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gaming Planetside V Tribes: Similar Styles, Different Execution?


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(edited)

Well now, Id like to ask what you all think on this matter.

 

Planetside and Tribes...both games take place on distant planets, both games are FPS style, both involve team battles.

 

What are your thoughts on this?
Are they both similar styles with different executions?
Or not at all?

Edited by Dawn♥Rider
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Not at all, PS1/2 has 3 teams over massive continents having huge scale battles for territory and recourse. Tribes only has 2 teams playing CTF on maps that aren't massive, just large.

Tribes is about going fast, team work isn't a massive thing in the game since once you go fast, oh boy, you're unstoppable... until a Brute arrives *mutters angrily under breath*. In PlanetSide, team work is the singlemost important piece of the game. Without a team that's coordinated, you can't and will not be able to achieve anything. That team could be of 5 people, or even 100, it doesn't matter unless you are against like 100 other people. You still have a chance to do some damage.

With your FPS point, sure they both have guns being viewed from first person, but PlanetSide is a FPSMMO, not a FPS. So it's feel is very different.

One could argue that the unlocking weapons feature is similar, but the way to unlock them is different. As in the way to obtain the "credits" needed to get unlocks if quite different amongst the two games.

I could go on, but I don't wanna make this massive post, because it gets boring to read lol

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Not at all.

 

One game is mainly CTF (capture the flag) style gameplay with 9 classes to choose from. The point is to "go fast" and get the flag as quickly as possible.

 

While I cant say for certain about Planetside 1, I have played PS2. Which involves 3 separate worlds in a constant struggle for power between three distinct factions. It is heavily team-based and is more of an RTS (if you were a commander). Commanding your platoon/squad to attack certain points and capture land hexes to attain global control.

 

They are different enough that you cant really compare the two. I would say, if anything, that TF2 is comparable to Tribes with the CTF game mode and it's 9 classes to choose from. (Minus the speed)

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(edited)

Now for my argument against Azaxx....

 

Both games are played from a First Person point of view.

 

Both games use guns as the primary weapons.

 

Both games use team battles.

 

Both games take place on distant planets.

 

 

At the very essence of each game, they use a similar style, just a different execution. For example, as I said, both use TEAM BATTLES , however, on different scales and game modes. Both Games take place on distant planets , however, DIFFERENT PLANETS and locales.

 

The very core of my argument isn't that these games are the same, because they are not, however, They both use a similar style with a vastly different execution.

Edited by Dawn♥Rider

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Both games are played from a First Person point of view.

 

Both games use guns as the primary weapons.

 

Both games use team battles.

 

Both games take place on distant planets.

 

 

That could be said for a very large amount of games. O.o

 

Like:

 

  • Natural Selection 2
  • Dust 514
  • Alien vs. Predator games
  • Borderlands and Borderlands 2 (in the sense of teamwork)
  • Nearly all the Halo games

For example...

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Both games are played from a First Person point of view.

 

Both games use guns as the primary weapons.

 

Both games use team battles.

 

Both games take place on distant planets.

 

Congratulations, you've described about half of every multiplayer FPS ever. Well, maybe not HALF, but I can at least pull out the obvious Halo franchise which differs only in that it also has a single-player/cooperative mode. If you cut out "distant planets" then it becomes EVERY multiplayer FPS ever, and as you said the "different planets" part is relatively minor.

 

So yes, Planetside and Tribes are both multiplayer-only FPS games, and I would go so far as to say their art styles are fairly similar. Their gameplay couldn't be more different without changing genres though,

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That could be said for a very large amount of games. O.o

 

Like:

 

  • Natural Selection 2
  • Dust 514
  • Alien vs. Predator games
  • Borderlands and Borderlands 2 (in the sense of teamwork)
  • Nearly all the Halo games

For example...

