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gaming Tabletop games (pen/paper RPGs, adventure board games, strategy games, etc)


Evilshy

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Tell about your exploits in these wonderful games. What awesome stuff have you done? What terrible tragedies have befallen you? When have you been blessed or cursed by the Dice Gods?

 

Some friends and I just started a Firefly RPG Campaign. For those who don't know, it's a game based on the scifi show Firefly and its movie, Serenity.

 

I'm playing an insane, militant Preacher. It's quite fun. My backstory (which I haven't fully made yet) is basically a guy who wanders the solar system dispensing a particularly pointed form God's judgement where it is applicable with my expert Pistol skills.

Oh, and I'm also batshit insane. And paranoid. Basically, when the DM is explaining what's happening, he'll often say that I'm seeing something completely different (for example, when there was a really nice, high end passenger ship and it's crew, I saw a large collection of cardboard boxes inhabited by mice. And I pulled a gun on them because they startled me).

I have short periods of lucidity, where I see and hear things as they are. These either happen randomly or are triggered by my righteous fury (basically, when I find particularly evil sin, I snap out of my delusions, and usually get violent). It doesn't help that I have high Awareness and extremely good eyesight, so I see all kinds of potentially sinful stuff.

This creates some interesting interactions with our crew's medic.

 

The medic is a highly skilled surgeon who also happens to be a massive slut. She started this campaign in jail after instigating a large orgy involving several of the towns high ranking members of society (including the mayor, his wife, and their dog). She escaped jail by seducing the guards, then got out of being caught by seducing the sheriff and 3 deputies. All of whom she screwed until they collapsed from exhaustion. The only reason I didn't burn the entire building down when I saw this happen was because the DM rolled 98 on a percent dice for how insane I was at the time, and I saw the entire room as a bounce house. I started jumping around, rolled horribly, and knocked myself out by smashing my head into the wall multiple times.

 

The rest of the crew consists of a shy and incrediably weak and clumsy mechanic, an alcoholic pilot with 1 leg and 8 fingers, and a highly decorated former army colonel with huge amounts of money and influence who keeps his identity a secret.

 

Anyway, we got attacked by space pirates a bit later. The colonel had some interesting rolls and ended up firing twice at an enemy, then getting the exact same numbers twice in a row, which caused both bullets to miss, ricochet, and hit another guy in the stomach. He died.

At another part of the ship, I was surprised by a pirate, but rolled perfectly on a d10 and a d12 and 360 noscoped a guy in the face.

 

Then the big guys came out. 2 normal pirates with pistols, the captain with an assualt rifle, and a giant dude with a chaingun (who we called Rambo). It soon became evident that he should've been called Boromir, because I shot him 4 times in the chest before he went down. Then he got up again and I shot him again. He went down, then got up again. By the time he was dead, he had taken 7 chest shots.

There was another guy who we called foot guy because he kept getting shot in the foot. We were all hiding behind crates, so we would check our hits against the crates, roll to see if they made it through, and then rolled percent dice to see where we hit the person.

Anyway, foot guy, as he was slowly bleeding out after having his foot being shot multiple times before being blown off, took some random potshots without even looking. One ended up hitting our captain in the face.

We made short work of the remaining pirates and went to help the captain.

A few of our players and the DM have military training, so they wanted to make helping him as accurate as possible. This meant agility checks to make sure we could keep his head still while moving him, strength checks to make sure we could move the gurney around effectively, and finally, everytime we failed an agility or strength check, a percent roll to see if the bullet moved around in his brain and how much.

Things went well until the slut medic dropped her end of the gurney as well climbed a staircase. Then I critically failed my strength check to see if I could stop the fall (I was totally caught off guard and fell on top of the captain, moving him around even more and falling down the stairs with him).

Then the GM rolled a critical fail on the percent check to see how muh the bullet moved. So the captains brain was basically a pile of mush.

 

But the best part? The captain player wast even here. She told the GM to just play her character for her today, just keeping her to basic decisions and stuff.

 

So we get to tell her that her character died on the first day while she wasn't even here. And we have to go find her estranged daughter on some weird planet somewhere because she's in the will.

 

 

This is pretty much the best RPG I've ever played :)

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My first RPG went like this. Oh, and bare in mind that my friend was teaching me how to play RPG's with dices and paper.

 

I played an over sized tauren in thongs. And my only weapon was a stone dildo.

He played a Gnome with a dagger.

 

I was in a pub where suddenly a guard approached and told me to get some cloths on. I refused and smashed him with my stone weapon. He passed out and i left because i knew that i could not take on a whole city with guards.

The my friends character appeared jumping on my back since he was assigned to kill me.

 

He stabbed me in the neck, but since i was so big and his dagger so small, i got no major injury.

I ended up grabbing him and i threw him at an apple stand. He got buried under the apples and did not manage to crawl back up.

[D30 dice ftw]

 

Yeah, that pretty much sums it up.

After that we played a serious role play with 5 other people.





