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Tealeaf

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Everything posted by Tealeaf

  1. I think I'm going to look into becoming a donor. I'd really like to help out with the site and the larger signatures are super appealing to me.

    1. Show previous comments  1 more
    2. Tealeaf

      Tealeaf

      Mhm, I heard c: Is it just a one time donation? I'd love to become a subscriber later on, but that's a bit out of my ability for the time being.

    3. Scrubbed user

      Scrubbed user

      If you were to donate as low as $5, you get the perks for a limited time. If you became a subscriber, you would get them all the time, but you pay every month.

    4. Tealeaf

      Tealeaf

      Good to know, thank you c:

  2. Tealeaf

    critique wanted Pony Anatomy

    It's definitely a difficult process, but you'll get there in time. I'm sure of it c:
  3. Tealeaf

    critique wanted Pony Anatomy

    Well, the thing is that even your own art style needs to have basis in anatomy. A lot of beginning artists like to use style as an excuse not to learn anatomy, but you need to know your subject before you can exaggerate it. That's what an MLP pony is, a highly exaggerated horse/pony, so I would suggest looking into the anatomy of real horses as well.
  4. Tealeaf

    critique wanted Pony Anatomy

    You've a really great start here from what I can tell c: Although, I think you need to consider how the joints move and what the skeleton underneath looks like a little bit more. The way you have it now, the neck is just a tinsy bit off and front leg could use just a little bit of work. It isn't so much that she's fat at all, really, but moreso that you're forgetting some important details in muscle and bone structure.
  5. I went ahead and sent you a note on DA. I unfortunately only started drawing ponies again very recently, but I do have some examples of my work on my deviantart. Thank you very much for considering my proposition c:
  6. Tealeaf

    offering critique OC Critique and Advice

    Feel free to present any of your OCs to me whenever you would like c: I do have a trip coming up at the end of this week, but when I get back I will be responding to each and every request so it doesn't bother me at all if they pile up in my absence. Give props to the artist for me. Although there were certain details I felt could be adjusted, the vector itself was very smooth and well done.
  7. Tealeaf

