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ooc Silverwisp starts another Roleplay (Closed)


Silverwisp the Bard

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(edited)

 

Come closer my friend, yes you, I could tell you were special. You're not looking for another dating RP or an overly grimdark Fallout or Halo setting, you want the good stuff. Come closer, my friend and listen...

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We're approaching the 3000th anniversary of the Founding and Equestria is more powerful than she has ever been. We have grown prosperous under the rule of the Sisters and peace has endured for generations.  In all of the world, who could rival our bountiful harvests, is there any place of learning that could rival the Royal Libraries of Canterlot up high? Of all the races and warlike tribes, can any hope to match the armored might of the pegasi?

Our glory shines far: From the frozen shores of Shetland to the burning planes of the Zebra tribes, from the yurts of the Aduu in the east to the stone pyramids of the steaming jungles beyond the western sea, from all the corners of the world, wealth and knowledge stream into our hallowed land.

But not all is well my friend: Rumors are spreading of strange dealings in the Empire up north, ponies throughout the country a plagued by strange dreams and visions of shapes slipping in the dark. The Griffons have grown distant to us and the tone between our nations grows sharper with each passing month. Worst of all are the scandalous tales told of a growing cleft between the Princesses and mad prophecies that tell of a war in the heavens.

And so, while the wise caution for unity and strengthening old bonds, others already scream of a second Long Winter and the return of Chaos.

The fate Equestria hangs in the balance. She is in need of heroes.

 

So yeah, I've dabbled in RP quite a lot in the past and have finally decided to combine it with my passion for MLP. The first time I tried this the RP died rather quickly, but while it lasted, it waspretty enjoyable, so I'm giving it another go.

The setting will be Equestria a couple of years before Luna's banishment and have the players go on various epic somewhat impressive missions to try to spread the spirit of harmony and thus strengthen Equestria against outer and inner foes.

For this, I will be using a very bare-boned system, I've used for forum-RPs before (rules below). For the most part, this will be a normal Forum RP though, the system is merely in place to give me a better idea of your ponies and resolve certain situations (such as fighting).

 

ATTENTION: There will be:

-Adventure

-Humor

-Wimsy

-some pictures

 

There won't be:

-GRIMDARK

-"edgy" characters

-anything too naughty

 

RP-thread link for completion's sake.

 

 

The rules:

 

 

The Rules

 

 

-The game consist of one Game-master (GM) and several players

 

 -Each player controls 1 pony avatar that possesses the following stats:

Dexterity (D) determines how agile the pony is on his hooves (or wings) and how fast he/she reacts to sudden events.

 

Strength (S) determines the pony’s raw brawn and how well he/she can bring it to bear. Flexing your muscles can also be used to impress or intimidate.

 

Toughness (T) determines how tough the pony is and how well he/she does at straining exhausting tasks.

 

Wit (W) determines the pony’s ability to think, recall knowledge from years past and steer a conversation. Unicorns use their Wit to cast magic.

 

Willpower (WP) determines the pony’s ability to face scary situations and resist magic.

 

 

There are also two secondary stats:

Hitpoints (HP) indicate, how many serious blows a pony can take before passing out.

 

Fight (F) shows how adept the pony is at landing blows and defending from opponents.

 

 

Stat Tests:In some situations in the game will call for a test of one of these stats. These tests will usually have a level attached to them (e.g. D8+ for a complicated dance) .To do so, roll a six-sided die, add your stat value and then announce the result to the group. If you meet or surpass the level of the challenge, you have succeeded.

Example: To advance down an abandoned mineshaft, a door has to be forced open (S10+). Oak Heart, a mighty earth pony stallion with Strength 7 steps forward. The roll shows a 5 and he batters the wood to peaces easily (7+5=12).

 

Players can also decide to up the difficulty to perform truly impressive deeds.

 

Example: Sweetberry, an earth pony mare (D4), decides to impress the company at an inn by not only dancing on her hindlegs (tricky enough at the best of times: D7+), but also juggle cidermugs at the same time (raising it up to D9+). Her player then rolls a 4, resulting in failure and a lot of spilled beverages.

 

 

Fighting:

Sometimes violence is unavoidable.

