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Five Night's at Freddy's 3 the end? WILL CONTAIN SPOILERS!


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Well he caused the murders of the children and pretty much is the cause of all the horrors that occurred in Fazbear's Pizza.

Hmm... Yes i thought something like that. So purple guy was the source of animatronics sadly evil behavior?

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Purple Guy is the phone guy. He tricks always new night guard to take the job, for aniamtronics to kill and in FNaF 3, himself, since those other characters spirits are creating hallucinations, allowing Purple Guy to get closer to kill the night guard.

 

In FNaF 1 and 2: He possibly just manipulated other animatronics to attack night guard.

 

I am also sure of one thing: Purple Guy caused the bite of 85 ((or was it 86?)) by possibly forcing Foxy or Mangle to bit the child OR: Purple Guy MAY have done it by himself, by just doing something, that made Foxy and/or Mangle so irritate or something to bit the child.

 

I am not quite sure. All theories are welcome!

 

I am waiting for MLP-FiM version of FNaF. I hope that it will NOT ruin the original FNaF series though.

Purple guy and phone guy are two different people. Yes, we see phone guy come out in one of the FNAF 2 death games but they are two different shades of purple (bear with me there's more). In FNAF 1, phone guy is killed on night 4, after which the animatronics come after you, and again on night 5. Phone guy cannot be purple guy because when purple guy was killed, the place was shut down and rotting (shown by rats and drippy ceiling) but when phone guy is killed, the place is still very much open for business. Also, purple guy dismantles the animatronics before he is killed but the animatronics come after you not once but twice after phone guy is killed. They must be two separate people. Purple guy is most likely the previous night guard in FNAF 2 who changed to day shift and complained about "conditions". This would get him away from vengeful spirits and open up his access to the children who come to the pizzeria, allowing him to pull off the bite of '87 at the end of FNAF 2.

 

The incident at the end of the second game is the bite of '87, since your cheque is dated 1987 and we know from the first game that it cause the immediate closure of the restaurant. As for it being Foxy or Mangle, I have no idea where people get this from. Phone guy clearly states that "we had a spare suit in the back, a yellow one. Someone used it" clearly indicating it was either Golden Freddy or Springtrap. My thoughts are that purple guy got into the prototype Springtrap suit in order to go and bite a child's frontal lobe, obviously attempting to kill them but failing to finish the job. The Springtrap suit then has its mouth bolted shut (notice Springtrap doesn't bite you in the jumpscares of FNAF 3) and is locked in the blocked up back room during the course of the first game.

 

I do not think the purple guy is manipulating the animatronics in order to try and kill you. That would gain him nothing and, besides, he kills children; it breaks his MO for him to kill an adult. I'm not fully sure as to why they're coming after you in FNAF 1 but I guess its your typical vengeful spirit and mistaken identity thing. In FNAF 2 we have the possessed animatronics which come after you but we also have the toy animatronics. These toys are not possessed but they do possess facial recognition software linked to a sex offender database (it's an awfully specific detail, don't you think) meaning that in FNAF 2 you play as (that's right) a sex offender. You are not the killer, though, just a sex offender. Notice the static Mangle causes? If you clean it up some it's clear it's an attempted call to the police.

 

As for the end of FNAF, I don't think so. Although Bonnie's head is visible on both end cards, we do not have a Bonnie jumpscare. This is odd since Scott Cawthon stated that Bonie was his favourite because he thought he was the scariest animatronic. What's more, we do not get an arcade game of Bonnie in FNAF 3, instead we get Shadow Bonnie and who knows what that means. The arcade games appear to symbolise the children's spirits finding peace but if there isn't a game for Bonnie, does he not find peace? Also, the Bonnie which is dismantled by the purple guy is blue with a pink bow-tie but the possessed Bonnie is purple with a red tie. Toy Bonnie, on the other hand, is blue and pink...hmmm. We also are told that a few items were auctioned off. My opinion is that there will be a FNAF 4 which will include the auctioned items and tell the story of how Bonnie finds peace. We must also remember that Springtrap and therefore purple guy (well his spirit) are still out there. See here:

img-3571750-1-d266b75c06fbbadf8cbd5335dd

Phone Guy isn't Purple Guy, Five Nights at Freddy's 3 proved this. Phone Guy dies during Night 4 of Five Nights 1 and it's believed Purple Guy dies sometime in between Five Nights 2 and 1. I think Purple Guy was a former employee of the place, it seems he's been around since the Fazbear Diner opened.

