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Count to a million


DubWolf

CTAM after 1 million  

190 users have voted

  1. 1. What should happen after 1 million is reached?

    • Start over at 1
      28
    • Keep counting to infinity (count to the next million(s))
      105
    • Count back down to 1 (then back up)
      52
    • Other (pm or mention if you'd like)
      15


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(edited)

324,682

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tumblr_lwtnimpJeK1r5tr09o1_500.png

Edited by Kevin Spacey
  • Brohoof 4

I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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324,686

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XD

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  • Brohoof 3

I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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324688


β€žI shall be quiet as a calm sea. Which is... not... very quiet.β€œ

β€žThis is intolerable!β€œ

β€žEven combat is a partnership... for a little while.β€œ

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(edited)

324,691

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maxresdefault.jpg

Edited by Kevin Spacey
  • Brohoof 2

I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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324692

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I don't get it...

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const char* should be (as the word "const" says) CONSTANT

yet I can change it's value :wat:


β€žI shall be quiet as a calm sea. Which is... not... very quiet.β€œ

β€žThis is intolerable!β€œ

β€žEven combat is a partnership... for a little while.β€œ

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ok, thanks internet...

so when I change the value of a const char*, I don't actually change the thing it points to (because that is constant), I change the pointer itself...

so, char* const would actually make a constant pointer that I cannot change, but now I can change whatever it points to.

If I want both the pointer and value to be constant I need const char* const

Β 

Why is this so complicated? Dx


β€žI shall be quiet as a calm sea. Which is... not... very quiet.β€œ

β€žThis is intolerable!β€œ

β€žEven combat is a partnership... for a little while.β€œ

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324,696

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tumblr_nrx5vfdrkm1uv5tb8o2_1280.png

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tumblr_nrx5vfdrkm1uv5tb8o3_1280.png

  • Brohoof 5

I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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324651

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:lol: Ahh, some good old Horse Wife to make me laugh. ^_^

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Hello again CtaM! :)

  • Brohoof 1

sig-33081.sig-33081.sig-33081.sig-33081.


The artwork to the left of the signature is of my new *under construction* OC and was lovingly


drawn by @ThePiDay. I'm incredibly grateful for and delighted with his work.

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324,652

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Hey Nectar!

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I'm going to go now. Bai.Β 

  • Brohoof 4

I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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324704
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See ya Kevin....... wait, what?! :lol:
Β 
Bye Woona. :icwudt:

  • Brohoof 1

sig-33081.sig-33081.sig-33081.sig-33081.


The artwork to the left of the signature is of my new *under construction* OC and was lovingly


drawn by @ThePiDay. I'm incredibly grateful for and delighted with his work.

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324.705

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So, a 3 dimensional char array is equal to a 2 dimensional char* array?

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But with the char array I can modify everything inside it completely, while the char* array might point to read-only memory and when I save something new in it, it writes into new memory instead of overwriting the old one? :wat:

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But, can I pass a 3D char array into a function that wants me to pass a 2D char* array? :ooh:

  • Brohoof 1

β€žI shall be quiet as a calm sea. Which is... not... very quiet.β€œ

β€žThis is intolerable!β€œ

β€žEven combat is a partnership... for a little while.β€œ

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