Fighting takes place in rounds. Per round each participant

(in order of Dexterity) can move a short distance (Dexterity in meters/double that distance if flying) and/or attack an opponent.

To land a blow, the attacker rolls a die and adds his/her Fight value, the defender does the same. If the attacker’s result is greater than the defender’s, the blow lands.

The attacker now rolls a die and adds his Strength. If the result is greater than the defender’s Toughness, the defender loses one HP. If the result is more than double the defender’s Toughness, the defender loses 2 HP and so on.

A fighter that has already been attacked may not move or attack any other target than his current opponent.

 

Example: Amber Storm, a pegasus (D6, F5, S4) swoops in to save her unicorn friend from a changeling (D4, F3, T5). Her player rolls a 4 for the attack, the GM controlling the changeling a 2. Amber easily overwhelms the creature but a to-wound roll of 1 means that she does little more than scratch the creature’s carapace. She has however fulfilled her goal of keeping her friend safe for this round.

 

 

The most important rule: Have fun, be honest.

 In order to keep this simple, I won’t monitor your dice rolling. However, no game I ever ran ever resulted in failure or success because of dice. This is not a competition, there’s nothing to win and no one likes a cheater.

 

The second most important rule: Roleplay over diceplay

Most challenges can be worked around and some of the best I games, I’verun had not more than a handful of dicerolls in them.

Example: The party tries to convince a greedy old unicorn sorcerer to reveal the location of a magic gem they need to appease a rampaging dragon. To pry the information from him would be very difficult indeed (W12+), but if the players were to point out the effect dragon flame would have on, let’s say, a tower filled with ancient books and scrolls, he might change his opinion.

 

The third important rule: This is not WoW

Boniand rewards will be rewarded for good roleplaying and finding creative solutions, not battering the maximum number of diamond dogs into the ground.

 

 

 

Character Creation

 

 

To create your very own character or adapt your OC, just follow these steps:

1.    Choose a name, gender and species

2.     Choose your stats

3.     Note perks and choose up to 3 advantages and the same number of disadvantages

4.     State your character’s cutiemark and profession (effects are determined by the GM)

 

Hint: An OC with a very well done backstory will receive a small bonus (such as the chance to get a pet, a cool little piece of equipment ect.)

 

1.  Choose a name, look, background and species for your character.

Pretty basic stuff.

 

2. Stats

 

 

Every pony starts with the same stat line:

 

 Protopony: D3, S3,T3, W3, WP3

 

You then get to spend 3 points to raise the value of one stat by 1 (not more than 2 for one stat).

Next you apply the modification that comes with your species of choice:

 

Earth Pony: +1 to either Strength or Toughness, +1 to another stat of choice.

 

Pegasus: +1 to Dexterity.

 

Unicorn: -1 to either toughness or Strength, +1 to Wit.

 

 

Once this is done, you determine Fight and Hitpoints (normal rules for rounding fractions apply):

Fight:  (D+WP)/2

Hitpoints: (S+T)/3

 

 

3.  Perks and (dis)advantages

 

 

Every pony gains a perk corresponding to his/her species:

 

Earth Pony: Versatile: May take one more advantage, than disadvantages

 

 

Pegasus: Wings: The pony can fly and carry up to his/her weight (roughly determined by

Toughness) into the air.

Cloudstrider: The pony can walk on clouds, move them and manipulate their shape.

 

 

Unicorn: Magic Horn: The pony can cast magic. The pony can levitate small objects and can choose one

spell from the Basic Spell list. He/she can cast the spell once a day.

 

Once you are done with this you can choose up to three advantages and the same number of disadvantages (try to avoid contradictions such as using Royal Descent and Crossbreed).

 

 

Some advantages/disadvantages are species-specific, others are universal.

 

Advantages

 

Earth Pony:

 

 

Iron Will: Earth ponies are notoriously stubborn, some say too stubborn to die.

The pony has one additional hitpoint.

That all you got?

 

Well-known family: Among the many earth pony families in Equestria , some are known and loved all over the country.

+2 to all rolls on Wit when dealing with earth ponies.

You’re an Apple? My favourite aunt was an Apple!

 

Child of the Earth: Some say that only the earth ponies still feel the songs that created Equestria in their bones.

+1 to all rolls on Strength and Toughness while touching Equestrian soil (not rock, stone, floor boards ect.)