    offering critique OC Critique and Advice

    I'm going to start by saying that this character is very cute c: I'm a sucker for cold colors because my eyes process colors in a lot of detail. Basically, whereas some people are color blind, I am hypersensitive to color, and too much warmth in a design can irritate my eyes. Her physical appearance. As I stated above, I do think your character is very cute. The variation in blues, with a darker tone as an accent, really helps to establish a nice consistency throughout the entire design as a whole. I do feel like there might be a little too much blue, but it's all very harmonious and doesn't distract from the overall appeal of the concept. I do feel as though her attitude doesn't really show through her design, however, which is a pretty major thing to take into account when coming up with a design like this. Fixing this doesn't have to be difficult, though. A slight adjustment with her eyes alone could drastically alter the attitude that she portrays, which her bio describes as perhaps a little "too hip for the room". Something a bit more angular can help you obtain a healthy medium between pompous and down to earth. That being said, I do think the direct of her hair and the streaks in them is very nice, although I feel like the top streak in her tail is a little bit off putting since it makes that one area seem very box-like, but the rest of the design isn't at all like that. Likewise, I'm personally not a fan of clothing designs that only contain one color. Variation can be a really good thing because it can promote more movement. As someone who draws anthro characters, I get to experiment with clothing styles quite a bit because one of my characters is more built for that type of thing. Since so much of her design is cool, maybe using a slightly warmer color somewhere in her clothing would be beneficial, like a purple/pink flower or something similar. It'll help her stand out just a little bit more, but this advice isn't terribly important so there's nothing to worry about there. It's just something I feel would be good to play around with. The colored hooves also sort of put me off from the design, mostly because they remind me of toenails, but horses have hooves which are a vastly different shape. It might make more sense to have that color be along where her hooves would theoretically be, rather than just at the front of her feet. Most ponies in the MLP universe have a very standard, oval eye shape that portrays a very bright, cheerful demeanor when they're not emoting specifically. Your pony already has a slightly angular eye shape, which is really great and you probably don't need to make any adjustments if you truly don't want to. Different artists also tend to have different methods for drawing eyes, such as myself. My character does have a specific eye shape though, with an extended top line similar to that of one of my favorite mlp ocs, Spearemint. Her magic is also white, but that was mostly just a coincidence. On a side note, I also really like Luna's eye shape because it's very angular and a bit almond shape, but also has some harsher edges that convey a less pristine attitude than her sister. Here are some examples on how eye shape can effect a design's attitude: Her cutiemark. The concept you have for her cutiemark is really nice, and I can imagine it complimenting her design a lot. I really like your used of ice to further portray her "too cool for you" aura/attitude. Her personality and bio. Here we get to the nitty-gritty important stuff, because a good OC isn't really good unless their backstory is good as well. The little favorites list you have going is actually really great, because it helps the reader get an idea of how she behaves, how she speaks, and even how she thinks. The interest in children comes a little bit out of nowhere, but not really in a bad way. I think it's a very endearing little quirk that further brings her down to a relatable place. The story of how she earned her cutiemark is also really appealing to me, because it feels plausible in this type of universe while also being very interesting. I feel like it might be a bit odd that she was in ponyville, and explaining why she was there could help you really set your character into the setting. I always feel like places of origin are really important, because they dramatically effect what type of environment the character will develop in. The household she was raised in helps to express this, but there's something about a good location that just sets it all in stone. I also really adore the names you came up with for her parentage. This is a very nice OC for your first attempt, for sure c: Her physical appearance. The first thing I actually notice while looking at your reference image is her scarf, which isn't necessarily a good thing because you want the focal point to be the character herself. The fact that the scarf is so saturated and there's shading present really draws my attention towards it, and it doesn't really match the rest of the design, which is flat colored. All you really need to do is reduce the saturation and make sure it's in the same style as the rest of the artwork. I also noticed that her base coat outline is very, very light. Making that just a tad bit darker could really help ease your design a bit. In fact, giving it a bit of color might not be such a terrible idea either given how brightly colored her wings are, and how much they stand out as a result, almost as though they aren't attached to the body. Aside from that though, her design is pretty nice. I don't ever suggest using pitch