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technology The Glorious PC master race thread


Yourmomsponies

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One of my friends has an FX-8350 and an R9 290, it's bottlenecked but it's still an acceptable experience.

 

I'd wager that it'd be more than acceptable considering so many games out there (Borderlands) don't even properly load the CPU or GPU. The corner case I can think of is MMOs, in which there isn't a CPU in production with sufficient single core IPC to prevent slideshows during world/raid bosses.

 

Yeah. I'm trying to avoid "acceptable" though. That's what happened to the consoles of this gen.

 

Anyway, okay. I think I'll do the gfx card first and wait for Broadwell. In the meantime I can go ahead and get a mobo while waiting for Broadwell. And even if I don't think Broadwell would be for me or it's too expensive, I'm sure LGA1150 isn't going away anytime soon.

 

Fortunately for you, Intel is actually sticking with a socket this time around. :squee: The die shrink should bring some marginal power savings and slightly improved IPC to the Broadwell-K series.

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I have a FX-8320 and even in BF4 it doesn't come anywhere close to bottlenecking my 750ti FTW. 


 

 

"You know, I don't know who or what you are Methos, and I know you don't want to hear this, but you did teach me something. You taught me that Life's about change, about learning to accept who you are, good or bad. And I thank you for that."

 

-Duncan McLeod.

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Yay!!!

 

And I might actually get a Z97 mobo. Juuuuuuust in case I have a change of heart and flirt with OC'ing


I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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I'd wager that it'd be more than acceptable considering so many games out there (Borderlands) don't even properly load the CPU or GPU. The corner case I can think of is MMOs, in which there isn't a CPU in production with sufficient single core IPC to prevent slideshows during world/raid bosses.
 He did a benchmark in a game (forget which one) and got 10FPS minimum, 58FPS max. Then he found benchmark results for the same game, but with an Intel CPU and nVIDIA GPU, and the performance numbers were 10 frames higher. He told me it's like he's being "punished" for using FX and is considering either seeing what Zen does for AMD or switching to Intel when Skylake comes along.
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 He did a benchmark in a game (forget which one) and got 10FPS minimum, 58FPS max. Then he found benchmark results for the same game, but with an Intel CPU and nVIDIA GPU, and the performance numbers were 10 frames higher. He told me it's like he's being "punished" for using FX and is considering either seeing what Zen does for AMD or switching to Intel when Skylake comes along.

 

Switching to Intel is not a bad idea if you can afford to do so, but if the Intel/NV rig is still dropping to 20 fps, either the game is very demanding (fancy Tomb Raider hair?) or poorly optimized (Borderlands).

I routinely drop into the teens in BL2 with 3 or 4 players and PhysX particles everywhere. The GPU load goes from ~70% down to 50% during this time, every time.

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Switching to Intel is not a bad idea if you can afford to do so, but if the Intel/NV rig is still dropping to 20 fps, either the game is very demanding (fancy Tomb Raider hair?) or poorly optimized (Borderlands).

I routinely drop into the teens in BL2 with 3 or 4 players and PhysX particles everywhere. The GPU load goes from ~70% down to 50% during this time, every time.

I think it was a Monster Hunter MMO-type game. Monster Hunter Online, maybe?

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 He did a benchmark in a game (forget which one) and got 10FPS minimum, 58FPS max. Then he found benchmark results for the same game, but with an Intel CPU and nVIDIA GPU, and the performance numbers were 10 frames higher. He told me it's like he's being "punished" for using FX and is considering either seeing what Zen does for AMD or switching to Intel when Skylake comes along.

 

If the game is already that demanding on the given level of hardware, 10FPS isn't that big an improvement(it's even less of one if games are already running at decent speeds)

I think it was a Monster Hunter MMO-type game. Monster Hunter Online, maybe?

 

Didn't we establish that MMOs aren't optimized worth shit and tend to tank even on high-end CPUs if they aren't fast enough per core?


 

 

"You know, I don't know who or what you are Methos, and I know you don't want to hear this, but you did teach me something. You taught me that Life's about change, about learning to accept who you are, good or bad. And I thank you for that."

 

-Duncan McLeod.

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If the game is already that demanding on the given level of hardware, 10FPS isn't that big an improvement(it's even less of one if games are already running at decent speeds)

 

Didn't we establish that MMOs aren't optimized worth shit and tend to tank even on high-end CPUs if they aren't fast enough per core?

Why yes, we did, actually! Perhaps I should suggest to him to compare benches for some other games too.

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I'm not aware of any multi-core aware MMOs. Most of them tend to be based on ancient engines.

The reason this is is because most people who play MMO's or MOBA's don't have very good PC's and usually live in places like Russia or Asia where most of the population is poor and therefore cannot afford to buy a PC with 2 980's. This is also why Russians tend to play more low system requirement games such as CS and TF2.

Edited by SillyMLUnicorn
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The reason this is is because most people who play MMO's or MOBA's don't have very good PC's and usually live in places like Russia or Asia where most of the population is poor and therefore cannot afford to buy a PC with 2 980's. This is also why Russians tend to play more low system requirement games such as CS and TF2.

 

That's definitely one of the reasons, yeah.

 

Also, I imagine it's a nightmare to try and multithread 100 players with all their individual appearances, hit and collision detection, and then you run into network bandwidth issues.

 

It's a special case that doesn't exist in most other games short of maybe a modern FPS like BF4 with the ballistics trajectory and hit calculations -- but even still you're not looking at 100 players doing that at the same time.

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That's definitely one of the reasons, yeah.

 

Also, I imagine it's a nightmare to try and multithread 100 players with all their individual appearances, hit and collision detection, and then you run into network bandwidth issues.

 

It's a special case that doesn't exist in most other games short of maybe a modern FPS like BF4 with the ballistics trajectory and hit calculations -- but even still you're not looking at 100 players doing that at the same time.

Actually DICE has said that the frostbite engine can handle 128 players in a server. That being said, I really wouldn't like that on some of the CQB maps like Metro seeing as they're already "hold down left mouse using the FAMAS and throw a grenade every once in a while" on 64 players.

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img-3422788-1-SV0HZbQ.jpg

 

Finally upgraded to a corner desk. I now have all the desk space I could ever want.

Maybe I'll get one someday if I have a corner to put the desk at XD

Anyway, I just learned today a 760 can run Far Cry 4 at the highest settings possible if you turn off AA. My previous impression is that some setting in the NVIDIA preset was making it too hard for a 760 to run but it's just because the NVIDIA preset turns on 4xTXAA by default.

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imo you don't really need more than 4xAA at 1080p, none if you have a 1440p or 2160p monitor.

 

It's amazing how much upping the resolution can improve graphics.

 

Just look at the GC/PS2/Wii version of RE4 compared to the HD version on Steam and PSN/XBL.


 

 

"You know, I don't know who or what you are Methos, and I know you don't want to hear this, but you did teach me something. You taught me that Life's about change, about learning to accept who you are, good or bad. And I thank you for that."

 

-Duncan McLeod.

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:lol: My brother has a 1080p TV, yet he has the screen resolution at 1366x768 because 1080p makes his everything on his desktop small. I'm thinking, ok, you can increase the size of your icons you know, and if you're not gaming in 1080p on a computer built for 1080p, why even bother? May as well be playing on a console.
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