How exactly did purple guy die between 2 and 1? It is very clearly a run-down version of the fnaf 1 pizzeria, in which he dismantles the animatronics. It seems very clear to me that he dies between 1 and 3.

im glad that scott put in a good ending where the childs' souls were released

I like how it wasn't a "good" ending, though...it was just the end. Or is it?

Edited by Taviscratch

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in the bad ending, the child's souls arent released from torture, the building burns down, and the purple man lives on

in the good one their souls are released from torture and the purple man dies

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in the bad ending, the child's souls arent released from torture, the building burns down, and the purple man lives on

in the good one their souls are released from torture and the purple man dies

For fuck sake! Are you arguing for the sake of it? Look at the bloody pictures! One says "bad ending" and one says "the end". I am fucking aware what they imply and I know we call them the good ending and the bad ending. I was admiring the fact that Scott decided that what we call the "good end" would just be an end. 6 children are dead. How do you possibly have a good ending after that?


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For fuck sake! Are you arguing for the sake of it? Look at the bloody pictures! One says "bad ending" and one says "the end". I am fucking aware what they imply and I know we call them the good ending and the bad ending. I was admiring the fact that Scott decided that what we call the "good end" would just be an end. 6 children are dead. How do you possibly have a good ending after that?

 

well sorry, i didnt mean to piss you off

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Purple guy and phone guy are two different people. Yes, we see phone guy come out in one of the FNAF 2 death games but they are two different shades of purple (bear with me there's more). In FNAF 1, phone guy is killed on night 4, after which the animatronics come after you, and again on night 5. Phone guy cannot be purple guy because when purple guy was killed, the place was shut down and rotting (shown by rats and drippy ceiling) but when phone guy is killed, the place is still very much open for business. Also, purple guy dismantles the animatronics before he is killed but the animatronics come after you not once but twice after phone guy is killed. They must be two separate people. Purple guy is most likely the previous night guard in FNAF 2 who changed to day shift and complained about "conditions". This would get him away from vengeful spirits and open up his access to the children who come to the pizzeria, allowing him to pull off the bite of '87 at the end of FNAF 2.

 

The incident at the end of the second game is the bite of '87, since your cheque is dated 1987 and we know from the first game that it cause the immediate closure of the restaurant. As for it being Foxy or Mangle, I have no idea where people get this from. Phone guy clearly states that "we had a spare suit in the back, a yellow one. Someone used it" clearly indicating it was either Golden Freddy or Springtrap. My thoughts are that purple guy got into the prototype Springtrap suit in order to go and bite a child's frontal lobe, obviously attempting to kill them but failing to finish the job. The Springtrap suit then has its mouth bolted shut (notice Springtrap doesn't bite you in the jumpscares of FNAF 3) and is locked in the blocked up back room during the course of the first game.

 

I do not think the purple guy is manipulating the animatronics in order to try and kill you. That would gain him nothing and, besides, he kills children; it breaks his MO for him to kill an adult. I'm not fully sure as to why they're coming after you in FNAF 1 but I guess its your typical vengeful spirit and mistaken identity thing. In FNAF 2 we have the possessed animatronics which come after you but we also have the toy animatronics. These toys are not possessed but they do possess facial recognition software linked to a sex offender database (it's an awfully specific detail, don't you think) meaning that in FNAF 2 you play as (that's right) a sex offender. You are not the killer, though, just a sex offender. Notice the static Mangle causes? If you clean it up some it's clear it's an attempted call to the police.

 

As for the end of FNAF, I don't think so. Although Bonnie's head is visible on both end cards, we do not have a Bonnie jumpscare. This is odd since Scott Cawthon stated that Bonie was his favourite because he thought he was the scariest animatronic. What's more, we do not get an arcade game of Bonnie in FNAF 3, instead we get Shadow Bonnie and who knows what that means. The arcade games appear to symbolise the children's spirits finding peace but if there isn't a game for Bonnie, does he not find peace? Also, the Bonnie which is dismantled by the purple guy is blue with a pink bow-tie but the possessed Bonnie is purple with a red tie. Toy Bonnie, on the other hand, is blue and pink...hmmm. We also are told that a few items were auctioned off. My opinion is that there will be a FNAF 4 which will include the auctioned items and tell the story of how Bonnie finds peace. We must also remember that Springtrap and therefore purple guy (well his spirit) are still out there. See here:

img-3571750-1-d266b75c06fbbadf8cbd5335dd

How exactly did purple guy die between 2 and 1? It is very clearly a run-down version of the fnaf 1 pizzeria, in which he dismantles the animatronics. It seems very clear to me that he dies between 1 and 3.