black in a design, so adjusting her hair color would do you some good and experimenting with outlines wouldn't hurt at all either. Outline colors can be pretty tricky, so I completely understand. The pattern you have going on in her hair is odd, and it reminds me of something, but I can't quite place what. It isn't bad though, and it's consistent with her tail which is always a good thing. My biggest genuine problem with this design is actually that there are just too many colors. In color theory, there are a couple different types of relationships between colors that you want to consider. A color set with all the same hue value is monochromatic, colors in a set that are across from one another on the color wheel are complimentary, a set with two colors equally spaced away from a color on the opposite end of the wheel are split-complementary, two complementary color sets spaced at the same distance from one another forms a double complimentary relationship (otherwise known as a triangle or tetradic), colors right next to one another on a wheel are analogous, and a set with three colors equally spaced between one another makes a triad relationship. Knowing the difference between tints, shades and tones is also important. Tinting a color means to add white, while adding a shade means to add black and toning is to add grey. Personally, I prefer analogous color schemes with an accenting color of the opposite heat (warm or cold), which I'll typically use in accessories or the character's eyes in order to draw attention to a specific area. With your character though, there are too many colors and the relationships between them are really blurred. Having green, blue, yellow and red, especially with different tones of the same general color family, really makes the design feel vague and a little too busy. This can be fixed pretty easily by just changing the eye color to match the color in her cutiemark (or vise versa) and changing the accessory you used to a midtone that will compliment her overall theme a little better. I also have to complain about her expression a little bit in her reference as well, because it doesn't really reflect her personality as you described it. For a reference, you really want your character to be able to speak for themselves through their appearance. Just changing the eye expression could remedy this immediately. Her cutiemark. Unfortunately, her cutiemark is really just too busy. There are way, way, way too many colors. Typically speaking, you should use no more than 3 or 4 at the very most, but this design has 6 different colors, and the concept is too complex for a cutiemark. There are very few exceptions to this rule on the number of colors you should use in a cutiemark design. Cutiemarks really need to be clear and simplistic, and sometimes certain additions just aren't necessary. The red eyes are far too saturated and insanely distracting, and the eye in the center doesn't hold a significance to your character's talent. The wings ontop of the whole design really just don't compliment your character's concept either, and I think your cutiemark may need an entire redesign. Changing it to something simple, with no more than 3 or 4 colors, will really help express your character a lot more, even if you might not expect it to at first. Here are some examples of various canon cutiemarks: Her personality and bio. Overall, I really enjoy her backstory. However, I do have one significant complaint, and that's simply that, well, she's a batpony. Batponies can be fun and they can be executed well, but chances are that she would have dealt with much more than teasing and bullying. That being said, moving to ponyville isn't exactly the wisest decision either, given how utterly terrified the characters behaved with Zecora around, and how they responded to fluttershy as a batpony. Simply put, their experience with batponies wasn't positive, and it would take a lot of work for them to just outright accept such a sudden change in ideology. It's very unrealistic psychologically. I also have some minor issues with how you presented her personality, because it feels like you just have too many specific details you wanted to present. People are very complex, and characters are just as complex, so I know how difficult it can be to condense a character into an overall personality with a matching set of values, but your character is simply too mixed in terms of personality. Giving your character depression in any way, shape, or form needs to be done with very, very specific accuracy. In the show, depression does occur in characters, just as it does in real life, but it occurs pretty rarely. When pinkie pie is depressed, she has a reason for it to arise, making it a healthy reaction. To give your character the clinical disorder where it's legitimately a part of her personality may not be the wisest decision, given the universe you have built her for. That being said, you also seem to have used too many themes. In fact, it's almost as though you took a piece of several of the mane six. She likes to make people laugh like Pinkie, but is withdrawn like Fluttershy. She likes to read like Twilight and is insanely loyal like Rainbow. I really just suggest narrowing it down a little bit. It's alright for a character to show these traits without it being a significant part of their personality. Overall, you have a fantastic start to a character with a lot of potential.
  8. Alright so, I'm going to be away for a while on an out of state trip. I'm waiting until I get back to start and major roleplays because I don't want to disrupt the flow of the story c:

