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Been big into D&D lately. We all know how a Lich works?
That basically some bad dude gains immortality by tethering their soul to an object, becoming quite literally 'materialistic' as possible and becomes a boss with an obvious secret Weak Spot to Hit for Massive Damage.
Well, did any Lich ever thing to, oh, I dunno...... do something like Make the MOON your phylactery? Let's see you destroy that!
Oh, and now that I think of it, Widdershins, my draconequus-sona is basically a Demi-Lich.
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there are many video games actually, Icewind dale, baldur's gate and neverwinter nights, i'm sure there are more but i only know the old ones, you can either have it turn by turn or switch it to real-time(it's still turn/dice based but the computer takes care of it), and you can pause it so you can give comands to your party without getting overwhelmed
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So its one player playing multiple characters? Thought Dungeons and Dragons was based around not being able to tell what actions could result in, communal storytelling. Video games kind of have to be restricted in what you can do which is why many of them don't really have, like, subplots or cut-tos.
I have to wonder how that works.
I mean, i've played, like, Fire Emblem but that's kind of like chesspieces.
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there is an option for multiplayer but the internet wasn't that big back then (1998-2002)
so if you play solo, you make one character that is you, and you find the rest during your adventures, they talk and interact with eachother, and may even leave your party if they don't agree with your decisions and on extreme cases even attack you, it was lot's of fun, but requires lot's of reading as they're dialogue heavy and have no voice over