I like how it wasn't a "good" ending, though...it was just the end. Or is it?

Its a completely different location its not the pizzeria seen in the first game, also it makes sense Purple Guy dies after Phone Guy does, so Phone Guy dies in Five Nights 1 then Purple Guy dies several years after that and his corpse is left alone in the pizzeria in Springtrap until the people at Fazbear's Fright find him.


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Its a completely different location its not the pizzeria seen in the first game, also it makes sense Purple Guy dies after Phone Guy does, so Phone Guy dies in Five Nights 1 then Purple Guy dies several years after that and his corpse is left alone in the pizzeria in Springtrap until the people at Fazbear's Fright find him.

...it is the exact layout of the first game. It is. It just is. There are no two ways about this. Stage at the top, two corridors to the office, storage room off to the left, kitchen to the right. It is the pizzeria from fnaf 1.

 

Edit: the pizzeria in fnaf 2 death-games were indeed a different layout to any pizzeria we've seen. That is because the 5 murders occurred in the second location, Freddy Fazbear's Pizzeria. There is also a death-game set at the original Fredbear's Family Diner. A little timeline:

  1. Fredbear's Family Diner - not seen in a game
  2. Freddy Fazbear's Pizzeria #1 - not seen in a game
  3. FFP #2 - fnaf 2 location
  4. FFP #3 - fnaf 1 location
  5. Fazbear's Fright: Horror attraction - fnaf 3 location

However, the pizzeria in the fnaf 3 mini-games is most certainly FFP #3, the location of fnaf 1.

Edited by Taviscratch

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I normally don't get involved in these discussions, but I do love a good murder mystery. Consider this, homies:

 

In game #1, it's established that the old animatronics attack you because they are possessed. This is later supported by the minigames in game #2. It is also revealed that the possession occurred even before game #2, which explains why they attack you even back then.

 

Now, the people saying it's phone guy are basing it off the fact that the murderer was pretty much definitely a security guard. Their conclusion is wrong, but the premise is sound. A security guard would have ample access to the behind-the-scenes areas that the murderer was shown to be using.

 

With this in mind, I have one more bit of evidence I'd like to share. One that I'm surprised I haven't seen anyone else bring up. The '87 animatronics were never possessed, and yet they attacked the player anyway. Remember, these things were brand new at the time the game started, and were said to perform their pizzaria jobs extremely well. They had absolutely no reason to go on the offensive.

 

Or, it would be more accurate to say that they had exactly one reason. This is from the Night 1 phone call in game #2:

 

 

 

They've spent a small fortune on these new animatronics, uh, facial recognition, advanced mobility, they even let them walk around during the day. Isn't that neat? -clears throat But most importantly, they're all tied into some kind of criminal database, so they can detect a predator a mile away. Heck, we should be paying them to guard you.

 

Criminal database. Designed specifically to detect child predators. This isn't just a random bit of dialogue, either, it was featured heavily in the game's advertising before release. Scotty really wanted people to know that these 1987 models were top notch. Yes, it's mentioned by phone guy that same night that there was another guard that quit due to "conditions," but he also only says that the robots would "walk around" at night. He makes no reference to the new animatronics being aggressive, besides the puppet (who IS possessed). He doesn't even use the "stuff you in a suit" excuse from game #1, he just says that they walk around.

 

To me, it seems pretty likely that the game #2 guard is the killer. Being a current employee at the time somebody "used one of the suits," he would have definitely had the opportunity. Hell, the death minigames in game #2 even tend to favor a map layout identical to that of the game #2 restaurant. Whoever the murderer is, he was definitely on the staff during the events of game #2.