  9. Tealeaf

    offering critique OC Critique and Advice

    I'm so glad I could be of assistance! You've definitely got a start and I can see some real potential in your human work especially. I don't really draw humans too frequently, opting for anthro characters or ponies more frequently, but I do draw them on occasion and intend to do so more often for my DnD group in the future. Using brighter eyes and a gold frame on the glasses really does help the design quite a lot. It helps pull the eyes back up towards the face, which is fantastic. I still believe he is, overall, a bit too dark, but I tend to think of things in a "before and after" mindset, where I want to consider how the shading might effect the colors, specially given that shading doesn't just get darker in comparison to the base color, but also cooler, and lighting does the exact opposite. This is the primary reason that I'm so against "pitch black" and "pure white" in most cases.
  10. I have a pretty strange taste, because I like things that tend to be peculiar for my area and financial situation lol I really LOVE mangoes though, and lychee. Coconut is really fantatic too, and I could never refuse a raspberry. Raspberries aren't quite so "exotic", but they're damn good.
  11. Tealeaf

    offering critique OC Critique and Advice

    I would love to try and help you with your artwork c: The first thing I notice with the artwork itself is that you might need to work on fleshing out a skeleton while you're drawing. The image is obviously somewhat muddled because of the tilt of your camera, but I can definitely discern some issues with the character's neck, stifle (the thigh, of sorts) and hocks. Remembering how the muscles would theoretically function could help you avoid this issue in the future, and the best thing any artist can do is OBSERVE ALL THE TIME. Watch your subject in motion, and don't just learn a specific style. Look at how the horse body moves AND how the mlp pony moves. Once you have a comprehension of the anatomy, you'll be able to draw in a much wider range of positions. Here are some references for you: His physical design. I don't have exact color examples to base this on, but I must admit that I have some concerns about your description. With a dark, navy colored coat and blue eyes, the only source of warm color is coming from his hooves. Against the blue and grey, since grey is neutral, the viewer's eyes are going to be draw towards his feet instead of his face. In short, the colors sound woefully unbalanced, which is going to negatively effect the motion of his design. In order to remedy this, I would suggest switching out his hoof color for a darker or lighter blue than his coat, and then changing his eye color to something warm, such as a soft yellow or purple. I also suggest making sure to incorporate this color, or something similar, somehow into his cutiemark for further balance. It's a simple trick, but it works. Since navy blue is such a dark color, you'll want to balance this so changing his mane color for something lighter might also be advisable. His cutiemark. I feel as though his cutiemark may be too complex to portray the theme you want simplistically. Typically, it's suggested to only use 3 colors in your cutiemarks, possible 4 in very, very rare cases. Think about the dress that twilight ordered from Rarity in the episode, "Suited for Success". What she wanted was very specific, very accurate, and very complicated, but it didn't do the design any good and ended up making it too cluttered in the end. Let me show you her design vs Rarity's simplified design: His personality and bio. Originally, glancing over his sheet, I was a little bit worried that his backstory might end up being a bit cliched, but it was much better than anticipated! The possible reasons for him leaving to attend military training are genuinely plausible, and the sentimentality behind his locket is a very endearing addition. I do feel as though making him such a skilled ranged combatant was a poor choice, however, since it isn't related to his talent whatsoever. Being okay or even pretty damn good at something other than your talent is perfectly alright, but when it get's to such a point where you're calling him "almost unequaled" is simply not a good idea for a mlp based character concept. Advanced tactical battle training also seems somewhat unrealistic, given the circumstance of his training, although basic training or even just a general understand is enough to go by. It simply doesn't need to be made into something extraordinary. That being said, you executed his rise to his position pretty well, without giving too much power or forcing him into personal relationships with major characters. I do have to say that the means of his sister's death was very peculiar to me though, as an opera singer. Perhaps that can be readjusted to make more sense with her behaviors and line of work. A lighting tool or prop could have fallen on her, or perhaps some dangling rope on set caught one of her wings, causing her to lose control and plummet in much the same way as you already had it set up.
  12. Tealeaf

    offering critique OC Critique and Advice

    I would love to review these characters for you c: Just from glancing at them, my initial impression is very positive. I'll start with Anchors Aweigh first, and then move onto Steel Vaults. The good thing about well developed characters is that I often don't have to say quite as much in order to express my meaning. I will mention that I find it sort of odd that they're siblings, given how completely different their color schemes are. His physical design. This is definitely a design that, at first glance, is very appealing. The coat color and mane color are both cold tones, while the eyes are a warm tone. This really helps draw the eye towards his face, and the reuse of yellow, although it isn't the same shade and is more of a brown, in his cutiemark is a really nice touch that helps to tie the design together. I really enjoy the facial hair that you gave him as well, because it's a detail I very rarely see in mlp fandom characters that really added to his overall theme, and the messy hair also translates this concept effortlessly. His cutiemark. Anchor's cutiemark is especially nice. The concept portrayed here is very clear and clean, with only a select number of colors that doesn't distract from the rest of his design as a whole. This is really just a fantastic example of a well done cutiemark design. His personality and bio. I absolutely adore his biography and personality. His response to the trauma of his father's loss is logical, and he hasn't been overloaded with an excess of major events that delude his overarching concept. Psychologically, his desire to continue his father's legacy through his work not only correlates with the general personality traits he has been given, but also makes sense when considering his feud with his brother. Since that's been mentioned as well, I feel it should be explained that I also greatly adore that conflict he has. It leaves a lot of room for further development and character growth, which is vital for a good backstory. His physical design. Like Anchor, I do generally really enjoy Steel's general design. It very well conveys his personality, although I do believe that it could benefit from an adjustment in his base coat color. As is purple and green are complementary colors, which doesn't just make them stand out against eachother, but also makes them appear even more saturated than they are. Reducing the saturation, and perhaps lightening the overall tone of his base coat will help prevent these colors from clashing and straining the viewer's eyes. That being said, the red in his suit is also far too saturated. Using the same color from his hair would suit the design better and keep the eye moving towards his face, rather than his tie. Changing the white to a soft grey would also be a good idea, although this is much less necessary. I do have to say, as a side note, that I enjoy how you've managed to make this very same body shape work for two completely different characters. His cutiemark. His cutiemark symbolism is a little bit vague. I suppose a vault might symbolize locking himself away emotionally, but i don't know how that could possibly correlate with his talent as a student or a businessman and it's stated specifically that he enjoys deep friendships. Not even as a flirt really, necessarily, because it's a bit of a stretch to reach that conclusion. His personality and bio. Again, I do really enjoy this character's personality and bio, for damn near all the same reasons as I enjoyed Anchor's. His resentment towards his brother isn't unfounded in the slightest. Something I found really amusing about his personality is how much the bit about him being competitive towards ponies equal to him and friendly towards ponies he deems lesser reminded me of Gregory House. Of course, House is far more extreme in nature and not hardly as smooth as Steel, but it was a fun little thought that really appealed to me. I also really enjoy that he's a genuinely intelligent character, and not just a party pony for the sake of being a party pony.
  13. Tealeaf

