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Friendship Melody 2025


Rikifive

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Rikifive
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I am not very good at rhythm games

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Here's the best I managed to do:
 

Spoiler

Screenshot_401.thumb.png.34adbc989aca85ea0970cff32f3c7982.png
Screenshot_402.thumb.png.9f1d17b26164629e51c4ee5695ac16ae.png

 

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1 hour ago, MLP Golden Breezie said:

you are really very good in all the songs and you completed everything 100%

The trick is that I played these songs A LOT during development. :ButtercupLaugh: Something I made myself can't surprise me. :trollestia:

8 minutes ago, Iforgotmybrain said:

I am not very good at rhythm games

  Hide contents

e19.thumb.jpg.b64fdcf5a3cb15fb69e4733a298e93d5.jpg



Here's the best I managed to do:
 

  Hide contents

Screenshot_401.thumb.png.34adbc989aca85ea0970cff32f3c7982.png
Screenshot_402.thumb.png.9f1d17b26164629e51c4ee5695ac16ae.png

 

Yeah kinda 💀, but hey, that is not bad at all! I imagine you tried once and called it a day? If so, it would be a good start, and would get only better from there! ;) 

Thank you for playing! :D 

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2 hours ago, Rikifive said:

And with that, now it looks neat :darling:

You deffinitely applied the Rules of Rarity to your game. :mlp_laugh:

The fact many of you have achieved the 100% perfect combo definitely makes me a bit envious, but I need to stay determined toward my objective: 100% in The magic of friendship grows :sneer:

 

btw, thanks for leaving it permanently. I'll be awesome to play between posts :heart:

...with a little extra shine! 897976.gif

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16 minutes ago, Midnight Insight said:

You deffinitely applied the Rules of Rarity to your game. :mlp_laugh:

Of course! :D 

Not that many actually, only few managed to achieve 100% e-celestia.png Now there's no rush, there will be always time for practice, and I'll be looking forward to see you reach your goals! ^_^ 

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On 2025-05-25 at 1:05 PM, Street Light said:

i am laughably incompetent when it comes to rhythm games like this :333 osu and the like are basically "try once and never again" games for me ^^'

HOWEVER

i did my best uwu

image.thumb.png.9b2f283277454a83dc56b56d3febbc02.png

THIS song. lemme tell you. as someone who has yet to even play this game, it threw curveballs left and right.

"oooh im meant to HOLD the button for those ones~"

As for the next song, I went into it thinking, "yeah i can do this, no problem, i did the rarity one @w@"

this is what we call the folly of hubris. my bravado. my kingdom come. my siren song. my WHITE WHALE.

image.thumb.png.22aa6b5ab0d75d00e6dedc212ebed3d3.png

i didn't do that bad :3 but still. woah nelly <3

as far as rhythm games go (haven't tried many but the ones i did play were meh) i actually enjoyed it ^~^ maybe it was the affection i have for pony-related things that gave it a rose tint, but even so, if it's an exploited weakness of mine then i do not mind that it was exploited. fun time! 

 

sneak peek of me trying to do a normal mode map.

image.thumb.png.49218cad9e95160b49876e14a394224b.png

good! apparently! i digress :3c

 

On 2025-06-08 at 9:54 AM, Rikifive said:

REMINDER
The event ends soon, and submissions for the badge will be closed.
There are still ponies, who submitted score for one song, but not the other, thus not getting the badge yet.
Please remember to post the missing score to complete the submission if you'd like the badge.

The required songs this season: "The Magic of Friendship Grows" and "Rules of Rarity"

just a heads up that i did both songs a bit ago ^~^

 

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29 minutes ago, Street Light said:

just a heads up that i did both songs a bit ago ^~^

OOoooo my bad, I apologize! :raritydespair:

I marked you for the reward on my list when replying to you back then, but somehow actually didn't give one in the end. I'd probably notice that when I'd be wrapping up the event and comparing my list with amount of badges given in the system, but by all means, thank you for pointing this out. :heart:

Sorry for the inconvenience!

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6 hours ago, Rikifive said:

Epic! Nice scores! Thank you for playing! :D 

 

ROCKYYY!!! Why of course these are good scores! :twilightsmile: Great job! Thank you for playing! :D 

 

Oh glad you got it to work! :lookup:

The difficulty doesn't matter, it can be either easy or normal. The songs do matter though, it has to be "The Magic of Friendship Grows" and "Rules of Rarity" for this season. You're missing the latter. :P 

At this point let's make it actual lore, that the falling notes in "the magic of friendship grows" symbolize tears players have to catch. e-twiwth.png

Curses. I thought I did upload my play through of Rarities rules. Is it too late?

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6 minutes ago, Slumberlumber said:

Curses. I thought I did upload my play through of Rarities rules. Is it too late?

Hmm I only see "The Magic of Friendship Grows", on both difficulties. :ooh:

It's not too late, there's still about 16 hours left - refer to the timers on home page and the game page.

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Rikifive
This post was recognized by Rikifive!

"Thank you for participating!"

