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gaming [Gaming] The Team Fortress 2 Thread


Ron Jeremy

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Lmao

So, this update

Pyro mains are upset because they think the degreaser is useless

Non-pyro mains are upset because the phlog isn't totally useless anymore

Like, god forbid valve properly balance this fucking class?

 

>"Balance"

>Team Fortress 2

>Valve

 

Yeah, right. A bunch of monkeys on computer wiping their feces on the monitor could balance (and code) that game better than Valve can. Trust me, I love Valve, but recently they've done some pretty stupid things.

 

Personally, I can see why the Degreaser needed the nerf and it's loads of fun running around with the phlog, but why'd they have to nerf the axtuingisher AGAIN? That thing has gotten no love at all lately. And the Jagineers, I weep for them.


I'm bad because I listen to music with swears.

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To be honest, TF2 is dying. The game isn't what it used to be, and the community has just gotten worse, where everyone congas instead of pushing an objective.

And this year's "Smissmas" update is literally a rehash of the Gun Mettle update from July. That just tells me that Valve doesn't know what to do with the game anymore.

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To be honest, TF2 is dying. The game isn't what it used to be, and the community has just gotten worse, where everyone congas instead of pushing an objective.

And this year's "Smissmas" update is literally a rehash of the Gun Mettle update from July. That just tells me that Valve doesn't know what to do with the game anymore.

Valve's fucked up several times this whole year, starting from End of the Line. They're apparently more focused on getting players to buy their reskins and cosmetics than actually add new content.

 

At least they nerfed the Half-Zatoichi.

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@,Well, at least they aren't making people buy keys for weapon cases that have skins that add game-changing stats. Just boring reskins. 

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>"Balance"

>Team Fortress 2

>Valve

 

Yeah, right. A bunch of monkeys on computer wiping their feces on the monitor could balance (and code) that game better than Valve can. Trust me, I love Valve, but recently they've done some pretty stupid things.

 

Personally, I can see why the Degreaser needed the nerf and it's loads of fun running around with the phlog, but why'd they have to nerf the axtuingisher AGAIN? That thing has gotten no love at all lately. And the Jagineers, I weep for them.

 

uh, nerf?

they basically reverted it back to the way it used to be, just with slower switch-to time so the combo wouldn't be so easy

i can agree that the sapper change was stupid as fuck though, spam sapping was already broken as-is

 

To be honest, TF2 is dying. The game isn't what it used to be, and the community has just gotten worse, where everyone congas instead of pushing an objective.

And this year's "Smissmas" update is literally a rehash of the Gun Mettle update from July. That just tells me that Valve doesn't know what to do with the game anymore.

 

i've been saying tf2 was dying since 2013

honestly, gun mettle and the various campaigns and patches that have come since are what made me come back in the first place 

the gun mettle update was the best patch this game has seen since the uber update

 

Valve's fucked up several times this whole year, starting from End of the Line. They're apparently more focused on getting players to buy their reskins and cosmetics than actually add new content.

 

At least they nerfed the Half-Zatoichi.

 

but eotl was last year

and it was kinda the update where the stopped fucking up so badly

but yeah fuck the zatoichi, it's about time they nerfed that broken piece of shit

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but eotl was last year

and it was kinda the update where the stopped fucking up so badly

but yeah fuck the zatoichi, it's about time they nerfed that broken piece of shit

EOTL is December 2014, which is close enough to account for the entire year.

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EOTL is December 2014, which is close enough to account for the entire year.

 

by that logic, tough break is a 2016 update

and since you're bunching up tough break with valve's "fuck-ups" for this year, i doubt you'll tell me that it is

tough break is a closing update to 2015, just like eotl was a closing update to 2014

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by that logic, tough break is a 2016 update

and since you're bunching up tough break with valve's "fuck-ups" for this year, i doubt you'll tell me that it is

tough break is a closing update to 2015, just like eotl was a closing update to 2014

Gun mettle was pretty good yes, but that doesn't mean you should release literally the same update half a year later. That's just lazy.
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How is this the same update?

Because they're using contracts again, which give weapon crates, that give reskins of existing weapons.
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Because they're using contracts again, which give weapon crates, that give reskins of existing weapons.

