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gaming Twilight Princess HD Remaster?


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See, it's a remaster.

 

But it does come with the OST if we pre-order. So I'll officially be getting it.

I would just get it second hand from a shop. Nintendo pre-order items like that seem to end up not selling out and a lot of people end up just getting rid of them so you can find them for next to nothing. I wouldn't buy a whole game if all you want is the OST.

 

 

Just gonna leave this here

 

 

Not surprised there wasn't as big of a jump compared to WW honestly. I think Nintendo themselves said they chose WW first because it benefited the most from an HD update

 

At LEAST they fixed that annoying ugly washed out lighting. My god the game always looked like I couldn't see anything because of how blurry it always was. Some of the models and textures look a bit better though.

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Just gonna leave this here

 

 

Not surprised there wasn't as big of a jump compared to WW honestly. I think Nintendo themselves said they chose WW first because it benefited the most from an HD update

I'll be honest, besides the somewhat improved textures and as Key Sharks said, the ugly washed out lighting, the remaster looks pretty underwhelming. 

I don't have a Wii U, yet, anyway. I'm anticipating the new one. 

Also Starfox looks good.

I may get it just for the hell of it, though, and I'm getting Wind Waker as well. I think the remaster worked a lot better for that one.

Also, I wouldn't get it just for the CD.

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I would just get it second hand from a shop. Nintendo pre-order items like that seem to end up not selling out and a lot of people end up just getting rid of them so you can find them for next to nothing. I wouldn't buy a whole game if all you want is the OST.

 

Except, as I'm sure I mentioned in your topic that I think that the original TP (as with any other Wii game) looks terrible running on the Wii U. Twilight Princess is one of my top favorite Zelda games, I'd love to have a version that looks passable on the Wii U, and that's exactly what this version does.

 

Of course, I still couldn't justify this purchase for that. However, the OST completely and totally justifies it, as you can currently spend somewhere around $60+ on Amazon to get a TP OST with a very limited amount of tracks. This one is complete, and it just so turns out that I get a remastered version of Twilight Princess with it. Can't be beat!


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As a long time Zelda fan, i am extremly dissapointed. There is literally nothing that makes me want to buy this game. They announced this Amiibo thing, like it's a game changer from the original Twilight Princess. Guess what? It dosen't interest me.

 

I would never pay 50 or 60 bucks for a game, that i still own the original off, even if this remaster looks better.

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OMG... I'm freaking out here because I still haven't pre-ordered it. Neither Amazon nor Best Buy listed the OST with the pre-order, and the press release said that only select retailers would have the OST, so I was good to not go and pre-order blindly. Still, it's possible that those pre-orders do come with it, it's just a lack of communication. I can't imagine they'd screw Amazon users out of it!

 

Either way Amazon is now sold out. Best Buy isn't...But I'm freaking out.. I don't want to miss it, this is the only reason I'm justifying purchasing it! Stupid Nintendo and their lack of communication.

 

EDIT: And now it's sold out on Best Buy. If I just lost my only opportunity to get this OST, I hate you Nintendo.

Edited by Envy

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Nintendo is still afraid of that little M rating

 

GameCube:

  • Eternal Darkness: Sanity's Requiem
  • Geist
  • Hunter: The Reckoning
  • Killer7
  • Metal Gear Solid: The Twin Snakes
  • Resident Evil (REMake)
  • Resident Evil 4 (also available on Wii)
  • Resident Evil Zero
  • Spartan: Total Warrior

Wii:

  • Call of Duty: Black Ops
  • Dead Rising: Chop Til You Drop (not that this is a good M game...)
  • Dead Space: Extraction
  • The Godfather: Blackhand Edition
  • House of the Dead: Overkill
  • Ju-On: The Grudge Haunted House Simulator
  • MadWorld
  • No More Heroes
  • Sniper Elite

WiiU:

  • Assassin's Creed III / IV
  • Bayonetta 2
  • Call of Duty: Black Ops 2 / Ghosts
  • Darksiders II
  • Fatal Frame: Maiden of Black Water
  • Resident Evil Revelations
  • ZombiU

EDIT: Misunderstood what was going on, Maiden of Black Water is Fatal Frame 5, I was being told the two were separate >_>

I'm not entirely sure why it would be digital-only, but it may just be that Western retailers just aren't interested in Fatal Frame 5 due to Fatal Frame's consistently meh sales of individual games.