Slumberlumber was awarded the badge 'Friendship Melody 2025'

8 minutes ago, Rikifive said:

Hmm I only see "The Magic of Friendship Grows", on both difficulties. :ooh:

It's not too late, there's still about 16 hours left - refer to the timers on home page and the game page.

Behold! The amount of players tears I collected on THIS song! Read it and weep! Or save them for the next game.

Screenshot 2025-06-10 121158.png

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17 minutes ago, Slumberlumber said:

Behold! The amount of players tears I collected on THIS song! Read it and weep! Or save them for the next game.

Screenshot 2025-06-10 121158.png

Now that's nicely cooked!

Have you noticed? "Rules of Rarity" have less falling tears than the other song players usually mention. It's lore accurate alright e-twiwth.png

The tears you've collected made me think of something... Hmm yes, I'll save them for the next game. e-twithonkwoke.png

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5 minutes ago, Rikifive said:

Now that's nicely cooked!

Have you noticed? "Rules of Rarity" have less falling tears than the other song players usually mention. It's lore accurate alright e-twiwth.png

The tears you've collected made me think of something... Hmm yes, I'll save them for the next game. e-twithonkwoke.png

That sounds oddly sinister for a pegasi that flies around carrying flowers.

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(edited)
8 hours ago, Rikifive said:

Epic! Nice scores! Thank you for playing! :D 

 

ROCKYYY!!! Why of course these are good scores! :twilightsmile: Great job! Thank you for playing! :D 

 

Oh glad you got it to work! :lookup:

The difficulty doesn't matter, it can be either easy or normal. The songs do matter though, it has to be "The Magic of Friendship Grows" and "Rules of Rarity" for this season. You're missing the latter. :P 

At this point let's make it actual lore, that the falling notes in "the magic of friendship grows" symbolize tears players have to catch. e-twiwth.png

You’re welcome, Riki. :please:
Thank you.

Edited by TheRockARooster
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                                                                                                                              sig by @Kyoshi

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I've played the two Rainbow Rocks songs again and here are the scores I got:

ShineLikeRainbowsEasy6-10-25.thumb.png.f79e36507389182f89802470c3d3de6e.png

WelcomeTotheShowEasy6-10-25.thumb.png.b8aab7faed57a819df649aac853e14ad.png

I've also played Shine Like Rainbows again on the Normal mode:

ShineLikeRainbowsNormal6-10-25.thumb.png.db793f002fdcc87b3f8be8b41954eab4.png

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7 hours ago, Rikifive said:

Let me join the party, because it would be funny if I didn't play my own game, right? ^_^ 

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I'm not a hardcore rhythm player, but yup, can confirm it's doable e-twiwth.png

 

And with that, now it looks neat :darling:

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How is it that your perfect scores are 10 points higher than mine?! :Cozy:
Jokes aside, I would expect no less from the great and powerful RRRRikifive!! :ButtercupLaugh:
And I agree, 6 stars on all songs does look neat! :grin:

All Songs.png

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Rikifive
This post was recognized by Rikifive!

"Thank you for participating!"

Ice Princess Silky <3 was awarded the badge 'Friendship Melody 2025'

:(

I am REALLY really bad at this. I tried for a long time, too. But it was still fun. Thank you @Rikifive
image.png

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IMG_20250610_132941.jpg

Press [ F ] to pay respects

Due to technical difficulties with my PC, I'll be busy trying to solve the problem I face.

I'm currently on phone, so for the time being, I won't be giving the badges, but I'll get back to you as soon as I can. Until further notice, I'll leave the submissions for badges open, so feel free to submit your scores even after the timer runs out.

Let me only quickly mention, @Ice Princess Silky <3, don't worry about your score dear, it's not that bad! :twilightsmile: And it certainly isn't a problem in any shape or form. Just remember to also post "Rules of Rarity" for the badge. :P Just catch whatever you can. Think of the falling notes as spammers that are trying to enter MLPF to post ads. The pesky ones you won't catch will be later banned by other mods, so don't worry, your input will be still valuable! ;)

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15 hours ago, Iforgotmybrain said:

I am not very good at rhythm games

  Hide contents

e19.thumb.jpg.b64fdcf5a3cb15fb69e4733a298e93d5.jpg



Here's the best I managed to do:
 

  Hide contents

Screenshot_401.thumb.png.34adbc989aca85ea0970cff32f3c7982.png
Screenshot_402.thumb.png.9f1d17b26164629e51c4ee5695ac16ae.png

 

wow, you are better than me. at least you got three stars for completing the two songs at least 80%

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I managed to find a workaround to ignore the warning and get on PC, not really a solution, but has to do for the time being.