 

that doesn't make it a rehash of the gun mettle update fyi

the whole point of the contract system is to provide minor tasks and challenges every few months that give you opportunities to earn new cosmetics, it works the exact same way in csgo and nobody complains that operation x is a rehash of operation y

besides, you act like this whole update was just contracts and reskins. there were performance fixes, balance changes, new cosmetics, and 4 new maps, this update is HUGE

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that doesn't make it a rehash of the gun mettle update fyi

the whole point of the contract system is to provide minor tasks and challenges every few months that give you opportunities to earn new cosmetics, it works the exact same way in csgo and nobody complains that operation x is a rehash of operation y

besides, you act like this whole update was just contracts and reskins. there were performance fixes, balance changes, new cosmetics, and 4 new maps, this update is HUGE

Gun mettle added those, too. And how is it not a rehash? You're doing the same thing now that you did then.

Also, the community has turned me away from the game as I said. No one does the objective and it's overrun by time wasters who would rather conga inside spawn.

I'm done with TF2. Sorry to say.

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Gun mettle added those, too. And how is it not a rehash? You're doing the same thing now that you did then.

Also, the community has turned me away from the game as I said. No one does the objective and it's overrun by time wasters who would rather conga inside spawn.

I'm done with TF2. Sorry to say.

 

I don't care if you're done with TF2, I DO care that you think completely new content is "rehashed"

If you're referring to contracts, your mind is in the wrong place. That's old content that was simply expanded upon in this patch, and MINOR content at that.

Any you act like people didn't goof around before, for as long as hoovy, trolldier, and demoknight have been around. Taunts just make sitting around and doing nothing less boring, people have been doing that for a really long time. If you want to play a game where everyone does the objective, play competitive. Literally anyone can get in to competitive.

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Phlog was pretty good before, now it's even easier to use, not sure why they decided to do that.

 

I guess they felt not being able to airblast is a huge crutch, especially since they added health gain to extinguish teammates, but I'm pretty sure everyone who uses phlog knows that doesn't matter, you get all your health back when you activate it and people literally melt in less than a second anyway. It even gives the pyro uber, which can still be cancelled out of so the pyro can walk around with a few seconds of uber invuln. Who thought that was a good idea, lol.

 

It was always getting banned on and off in comp, now it's definitely going to be banned.

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it works the exact same way in csgo and nobody complains that operation x is a rehash of operation y

 

And therein lies the problem. CS:GO is a completely different game, with completely different rules and gameplay than to TF2. TF2 is a goofy and wacky game and such things like reskins, contracts, and the like are completely out of left field for it, while CS:GO is a more "serious" game, where that kind of thing is expected and fits in better.

 

It's like comparing skittles to M&Ms

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When I first started playing TF2 in 2011, I loved it, it was great, and it continued to be great.... And then End of the Line happened and it sucked, but the game was still tolerable. Things really didn't start getting terrible until Gun Mettle. After Gun Mettle the game didn't feel fun anymore. Gun Mettle made the game into a damn popularity contest, I wouldn't be that upset about it if valve didn't shove all the micro transactions in my face, none of which I could bring myself to buy into. This isn't why I started playing TF2, also the thing about new weapons. Valve knows we want new weapons and they continue to give us everything but, I understand they can easily break the game but they have all the time in the world to test them before release. The invasion update had new weapons but they were just reskins so they weren't really new. It's all this bullshit that has made me stop playing TF2, Gun Mettle lasted WAY TOO FUCKING LONG. I felt so smothered by these fucking micro transaction offers taking up half my screen every time I opened the game. I didn't care about the invasion update and I didn't even know there was a Christmas update. TF2 is not fun to me anymore, if you still like it, more power to ya but as for me, I'll stick with my Garrys mod, Fallout 4, Ect. 

Edited by Zantetsuken
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And therein lies the problem. CS:GO is a completely different game, with completely different rules and gameplay than to TF2. TF2 is a goofy and wacky game and such things like reskins, contracts, and the like are completely out of left field for it, while CS:GO is a more "serious" game, where that kind of thing is expected and fits in better.

 

It's like comparing skittles to M&Ms

 

right, because in a serious situation you'll find a soldier holding a gun with a banana painted on it while yelling "monster mash" out on the battlefield

 

Phlog was pretty good before, now it's even easier to use, not sure why they decided to do that.

 

I guess they felt not being able to airblast is a huge crutch, especially since they added health gain to extinguish teammates, but I'm pretty sure everyone who uses phlog knows that doesn't matter, you get all your health back when you activate it and people literally melt in less than a second anyway. It even gives the pyro uber, which can still be cancelled out of so the pyro can walk around with a few seconds of uber invuln. Who thought that was a good idea, lol.

 

It was always getting banned on and off in comp, now it's definitely going to be banned.

 

Phlog was the most underpowered pyro primary before, I think it's in a decent spot now if not a tad on the above-average side.

