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ooc Celestial Conquest: Shipyard Thread


Salacious B. Crumb

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This is a sub-thread of Celestial Conquest: Equestria Fallen. The original topic can be found here.

 

Welcome to the Shipyard thread. Here all ships will be documented and approved for the RP.

 

Speed System:

Lvl 1 Warp: 10x the speed of light

Lvl 2 Warp: 20x TSoL

Lvl 3 Warp: 30x TSoL

etc.

 

Application:

Name:

Color Scheme:

Main Hull Component:

Max Speed:

Power source:

Offense:

Defense:

Purpose:

Allegiance:

Captain:

Crew List:

Manufacturer:

Background:

Edited by Hyperdrive
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Application:

Name: The Dying Star

Color Scheme: Olive Drab with a a bright orange stripe down the side

Mane Hull Component: Titanium Alloy, 3 feet thick.

Max Speed: Level 1 Warp

Power source:

Fusion Generators x3

Warp Drive is powered by an Anti-Matter Collision Generator, allowing for very long distance flights.

Offense:

1 x 200mm Gauss Cannon Turret (Automatic-Firing)

1 x 4M Magnetic Acceleration Cannon (Much larger, powerful Gauss Cannon, can fire through shields, but has incredible power drawbacks, and is mounted as part of the ship rather than a turret.)

4 x 25mm Mounted Gauss Rifle (Automatic Firing)

2 x Large Plasma Cutters

25 x Long Range Missile Batteries

 

Defense:

Type 40 Magnetic Deflector Shield capable of repelling EMP and most Radiation, as well as most mid-speed solid projectiles.

Type 92 Plasma Shield capable of repelling most plasma-based attacks. Lasers on the other hand~

 

Purpose: Cargo/Smuggling.

Allegiance: None.

Captain: Axel Gray

Crew List: ~Now Hiring!~


"In the new approach, as you know, the important thing is to understand what you're doing rather than to get the right
answer."

~OC's~

Newest addition,
Ian

My First OC,

Steel Forest
His foster son,

Shuttle Fire

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Application:

Name: The Dying Star

Color Scheme: Olive Drab with a a bright orange stripe down the side

Mane Hull Component: Titanium Alloy, 3 feet thick.

Max Speed: Level 1 Warp

Power source:

Fusion Generators x3

Warp Drive is powered by an Anti-Matter Collision Generator, allowing for very long distance flights.

Offense:

1 x 200mm Gauss Cannon Turret (Automatic-Firing)

1 x 4M Magnetic Acceleration Cannon (Much larger, powerful Gauss Cannon, can fire through shields, but has incredible power drawbacks, and is mounted as part of the ship rather than a turret.)

4 x 25mm Mounted Gauss Rifle (Automatic Firing)

2 x Large Plasma Cutters

25 x Long Range Missile Batteries

 

Defense:

Type 40 Magnetic Deflector Shield capable of repelling EMP and most Radiation, as well as most mid-speed solid projectiles.

Type 92 Plasma Shield capable of repelling most plasma-based attacks. Lasers on the other hand~

 

Purpose: Cargo/Smuggling.

Allegiance: None.

Captain: Axel Gray

Crew List: ~Now Hiring!~

 

Sounds like a tough little ship, it looks like it's ready for the roleplay! By the way, I see you're hiring. I don't usually do smuggling and the such, but I might just join!

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Sounds like a tough little ship, it looks like it's ready for the roleplay! By the way, I see you're hiring. I don't usually do smuggling and the such, but I might just join!

 

I say it was Smuggling, but really he's more of a laid-back, I'll help if needed pilot.

 

BTW, I think you should put a small backstory section here.


"In the new approach, as you know, the important thing is to understand what you're doing rather than to get the right
answer."

~OC's~

Newest addition,
Ian

My First OC,

Steel Forest
His foster son,

Shuttle Fire

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Application:

Name: AWSC (Advanced Warfare Space Craft)

Color Scheme:Gray. You know, the usual.

Main Hull Component: Iron/Titanium/Osmium Alloy

Max Speed: Level 8 warp

Power source: The dead corpses of our enemies (We keep a full vault of them)

Offense:2 super lazers and super missile launchers on the front and back of the ship,

Defense:Hull, 2Force fields

Purpose: Heavy-Duty warfare

Allegiance: CoE

Captain:Warhead Hooves

Crew List:*Hiring*

 

I just thought, my ship could be a Mary sue. Here's one that's a bit better:

Application:

Name: AWSC (Advanced Warfare Space Craft)

Color Scheme:Gray. You know, the usual.