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GameCube:

  • Eternal Darkness: Sanity's Requiem
  • Geist
  • Hunter: The Reckoning
  • Killer7
  • Metal Gear Solid: The Twin Snakes
  • Resident Evil (REMake)
  • Resident Evil 4 (also available on Wii)
  • Resident Evil Zero
  • Spartan: Total Warrior

Wii:

  • Call of Duty: Black Ops
  • Dead Rising: Chop Til You Drop (not that this is a good M game...)
  • Dead Space: Extraction
  • The Godfather: Blackhand Edition
  • House of the Dead: Overkill
  • Ju-On: The Grudge Haunted House Simulator
  • MadWorld
  • No More Heroes
  • Sniper Elite

WiiU:

  • Assassin's Creed III / IV
  • Bayonetta 2
  • Call of Duty: Black Ops 2 / Ghosts
  • Darksiders II
  • Fatal Frame: Maiden of Black Water
  • Resident Evil Revelations
  • ZombiU

EDIT: Misunderstood what was going on, Maiden of Black Water is Fatal Frame 5, I was being told the two were separate >_>

I'm not entirely sure why it would be digital-only, but it may just be that Western retailers just aren't interested in Fatal Frame 5 due to Fatal Frame's consistently meh sales of individual games.

Aside from Geist and Eternal Darkness(and maybe Bayo2 and Twin Snakes), pretty much all of those are 3rd party games.

 

They point Key Sharkz is making though is that Nintendo does a terrible job of promoting M-rated titles especially the ones they own themselves

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I may get it just for the hell of it, though, and I'm getting Wind Waker as well. I think the remaster worked a lot better for that one.

 

Yeah Windwaker proved more successful.

 

 

 

Except, as I'm sure I mentioned in your topic that I think that the original TP (as with any other Wii game) looks terrible running on the Wii U. Twilight Princess is one of my top favorite Zelda games, I'd love to have a version that looks passable on the Wii U, and that's exactly what this version does.

 

You... Confuse me... So much. Majora's Mask and Ocarina get re-made from the ground up with so much work put into them, you shut then down and say they were terrible for lack of OST remastering, this game gets shown and it's VERY clear that the amount of work is minimal and the touch ups are pretty sub-par by almost unchallenged decision and you give it a pass. Your standards for remasters/remakes just goes up and down don't they. Not insulting you, just saying you have VERY refined tastes, my friend.

 

 

 

OMG... I'm freaking out here because I still haven't pre-ordered it. Neither Amazon nor Best Buy listed the OST with the pre-order, and the press release said that only select retailers would have the OST, so I was good to not go and pre-order blindly. Still, it's possible that those pre-orders do come with it, it's just a lack of communication. I can't imagine they'd screw Amazon users out of it!   Either way Amazon is now sold out. Best Buy isn't...But I'm freaking out.. I don't want to miss it, this is the only reason I'm justifying purchasing it! Stupid Nintendo and their lack of communication.   EDIT: And now it's sold out on Best Buy. If I just lost my only opportunity to get this OST, I hate you Nintendo.

 

Given that I work for Best Buy, chances are I'll end up with the damn OST just because they will give out the remaining ones to employees... 


 
GameCube:

  • Eternal Darkness: Sanity's Requiem
  • Geist
  • Hunter: The Reckoning
  • Killer7
  • Metal Gear Solid: The Twin Snakes
  • Resident Evil (REMake)
  • Resident Evil 4 (also available on Wii)
  • Resident Evil Zero
  • Spartan: Total Warrior

Wii:

  • Call of Duty: Black Ops
  • Dead Rising: Chop Til You Drop (not that this is a good M game...)
  • Dead Space: Extraction
  • The Godfather: Blackhand Edition
  • House of the Dead: Overkill
  • Ju-On: The Grudge Haunted House Simulator
  • MadWorld
  • No More Heroes
  • Sniper Elite

WiiU:

  • Assassin's Creed III / IV
  • Bayonetta 2
  • Call of Duty: Black Ops 2 / Ghosts
  • Darksiders II
  • Fatal Frame: Maiden of Black Water
  • Resident Evil Revelations
  • ZombiU

EDIT: Misunderstood what was going on, Maiden of Black Water is Fatal Frame 5, I was being told the two were separate >_>
I'm not entirely sure why it would be digital-only, but it may just be that Western retailers just aren't interested in Fatal Frame 5 due to Fatal Frame's consistently meh sales of individual games.