The only two classes the pyro can properly outrun anyway can melt pyro down right after the uber's gone anyway

AND the taunt can't be canceled anymore since you aren't able to get knocked back

it's still easily counterable. playing demo? lay down stickies. playing heavy? rev up and get some distance. playing soldier? spam the fucker's feet. playing anything else? just run, he can't catch up.

 

And therein lies the problem. CS:GO is a completely different game, with completely different rules and gameplay than to TF2. TF2 is a goofy and wacky game and such things like reskins, contracts, and the like are completely out of left field for it, while CS:GO is a more "serious" game, where that kind of thing is expected and fits in better.

 

It's like comparing skittles to M&Ms

 

How "serious" a game is and whether or not you can paint your weapons has no correlation. If anything, I'd expect flashier weapons from the cartoonier game than the more serious game, but lo and behold, you can hold a fucking banana in cs:go.

 

 

When I first started playing TF2 in 2011, I loved, it it was great, and it continued to be great.... And then End of the Line happened and it sucked, but the game was still tolerable. Things really didn't start getting terrible until Gun Mettle. After Gun Mettle the game didn't feel fun anymore. Gun Mettle made the game into a damn popularity contest, I wouldn't be that upset about it if valve didn't shove all the micro transactions in my face, none of which I could bring myself to buy into. This isn't why I started playing TF2, also the thing about new weapons. Valve knows we want new weapons and they continue to give us everything but, I understand they can easily break the game but they have all the time in the world to test them before release. The invasion update had new weapons but they were just reskins so they weren't really new. It's all this bullshit that has made me stop playing TF2, Gun Mettle lasted WAY TOO FUCKING LONG. I felt so smothered by these fucking micro transaction offers taking up half my screen every time I opened the game. I didn't care about the invasion update and I didn't even know there was a Christmas update. TF2 is not fun to me anymore, if you still like it, more power to ya but as for me, I'll stick with my Garrys mod, Fallout 4, Ect. 

 

I will say this: TF2 was at its best after the uber update in my opinion. After the uber update though, I don't think there was one single update that I actually enjoyed (save for maybe love & war) until the Gun Mettle update came out. Personally I haven't noticed anything getting smothered in my face any more than it previously was with other updates (e.g. pyromania), so naturally it doesn't bother me at all.

In short, that's just your opinion and it isn't quite the same from my perspective.

Finally, a thread that talks about my favorite game.

 

this thread has been around for years

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Banana gun or no, it still is out of place for a game like TF2. There's a reason people called it the TF:GO update. It was because it added all that shit that CS:GO had and really had no place in TF2. Oh, so it added weapon trade-ups? Well I hoped you spent 6 dollars on the update, plus some just to open those crates so you could get those unique weapons that are the only ones you can trade. If they changed that shit to where it affected unique and maybe you have a chance to get a strange or whatever, it would be fine. But they built it like the CS:GO trade-up and frankly that was stupid. Once more, different mechanics.

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Phlog was the most underpowered pyro primary before, I think it's in a decent spot now if not a tad on the above-average side.

The only two classes the pyro can properly outrun anyway can melt pyro down right after the uber's gone anyway

AND the taunt can't be canceled anymore since you aren't able to get knocked back

it's still easily counterable. playing demo? lay down stickies. playing heavy? rev up and get some distance. playing soldier? spam the fucker's feet. playing anything else? just run, he can't catch up.

 

that's assuming the person is in a decent position to deal with it and/or knows it's coming. most of the time youre going to just pop it off some place dumb and jump on their face or walk around a corner. things just die. Get an uber/quickfix medic with you and it's lights out in close quarters ro while the enemy is distracted with other people. it beats heavy med combos easy even if they quickfix snf it forces people to deal with you or run, regardless of if you kill them or not. When it was unbanned in comp, it was used for surprise plays to drop medic/kill combos. It's so cheesy and it works because it's a situationally good weapon. Obviously the phlog pyro is going to die if he decides to pop it and run at a level 3 from across the map or a heavy from distance, that's not really how you use it.

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I've been having loads of fun with the huntsman. I know how people call it the lucksman since you can get kills by spamming narrow corridors, but those kills you get from leading shots are actually pretty hard, especially when people know how to strafe. With that being said, huntsman can now be shot while in midair, wohooo! XD

 

I'm not too interested in fancy weapons, those cheap strange gears from the community market would suffice for me for a while.

 

As for TF2 in general, I still see plenty playing the objective, so I am not too concerned. Keep in mind that quite an amount of people who play TF2 in a more objective-oriented manner aren't necessarily that vocal in the community.

Edited by Solid Scorpion
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