 

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My first D&D game? Hoo, boy.

 

I remember blowing up a dungeon and being the only survivor. And I was wizard...

 

Nah, I don't want to go into that at this time. Anyone play Munchkin?

 

Ah, tell us your war stories D:

 

I've heard of munchkin and seen it in various hobby shops, but never played it.

 

Anyone ever play Arabian Nights? It's like a CYOA board game. Everything you can encounter has a number, you roll dice to see more details about it and what reactions you have available. Each reaction gives you another number which corresponds to a paragraph explaining what happened, which can be effected by skills. Mastering skills can let you choose out of several results if they have the option to use that skill. You have quests, items, and many, many different statuses, good and bad (one of the worst is being married, funnily enough XD). Everything you'd expect to find in an adventure set in the mythical Eurasia is there, and plenty of things that you wouldn't expect.

 

One of the funniest things happened to a friend of mine. He was having a pretty bad game when he decided to free a trapped efreet. Now, you'd expect that it'd be greatful and help you, and some do. Others, however, are total d-bags no matter what the case. This one grabbed my friend and whisked him away to god knows where, giving him the Lost status (movement reduced to 1. each turn, you may have a special Lost encounter instead of a normal one, which can make you find your way if successful). Anyway, he took a Lost encounter and saw something moving in the bushes. He called out to it, askin what I was.

Turns out it was a lion, which attacked him.

After the lion lost interest, his painful moaning attracted the attention awhile highwayman, who ran up and robbed him blind. As he yelled at the guy as he ran off, an ogre heard him and came up and started kicking him for fun, only losin interested when he blacked out.

So now on top of being lost, he was wounded (can't use certain skills), and lost all his money. He was also grief stricken at the time (can't use any skills unless you have them mastered) from having watched what he thought was an empty house burn down only to find out later that some kids died in it.

 

It's a really fun game, you should try it out if you ever get the chance.

 

Another of my favorites is Betrayal at House on Haunted Hill.


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@@Evilshy, Fine.

 

We were fighting a troll. He had stockpiled huge amounts of a magical chemical that could lit on fire and / or explode. My party took out the troll, while I defused the "bomb" he was going to let loose. I failed my check, and when the others failed their check to hear me holler, I was able to get out, but then the bomb went boom and my friends had perished. And I was a noob at the game.

But I did get all the XP for the troll. :)

 

I remember my first time playing Betrayal on the House on the Hill. I was playing with my godfather and some of his friends up in New York. The traitor won, but I had to hit the hay beforehand (it was about midnight), so that put a different spin on things. Yeah.

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Aw man, I love table top games! Everything from Apples to Apples, to Munchkin, Chez Geek, (anything made by Steve Jackson really), Dust Tactics, Warmachine, and of course, D&D.

 

But there's this one table top card game called Lunch Money. The entire premise of the game is that you and whoever else is playing (preferably more than 3 people) on a play ground or cafeteria, and you proceed to beat the tar out of each other in the manner of playing Attack card with actions on them; for example: Haymaker, Poke in the Eye, Kick, Roundhouse, etc, are cards you would play to deal damage to the other players. Everyone starts out with 15 health points. Of course, there are Defense cards like Dodge and Block, and special cards like Imaginary Friend, Hippie, and Humiliation that do all sorts of devastating things!

 

The best part is, through out playing the entire game, everyone has to role play out what they are doing! So, if you play out a Grab card and follow that up with a Choke card, you are required to come up with this wacky scene and describe in detail how you go about executing your moves!

 

I know its violent, but it's all in good, harmless fun! Honestly, if none of you have tried Lunch Money, do it. It's an awesome game!


cIJ3wHT.jpg

If you wanna see, go on and tear it outta me!

 

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@@Evilshy, Fine.

 

We were fighting a troll. He had stockpiled huge amounts of a magical chemical that could lit on fire and / or explode. My party took out the troll, while I defused the "bomb" he was going to let loose. I failed my check, and when the others failed their check to hear me holler, I was able to get out, but then the bomb went boom and my friends had perished. And I was a noob at the game.

But I did get all the XP for the troll. :)

Wait, so everyone else died, but you survived, despite being closest to the bomb? Godly rolls, or did you just tank it like a boss (or both)?

 

I remember my first time playing Betrayal on the House on the Hill. I was playing with my godfather and some of his friends up in New York. The traitor won, but I had to hit the hay beforehand (it was about midnight), so that put a different spin on things. Yeah.

 

Ah, I always get the name wrong.

Anyway, first time I played it was quite entertaining. The traitor wasn't actually a traitor, he was torn apart when a portal to some hellish dimension opened up in his body and a giant 2 headed snake came out of it. We had to stop the snake from reaching it's full length (which it does by moving; it's simply pulling more of it's body out of the portal). Problem is, it's invincible and can OHKO you until you grab whatever item cause the haunting and use it to cast a weakening spell on each head.

