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gaming Anyone done with gaming DLC? It has gotten much worse.


TheMarkz0ne

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(edited)

After pre ordering Arkham Knight on steam. I settled for getting Harley Quinn, even though she should have been in the game without the pre order. I am fed up with the $40.00 season pass that isn't even worth $40.00. Other examples too. Remember the Mortal Kombat microtransactions? Paying $5 for Goro? Anyone remember only getting 4 planets with Battlefront III? Also getting a Battlefront game without a galactic conquest or single player campaign? Who is going to submit to this? 

 

 

I am just waiting for the GOTY to come out and get them on steam's sales. 

Edited by TheMarkz0ne
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Some of it is completely worth it, some of it is a major rip off.

Fallout 3 I feel the DLCs are completely worth the price you pay for them. As they each add at least 10 hours, well, about 3 hours if you just rush through them. But Mothership Zeta, with taking time and trying to do the achievements, should take 12 hours, Broken Steel would be around 12 hours, The Pitt would be about 10, and Point Lookout should take about 20 hours, there's also the Anchorage one which took me 8 hours. So it's about £20 for the five DLCs, that is about 52 hours extra content, which is £2.60 per hour. That is pretty worth it. And you can spend much more time doing everything in them. The hours i've done are roughly how long it took me to do them, I still haven't done everything in Point Lookout.

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I'll buy DLC when I feel it's worth it. I won't buy it when it's not.

 

 I've seen game DLC at times almost be big enough to double a game entirely. DLC can be a great thing when done right.


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Unless it's an expansion pack DLC has pretty much proven to be one of the worst things to hit this industry and is pretty much one of the reasons I've been disillusioned with the industry outside of indie developers.

 

I hate how it's been used as a means to carve up the game, leaving it the base game with as little content as possible and is pretty much used to suck as much money from your wallet as possible like some kind of cash vampire.

 

Pretty much one the few companies I've seen that have used DLC correctly is Bathesda as there's already so much content in the base game that you pretty much only purchase it if you want to expand on your experience.

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Don't like it? Don't buy it

The only thing that will make corporations listen is if you vote with your wallet, so do that. Don't like DLC, don't purchase it.

Personally, I buy DLC if it interests me or I like the dev. Most DLC is plenty worth it for PC exclusives, it's consoles where you have the problem. When someone has mod support, the company has to make better DLC than what's being offered for free (a favorite example of mine is Civ V, where since most factions can be added by mods each DLC adds plenty of new gameplay as well. Honestly it just comes down to best practices, which only the consumer can help you design.

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Don't like it? Don't buy it

The only thing that will make corporations listen is if you vote with your wallet, so do that. Don't like DLC, don't purchase it.

Personally, I buy DLC if it interests me or I like the dev. Most DLC is plenty worth it for PC exclusives, it's consoles where you have the problem. When someone has mod support, the company has to make better DLC than what's being offered for free (a favorite example of mine is Civ V, where since most factions can be added by mods each DLC adds plenty of new gameplay as well. Honestly it just comes down to best practices, which only the consumer can help you design.

So you want games to be $200? I mean really?

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So you want games to be $200? I mean really?

Tell me where I said that. I never said that, but an upward trend of prices is once again at the fault of the consumer. If people keep buying games at rising prices, publishers will raise prices until they stop making more of a profit from raising it than they lose from people not buying games.

DLC has not gotten worse, people are just paying more attention now. Remember Horse Armor? I do.

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No more done with it now than I started off being, I suppose. Only ever bought DLC that really added a lot to the game and was worth the money.

 

... Okay, I did buy some of the extra, inconsequential characters for Disgaea games, but I couldn't help myself. I have a soft spot for Nippon Ichi 

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I purchase DLC whenever I really enjoy a game. If I think the game is just okay, I don't bother with DLC. DLC can do some great things that developers couldn't do within their time frame or original budget. I think it's worth money to play as characters like Nightwing and Robin in Batman: Arkham City. I think it's worth money to play as Rain, Scarlet, Freddy Krueger, and Kenshi in MK9. I get annoyed by DLC when I have to buy it to understand the game (sorry ACII, calling you out [i still love you]).


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Nowadays I only get DLC for games I really enjoy or that I think deserves my money, which with the trend of DLC nowadays, I rarely buy DLC now. Destiny is a perfect example of what happens when DLC is used for pure greed.


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Nowadays I only get DLC for games I really enjoy or that I think deserves my money, which with the trend of DLC nowadays, I rarely buy DLC now. Destiny is a perfect example of what happens when DLC is used for pure greed.

How so? They in each DLC they added weapons, story missions, armor, raised the level cap, added more endgame content (both PVE and PVP in the case of House of Wolves), which is just as much as any other MMO, how was it greedy?

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How so? They in each DLC they added weapons, story missions, armor, raised the level cap, added more endgame content (both PVE and PVP in the case of House of Wolves), which is just as much as any other MMO, how was it greedy?

Simple.

 

DLC was on disc (this was confirmed), the DLC contained things that the original game should have had, the DLC's so far have lacked in content in many ways and they charge $20 for each one. Plus, the endgame content was added because the original game barely had any.

 

I see that game as the apogee of bad DLC decisions. Then again I should expect nothing less from Activision.

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Simple.

 

DLC was on disc (this was confirmed), the DLC contained things that the original game should have had, the DLC's so far have lacked in content in many ways and they charge $20 for each one. Plus, the endgame content was added because the original game barely had any.

 

I see that game as the apogee of bad DLC decisions. Then again I should expect nothing less from Activision.

The apogee? What about armor for a horse that doesn't actually do anything? The true apogee of DLC is microtransactions is stuff that doesn't add anything, just makes life 'easier' (I'm looking at you Dead Space 3).

 

I'm not defending Destiny, but there are MUCH worse examples of DLC in the world.

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DLC doesn't really bother me.  Stuff can be obtained for so cheaply off of Steam if you are patient and wait for either sales or for the price to come down over time that I am actually spending far less on individuals games than I used to.  There are some awful practices out there when it comes to DLC, but if you think you are getting ripped off don't purchase it.  The market it so over-saturated with content right now there simply isn't any reason to purchase overpriced DLC or in some cases even deal with some of the more exploitative distributors.  I have actually stopped purchasing Ubisoft games almost altogether because I cannot stand how they treat their customers.

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