 

My point being that Nintendo never really advertises their hardcore M rated titles very well. They used to a bit with the Gamecube because of how they wanted that hardcore audience back, but when they get a hardcore M rated title they kind of just go "Oh yeah, we have that game too..." Nintendo backs down from M ratings in a lot of situations like they did with the newer Phoenix Wright that got an eShop only release due to being M rated. Nintendo is afraid to pump out too many M rated games it seems because they fear losing that family audience.

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You... Confuse me... So much. Majora's Mask and Ocarina get re-made from the ground up with so much work put into them, you shut then down and say they were terrible for lack of OST remastering, this game gets shown and it's VERY clear that the amount of work is minimal and the touch ups are pretty sub-par by almost unchallenged decision and you give it a pass. Your standards for remasters/remakes just goes up and down don't they. Not insulting you, just saying you have VERY refined tastes, my friend.

 

Not only are these different situations, but you're also taking me out of context.

 

I stated in the very post that you quoted that the one thing that justifies buying TPHD for me is the OST. I even stated in that post pretty directly that I actually take TPHD as the bonus, and the OST as what I'm paying the money for! =P

 

TPHD would not, in any way shape or form, be a justified purchase for me if I wasn't getting the OST with it. I made that paragraph you quoted solely to show that getting TPHD with the OST is a nice enough bonus for me because it's still nice to have a nice remastered edition to play on the Wii U.

 

TPHD does not get a pass from me for really any price above $15... But with the OST, I'll pay whatever I need to! I made this pretty clear all along did I not? What is there to be confused about?

 

And there you go with the term 'remastering' again, I wanted a REMADE OOT/MM OST, because they were remakes. Although they still look and play exactly like remasters, so I don't really consider them above or below TPHD. I just can justify TPHD because of the OST. I would have said the same of MM3D. Although I would have still been personally unhappy it didn't get a real remake.

 

Given that I work for Best Buy, chances are I'll end up with the damn OST just because they will give out the remaining ones to employees...

But it was never confirmed that Best Buy had the OST as a preorder bonus.


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I stated in the very post that you quoted that the one thing that justifies buying TPHD for me is the OST. I even stated in that post pretty directly that I actually take TPHD as the bonus, and the OST as what I'm paying the money for! =P
 

 

So you are actually buying the OST and not the game. So your praise is solely to the OST then?

 

 

 

TPHD does not get a pass from me for really any price above $15... But with the OST, I'll pay whatever I need to! I made this pretty clear all along did I not? What is there to be confused about?

 

Well you certainly are the only person that I know who would pay $50 instead of $15 to get an OST. But if that is what you want, I suppose that is not a bad thing.

 

 

 

But it was never confirmed that Best Buy had the OST as a preorder bonus.

 

I can probably just check at work today to find out.

 

If it is then I pretty much can guarantee I can get one for nothing XD

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So you are actually buying the OST and not the game. So your praise is solely to the OST then?

 

 

 

 

Well you certainly are the only person that I know who would pay $50 instead of $15 to get an OST. But if that is what you want, I suppose that is not a bad thing.

 

 

 

 

I can probably just check at work today to find out.

 

If it is then I pretty much can guarantee I can get one for nothing XD

 

 

You do that, although I've already pre-ordered from Gamestop... Crossing my fingers they get the bonus.

 

I wish I had been able to preorder from Amazon. =/


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You do that, although I've already pre-ordered from Gamestop... Crossing my fingers they get the bonus.

 

I wish I had been able to preorder from Amazon. =/

Yeah that is the most likely. I mean at the end of the day, I don't normally condone this, but you could listen to them online if you don't get it. If Nintendo isn't trying to sell them I guess they aren't REALLY losing money when people download them.

