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ooc Fallout Equestria: Endeavor


Defender of Tomorrow

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frak em, if it's power armor Dashia can equip it since she's trained in it. go in kill the rest and then she can remove the virus containment unit, once it's aired out we can go in and chip can make sure that tank is no longer usable at all.


I've been getting more into writing fanfics, mainly MLP since it has such a deep pool of creativity to pull from.

I'm good with character and story concepts, so if you need help with a fanfic or something feel free to Private message me

But don't be hurt if I have to decline if I'm tapped out for a bit. Otherwise I'm fairly good at it just sometimes I have to let my mind subconsciously think of some ideas.

 

OCs: Radiant Sentinel, Sulfur Flash Sentinel (FoE descendant of Radiant Sentinel)

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wanting to double check if it is power armor or not otherwise chip will do it lol


I've been getting more into writing fanfics, mainly MLP since it has such a deep pool of creativity to pull from.

I'm good with character and story concepts, so if you need help with a fanfic or something feel free to Private message me

But don't be hurt if I have to decline if I'm tapped out for a bit. Otherwise I'm fairly good at it just sometimes I have to let my mind subconsciously think of some ideas.

 

OCs: Radiant Sentinel, Sulfur Flash Sentinel (FoE descendant of Radiant Sentinel)

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(edited)

Just the commander and his lieutenant were in power armor, the rest were wearing metal armor and oxygen masks, most of which were damaged during the fighting.

So chip can use the mask he picked up actually. 

Edited by Defender of Tomorrow
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I would love to join in! I understand there might be some things I need to change, especially with the skills list. If I could get some help with that, I would appreciate it. Also, is there a kind of system or proper character sheet format that needs to be filled out? Below is my best guess for it.

 

Name: Ezekiel

 

Race: Zebra

 

Faction: None

 


Appearance: Ezekiel is surprisingly well groomed when compared to the typical Wasteland Wanderer, no pipbuck though so he's clearly not from a stable. His stripes are very brightly colored both gleaming white and shimmering black. He wears his mane in braided dreadlocks with a few beads here and there. He typically wears a cloak when traveling and a necklace with a sun pendant.

 

Cutie Mark: Glyph mark: A swirling flame-like pattern. On the surface it symbolizes his shamanism but it's deeper meaning is that he carries a torch of light in the darkness of the Wastes.

 

Personality: Ezekiel virtue is sincerity. He says what he means and he means what he says. He prefers direct and open action as opposed to deception and subterfuge. He would prefer somepony rob him at gun point than lie to him with a smile because at least the mugger is honest with his hostility. Ezekiel has great faith, in the spirits, in the goddesses, and in ponies. These are good qualities under most circumstances but they also make Ezekiel very gullible. Not helping is that sarcasm, or other forms double speak go right over his head, whether they are intentional or not.

 


S.P.E.C.I.A.L.

STR: 8

PERC: 4

END: 7

CHA: 6

INT: 3

AGILITY: 5

LUCK: 7

 

TAG! SKILLS: Melee, Unarmed, Barter

 

Traits: Spiritually Awakened, Shaman

 

Perks: Foal at Heart, Lethal Swordbuck

 

Skills: (SP: 70/70)


Barter: 29

Battle Saddles: 17

Explosives: 10

Firearms: 12

Lockpick: 10

Magical Energy Weapons: 10

Mechanics: 8

Medicine: 8

Melee Weapons: 35

Science: 8

Sneak: 12

Survival: 14

Speech: 16

Unarmed: 31


 

Items: Cloak, saddlebag, Zebra sword (scimitar), prayer beads/necklace

 

Bio:

 


Ezekiel was born to a small community based in and around the grove where the Tree of Harmony stood. They called themselves "the Treeminders." The harmonious community meant the magic from the tree kept the dangers of the Everfree Forest at bay while those very dangers also kept out the predations of the Wasteland. So the Harmony Oasis had been very much undisturbed and isolated. Nevertheless, the occasional lost soul stumbled their way through the Everfree Forest and found this little paradise in Hell, from an orphaned filly to a Steel Ranger ex-pat. The Treeminders were always eager to welcome new members into their circle if they wished to stay.