 

There's also one more piece of evidence. This one is unmistakable. From the night 6 phone call, game #2:

 

 

 

Hello? Hello...uh...what on earth are you doing there, uh didn’t you get the memo, uh, the place is closed down, uh, at least for a while. Someone used one of the suits. We had a spare in the back, a yellow one, someone used it...now none of them are acting right. Listen j-just finish your shift it’s safer than trying to leave in the middle of the night. Uh we have one more event scheduled for tomorrow, a birthday. You’ll be on day shift, wear your uniform, stay close to the animatronics, make sure they don’t hurt anyone okay, uh for now just make it through the night, uh when the place eventually opens again I’ll probably take the night shift myself. Okay, good night and good luck.

 

Not only did the guard return on Night 6 despite explicit orders not to, but he was heavily implied to be at the scene during "The Bite." I really don't see how everyone missed all this. It seems to be pretty obvious to me.

 

Jeremy Fitzgerald: J'accuse.

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...it is the exact layout of the first game. It is. It just is. There are no two ways about this. Stage at the top, two corridors to the office, storage room off to the left, kitchen to the right. It is the pizzeria from fnaf 1.

 

Edit: the pizzeria in fnaf 2 death-games were indeed a different layout to any pizzeria we've seen. That is because the 5 murders occurred in the second location, Freddy Fazbear's Pizzeria. There is also a death-game set at the original Fredbear's Family Diner. A little timeline:

  1. Fredbear's Family Diner - not seen in a game
  2. Freddy Fazbear's Pizzeria #1 - not seen in a game
  3. FFP #2 - fnaf 2 location
  4. FFP #3 - fnaf 1 location
  5. Fazbear's Fright: Horror attraction - fnaf 3 location

However, the pizzeria in the fnaf 3 mini-games is most certainly FFP #3, the location of fnaf 1.

Same layout yes, but not the same location.


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Same layout yes, but not the same location.

And it isn't the same location because...?

I normally don't get involved in these discussions, but I do love a good murder mystery. Consider this, homies:

 

In game #1, it's established that the old animatronics attack you because they are possessed. This is later supported by the minigames in game #2. It is also revealed that the possession occurred even before game #2, which explains why they attack you even back then.

 

Now, the people saying it's phone guy are basing it off the fact that the murderer was pretty much definitely a security guard. Their conclusion is wrong, but the premise is sound. A security guard would have ample access to the behind-the-scenes areas that the murderer was shown to be using.

 

With this in mind, I have one more bit of evidence I'd like to share. One that I'm surprised I haven't seen anyone else bring up. The '87 animatronics were never possessed, and yet they attacked the player anyway. Remember, these things were brand new at the time the game started, and were said to perform their pizzaria jobs extremely well. They had absolutely no reason to go on the offensive.

 

Or, it would be more accurate to say that they had exactly one reason. This is from the Night 1 phone call in game #2:

 

 

Criminal database. Designed specifically to detect child predators. This isn't just a random bit of dialogue, either, it was featured heavily in the game's advertising before release. Scotty really wanted people to know that these 1987 models were top notch. Yes, it's mentioned by phone guy that same night that there was another guard that quit due to "conditions," but he also only says that the robots would "walk around" at night. He makes no reference to the new animatronics being aggressive, besides the puppet (who IS possessed). He doesn't even use the "stuff you in a suit" excuse from game #1, he just says that they walk around.

 

To me, it seems pretty likely that the game #2 guard is the killer. Being a current employee at the time somebody "used one of the suits," he would have definitely had the opportunity. Hell, the death minigames in game #2 even tend to favor a map layout identical to that of the game #2 restaurant. Whoever the murderer is, he was definitely on the staff during the events of game #2.

 

There's also one more piece of evidence. This one is unmistakable. From the night 6 phone call, game #2:

 

 

Not only did the guard return on Night 6 despite explicit orders not to, but he was heavily implied to be at the scene during "The Bite." I really don't see how everyone missed all this. It seems to be pretty obvious to me.

 

Jeremy Fitzgerald: J'accuse.

I did actually mention why the toy animatronics attack you, though it was buried in a very long post.

Here's an excerpt

These toys are not possessed but they do possess facial recognition software linked to a sex offender database (it's an awfully specific detail, don't you think) meaning that in FNAF 2 you play as (that's right) a sex offender. You are not the killer, though, just a sex offender. Notice the static Mangle causes? If you clean it up some it's clear it's an attempted call to the police.

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And it isn't the same location because...?

I did actually mention why the toy animatronics attack you, though it was buried in a very long post.