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Yeah that is the most likely. I mean at the end of the day, I don't normally condone this, but you could listen to them online if you don't get it. If Nintendo isn't trying to sell them I guess they aren't REALLY losing money when people download them.

 

...I've already listened to it on YouTube a lot. I am not missing this chance to get the OST for myself!


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...I've already listened to it on YouTube a lot. I am not missing this chance to get the OST for myself!

 

Not really related to the topic entirely, but I think we really do need a better distribution system for music. The fact that people are downloading so much for free shows that the system we HAVE is not working. Gabe Newell said it best: "Piracy is not a problem with pricing, it's a problem with service. The solution: offer a better service" and he proved it by quickly becoming the leader in PC game sales with his distribution engine, Steam.

 

People want to pay for good music, but the system makes it more annoying. Buying on iTunes forces you to keep the songs on iTunes and Apple products, paying individually for songs gets pretty pricey too. The average person listens to more than 500+ songs, so $500 is not a viable option. We need a better system.

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Not really related to the topic entirely, but I think we really do need a better distribution system for music. The fact that people are downloading so much for free shows that the system we HAVE is not working. Gabe Newell said it best: "Piracy is not a problem with pricing, it's a problem with service. The solution: offer a better service" and he proved it by quickly becoming the leader in PC game sales with his distribution engine, Steam.

 

My experiences in the anime/manga community certainly don't give me faith in this concept. The anime/manga companies in Japan and the distributors/translators/dubbers have come such a long way in the US in terms of simulcasting, publishing the WSJ magazine the day it is released in Japan, much faster releases - yet, the fans still find some reason not to support these official releases.

 

I do believe there is a large population of people that just want things for free, and they will make excuses no matter how dumb not to support official releases. I'll cite the WSJ One Piece chapters as an example. There are people that won't support it because they still call Zoro 'Zolo'. I get it, it's annoying, but certainly not something to not support the release over! Beyond that, I've seen them claim that the scans are of 'crappy' (well, they said the more expletive version) quality, even though they are of MUCH higher quality than anything that the scanlators can get.

 

People want to pay for good music, but the system makes it more annoying. Buying on iTunes forces you to keep the songs on iTunes and Apple products, paying individually for songs gets pretty pricey too. The average person listens to more than 500+ songs, so $500 is not a viable option. We need a better system.

Is that true? I'm pretty sure I've had iTunes music off of iTunes/Apple products.


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My point being that Nintendo never really advertises their hardcore M rated titles very well. They used to a bit with the Gamecube because of how they wanted that hardcore audience back, but when they get a hardcore M rated title they kind of just go "Oh yeah, we have that game too..." Nintendo backs down from M ratings in a lot of situations like they did with the newer Phoenix Wright that got an eShop only release due to being M rated. Nintendo is afraid to pump out too many M rated games it seems because they fear losing that family audience.

 

That's because the vast majority of Nintendo gamers simply aren't interested in those titles. That's why their "hardcore" or "dark" properties such as Metroid and F-Zero have never been more than an honorable mention in Nintendo's history; most of Nintendo's players aren't interested, and prefer more mid-to-casual-friendly series like bigwigs Mario or Zelda.

 

This creates a black hole -- players will only become interested if Nintendo provides enough to offer to switch allegiance from PS or XBox... but why would they, if nobody is already? They can't just make and/or heavily advertise loads of games that won't sell right now in the hopes that they'll catch some attention and sell similar games later, and their own talents lie in simpler games that appeal to a wide audience.

 

Nintendo has been steadily encouraged to continue to do what the other console heavyweights aren't doing, not what they are doing, because this has been extremely successful for them the past several years -- and so between this, the fact they have little to no hardcore audience right now as a consequence of that, and the fact that they're doing perfectly well as "the kiddy console" anyway, there's absolutely no justification in Nintendo's eyes to try to embrace "hardcore" titles.

 

It's quite possible that the NX will rectify this issue, as it seems to streamline the entire game distribution process and would most likely give Nintendo a much less expensive and more personal way of catering their service to individual users' tastes, thus allowing them to support 'hardcore' gamers without risking putting off their other customers.

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That's because the vast majority of Nintendo gamers simply aren't interested in those titles.