Ezekiel was also the first born of the community itself. Taking this as a good sign, Archdruid Birchbeer decided Ezekiel would be his eventual successor. The nascent leader was trained in the ways of the shaman as well as the Rising Sun Style, a pre-war martial art that was a variation of the more famous Fallen Caesar Style created by Zebra immigrants to Equestria who incorporated their new home's ideals into a new art form. As he grew and was trained, Ezekiel was beloved and respected by his entire extended family. The Zebra stallion hoped to one day repay that love by serving them to the best of his ability.

Unfortunately, a pony named Grifter took advantage of the Treeminder's hospitality. Feigning weakness, Grifter stole their most holy relic and left when nopony was looking. No mere golden calf, this enchanted item was a gift from the Tree of Harmony itself. It contained talismans for water, heat, food, and other necessities, as well as kept the tree itself alive and strong as long as harmony existed around the totem. With the relic stolen, the Tree of Harmony's magic began to weaken . . . and the plunder vines began to appear at the edges of the oasis.

 

It seemed the Powers that Be granted Ezekiel his wish to serve his home much sooner and in a wildly different way then he thought. With the others either being too young or too elderly to venture forth into the Everfree Forest and the Wasteland beyond, Ezekiel packed what he needed, steeled himself, and left the only home he ever knew to reclaim the stolen holy object.

Edited by Steel Accord
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Wow I can't say no after that, however before I accept I want to know if you really want to do this roleplay, I've had three other members drop out, two of which just disappeared without a word. 

 

Salvation might not be a faction you want to join either hehe.

  • Brohoof 1
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Wow I can't say no after that, however before I accept I want to know if you really want to do this roleplay, I've had three other members drop out, two of which just disappeared without a word. 

 

Salvation might not be a faction you want to join either hehe.

 

I signed up for another FoE RP and it pettered out into nothing. Trust me, I could use a legit stab at this. The next couple days might be a little rough because I'm going back from spring break, but once I'm settled next week, I'll be regularly available.

 

With that in mind though, could we perhaps talk specifics about rules, perks, etc.? If you have a moment of course.

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Okay so I'm right in line with that.

 

Next, as you can see, shamanism and spirituality is a big theme for the character. Will the RP present opportunities for that skill to be useful? I don't want to only be of use in a fight, and even then under specific circumstance considering my skill and weapon selection.

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Oh absolutely! However if you're trying to access say...the door of the main enclave base don't expect it to happen so easily or quickly. Also I was reading up on the spirituality stuff too, I think you'll be using a ton of your abilities for what I have in store for the rp.

  • Brohoof 1
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Defender hope you don't mind me detonating the unused mine On the virus.

 

Plants and an explosive make for a realy big fire.

The way the combat went made it seem that they bypassed the mine I set near the door to the farmhouse.

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Hold on, we can start with 2 perks and 2 traits? At level 8 that means we have 6 perks in total right? I have only selected 4


How would you walk, how would you talk if you thought: "Three percent of the population likes classical music, if only we could get it up to four percent we'd be back in business and all our problems would be over." How would you walk, how would you talk if you thought: "Everybody loves classical music! They just haven't found out about it yet!" It's an entirely different world. It's what you make of it that counts.

 

I found an easy way to find out if you've inspired someone. If their eyes are shining, you know you're doing it!

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Traits: Heavy handed, Skilled

Tagged Skills: Melee and Survival

Perks: [4 allowed] Cannibalism, 2x Toughness, Super slam!

 

4 perks and two traits. Though i might change a few things because Cannibalism doesn't seem very appropriate after all.

 

But can we have 6 or two perks now? I'm confused :s


How would you walk, how would you talk if you thought: "Three percent of the population likes classical music, if only we could get it up to four percent we'd be back in business and all our problems would be over." How would you walk, how would you talk if you thought: "Everybody loves classical music! They just haven't found out about it yet!" It's an entirely different world. It's what you make of it that counts.

 

I found an easy way to find out if you've inspired someone. If their eyes are shining, you know you're doing it!

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