Here's an excerpt

The mini games are at the location in Five Nights 1 yes, but the Fazbear's Fright is a different place that resembles the location in Five Nights 1.

 

Found this too on tvtropes.org

 

  • Sealed Evil in a Can: The Fazbear's Fright crew found him inside a boarded up room in the first game's location (one that was not included on the maps programmed into the animatronics, nor visible to the security guard), and brought him over to Fazbear's Fright as one of the attractions.
Edited by MLPFanatic34
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The mini games are at the location in Five Nights 1 yes, but the Fazbear's Fright is a different place that resembles the location in Five Nights 1.

 

Found this too on tvtropes.org

 

  • Sealed Evil in a Can: The Fazbear's Fright crew found him inside a boarded up room in the first game's location (one that was not included on the maps programmed into the animatronics, nor visible to the security guard), and brought him over to Fazbear's Fright as one of the attractions.

 

I wasn't saying that Fazbear's Fright was the same location as fnaf 1. I'll read that link later, though.

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IIRC one of the points is that not all of the animatronics are possessed; right? That largely includes the toy animatronics from FNaF2, and any others?

 

I might have missed it, but if they are not possessed then is it solely their face recignition software that causes them to attack the guard?

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IIRC one of the points is that not all of the animatronics are possessed; right? That largely includes the toy animatronics from FNaF2, and any others?

 

I might have missed it, but if they are not possessed then is it solely their face recignition software that causes them to attack the guard?

Correct. Care to elaborate on this?

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Correct. Care to elaborate on this?

 

Honestly; elaboration is something I'm needing myself. ^^

 

The way I understand it that the following animatronics were deifnitely possessed: Feddie, Bonnie, Chicka, Foxy, Marionette, Springtrap, Golden Freddie

 

The non-possessed: Toy Freddie, Toy Bonnie, Toy Chicka

 

The ones I am unsure of: Balloon Boy, Mangle

 

Of course I could be very well incorrect, but that's what I've understood from Markiplier's LPs and the bits of research I've read from the FNaF wiki.

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Honestly; elaboration is something I'm needing myself. ^^

 

The way I understand it that the following animatronics were deifnitely possessed: Feddie, Bonnie, Chicka, Foxy, Marionette, Springtrap, Golden Freddie

 

The non-possessed: Toy Freddie, Toy Bonnie, Toy Chicka

 

The ones I am unsure of: Balloon Boy, Mangle

 

Of course I could be very well incorrect, but that's what I've understood from Markiplier's LPs and the bits of research I've read from the FNaF wiki.

That's kind of what I think. Before fnaf 3 I was sure that BB and Mangle were not possessed but now I'm not sure.

Sorry, just realised my last post seemed really short. Didn't mean to sound like a dick.

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That's kind of what I think. Before fnaf 3 I was sure that BB and Mangle were not possessed but now I'm not sure.

Sorry, just realised my last post seemed really short. Didn't mean to sound like a dick.

 

I want to guess that they are. It seems like murders may or may not have happened in more than the two FFP depicted in the first two games.

 

Of course I still don't know how those two fit into the overall narrative. Also, it mostly agreed that the crying child is the Marionette, right?

 

And you were fine; no worries. ^^

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I want to guess that they are. It seems like murders may or may not have happened in more than the two FFP depicted in the first two games.

 

Of course I still don't know how those two fit into the overall narrative. Also, it mostly agreed that the crying child is the Marionette, right?

 

And you were fine; no worries. ^^

Yeah the crying child is Marionette

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Yeah the crying child is Marionette

 

That's what I figured.

 

As for the rest, we see phantom versions of BB & Mangle, though curiously there is no phantom version of the original Bonnie.

 

So many questions..

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So confused. I thought the toy animatronics either were evil (somehow possessed or had minds of their own), or were malfunctioning. Why did the toy animatronics choose to help the old animatronics? To want to help them would require empathy, which suggests they would need a soul (then again, a certain group of robots in a certain popular anime sacrificed themselves multiple times without having souls). Also, is the main part of the game set in an alternate future, and the minigames are a way to change the past for a happier future? The game takes place before they open the attraction, right? Is the game location the same place they were planning on basing the attraction at? Another thing, the secret ending is needed to get the real ending, right? And in the secret ending, the paper suggests that Springtrap survived, right? So in the real ending, the place still burns down, but burns Springtrap and the other animatronics as well?

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