 

Your problem there is right now only 10.5 million people own the Wii U. So clearly appealing to "Nintendo gamers" isn't working for them.

 

 

 

Nintendo has been steadily encouraged to continue to do what the other console heavyweights aren't doing, not what they are doing, because this has been extremely successful for them the past several years -- and so between this, the fact they have little to no hardcore audience right now as a consequence of that, and the fact that they're doing perfectly well as "the kiddy console" anyway, there's absolutely no justification in Nintendo's eyes to try to embrace "hardcore" titles.

 

Except that Nintendo is NOT doing well. Nintendo has reported record losses for nearly 3 years now. The Wii U may be their worst selling home console ever created. So clearly sticking to the whole "this is how we've always done it" mentality isn't working for them.

 

 

 

Is that true? I'm pretty sure I've had iTunes music off of iTunes/Apple products.

 

There is a conversion process, but it's a pain in the ass.

 

 

 

My experiences in the anime/manga community certainly don't give me faith in this concept. The anime/manga companies in Japan and the distributors/translators/dubbers have come such a long way in the US in terms of simulcasting, publishing the WSJ magazine the day it is released in Japan, much faster releases - yet, the fans still find some reason not to support these official releases.   I do believe there is a large population of people that just want things for free, and they will make excuses no matter how dumb not to support official releases. I'll cite the WSJ One Piece chapters as an example. There are people that won't support it because they still call Zoro 'Zolo'. I get it, it's annoying, but certainly not something to not support the release over! Beyond that, I've seen them claim that the scans are of 'crappy' (well, they said the more expletive version) quality, even though they are of MUCH higher quality than anything that the scanlators can get.

 

I actually think your One Piece example shows why my idea will WORK. People want BETTER quality. Poor translations and low quality scans are unacceptable. The scanslations I have seen for some stuff is insanely high quality. When people offering a free service are doing better than the paid service it is because the paid service is NOT worth the value. People may want things for free but they will pay for quality. There will always be people who steal, sure, but there will be enough who will pay to make up for that.

 

Honestly music really should be free anyways. We need to come up with a better system to pay musicians, because the record company collects most from the sales ANYWAYS. You're better off buying a T shirt to support a band. 

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I actually think your One Piece example shows why my idea will WORK. People want BETTER quality. Poor translations and low quality scans are unacceptable. The scanslations I have seen for some stuff is insanely high quality. When people offering a free service are doing better than the paid service it is because the paid service is NOT worth the value. People may want things for free but they will pay for quality. There will always be people who steal, sure, but there will be enough who will pay to make up for that.

 

Honestly music really should be free anyways. We need to come up with a better system to pay musicians, because the record company collects most from the sales ANYWAYS. You're better off buying a T shirt to support a band. 

 

Poor translations and low quality scans are NOT what is offered in the WSJ that VIZ releases. It's the very opposite.

 

Nevertheless, as far as I've seen, WSJ has been a big success for VIZ, as they moved from being two weeks behind release of Japan's WSJ to same-day in less than a year IIRC.

 

So maybe people are paying for quality, if that's what you're saying? Still, there's the fact that WSJ gets leaked several days ahead of release, and VIZ can't do anything to compete with that, since it's just flat out illegal and before the release in Japan.

 

Anyway, this is off-topic. If you want to continue this you should probably PM me... This must be the fifteenth-billionth time we've done this whole off-topic thing. >.<


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Except that Nintendo is NOT doing well. Nintendo has reported record losses for nearly 3 years now. The Wii U may be their worst selling home console ever created. So clearly sticking to the whole "this is how we've always done it" mentality isn't working for them.

 

The reason the WiiU is selling poorly is because consumers think it's a re-release of the Wii, and not a new console in its own right. This is because Nintendo made it appear too similar to the original console (look at the 30-odd versions of the DS & 3DS), gave it only a mildly different name, and haven't aggressively marketed it as a new console.

 

i.e. Nintendo kind of sucks at marketing in general.

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The reason the WiiU is selling poorly is because consumers think it's a re-release of the Wii, and not a new console in its own right. This is because Nintendo made it appear too similar to the original console (look at the 30-odd versions of the DS & 3DS), gave it only a mildly different name, and haven't aggressively marketed it as a new console.