Can’t you hear it?

 

Stubborn: Many Earth ponies have a deep distrust of magic.

+3 to rolls on Willpower when resisting magic.

We dain't scared of your mumbo-jumbo.

 

 

 

Unicorn:

 

 

Arcane Mastery (may be taken up to 3 times): Some simply use magic, others embrace it.

Each level of Arcane mastery gains the unicorn an additional spell and raises the numbers of spell he/she can cast per day by one.

Let’s see if this works…

 

Royal Descent: Even though there has not been a unicorn king or queen in Canterlot for centuries, many unicorns would rather part with all their gold than with their heritage.

Why, yes the blood of queen Platinum does flow in my veins.

 

Bookworm (may be taken up to three times): The unicorn has amassed vast knowledge in a certain field of study.

+3 to rolls on Wit concerning a chosen theme (such as history, biology, engineering ect.).

Wait, I’ve read about this.

 

Magic Compass:  The unicorn can detect the presence (but not the nature) of magic nearby.

The Unicorn can sense the presence of magic and its location in relation to him/herself.

Wait, there’s something over there…

 

 

 

Pegasi:

 

 

Mastery of the weather (can be taken up to three times): Given the right conditions, a small number of pegasi are capable of laying waste to an entire countryside.

I: the Pegasus can effortlessly maneuver in storms and manipulate rain clouds

II: The pegasus can manipulate snow and hail clouds

III: The Pegasus a can manipulate Storm clouds including loosely aiming and releasing lightning

 

Blood of Heroes: The Pegasus can trace his/her ancestors back to the days of the War against Chaos.

+2 to rolls on Wit when dealing with pegasi.

Ever heard of Commander Tempest?

 

Lightning Reflexes: The unicorn is experienced at flying and dodging under the most extreme conditions.

If unburdened, the unicorn can fly at full speed through potentially fatal environments (such as thick forests or the rafters of a roof) without having to roll a for Dexterity.

Left, right dive, fold in left wing, pull up…

 

Martial Upbringing: The Pegasus was raised in the old ways of the pre-unity tribes.

+3 to Fight. When fighting with a spear, the Pegasus gains +1 on to-wound rolls.

Thrust like you mean it!

 

 

 

Universal Advantages:

 

 

 

Silvertounged: The pony has a way with words.

+1 to rolls on Wit, when conversing.

I’m so glad I ran into you, you got to let me buy you a drink..

 

Attractive: The pony is pleasant to look upon.

+2 to Wit when dealing with members of the opposite sex (or homosexual members of the same).

Well, look at that.

 

Heirloom: The pony owns a treasured and possibly magical item.

The pony owns an item, such as a little gemstone or a small mirror, that has magical properties. The player is free to choose the magical effect of this item (as long as the GM sanctions it).

 

Brave: The pony is not easily intimidated.

+2 to rolls on Willpower when facing danger. 

Let’s do this!

 

Lucky: The pony is seemingly favoured by some higher power.

The player may reroll one failed die roll per session.

Yay, I win again.

 

 

 

Disadvantages

Earth Pony:

 

 

Prejudiced against Unicorns: -2 to rolls on Wit when dealing with unicorns.

Bunch of snobs, wouldn’t know a plow from a rake.

 

Narrow World View: The pony struggles to let new change his/her perspective. 

-1 to Wit when dealing with non-ponies.

You know, what them foreigners is like.

 

 

 

Unicorns:

 

 

Prejudiced against Pegasi: -2 to rolls on Wit when dealing with pegasi.

Ruffians and brutes, the lot of them.

 

Affinity to Magic: Magic shapes the user just as he shapes it.

-2 to rolls on Willpower when resisting magic.

Those who would have magic's might must pay magic's price.

 

Wild Magic: Not all unicorns possess the calmness of mind to safely utilize magic.

Whenever the unicorn's player rolls a one when casting a spell, a magical accident occurs (GM specifies effect).

Ribbit, ribbit.

 

 

 

Pegasi:

 

 

Illiterate: The Pegasus cannot read.

I had better things to do than learn how to make paper talk.

 

Prejudiced against Earth Ponies: -2 to rolls on Wit when dealing with earth ponies.

Surprise, surprise: an earth pony without ideas.

