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Games you just couldn't get into.


CastletonSnob

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Sonic 3D Blast, what a tough act to follow from Sonic 3 & Knuckles.  Sonic and 5 strange birds flying :unamused:behind him, Sonic is the only :pout:playable character, and the 3d overview:blink: playing in levels and boss fights:mlp_gag: just doesn't work here:scoots:  


 

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Heavy Rain. I wanted to get into it, I really did, but no matter how much I tried I just couldn't.


MLPForums "Self-Proclaimed" Kamen Rider Nut
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Any of the Battlefield games. I like the multiplayer, but I just don't care to play the story mode. I also can't get into any of the Hitman games. I'm not really into stealth games in general, but Hitman is one that no matter how hard I try, I just can't play the game how you're supposed to, and normally end up in a shoot-out with the guards in every level.


 

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Xenoblade Chronicles. Never played it personally, but Chuggaaconroy Let's Played the first game a few years ago and is currently Let's Playing Xenoblade Chronicles 2 and it just got boring and stale after 10 minutes.


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Devil May Cry. It looks cool, but I just don't find the gameplay very enjoyable.


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I've given Assassin's Creed games multiple chances including the golden boys II and Black Flag and I'm always getting bored after a few hours

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Modern multiplayer games. I grew up mostly playing single player games and when I did play multiplayer it was split screen. Never grew to like the multiplayer online experience in games like Call of Duty.


Friendship isn't always easy. But it's definitely worth fighting for.

 

Twilight Sparkle is Best Pony!

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The big one for me, and it's frustrating, is Stellaris. Because I like Civilization and the amount of customization for your galactic scale nation is really cool and appeals to me as a "games as expression" player. Like, I could potentially make a space fairing civilization that is equally democratic AND religious, protected by warrior aesthetics that are functionally JEDI?! Hell yeah! But . . . the interface. The pacing. It's soooo obtuse and takes so long to actually get to those cool bits that I just can't sustain the investment.

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Payday 2 - Can someone tell me why this game is still popular when the devs continue to obsess themselves with egregious DLC content at ludicrious prices, which overall totals almost up to $150 worth of DLCs? Because I basically stopped touching it since 2016 and wow, the amount of DLCs they continue to push yet the Payday community are one of the most overprotective and incredibly toxic ever to exist. This game has completely overstayed its welcome, but of course, the devs will continue to support it, and their community are more than happy to add more fuel to the fire because they like to call this game perfect, even when it obviously isn't.

Red Dead Redemption 2 - Yes, the single player is great, and there's so much to do, but once Red Dead Online was introduced and R* blatantly includes microtransactions into the game, I obviously jumped from the hype train and never looked back. If any, this game is far too overhyped, no matter how good it really is. Just another game that's endlessly milked by the devs themselves, just like what they're doing with GTA V. Have a great single player, but then completely abandon it afterwards in favor of an online multiplayer game that includes content at ludicrously-expensive prices to ensure that people will get immersed into online more than single player.

Fortnite - Yeah umm... no. Hence my utter distaste for free-to-play games, and the overall community being utterly childish (likely children playing it too).

Roblox - Remind me again why this even existed?

Minecraft - I don't care how popular it really is. I basically do not feel immersed in ever trying to play a game that involves absentmindedly building/removing blocks and stacking them up. I don't have a creative mind, and it'd feel like a total chore in even trying to build something my limited creative mind can handle before stopping out of lack of interest. I just cannot get immersed with Minecraft, even with friends (and even my friends agree that it just feels relatively monotonous).

Counter-Strike: Global Offensive - Valve turned it from a paid game into a free-to-play game just to fuel their personal selfishness, which was a bad move for them. Add that to crates that can only be opened with real money and you have a gaming dev that cares less about the community and care more about money. Plus, the community itself is filled with elitists who like to stroke their own egos just to make themselves feel better, just because they're that good. Like, give me a break here...

Call of Duty III (and beyond) - No. This franchise has overstayed its welcome, and I stopped playing it after Black Ops II. Activision's obsession to the series will be their eventual death. But of course, so long as people continue to mindlessly spend their money on a game that screams "more of the same", its apparently never going to die.


 

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