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request How to get better at drawing. help?


Tilgoreth

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I recommend you a lot of practice. Draw with references. And just draw a lot. 

 

Also, is useful to watch tutorials and speedpaints.

 

Alright Thank you I'll take your advice.

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Signature made by Kyoshi.

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Hoo boy, that's a open ended question.

First I'd reccomend getting the basics down, like the basics of the basics of the basics. Stuff like what concepts like lines, value and construction are.

Try drawing something really basic like a hand or what's on your table.

If you're having difficulty, read this. https://design.tutsplus.com/articles/i-want-to-draw-simple-exercises-for-complete-beginners--vector-20583 

I can safely say I would not be where I am today without it.

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I learned by watching a gazillion speedpaints and stuff. Browse art, get an idea of what style you like, get a good art program and then draw over and over again.

Edited by Ni-Fall

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'Make me your Queen'

Sig by Wheatley

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Here's some of the very bare-bones basics that should help enable you to not just try and imitate and learn, but fundamentally understand what you're doing. If you are like me, you aren't a natural artist and cannot learn in any meaningful amount of time from just doing and watching. 

 

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Consider these pieces of art. You can tell without knowing how to explain, that they are all well done. Believe it or not, they were all created within a set of limitations. It can be easy to declare the top right image Cadence Uses Lick by KP-ShadowSquirrel, is the best because of the details in the image. But those details and colored shading take time... a lot of it.

 

The job of the comic cartoonist (such as Glacier Clear who drew the left image, Merry Christmas) is to use the least amount of time and effort to create the quickest, best effect, often with exaggeration to expression. They are trying to tell a short story through imagery.

 

The third, I dub Mamma Cadence by DivineParamore, takes a more simplistic, warm approach, overcoming the lack of details with extreme color variation. The details in it are an illusion that are created by a blank background, allowing the warmer colors to stand out without being so bold. Because of this, the artist didn’t need to use black outlines to contain and separate the objects in the image.

 

 

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I’m giving you a couple of stress-free art exercises you can try. Your accomplishments for these exercises will probably be bad anyways, but the purpose is to greatly hinder and restrict your freedom while confusing the left-side of the brain. This allows the right side to explore, strengthen, and grow. Over time, both sides will learn to cooperate with each other and you can begin a journey of expressing yourself.

 

-- Draw a relatively simple image that is upside down. The lack of coherent gravity disrupts the left side, forcing your mind to try drawing from the source. Never try and ‘make sense’ of the image by flipping it around. Draw what you see as closely as possible.

-- Draw an object in motion. You can go to a park, watch a pet, or a video with few or no scene changes. Without looking at your drawing surface if possible, try and draw what you see. After several minutes, you are free to look at your work. The constant motion allows your brain to try processing a 3-dimensional set of movements and confine them to a 2-dimensional aspect.

-- Using an image for reference, draw something from the show MLP:FiM, preferably a character or object but alter one or two things drastically. Use a different arm pose or tilted angle. Make sure that what you want to draw has no exact likeness. This will help you learn to draw from the source directly and understand what is going on in the image. You can trace some if necessary but only as a tool to help you understand what is going on.

-- Get into gesture drawing. This is where you find a number of images and with a very limited amount of time, you try and draw what you see. This will help you learn the most important and eye-catching details that are to be focused on and portrayed. Some websites even exist that will have predetermined images for you (usually involving dancers, Yoga, and contortionists to give you complex, unique, and difficult poses to work with).

 

-- Take 3 or more different artists’ drawings of a certain character, picking out aspects of each that you really like. If it involves shading style, a background, the way they did the eyes, etc. Then attempt to draw that character by merging several of these styles together. Then take the elements you left out of each (that you didn’t care for as much) and try doing the same thing.
 

           This teaches you how to observe art and see what an artist was doing, and helps you to catch flaws and see where an artist possibly wasn’t “true” to themselves, getting it “wrong”, and maybe figuring out why you dislike certain aspects of art or where you are neutral. (Remember, all art has purpose. Understanding these other artists’ purposes helps you learn what you can and can’t take inspiration from for your own purpose.) It also helps with learning what your limitations are, why, and how to go about learning what tools you need to express what you want.

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here, this helped me a lot, I still think about it a lot when I draw, hope it helps you too

 

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Edited by Summer Breeze

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thanks Pastel Pinkie for the amazing sign!

and thanks icyfire888 for the super cute profile picture!

 

 

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I can say just draw what you like. Last 2 years I drew horrible ponies. Now I draw somewhat better but I still have yet to learn shading and some other stuff. But hey, it's a start.post-33662-0-02435700-1480097169_thumb.png


I am just another speck in the forums :(

 

Eh :)

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