 

Weak Wings: The pegasus’ wings are not fully developed.

Halves flying speed and the weight the pegasus can carry while airborne.

We can’t all be Wonderbolts.

 

 

 

 

Universal Disadvantages:

 

 

Scarred: An illness or fight has left its mark on the pony.

-2 to rolls on Wit when conversing (except for the "right" kind of company)

Hurts when its about to rain.

 

 Crossbreed: Though hard to tell for outsiders, to other Equestrians the pony’s mixed ancestry is written plainly on his/her face.

-2 to rolls on Wit when conversing with ponies who put emphasis on their “pure” descent.

No true unicorn would mingle with farmers.

 

Clumsy: The pony is prone to minor accidents.

The GM may force the player to reroll a single successful die roll per session.

Oops.

 

Inability for X: The pony could not perform a certain task well to save his/her life.

-4 to stat rolls for a certain area of expertise (singing, giving a public speech …., must be sanctioned by GM).  

If I give you two bits, will you stop singing?

 

Fear of X: The pony is terrified of some creature or circumstance.

-3 to all rolls while in the presence of the fear’s cause (a certain animal, heights, tight spaces ..., needs GM’s sanction).

Do we have to stay so close to the cliff?

 

 

 

 

 

 

4. Cutiemark/Profession

State your characters cutiemark and profession. The GM can use this to determine some additional bonus for your character.

 

 

Now your character is ready for action. Yay

 

 

 

Magic

 

 

Spells for Beginners: to use a spell, a unicorn’s player rolls a die and adds the unicorns Wit.

 

Light: The unicorn’s horn glows and illuminates the surrounding area. W5+

Fi, Fa Funkel

 

Minor Illusion: The unicorn conjures up blinking lights, multicoloured puffs of smoke or an equally distracting image. W7+

Now you see me...

 

Advanced Levitation: The unicorn can not only manipulate larger objects (up to a combined size and weight of a pony) with magic but also hurl them at foes or use them as a shield.  W8+

Eat cabbages!

 

Cloudwalker: The unicorn enables a group of ponies to walk on clouds for one day. W5+ (+1 for every additional pony after the caster)

Try to not think heavy thoughts.

 

Gills: The unicorn enables a group of ponies to breathe both air and water for a day. W5+ (+1 for every additional pony after the caster)

Blubb.

 

 

 

 

 

 

If all of this hasn't scared you off yet, feel free to submit your characters.

Once we got 3 or so together, we can get started.

Edited by Silverwisp the Bard
  • Brohoof 2

 

 

My Art Thread, updated (almost) daily

Tomorrow will take us away, far from home

No one will ever know our names

But the bard songs will remain.

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(edited)

Well this seems unique and fun, so I'd like to apply.

 

Name: Silver Heart

Gender: Female

Species: Unicorn

 

Stats: D4, S2, T3, W5, WP4

 

Fight: 4

 

HP: 2 (rounded up from 1.6)

 

Advantages: Bookworm (Medicine), Attractive

 

Disadvantages: Affinity to Magic, Crossbreed (Her Mother is a Pegasus)

 

Cutie Mark: A red heart with a tree in the shape of a caduceus, representing her love of medicine.

 

Job: Nurse in training. If you want to match Equestria to human civilization you could say she is training to become a barber (surgeon)

 

Do you want me to write a background fitting the roleplay here?.

Edited by SilverHeart

Silver HeartLapisMirror Image-My OC Ponies.


SilverHeartApothecary_byPixiGlow.png


Signature by PixiGlow


Are you bored? Read my fanfic! Canterlot in Chaos (Criticism is welcome)

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*cracks knuckles* OK I think I'll try this.

 

Name: Diamond Dust

Gender: male

Species: earth pony

 

Advantages: Iron Will, Child of the Earth, Attractive (The rugged kind)

 

Disadvantages: Narrow World View, Crossbreed, Fear of X (Not sure as to what yet)

 

Stats: D4 S5 T4 W3 WP4

 

Cutie mark: Empty mine cart. He was a coal miner and found he was extremely talented at the piano, but he never got a cutie mark for it. He doesn't know it, but he is talented at literally anything. But unless he is interested in the subject his hidden talents won't show. However he will occasionally have blackouts and his hidden talents will emerge, waking up to find a perfect drawing or a fancy invention.