Main Hull Component: Iron/Osmium Alloy (look it up, Osmium is the strongest element)

Max Speed: Level 4 warp

Power source: The dead corpses of our enemies (We keep a full vault of them)

Offense:2 super lazer blasters and super missile launchers on the front and back of the ship,

Defense:Hull, Force field

Purpose: Heavy-Duty warfare

Allegiance: CoE

Captain:Warhead Hooves

Crew List:*Hiring*

Misc: Has many bedrooms for long-distance trips

 

Ugh, so many things I want to add!

Application:

Name: AWSC (Advanced Warfare Space Craft)

Color Scheme:Gray. You know, the usual.

Main Hull Component: Iron/Osmium Alloy (look it up, Osmium is the strongest element)

Max Speed: Level 4 warp

Power source: The dead corpses of our enemies (We keep a full vault of them)

Offense:2 super lazer blasters and super missile launchers on the front and back of the ship, Supercannon, and detachable warships

Defense:Hull, Force field

Purpose: Heavy-Duty warfare

Allegiance: CoE

Captain:Warhead Hooves

Crew List:*Hiring*

Misc: Has many bedrooms for long-distance trips, Self- repairing system

 

pick any of these.


"When love and tolerance isn't enough to stop those haters, being out the friendship tank! If that doesn't work, bring out the friend-nuke!"-hi300

"I just don't know what went wrong." -Master Derpy.

 

Check out my YouTube channel!

http://www.youtube.com/user/gir42399

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Application:

Name: AWSC (Advanced Warfare Space Craft)

Color Scheme:Gray. You know, the usual.

Main Hull Component: Iron/Titanium/Osmium Alloy

Max Speed: Level 8 warp

Power source: The dead corpses of our enemies (We keep a full vault of them)

Offense:2 super lazers and super missile launchers on the front and back of the ship,

Defense:Hull, 2Force fields

Purpose: Heavy-Duty warfare

Allegiance: CoE

Captain:Warhead Hooves

Crew List:*Hiring*

 

I just thought, my ship could be a Mary sue. Here's one that's a bit better:

Application:

Name: AWSC (Advanced Warfare Space Craft)

Color Scheme:Gray. You know, the usual.

Main Hull Component: Iron/Osmium Alloy (look it up, Osmium is the strongest element)

Max Speed: Level 4 warp

Power source: The dead corpses of our enemies (We keep a full vault of them)

Offense:2 super lazer blasters and super missile launchers on the front and back of the ship,

Defense:Hull, Force field

Purpose: Heavy-Duty warfare

Allegiance: CoE

Captain:Warhead Hooves

Crew List:*Hiring*

Misc: Has many bedrooms for long-distance trips

 

Ugh, so many things I want to add!

Application:

Name: AWSC (Advanced Warfare Space Craft)

Color Scheme:Gray. You know, the usual.

Main Hull Component: Iron/Osmium Alloy (look it up, Osmium is the strongest element)

Max Speed: Level 4 warp

Power source: The dead corpses of our enemies (We keep a full vault of them)

Offense:2 super lazer blasters and super missile launchers on the front and back of the ship, Supercannon, and detachable warships

Defense:Hull, Force field

Purpose: Heavy-Duty warfare

Allegiance: CoE

Captain:Warhead Hooves

Crew List:*Hiring*

Misc: Has many bedrooms for long-distance trips, Self- repairing system

 

pick any of these.

 

Change the color scheme to white, purple and gold if it's gonna be a CoE ship. The second one seems the most down-to-earth, but some things that need improving:

  • It's unrealistic that your ship runs on dead bodies. Please have something more conventional.
  • Change "lazer blaster" to "magic blaster"
  • Remove "super" from your weapons, it makes them sound OP.
  • Get rid of the osmium in your hull. Try something like titanium, or possibly gem platings. (They seem rather common on the show.
Now, I can understand that your ship is for "Heavy-Duty Warfare". But this is just OP. 80x the speed of light!? Sure, the Star Trek ships can go warp 9.6, but this isn't Star Trek! I'd say the speed limit is warp lvl 8, but that's for experimental spacecraft, supported by large rings.

 

I say it was Smuggling, but really he's more of a laid-back, I'll help if needed pilot.

 

BTW, I think you should put a small backstory section here.

 

Alright, I'll keep that in mind. That's actually a really good idea. BTW, that's a very nicccccceeeeee ship you've got there. It would be a shame if ssssssomething were to happen to it...