 

i.e. Nintendo kind of sucks at marketing in general.

While that was a contributor, I think that is not the whole issue. The system is not getting the big third party games that are popular. Look at Fallout 4, it broke Steam records of most users online at once. Nintendo didn't get that game. You can't say that isn't a contributing factor.

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While that was a contributor, I think that is not the whole issue. The system is not getting the big third party games that are popular. Look at Fallout 4, it broke Steam records of most users online at once. Nintendo didn't get that game. You can't say that isn't a contributing factor.

 
It isn't, because those games would never sell well on the Wii or WiiU anyway, especially not a Bethesda title, for several reasons:
  • Most developers focus on pushing s00per amazing graphics and, the game being horribly rushed, don't even remotely bother optimizing their code. Nintendo has a reputation for keeping the weakest console -- because they focus on gameplay not graphics, and because it keeps the lowest price -- which would make those games either run like crap and crash all the time, or look horrible and sell never. Efforts to port AAA titles are already lazy and rushed; having to contend with Nintendo's crap too would just make the resulting game even more of a mess.
  • Nintendo's increasingly gimmicky control schemes make most already-difficult hardcore games unplayable (see the original Monster Hunter Tri. Euurgh.) Fatal Frame, however, would be perfect with the game pad.
  • Bethesda games, in addition to embodying "amazing gfx with terrible code optimization", specifically have a massive appeal you can't find on any console: mods. Mods are necessary not only to nigh-infinitely expand game content, but to provide user-made fixes for major errors in the game and optimize existing code. This alone means that Bethesda games are most suitable for the PC, not any console in the first place (I really have no idea why anybody actually buys moddable PC games on console.)

Again, the NX may address these third-party support issues, because rumor has it that its specs are dramatically improved, and to the bloom-drunk milksops that make most AAA titles, being able to support your needlessly detailed graphics and poorly-made code is the most if not only important thing.

 

But if it continues to use non-standard game peripherals as the standard controller, third-party developers will still be turned away, because they'll basically be making a totally different game just for Nintendo, when they can profit far more by making one game and selling it on 3 other platforms with minimal conversion effort because those platforms are pretty much all the same.

 

And to be honest? I have zero interest in Fallout 3+. If I want a walking simulator I'll play Wii Fit.

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Most developers focus on pushing s00per amazing graphics and, the game being horribly rushed, don't even remotely bother optimizing their code. Nintendo has a reputation for keeping the weakest console

 

Are you so sure about that? Nintendo has definitely had the most powerful console before.

 

 

 

because they focus on gameplay not graphics,

 

So that means they can't compete with the PS4 and Xbox One?

 

 

 

and because it keeps the lowest price

 

And yet PS4 bundles which include games cost the same price as a Wii U bundle that includes games.

 

 

 

Efforts to port AAA titles are already lazy and rushed;

 

Because the system isn't selling. A developer isn't going to put much effort into porting a title to a platform that isn't selling. If the Wii U was selling they would see much better ports.

 

 

 

Nintendo's increasingly gimmicky control schemes make most already-difficult hardcore games unplayable

 

The control has the same buttons as a 360 controller, just use the second screen for mirroring the TV screen, done. No problems.

 

 

 

Bethesda games, in addition to embodying "amazing gfx with terrible code optimization", specifically have a massive appeal you can't find on any console: mods.

 

PS4 and Xbox One are getting mods for Fallout 4...

 

The issues of the Wii U are not just advertising. The issues are that Nintendo is NOT capable of delivering those third party titles that people want. To blame the entirety of its failures on the advertising is to ignore all other criticism.

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(EDIT: Nintendo reported its first full-year profit in 4 years last May.)
 

Are you so sure about that? Nintendo has definitely had the most powerful console before.

 
"They had the most powerful console twenty years ago!!"
 

So that means they can't compete with the PS4 and Xbox One?


It means that people that want bad games with good graphics -- the majority of gamers -- aren't interested in Nintendo because their graphics are slightly less good and they don't care about anything else.

