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Count to a million


DubWolf

CTAM after 1 million  

191 users have voted

  1. 1. What should happen after 1 million is reached?

    • Start over at 1
      29
    • Keep counting to infinity (count to the next million(s))
      105
    • Count back down to 1 (then back up)
      52
    • Other (pm or mention if you'd like)
      15


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348291

 

I mean, it only took me 92 hours to beat The Witcher 3 for the first play through. I'll probably play through it again. I did spend a lot of time doing a lot of sidequests, though. It's kind of required. The main quests get harder faster than you can level up :lol: So every time I found a side quest, I just took it. I'm sure I missed out on a lot, though. 


I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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348293

 

 

 

Mostly because I'm not huge on those smaller games that are better suited for less powerful hardware.
 

 

Don't Starve has randomly generated worlds that are actually really darn big. Spend an in-game year in them and there's still more to be found. Binding of Isaac has randomly generated dungeons with over 300 items, tons of bosses and enemies, and thousands of different rooms. Super Meat Boy has over 300 levels, etc.

 

 I get what you mean, but calling these games "Small" isn't really the right word. Took me over 100 hours to beat Meat Boy, I've got over 300 hours in Isaac in the 3 versions I own, etc. They look simple, but a lot of these games are packed full of content.


Twilight is best pony.

 

Why hello MLPForums! What have ya been up to?

 

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348295

 

Ah, let me clarify. Immersion. That's what I like. I love immersion. A world that is so uncanny, it's almost real. That was my first impression of Witcher 3. I could get lost thinking I'm actually Geralt of Rivia because that game is just so damn beautifully designed. 

  • Brohoof 1

I refuse to let go until you're impressed.
I refuse to let go until I'm depressed.
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348297

 

 

 

That's what I like. I love immersion.
 

 

I can actually agree here, though I find games like BOI and Don't Starve to actually be really immersive. Don't Starve has an awesome art design, some great sound design, and really good atmosphere, which leads to the game being pretty immersive, even though it's not realistic looking at all.

 

 It probably just takes different things to immerse you and I in games. Which is fine.

 

 Also, ponies. I'll be back once the episode is done. See ya then.


Twilight is best pony.

 

Why hello MLPForums! What have ya been up to?

 

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348298

 

Urgh... I can't believe it... I am so stupid... I think I am getting dumber...

 

Yesterday I forget to initialize a variable, searching for the mistake for 2 hours...

 

Now I normalized a position vector and searched for the error again for like 2 hours... /)_-


„I shall be quiet as a calm sea. Which is... not... very quiet.“

„This is intolerable!“

„Even combat is a partnership... for a little while.“

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348300

 

Risey, you watching ponies?


„I shall be quiet as a calm sea. Which is... not... very quiet.“

„This is intolerable!“

„Even combat is a partnership... for a little while.“

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348303

 

Okej.

 

I haven't watched it either. (yet)


„I shall be quiet as a calm sea. Which is... not... very quiet.“

„This is intolerable!“

„Even combat is a partnership... for a little while.“

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348302

 

Just keep trying, Rise. Who knows, it may suddenly come lately. ;)

 

Anyways...

 

 

 

Auntie Mac was so hawt. 111/110 MUST BANG :love:

 

imean

 

Anyways. That was loads of fun. I really liked that part where Big Mac sings falsetto. Beat that, Flutterguy. :derp:

 

And that ending.

 

53811199e691b21825ab32ea_736.jpg

 

 

Edited by Fillypino Pride
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348312

 

I'll wait until it's on DailyMotion and then watch it there :muffins:

 

Nighty Filly!


„I shall be quiet as a calm sea. Which is... not... very quiet.“

„This is intolerable!“

„Even combat is a partnership... for a little while.“

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