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  • 1 month later...

so i submitted my Oc so here is my ship

 

Name: Summanus
Color Scheme: black with blue highlights
Main Hull Component:
Max Speed: titanium alloy with a stell under shell (3.5 feet thick)
Power source: Nuclear power plant (same as most irl submarines)  
Offense:2 low grade plasma guns and 2 guided torpedos, 1 single use emp torpedo (good for one ship), 1 heavy caliber Rail gun. can drop a rod from god on a planet but dose not typically carry one 
Defense: medium bubble shield (star treckesk shield system), same emp torpedo
Purpose:Surve as a good transport and self defense system. Decent in 1v1 combat with smaller ships.
Allegiance:neutral
Captain: Usaf
Crew List: Falcon 1 Computerized co-pilot and 1 gunner
Manufacturer: COE
Background: Taken from the COE by a former COE pilot and now used for mercenary work and moving smuggled gear.

Edited by irobern2857
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  • 4 weeks later...

so i submitted my Oc so here is my ship

 

Name: Summanus

Color Scheme: black with blue highlights

Main Hull Component:

Max Speed: titanium alloy with a stell under shell (3.5 feet thick)

Power source: Nuclear power plant (same as most irl submarines)  

Offense:2 low grade plasma guns and 2 guided torpedos, 1 single use emp torpedo (good for one ship), 1 heavy caliber Rail gun. can drop a rod from god on a planet but dose not typically carry one 

Defense: medium bubble shield (star treckesk shield system), same emp torpedo

Purpose:Surve as a good transport and self defense system. Decent in 1v1 combat with smaller ships.

Allegiance:neutral

Captain: Usaf

Crew List: Falcon 1 Computerized co-pilot and 1 gunner

Manufacturer: COE

Background: Taken from the COE by a former COE pilot and now used for mercenary work and moving smuggled gear.

Accepted, sounds like a nice, balanced ship, except...GRAMMAR, GRAMMAR, GRAAAAAAMMMAAAAAAARRRR!!! 

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Name: Star Interceptor Ragnarok

Color Scheme: 

post-9346-0-79792200-1357155135_thumb.jpg


Main Hull Component: Metatron ore Jewels
Max Speed: Warp LVL 6.7 

Power source: Metatron Energy Flux Core / Black Matter Diamonds

Engine: 2 X Plasma Flux Engines 

               1 X Metatron Flux.Conversor System

Offense: 36 X Magitech Homing Beams Projectors (around the hull)

                2 X 115mm  Magitech Vulcan Cannons

                1 X Energy Condenced Magitech Cannon AKA Flash

                1 X Multi Purpose Fighter Endymyon Mrk. III

                 Vector Magic  Space Disrupter System (Leaves SI Ragnarok systems off for 3 hours including life support systems)
Defense: Condensed M.Energy Pin Point Barrier System

                Stealth Mode

Purpose: Exploration, Experimentation, Guerrilla War
Allegiance: The Coalition of Equestria
Captain: Colt
Crew List: E.M.I (Earth Miracle Interface): AAI based on certain brilliant and annoying scientist

                 Master CID : Unicorn – Maintenance and system developments

                 Brown Brown:  Earth Pony  – Weapons Systems

                 Northern Star: Pegasus – Navigation and Cartography
Manufacturer: ESTHAR (Equestrian Space TecHnology for Arms Research)
Background: As the only ship developed for the Beyond the Bounds Project, this Interceptor was built as the gather of all efforts to take a flagship beyond the known space, making it to excel at Atmospheric and Space flight performances.

Unfortunately the project was shut down just before its launch as the diplomatic situation of the known space was at the verge of chaos.

 

Few years later the leader of the project went rouge and “stole” the ship going to the Beyond the Bounds Project location and spending some years over there the crew developed new technology fusing ther knowledge in magic and new jewels and minerles found far inside the uncharted space..

Now the Ragnrock is needed and its loyalty as the one of its crew have always been with the Equestrians.

 

Close to 250 mt long the ship includes on its 3 decks a medical bay, research facility, observatory, botanic garden, amusement room, repair and landing dock and can hold up to 12 on its quarters It was designed to sustain life away from the homeworld for as long as the BTB project lasted.

None of its weapons need “fiscal” ammo and almost all of the ship functions are controlled by its AAI.

 
Sections:   The SI Ragnarok was developed to sustain life for long periods of time and provide the ship a compete autonomy, because of this inside the hull a series of sistems, sustain a biosphere able to provide enough air, food and water for a crew of 8 ponies. A 4 floors garden of bio engineered trees and plants provide this resources filtering the water for each floor it runs though and generates the oxigen necessary for the crew. Even when equipped with artificial systems for this but the normal operations of the ship run through this biosphere system. The garden area emulates the day time and night time as well as different climatic conditions to give the environment almost natural conditions.
 