    offering critique OC Critique and Advice

    Sure thing! Thank you very much for your time c:
  14. Tealeaf

    offering critique OC Critique and Advice

    Honestly, I really prefer the form over links because they mean I can be a little more thorough and handle more people at once, but links are quite alright as well so long as there's sufficient information. For these critiques, I'm going to separate stuff up into sections for easier navigation. c: Her psychical design. The first thing I notice is that she ins't a pony, which is great! Exploring different species can really promote creativity and I do enjoy what I see from this character at first glance. One thing that I feel is a little off is that her design doesn't incorporate many pony aspects, despite being half pony. This sort of puts me off a bit, since what you really created here is a hippogriff, the offspring to a horse and a griffin in mythology. It's also a bit odd to me because her backside is entirely griffin, but she has a cutiemark despite this. This aspect can probably be reasoned around, but it would make more sense and have more continuity with actual mythos if at least her backside were pony-based. Otherwise, she really just looks like a normal griffin and I can't see a reason to make her half pony unless you present it more in her design or give it a more prominent role in her backstory (and not just use it as a reason to give her a butt stamp). In terms of her color scheme, I do actually enjoy the combination you used, and she's very cute. Here are some images of classical hippogriffs that I think would be good to reference. It wouldn't be necessary really to change her tail type, since that exists in depictions of hippogriffs too, but I do really believe that your design would be more sound with a standard pony behind. Her cutiemark. Honestly, I don't like the premise behind her cutiemark. Not only does it sound kinda of busy in theory, but putting a black and white figure ontop of a colored background isn't always the best thing to do. That being said, there isn't really a logical reason for her to have magical powers over water. She may have a strong like or an affinity for water, but as the offspring of a griffin and a pegasus, she really shouldn't have control over a prominent element like that. Even with ponies, a unicorn only ever has limited power over something that directly influences their unique talent. Only ponies who specifically have a talent in magic ever really get to control high-level magic, so it isn't very realistic for a hippogriff to have magic that powerful, and giving her the ability to breathe underwater inherently is also pretty unrealistic. There are simply too many concepts floating about this design for it to be balanced. If you want to keep her ability to commune with the water ponies intact, then maybe having them cast temporary breathe abilities might be better, but giving her that ability outright is a no-no. Her personality and bio. Her personality has a good, sound basis, although i'm not seeing many genuine character faults which might make her come off as a little 2-dimensional. My concern here isn't really the personality though, but rather the bio. There aren't many ways to say this very kindly, but your character is suffering from a case of tragic backstory cliche, and you've involved her in so many prominent events that she's just unrealistically overpowered and genuinely too important. This doesn't make your character better. If anything, it takes away her need for mundane problems and makes character growth unnecessary. It really bothers me how little the griffin mentality seems to have affected her in her bio as well. A character is a product of their environment, and for her personality not to have been effected by her environment very much at all is very weird psychologically. It seems like you really did try to incorporate this though, and perhaps a quick bio just can't encompass specific instances like that. Also, having her hair change color solely because of magic is also a very cliched concept. That doesn't necessarily mean it's bad, but with the number of other events in her bio, it becomes a little bit redundant. This last issue is really just a personal preference, but I feel like placing her in ponyville after all of that isn't a good idea whatsoever. Given where the water ponies are in canon literature, and where the griffin's reside, it just feels very random. Despite all of this, I can tell that you did put a lot of thought in it, and some of these things can be probably fixed or forgiven with only a couple of strategic tweaks, but her having an excessively powerful super-form isn't going to work in a well rounded concept. It's good that you put a drawback in this, but given that she's a hippogriff and was literally outright given extreme magic over water by a group of water ponies who rescued her, it's just immensely unnecessary. Like I said in my introduction, it's very important to ask "why", and you obviously did this, but taking a step back is necessary as well sometimes. It's hard to resist making your character too powerful or too special, but I guarantee you that characters are sometimes MORE interesting when they're imperfect. For reference, if you've ever seen the tv series Lost Girl, you might notice that most of the fandom gravitates towards Kenzi, a secondary main character who has no magical ability and a lot of flaws, rather than Bo, the main character who's immensely powerful and seems to be the solution to pretty much every problem. In the end, the most important thing about a character is how happy you are with it, but taking this type of stuff into consideration is still a positive thing to do c:
  15. Tealeaf