People who want "hardcore" third-party games don't play Nintendo consoles and it's simply not plausible to brute force them to by taking a huge gamble right now in the hopes it'll pay off. Although you'll just ignore this again, I'll repeat for the third time that the NX may fix this by not only having far more power, but making it significantly less risky and less costly to support and market hardcore games -- but until then, Nintendo has no third party support because third parties have no interest in developing for Nintendo.

That's because third-party AAA titles prioritize top-of-the-line graphics before everything else, including optimization, and already have three platforms that can provide that and are already difficult to port between. The only thing Nintendo cannot deliver is top-of-the-line graphics because Nintendo knows they're not important, but unfortunately for them, every single other developer and the entire Western world of gamers disagrees because graphics are how consoles measure their dongs, and too bad for them graphics are the most resource-intensive part of the game.

Because huge games like Fallout 4 aren't exclusive, they take advantage of the superior graphics and latest uncanny ragdolling available to the PC and PC-wannabe consoles, graphics that cannot be replicated on Nintendo's concurrent consoles because graphics and fancy physics engines eat up CPU and memory that Nintendo doesn't have. This would either require developers to actually optimize the game to run better (which they won't. ever) or downgrade the graphics, which would make the Nintendo version the "inferior" one in the eyes of superficial consumers anyway.

In short, the problem is that Nintendo is the real kind of good -- not the fake kind of good that is the popular trend in gaming right now. Because of this, and because they failed to launch or market the WiiU properly to ensure it actually performed to its full potential, Nintendo is behind in the current generation because, for all their ability to crank out solid first-party titles, they're still the only developer keeping their own console afloat, because every single other person wants to look good, not be good, and that's all that the PS and XBox are good for -- sitting around looking nice.

And that's fine by me. When I ask for a game, I'd rather get a third-place game than a first-place book.

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(EDIT: Nintendo reported its first full-year profit in 4 years last May.)

 

4 years to generate a profit. The Wii U has been out for 3 years. I would consider that a failure.

 

 

 

"They had the most powerful console twenty years ago!!"

 

The N64 was also more powerful than the PS1, its limitation was its cartridge size. The Gamecube was actually more powerful than the PS2, its limitation was its disk size and awkward controller. So actually Nintendo has had the more powerful console for many generations. Talking to a long time Nintendo player here. >_>

 

 

 

It means that people that want bad games with good graphics -- the majority of gamers -- aren't interested in Nintendo because their graphics are slightly less good and they don't care about anything else.

 

sig-4212137.sig-4212137.fo_splash.gif

 

In all seriousness, that is 100% not true.

 

 

 

People who want "hardcore" third-party games don't play Nintendo consoles

 

Lemme take a picture for you. Yeah, that's just 100% untrue. Plenty of hardcore gamers that like those third party titles like Nintendo titles too, and would be glad to have them all on one platform. It would be more cost effective and convenient.

 

 

 

and it's simply not plausible to brute force them to by taking a huge gamble right now in the hopes it'll pay off.

 

Right now only 10.5 million people own the Wii U, so it's clear that what they are doing isn't paying off. The PS4 has almost sold 3 times as many Wii Us that are out there and that's with the Wii U having a year head start. Clearly the people who don't want "good games" as you put it make up the bigger part of the market right now, so it seems completely the opposite of a risk to appeal to them.

 

 

 

Although you'll just ignore this again,

 

I didn't ignore it, it's just I had nothing to comment on it before.

 

 

 

I'll repeat for the third time that the NX may fix this by not only having far more power, but making it significantly less risky and less costly to support and market hardcore games

 

Why do I feel like you are white knighting for Nintendo? They are a multi-million dollar company that is not doing so well right now. They can handle criticism.

 

 

 

but until then, Nintendo has no third party support because third parties have no interest in developing for Nintendo.

 

It wasn't always that way though. They lost the support because they started making consoles that did not have the power to run modern games, and making controllers that are awkward to program around. Trying to be too different can sometimes work against you.

 

 

 

That's because third-party AAA titles prioritize top-of-the-line graphics before everything else,

 

That is not true for every developer.

 

 

 

including optimization,

 

I will admit optimization is an area a lot of devs need to work on.

 

 

 

and already have three platforms that can provide that and are already difficult to port between.

 

Nintendo's Wii U uses DX10, so it would be a relatively easy port from the Xbox One...