The ship holds a tactical room that allows a full 360 view of the surroundings of the ship using a holographic projection system this could be use for exploration, surroundings analysis and as a strategic war room. The holographic room feed reach can be extended with a series of 12 exploration drones that can capture and generate a field of view of 12 km each on non atmospheric environments and up to 3 km on atmospheric environments, each drone has a reach of 3450 km. The cameras of the ship and the drones contain various filters and all of them can provide spectrum reads, energy detection, thermal scans and under-layer views. The cameras on the ship have other various functions.
 
The barracks on the SI Ragnarok are build to hold up to two ponies, 4 rooms are for the regular crew with a space of 4 X 6 mt with 2 share bathrooms while the Captain and First officer have independent quarters of 6 X 7 mt with independent restrooms. 
 
The dining room and medical bay are integrated in the garden area with small hallway connection allowing the fresh air from the garden area to flow across the ship by the vent system this allow at least 3 areas to hold the crew and/or wounded members with natural air not depending of the ship systems. The medical holds a 2 pony intensive care rooms and a 4 pony regular medical care. It also holds and extra 2 pony caring area that stays isolated for high epidemic risks.
 
There are 4 research and develop areas, one of them exclusively for star observation and space cartography operations. Two of this areas are close to each one of the Twin Engines and the Main ship metatron engine suited for maintenance operations.
 
Over the Bridge of the SI Ragnarok six positions are to be taken. The Captain and First officer positions the first one with the general information feed and override control system the First officer one gives alos a general feed information and a and ship status controls. The other ones are 4 "Specialist Operations" positions covering Offensive Systems, Defensive Systems, Navigation Systems and Communication Systems. 
 
 
 

REFERENCES

 

 

Edited by Colt
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Application:
Name: The Blue Moon
Color Scheme: blue and silver
Main Hull Component: I don't know what this means.
Max Speed: Level 1 Warp
Power source: Antimatter
Offense:

twin 100mm focused plasma  blasters

50 cal. rotating machine gun for air surface confrontations
Defense:

Anti- gravity propulsion shield capable of repelling most conventional projectiles

Type 40 Plasma Shield for repelling energy weapons

ZTech 1.0 Stealth Cloaking System (very out- of- date and prone to failure)
Purpose: Basic transportation between planets and fast get-aways
Allegiance: none
Captain: requires only 1 pilot, N/A
Crew List: N/A
Manufacturer: Jumbled together from various other crafts, worked on by countless engineers, manufacturers, and mechanics.
Background: This  ship, originally created by a friend of DeadEye, has since been damaged and repaired so much that it  nothing like the original. It is a small patchwork vessel. Its only major advantage is its well designed autopilot, which suits its owner very well considering his tendency to board or commandeer other vehicles. It can hold between 1-5 individuals fairly comfortably, but can be piloted easily by one individual.

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Application:
Name: The Night Goddess
Color Scheme: Charcoal Black with a Midnight Blue trim
Main Hull Component: An alloy of 95% Diamondized Titanium and 5% Star steel (They specifically found the same metal as Nightmare moon's armor for this ship).
Max Speed: Lvl 5 Warp
Power source: 1 Dark Matter Reactor
Offense:

4 Gauss Cannon Turrets (5- shot burst fire)

6 Magnetic Disruptor beams (Scrambles targeting and sensors)

1 Eiridon Cannon (Also has a minning setting for salvaging ship wrecks)
Defense:

Magnetic Scrambler Field (Disrupts most targeting systems and automatically detonates low class projectiles)

Shadow Bombs (Basically smoke bombs to prevent manuel targeting)
Purpose: Stealth Ship
Allegiance: Friendly to The Coalition of Equestria (Cosmo and his crew don't directly serve them but they have similar goals.)
Captain: Cosmo (Pilot and hardware matience)
Crew List: Tiamat (Callibrations, software, and emergency pilot)
Manufacturer: Custom Made (Originally a Rebel Fleet ship)
Background: The Night Goddess was originally the ship used by an assassin clan know as the Blood Wind, a names the ship originally shared. Cosmo betrayed and eliminated his former clan members and kept the ship. It orginally had a lower quality engine, and red and black paint job, Lvl 3 Warp engine, and extra space for passengers but Cosmo upgraded to the larger Dark Matter Reactor and improved engines for more effective travel and energy supply. As a personal preference he had the ship repainted in a style similar to his own coat and renamed it out of respect for Princess Luna.