So let's get back to cooking;

 

13 hours ago, KPackratt said:

I've played the two Rainbow Rocks songs again and here are the scores I got:

ShineLikeRainbowsEasy6-10-25.thumb.png.f79e36507389182f89802470c3d3de6e.png

WelcomeTotheShowEasy6-10-25.thumb.png.b8aab7faed57a819df649aac853e14ad.png

I've also played Shine Like Rainbows again on the Normal mode:

ShineLikeRainbowsNormal6-10-25.thumb.png.db793f002fdcc87b3f8be8b41954eab4.png

Nice! I'm not sure if you're aware, but all of these are better scores than what you got a year ago, so you totally got better, whether you realized it or not! ;) 

 

13 hours ago, Florana said:

How is it that your perfect scores are 10 points higher than mine?! :Cozy:
Jokes aside, I would expect no less from the great and powerful RRRRikifive!! :ButtercupLaugh:
And I agree, 6 stars on all songs does look neat! :grin:

All Songs.png

Because obviously I'm better! :pout: jk

Seriously though, in case anyone is wondering on behind the scenes on that part;

I noticed it back in 2023. That is actually not intended to happen. Apparently the sliders aren't giving the same amount of score, despite me programming them in such a way, that pressing/releasing them earlier or later should make no difference, assuming "Perfect" was hit on both ends. The framerate might have something to do with these little miscalculations. I did use delta time, but apparently it needs further measures. I was planning to look into it, but the score doesn't serve any real purpose, so I kept skipping it in favor of more important changes. The little score errors is just a minor derp the game discards the moment you quit the results screen. :P 

The score doesn't really reflect if the song was played better or worse, and especially these little differences occurring when having 100% should not happen at all. By design, reaching 100% should give the maximum score no matter what. There are no better 100%'s than others as far as I, and the game see it. Anyway, the Completion Rate is the only valid, accurate score.

 

Anyway, I see you even maxed Easy for truly perfected neatness, I approve! :darling: To me easy was too hard apparently e-twiwth.png

Congratulations! Your epic skills have been acknowledged! :lookup:

11 hours ago, Ice Princess Silky &lt;3 said:

:(

I am REALLY really bad at this. I tried for a long time, too. But it was still fun. Thank you @Rikifive
image.png

Oh Silky, this isn't about score, just like the magic of friendship isn't about how many friends you have. e-cocosmile.png

There's nothing to worry about, I appreciate you all the same, thank you for playing! :twilightsmile:

 

 


SUBMISSIONS FOR BADGES ARE NOW CLOSED

AS PROMISED, THE GAME WILL REMAIN AVAILABLE

THANK YOU EVERYONE FOR PARTICIPATING AND SUPPORT!

:heart:

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6 hours ago, Rikifive said:

I noticed it back in 2023. That is actually not intended to happen. Apparently the sliders aren't giving the same amount of score, despite me programming them in such a way, that pressing/releasing them earlier or later should make no difference, assuming "Perfect" was hit on both ends. The framerate might have something to do with these little miscalculations. I did use delta time, but apparently it needs further measures. I was planning to look into it, but the score doesn't serve any real purpose, so I kept skipping it in favor of more important changes. The little score errors is just a minor derp the game discards the moment you quit the results screen. :P 

I do remember noticing it last year, and I too, guessed it was due to the sliders, perhaps because holding it for a few micro-seconds longer within the "perfect" range carries on. If it's related to the framerate, mine always stayed at a consistent 60, so I wouldn't know what's wrong in my case. At any rate, I treat it like a little derp curiosity that's not urgent for fixing... Or you can just leave it as it is, for fun posts like these. :derp:

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(edited)
2 hours ago, Florana said:

I do remember noticing it last year, and I too, guessed it was due to the sliders, perhaps because holding it for a few micro-seconds longer within the "perfect" range carries on. If it's related to the framerate, mine always stayed at a consistent 60, so I wouldn't know what's wrong in my case. At any rate, I treat it like a little derp curiosity that's not urgent for fixing... Or you can just leave it as it is, for fun posts like these. :derp:

Yeah, that would be the case by default, but right in the very first version I added an offset, that is greater than the entire hit range. Basically, there's a delay before score begins to raise for holding the slider, and the score stops being added when approaching the end. So the earlier you begin a slider, the longer the initial delay, and likewise, the later you begin, the shorter the delay, as it's calculated from the note's timestamp. In exact numbers, it's currently like this:

timeframe_sketch.png

It's just a rough sketch I made, the exact visual ranges are different, and will vary depending on the "Speed" setting.

To get "perfect", one has to hit the note within 0.1s before or after its timestamp (the center of the note), and 0.2s for "good".

Now sliders,

  • They start continuously giving score after 0.4s from the center, which is far beyond even the "good" range (at that point it's a solid miss, so it doesn't matter)
  • They also stop giving score 0.4s before the ending note
  • They give 5 points every 0.05s while criteria are met
  • Therefore, sliders have to be longer than 0.8s to give any score for holding them

So both, "perfects" and "goods" should theoretically give the same exact amount of score for holding the sliders, of course minus the fact "goods" give 50 for initial hit / ending release, instead of 100.

Of course the timing is based on real time, regardless of framerate, but I most likely made an oversight, that allows one last tick to be occasionally skipped when enough time has passed between frames. Let's say the last tick barely fits before the ending offset, like there's just some 0.001s before reaching the 0.4s offset, if enough time has passed between frames, entering the offset will cancel the tick, that could have happened.

 

The framerate I have is 165 (that's the refresh rate of my monitors, so it's capped at that), so me having higher score makes my assumptions plausible. e-twibigbrain.png

Apparently I made a P2W game e-twiwth.png

Edited by Rikifive
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