The guy playing the snake was tricky, though. We didn't know what his win condition was, only that we had to kill him. He started moving straight for the door, making us believe that his wincon was to escape the house. We thought we were lost until I remembered I had the Ouija Board, which causes monsters to move towards you whenever you use it. So we used secret passages in the house to run back and forth and use the Ouija Board in different places so he had to keep moving back and forth. We did this for awhile, one guy would run while the rest of us would explore and get stat boosts, until the snake guy checked the rules and found out that even though the snake was a monster, it's still controlled by a player, so the Ouija Board can't force him to move. So we lost, but it was close :)


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No. Remember, I was the wizard. I can't... tank... damage. No, I just got a crit. I was well away from the explosion when it happened. It was on the top a tower, so I was able to get a good 20 feet of stone between me and the explosion.

 

And that scene seems to be interesting. I'd like to play that.

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Sadly, I've never had much opportunity to play legit D&D with people, and I haven't played much of anything since 2nd edition rules, though I'm intimately familiar with them. Honestly, I like 2nd edition the best.

 

 

When I was a kid I played a ton of Hero Quest.

 

post-6104-0-31212700-1353375717.jpg

 

Reflecting back on those times I only now realize how much my imagination had to work during a game. Somehow imagining walls around the perimeter of each room, every lurking monster was a hellish monstrosity, etc. That was incredibly fun. The game is around here somewhere though I'm not sure where it could be. As far as I can remember I haven't lost any of the pieces either, though there aren't many character sheets remaining. I could make some more but I no longer have anybody to play with.

 

Oh, and I'm also batshit insane. And paranoid. Basically...

... you're playing yourself. post-6104-0-99447000-1353375476.png

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Kyoshi made this ^^

 

 

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... you're playing yourself. post-6104-0-99447000-1353375476.png

 

 

I took paranoid because I am slightly paranoid. I also took a complication where I have a compulsive urge to leave calling cards, which fits how, when I do something awesome, I like people to know it was me (especially on the internet).

I was insane because the DM really wanted an insane character, and he gave me a few extra skill points to start with since I have 3 flaws instead of the normal 2.


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  • 4 months later...

Gravedigger's mod: ON.img-387689-1-5e7kmu.png

 

I love board games. Realy love. It's one of the best ways to spend time with friends. I could play for days without stopping (Never had time to try that :) ).

 

And about my favourite ones:

 

1. Myrmes - yes strange choice, but I have got 3 friends who loves it too and it's always brainburning.

 

2. The Castles of Burgundy - it's interesting, calm and relaxing.

 

3. Citadels - If you have got good gaming group, it's the best game ever.

 

4. Mafia - good choice for big groop, but I'm realy suck as mafia.

 

 

P.S. Have you got Board game clubs in U.S.? I would be in NY soon and wanted to visit it.

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We don't have clubs dedicated to board gaming, but we have plenty of hobby shops where you can usually find games to play. I live on the other coast, but I'm sure NY has plenty :)

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  • 2 weeks later...

Oh dear. I just discovered this thread and a flood of hilarious D&D related memories flooded back. Sadly, I think the only one that would not fall under "you had to be there" was my half orc barbarian in version 3.0 One hit killing a frost giant with a snow ball, wounding a second, and scaring a third silly. All with a single snowball...sort of.

 

I played my character as an idiot in all ways save being a tactical genius. It worked, back story as a war hero in our world. Anyway, we were in a cave (always caves. ALWAYS.) and a trio of ice giants popped out in defense of the  stereotypical evil wizard. We fought with them for almost three hours real time before they nearly killed the druid and the ranger was severely wounded. The mage's familer was dead, he himself was out of spells except a minor ranged ice melting spell, and my axe was still stuck in the first giant's big toe.

 

I suddenly get the brilliantly insane idea to make a snowball and have the wizard melt the base of a particularly hefty icicle and we had the ranger and druid lead the giants under it. I said "I throw the snowball at the icicle."

DM: Make an attack roll

Me: Strength or dex bonus?

DM: It's a long throw, eh...Strength.

Me: Uhm. Hate me now. 20+8.

DM: <Rolls dice> ... I hate you. The icicle snaps and plunges into the lead giant's skull killing him instantly. He falls backwards and breaks the second giant's femur. The last giant looks at them in bewilderment. Then he looks at you.

Me: Can I roll an intimidation check?

DM: <Sigh> Go ahead.

Me: 20

DM: The remaining giant panics, waves his arms in the air, and dislodges several more icicles which impale him. Congratulations. You managed to either kill or incapacitate three giants that were supposed to be a party wipe with a single snowball. I need to finish writing the campaign now.

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Ive been playing d&d with my brother and his friends lately, I'm not a very exciting player lol I don't have too much creativity when it comes to that stuff cause im usually used to playing within the rules of video games rather than making stuff up, but I did rob a dragon blind using my brother and his friends as bait to distract him after they sacrificed much of their loot to try to earn its favor ^^

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