 

 

 

The only thing Nintendo cannot deliver is top-of-the-line graphics because Nintendo knows they're not important,

 

That is not correct that they are not important. Whether you care about graphics or not is irrelevant. Graphics are important as while they are not the ENTIRE score, they are part of it. Graphics being minor differences off is one thing, but being two different generation levels is a whole other thing.

 

 

 

but unfortunately for them, every single other developer and the entire Western world of gamers disagrees because graphics are how consoles measure their dongs, and too bad for them graphics are the most resource-intensive part of the game.

 

Video games in general have always been resource intensive on machines. If Nintendo could not anticipate that, then they are stupid for not realizing that. Graphic demands go up every year because graphics can create a more realistic and immersive experience for players. I feel like you are more sharing your personal feelings about graphics and not what the market feels and I feel like you are minimalizing how people feel about graphics because you are upset that the majority of sales disagree with your opinion. Your opinion aside, graphics do matter, and not because gamers just want flashy graphics, but a lot of games benefit from better graphics. It's only natural to expect your BRAND NEW system that you just made people pay $300+ for to have far superior graphics than the last one.

 

 

 

Because huge games like Fallout 4 aren't exclusive, they take advantage of the superior graphics and latest uncanny ragdolling available to the PC and PC-wannabe consoles, graphics that cannot be replicated on Nintendo's concurrent consoles because graphics and fancy physics engines eat up CPU and memory that Nintendo doesn't have.

 

And that is no one's fault but Nintendo's that they lacked the foresight to realize that MAYBE people might want Fallout 4.

 

 

 

This would either require developers to actually optimize the game to run better (which they won't. ever) or downgrade the graphics, which would make the Nintendo version the "inferior" one in the eyes of superficial consumers anyway.

 

See the fact you said "Superficial" tells me that you are quite bitter about the fact that these games sell. The fact of the matter is, if ALL versions of the game are $60, it's only NATURAL to feel kind of screwed over when your version has significantly inferior graphics and content missing just so it's able to run on your system that costs only $50 less than a system that makes it look 3-4 times better.

 

Look you just need to accept it: Nintendo messed up with the Wii U. You are trying to blame the consumers for not wanting it, but it's Nintendo's fault for producing a low powered, poor quality system. It's not the developers fault for making games too intensive, because really these games are NOT that intensive. Many of them run on GTX 600s which are over 3 years old. They don't require the most up to date graphics card to run, so clearly you're either not informed or exaggerating.

 

 

 

In short, the problem is that Nintendo is the real kind of good -- not the fake kind of good that is the popular trend in gaming right now.

 

Opinion.

 

 

 

Because of this, and because they failed to launch or market the WiiU properly to ensure it actually performed to its full potential, Nintendo is behind in the current generation because, for all their ability to crank out solid first-party titles, they're still the only developer keeping their own console afloat,

 

What? No they aren't. Nintendo's current president says the Wii U was a failure. Their competitors are selling more consoles than them. How are they the only ones keeping their own console afloat?

 

 

 

because every single other person wants to look good, not be good, and that's all that the PS and XBox are good for -- sitting around looking nice.

 

Apparently your idea of good is ignoring what everyone else thinks is good. In your OPINION they are not producing any games that do more than "look good", but fans clearly disagree. That's your opinion and you're entitled to it, but it's still an opinion, one that almost everyone disagrees with. So while in your opinion these games are not "good" fans, developers, publishers, profits, sales and even award ceremonies disagree.

 

Just because a game has great graphics doesn't mean the gameplay sucks. The logic you're presenting mostly is saying that if I took Ocarina of Time and converted it to better graphics than the PS4, and left the gameplay, story and everything else the same, that somehow would make it an infinitely worse game. Why does a game NEED to be graphics or gameplay? Why is it such a crime to have both?

 

I'm sorry but your idea of "good" is clearly not what is making money because those third party titles are where profits are and even Nintendo is openly admitting they screwed up. So not even Nintendo agrees with you. Nintendo admits their failures are because of making a console that did not appeal to third party developers to get those third party titles. They admit the Wii should have been HD. They admit the Wii U was a screw up. So clearly not even the people you're defending agree with you.

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