I am an expert in whatever you don't call me out for not really being, and don't know enough about to realize I have no clue what I'm doing   :)

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Application:

 

Name: Edge

 

Color Scheme: White hull with gold trim around the cockpit, wing edges and weapon chassis.

 

Main Hull Component: Light ablative tungsten carbide coating over a steel frame. Mainly designed to be tough enough to handle itself but sacrifices armour for space to store and use a Lvl 3 Warp engine.

 

Max Speed: Lvl 3 Warp thanks to lighter armour.

 

Power source: Hydrogen reactor / Magic generator (for engines and weapons respectively)

 

Offense:

 

4 "Griffon" class explosive seeker missiles

2 "Ursa" class disruptor missiles

1 "Vindicator" class Magic Gatling Gun (fires destructive magical energy that loosens bonds between atoms but is ineffective against magical shielding. Also burns through magic energy very quickly and has to cool down after extended periods of firing)

2 "Assassin" class magic blasters (all around, accurate blasters that are reasonably effective against shields and hull, but excel against neither)

 

Defense:

 

Light Mk2 Magical shield (provides limited protection against energy-based weaponry and missiles, although lacks protective capacity in extended firefights.

 

Purpose: Mainly transport, although can be useful in hit-and-run operations due to its speed.

 

Allegiance: CoE

 

Captain: Smart Flank

 

Crew List: Smart Flank

 

Manufacturer: WQAD (West Quadrant Astronomical Developments)

 

Background: Smart Flank's "Edge" is an off-the-line "Interceptor"-class fighter from WQAD. Allocated to him as transport for his job in  the Ministry of Intelligence, "Edge" is nothing special when it comes to most ships in regards to its history, although its speed has managed Smart Flank to get out of many sticky situations with bandits, changelings, and members of the Zebrayik Federation.

Edited by Archi

"Humanity is the end; knowledge is the means; I will not rest until there are no more secrets to be discovered; I will not rest until there are no more ways to improve; I will not rest until there are no more problems to be solved; I will wield no weapon but my wits and intellect; With these weapons I will battle ignorance until the light of knowledge shines bright; When the light of knowledge shines upon us all, then I shall rest, and not before." - Atmomancer Creed

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  • 2 weeks later...

Accepted, gladly. 10101010010110010101010 10101001010101010110100 010101010101001

 

Well then this is the last you'll see of us. Don't worry, you'll hear about our achievments. You just wont know they're ours...

Shadesteel out.


I am an expert in whatever you don't call me out for not really being, and don't know enough about to realize I have no clue what I'm doing   :)

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Application:
Name: The Mantis
Color Scheme: Navy blue with a white bottom.
Main Hull Component: Steel, with gems plating certain vital areas.
Max Speed: Level 5 warp
Power source: Plasma reactor
Offense:

    Plasma blaster(x6)

    Teleporting bombs(x5)

Defense: Hull magnetization
Purpose: Exploration and resource transport.
Allegiance: The Zebrayik Federation
Captain: Inky Brick
Crew List: None as of yet, recruiting!
Manufacturer: Kenyeria Shipyards
Background: After being built in Kenyeria Shipyards, orbiting the planet of the same name, it was first purchased by an eccentric big game hunter, but he lost it to the sea pony Inky Brick in a game of chess. Mr. Brick now uses it to travel from planet to planet, buying resources and building colonies, cantinas, and the occasional Federation outpost.

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  • 2 weeks later...

 

Name:Cerberus

Color Scheme:A dusty light blue with patches of rust dotting it. CoE colors are occasionally visible, hinting its origin

Main Hull Component:Titanium Allou

Max Speed:Warp Level 2

Power source:3 Fusion Generators

Offense:2 Side mounted cannons which fire a continuous beam of magic

1 Topside anti-aircraft cannon on top, which is controlled by a pony or other sentient creature

1 Missle Laucher

Defense:An expirmental cloaking device, which is in a bad condition and rarely works.

A shield generator is in a working condition

Purpose:Unknown

Allegiance:Much like Charon, formerly CoE but now serves who it xhooses

Captain:Charon

Crew List:None

Manufacturer:Mariposa Space Station

Background:Stolen from Mariposa Space Station and has seen many masters over the years


"I'm done being patient. Give me a name or I'll cut your balls off and sell them to a krogan."- Commander Shepard

http://www.youtube.com/watch?v=Yq1elKBFZcI

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