Bros was getting pretty repetitive at this point with nsmb2 and nsmbu coming out the same year, and nsmbw releasing just a few years before, the one first, nsmbU should just've been called "Super Mario Bros U"  for its old an unoriginal concept. And zombieU was okay I've heard, but really... Nobody really cared for it... Imagine if a game like Super Mario 3D World, or Wind Waker HD Came out on launch. It probably would've sold much better, because it had games that were actually desirable. 

 

4: The specs

 

The wii u has a pretty decent graphics, but are inferior to xbox one and ps4, (note: the ps4 is slightly lower graphics quality compared to the xbox) It seems that the graphics on wii u are stuck between the ps3, and ps4. But the wii u can definitely pump out good graphics when the developers put there mind to it. Games like Black Ops II, Super Smash Bros Wii U, and Mario kart 8 are a few examples. But the processor inside is kinda lacky, like lets use Black Ops II. I own the both the Wii U and PS3 version, and when it comes to loading a multiplayer game, it could take up to twenty seconds longer to start the game up. That is just one example of the processor being inferior to a console that came out several years before.

 

5: The disappointing hard drive.

 

They did not even try with this one... with 8 gigabytes for the standard model, and 32 for the so-called deluexe edition, they really shoved this one under the rug. And I think the did this because of my next point.

 

6: Marketing plan.

 

Ever since the wii, Nintendo has been marketing there hardware as family friendly, and beliveing that only kids own a nintendo device. Which is very wrong. Either when you make a Nintendo Network, or start Miiverse for the first time, it says something like, "Hey kids, go give you system to your parents to activate your account" them assuming that you are a child. That is why I think the HDD on the wii u was dumbed down. Just watch any commercial from nintendo! You get some really corny stuff that would make hardcore gamers not take them as seriously.

 

Final Verdict

 

These are some of the things that I have found wrong with the wii u, and why it gets the hate it has been getting. Hopefully nintendo will learn there lesson with the nintendo nx, or what I have been calling it, the nintendo cross. Now I want to make one lost point, I AM NOT saying that I am happy that Iwata died... I was devastated. But I think that Nintendo needed a new ceo. And if Iwata was alive, he would've been nintendos spokesman, and still host Nintendo Direct. I dont know the source of this, but i beleive that iwata wanted nx to be even weaker than the PS4 and XBOXONE... So, lets hope that nintendo will improve upon what I have stated. We need ATLEAST a 256 GB standard model. We NEED a great launch. We NEED a true next generation specifications. And most of all, we need Nintendo to make Iwata proud. 

  • Brohoof 1
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