 

His data is in my signature if you want to know his whole back story. This seems like it'll be fun :)

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Name: http://mlpforums.com/page/roleplay-characters/_/pluse-r3643Pluse
Gender: Female
Species: Pony hybrid (I'd say Earth Pony, since she has no wings nor horn) For the purpose of the RP, Pluse will not be able to manipulate electricity. (That's only really for my fanfic anyhow.)
Advantages: Well-Known Family, Silver-tongued, Attractive
Disadvantages: Narrow World View, Crossbreed
Stats: D5, S3,T4, W5, WP3
Cutie Mark: See her profile. 

Career: Pluse is currently jobless; she merely collects and sells herbs from forests to make a living as no one will hire her.

 

If she is too inappropriate for the RP please say.


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(edited)

 

Name: Silver Heart

Do you want me to write a background fitting the roleplay here?.

You're in. For the cutiemark, I'd guess +3 to rolls for applying medicine and an additional +1 to theoretical (on top the bonus from bookworm)

If you like, feel free to rite a background, gives me more stuff to incorporate into the story smile.png

 

*cracks knuckles* OK I think I'll try this.

 

Name: Diamond Dust

Gender: male

Species: earth pony

 

Advantages: Iron Will, Child of the Earth, Attractive (The rugged kind)

 

Disadvantages: Narrow World View, Crossbreed, Fear of X (Not sure as to what yet)

 

Stats: D4 S5 T4 W3 WP4

 

Cutie mark: Empty mine cart. He was a coal miner and found he was extremely talented at the piano, but he never got a cutie mark for it. He doesn't know it, but he is talented at literally anything. But unless he is interested in the subject his hidden talents won't show. However he will occasionally have blackouts and his hidden talents will emerge, waking up to find a perfect drawing or a fancy invention.

 

His data is in my signature if you want to know his whole back story. This seems like it'll be fun smile.png

And you're in.

Hmm, I'm afraid giving you a bonus on everything would be a bit much. Let's say +2 to mining and mining related subjects (tunnel construction, rock types ect.) and +1 to piano.

 

As for fear, why not get rid of it (earth ponies are allowed one "free" advantage.

Wanna bring Coal along?

 

Pluse...

 

If she is too inappropriate for the RP please say.

I think I know, what you're going for (kinda like a pony/lynx hybrid), but I really can't have you munch on fellow adventurers and the backstory doesn't quite fit the setting.

Sorry for that.

Edited by Silverwisp the Bard
  • Brohoof 1

 

 

My Art Thread, updated (almost) daily

Tomorrow will take us away, far from home

No one will ever know our names

But the bard songs will remain.

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(edited)

@@Silverwisp the Bard

I could use Dyn instead; it's a unicorn that only really has the power to switch between genders. If that's too weird I have loads of OC's, but a lot of them are non-pony or crazy. XD

Carys may be a good choice, too, or Braw.

Edited by Suigintou

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Well, I'd definitely be up for trying this again. It never sat right with me the way the last one ended. Of course, that's assuming you're willing to have me again. I'd probably use a new character anyway, though.


Real men don't need signatures...

 

or legitimate usernames.

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Too bad the last one died...I'd be willing to give this another shot, if you want to take me on again. Jabbermouth has been itchin' to scam some ponies (people 'liked' him last time, right? I could never figure out if he was a likable pony. laugh.png )


oOo RIP Forums Writing Centre ;_; oOo

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(edited)

I'll re-apply as a reserve, but I don't feel in the mood to rewrite a whole thing again. For now I'll leave a few links to characters and you can tell me who is most appropriate.

 

Braith

Carys

Dyn

Edited by Suigintou

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@@Silverwisp the Bard,

 

For talents, like I said he can't control them. He can't control the black outs or what talent emerges when it happens. He also is in the dark as to what causes it, so it's basically luck. There was a lot of info to look over, so I think I forgot about the free advantage. And I guess he could bring Coal, but I don't really know what he'd do...

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(edited)

Well then. 

 

I have to say, i'm impressed with how...organised this seems. A little too impressed, I don't know if I can take all that in at once img-1617992-1-tongue.png

However, should you consider me for this RP, i'd like to join up with Ardent Discharge. Poor fella doesn't get much action these days and i'd like to use him again. 