 

Congratulations, you've described about half of every multiplayer FPS ever. Well, maybe not HALF, but I can at least pull out the obvious Halo franchise which differs only in that it also has a single-player/cooperative mode. If you cut out "distant planets" then it becomes EVERY multiplayer FPS ever, and as you said the "different planets" part is relatively minor.

 

So yes, Planetside and Tribes are both multiplayer-only FPS games, and I would go so far as to say their art styles are fairly similar. Their gameplay couldn't be more different without changing genres though,

 

 

Thats exactly my point XDDD

 

Im not arguing that they are the same games at all, cause they are vastly different, they just use a similar.. "Parent Style"

I know that the games that fall under this "Parent Style" are vastly different, trust me, I know xD


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That could be said for a very large amount of games. O.o

 

Like:

 

 

  • Natural Selection 2
  • Dust 514
  • Alien vs. Predator games
  • Borderlands and Borderlands 2 (in the sense of teamwork)
  • Nearly all the Halo games
For example...

Exactly me thinking, you don't compare games of they have teams. Even since that PS has 3 teams which makes a massive change compared to Tribe's 2.

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Exactly me thinking, you don't compare games of they have teams. Even since that PS has 3 teams which makes a massive change compared to Tribe's 2.

Im still correct xD

Read my argument silly filly :P

 

Im not arguing that they are the same game. Im arguing that they both fall under a certain category/style.

Both have teams, different numbers of teams, but the teams exist. Both are Multiplayer only. both are FPS. Both take place on planets. Both are online.

 

Vastly different games, but under the same category .

 

Im allowed to compare the games any way I choose to get across a certain point.


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(edited)

Well... I personally see them as two very different games. Just because they are both Sci-Fi FPS with teams doesn't mean that they are the same. I guess it's a bit like comparing COD to BF3 in a sense, for similar reasons.

 

Planetside 2 is all about about massive and epic battles happening all over a gigantic map with the 3 factions all fighting with each other for control of the map, while Tribes is more... I guess you could say like a traditional FPS, but with a twist.

 

What makes Tribes unique is that there are Jetpacks, but along with that they have ski's as well. This element has a serious impact on hos the game is played as it enables you to cross the map very fast if you manage to master the technique of skiing down hills and then boost back up. I have yet to come across another game that meshed the two of these things together the way Tribes have.

 

What defines Planetside 2 is what I mentioned earlier, it's massive map wide battles. Because of this however the game demands a level of Teamwork to be most effective. That's not to say tribes doesn't utilize teamwork though, as when it is done it is very effective however it is required as much as it is in PS2 as in tribes one player can make all the difference easily while in PS2, you will suffer playing as a line wolf.

 

Another similarity between the two games is that the speed of both games can be quite fast, however they are for completely different reasons. Tribes is because of it's unique movement system which I have already mentioned, but as for PS2 it is because there is just that many people in one battle that stuff is going on everywhere that just blindly running around will get you killed in a few secounds.

 

I could go on but I think I've covered enough. Yes, they are "technically" similar, but generally however, their not due to the main difference being the gameplay, which is personally what I think what defines games, and is the most important aspect, at least in my opinion. A game may look nice, sound nice, have a great story but if it's not fun to play, why play it?

Edited by Dave247
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You know, I'm trying to come up with a suitable response to this thread, but I think that I may honestly be a bit speechless at how pointless it seems to be. Is there some greater point here that I'm completely failing to see, or did you just pull two random science fiction first person shooters out of your hat?

 

I'm honestly confused.

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(edited)

You know, I'm trying to come up with a suitable response to this thread, but I think that I may honestly be a bit speechless at how pointless it seems to be. Is there some greater point here that I'm completely failing to see, or did you just pull two random science fiction first person shooters out of your hat?

 

I'm honestly confused.

 

It's very simple...

 

This topic stemmed from a conversation I was having about whether these two games has a similar "style"

I said yes, my mate said no, thus I wanted other peoples opinions...VERY simple to answer...

Edited by Dawn♥Rider

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