 

So without further ado, I apply: 

 

Name: Ardent Discharge

Gender: Male

Species: Pegasus

 

Stats: 

D4 (+1 Pegasus),

S4 (+1 Stat),

T5 (+2 Stat),

W3,

WP5 (+2 Brave)

 

F: 7 (+3 Martial Prowess)

HP: 3 

 

Advantages: 

Martial Upbringing - (I lived my colthood beatin' bullies at there own game, you're gonna be no different)

Brave - (Y'dont get to do my line of work with a fear of anything)

Disadvantages:

Prejudice against Unicorns - (Damn unicorns and their magic!)

Weak Wings - (You remember that unicorn I mentioned? Yeah I got him to thank for this)

 

Cutie Mark: A spyglass and a cutlass crossed over one another. 

It seems to be getting harder to make a unique OC these days, so I gave up trying. He's an explorer and has been for most of his life. Generally if he finds anything of worth, he'll take it to a museum and collect a reward, then set off on his next journey. 

Edited by Agent505

img-1796426-3-wBKtbPh.pngI've been watching you, all this time.

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(edited)

I'll give this a go, if theres space. Unless timezone is a problem? (GMT)

 

Looks really great and something I'd love to keep up with.

 

Name: Scribe Shield

Gender: Male

Species: Unicorn

 

http://mlpforums.com/page/roleplay-characters/_/scribeshield-r3566

 

Advantages:

 

Heirloom: His armor is literally a family heirloom which seems to come out of battle seeming to have taken far less damage than it should have. A lot of it is missing, however. (See Image.)

Brave: Bordering on stupidity, but brave nonetheless.

Lucky: Somehow he tends to get lucky and not get killed by his sometimes foolish actions.

 

 

Disadvantages:

 

Crossbreed: A unicorn born to earth pony parents due to old unicorn blood in his family. Grew up as a farmer until his discovered his armor.

Clumsy: Pays little attention to what he's doing, focuses on one specific thing at a time and neglects to be careful about anything else.

Inability for X: Magic. Scribe is terrible with magic. Not only casting it, but also understanding it or anything to do with it. He never learned magic and never cared for it. Even after deciding to try and learn, he was many, many years behind any other unicorn.

 

Stats: D3, S4,T4, W3, WP3

 

Fight: (3+3)/2 = 3
Hitpoints: (4+4)/3 = 2.66 = 3

 

(Changes)

Unicorn -1 to T

Unicorn +1 to W

+1 to S

+2 to T

 

Cutie Mark: A scroll with a glowing shield on it. Scribe is a descendant of Eclipse Shield, a guard loyal to Luna during the nightmare moon incident - he is the first Unicorn in his family since the incident and is seeking to learn more about himself. He is fiercely protective, despite lacking in formal training he routinely throws himself into harms way to protect others. He has been accused of 'Playing the Hero' before, but means well by it.

 

img-1618241-1-scribebanner2s_by_cindersc

 

http://mlpforums.com/page/roleplay-characters/_/scribeshield-r3566

 

(Format ok? I probably spend too much time making my characters, heh.)

 

Edit, added F and HP because I missed them too.

Edited by Cinderscribe

Never quite forgotten.

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I really appreciate the amount of thought you put into this RP, and I'd be delighted to join it if you think my OC would be a good fit for it.

 

Name: Nova Flyer

Gender: Male

Species: Pegasus

More info on Nova Flyer can be found here.

 

Stats: D5, S3,T3, W5, WP3

 

Fight: 4

Hitpoints: 2

 

Perks: Wings and Cloudstrider

Advantage: Mastery of the Weather III

Disadvantages: Fear of (Confrontation, such as a 1 on 1 fight), Clumsy, Prejudiced against earth ponies

 

Cutie Mark: Wrench (They have those in Equestria too right?)

Profession: Mechanical trades

 

I think that's everything.


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Signature artwork by Magfen. Profile picture by @Princess Silky

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Talk about being afk too long.

 

Okay, the last time I ran this, I had 4 people, which proved a good size. I'll increase that by one for this, would love to have more guys aboard, but I feel it would take away from the experience.

 

The picks are:

Silverheart

Diamond Dust

Ardent Discharge

Jabbermouth

Whoever Alex chooses (I owe you and Scoutaloo, for the first thread dying, just pretend the beginning is new to you)

 

 

We can start as soon as Alex decides on his character.

 

 

To the rest: Sorry, believe me, this took some time deciding and wasn't easy to narrow down. If I ever run something like this again, I'll let you know.

 

 

 

 

Well, I'd definitely be up for trying this again. It never sat right with me the way the last one ended. Of course, that's assuming you're willing to have me again. I'd probably use a new character anyway, though.

Good to have you back.

 

I could never figure out if he was a likable pony. img-1617899-1-laugh.png )

Well, I adored interacting with him. Maybe turn out the greed a tiny bit: More "for the love of the game" than "money at all cost"

 

And I guess he could bring Coal, but I don't really know what he'd do...

No need to, if you don't want to, just feel free if.

 

(I'm not sure about F and HP, the stats seem awfully low for how I worked them out, so i'm going to omit them for now)

The stats would be F:8 , which is quite excelent

and HP:2 , which is average.


 

 

My Art Thread, updated (almost) daily

Tomorrow will take us away, far from home

No one will ever know our names

But the bard songs will remain.

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(edited)
The stats would be F:8 , which is quite excelent and HP:2 , which is average.

 

 

Oh okay, cool. They're the results I got, I just thought 2 seemed a little low. Not sure what I expected actually, having re-read the rules again, it makes perfect sense. Guess I just didn't take it in properly the first time. How tired was I when I applied?

If it's all the same to you, would I be able to very slightly alter Discharge's stats? And I was sure I asked something in my other post, but I must have decided against it so instead i'll ask here. Caus y'know, being awkward and stuff. 

 

In Discharge's backstory he had a rather unpleasant run in with a unicorn when he was younger, and doesn't rightly trust them. Would it be possible to change the "scarred" disadvantage to a "prejudice against unicorns" one (obviously like the earth pony one, just for unicorns)? If not, that's alright because scarred could make sense of the matter in a larger way anyway, so it's cool either way I guess, I just feel unicorns makes more sense.  

 

D4 (+1 Pegasus),

S4 (+1 Stat),

T5 (+2 Stat),

W3,

WP5 (+2 Brave)

 

F: 7 (+3 Martial Prowess)

HP: 3 

 

Here would be the altered stats, if they're okay with you? 

The only reason I feel the need to change his stats is because (now i'm more awake) i'd like to put him...how would you say...in more of an adventurers shoes. Again, if you accepted the stats before and you don't want me to make the change, then i'm happy to just be accepted as is img-1620023-1-smile.png

 

(Also, if you ever start a RP again, let me know would you? I love the way you set this out - it's like an actual roleplay)

Edited by Agent505

img-1796426-3-wBKtbPh.pngI've been watching you, all this time.

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(edited)
Whoever Alex chooses (I owe you and Scoutaloo, for the first thread dying, just pretend the beginning is new to you)

 

As a matter of fact, that's not how I see it at all. We already had a chance, and I think it's actually probably best to let someone else take over. If you'll allow it, I'd like to give my spot up to @. I have my reasons for doing so. 

Edited by Alex Kennedy
  • Brohoof 2

Real men don't need signatures...

 

or legitimate usernames.

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Aaaand now I feel guilty for wanting to stay in the roleplay. Curse you, moral upbringing...

If no one minds, I'm gonna stay in. @@Silverwisp the Bard, will Jabber's original stats still work here? If I don't need to redesign him, I'd prefer not to. laugh.png


oOo RIP Forums Writing Centre ;_; oOo

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Would it be possible to change the "scarred" disadvantage to a "prejudice against unicorns" one (obviously like the earth pony one, just for unicorns)?

sure.

 

@@Alex Kennedy, @,

If you two have come to an agreement, let me know.

Suigintou, if it turns out to be you, Braith would be okay.


 

 

My Art Thread, updated (almost) daily

Tomorrow will take us away, far from home

No one will ever know our names

But the bard songs will remain.

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Thank you kindly, i'll take that as a no with the stat changes then, as you quoted a specific part of the text.  


img-1796426-3-wBKtbPh.pngI've been watching you, all this time.

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