    offering critique OC Critique and Advice

    Hello there! I'm Tealeaf, otherwise known as the artist EnigmaticWisp. I'm not a professional artist by any stretch of the imagination and I don't claim to be, but I have devoted a very large amount of time to character design and the mlp fandom as a whole. While I would love to be able to give just a general guideline for you all to utilize, I feel like sometimes a nice, personal approach can be more helpful. That's what I'm here to offer! You can ask me for advice on general stuff such as color schemes, names, or other aspects of the creating process, or you can feel free to just present your character for analysis. Whichever method is more comfortable for you is completely fine, but I do have a question for you to answer and a form for you to fill out so that I can assist a little bit easier. It's preferable if you have a visual reference, although not necessary. What specifically are you having difficulty with, or are you here purely out of curiosity? This will help me assess your design a little better, with a critique tailored a bit more to your needs. Once you've answered that question, please remember to feel out this form about your character to the best of your ability: Name- Personality- Bio- Appearance- Cutiemark- Don't worry if you couldn't fill it all out c: It's just basic stuff to get you started and help me with the criticism portion of this thread. Now that that's out of the way, allow me to help ease any concerns you might have by showing you some of my own old character designs (from oldest to newest), because I definitely wasn't always very good at the character creation process. Therefore, you don't need to be nervous about asking for help or opinions on a design for any reason, even if you aren't entirely comfortable with the artwork yet. This is the fastest, best way to improve c: Note- I will try to make your criticisms more in-depth and specific than what you see below. Alora and Eris I'm going to start with two of my oldest characters together. As you can see, their designs were both very complicated, but their flaws were more than just in their physical appearance. Alora represented life, and Eris represented death. They were very overpowered, unnecessarily so, and many aspects of their design were downright thoughtless. There cutiemarks were overly complex without having a clear symbolic meaning. In terms of mechanics, they technically weren't alicorns, but I gave them just as much if not more ability than the canon alicorns, which is a huge no-no, not only in terms of show accuracy, but also in terms of character development because it limits them from character growth. In the show, the only characters with genuinely powerful magic are characters who's talents revolve solely around magic, but I made two excessively powerful characters here without putting focus on that ability. They were literally just powerful for the sake of being powerful, and that's never a good thing. I don't think I need to explain in too much detail why their physical designs were poor. When designing, it's important to ask, "why?" It took me a while to let go of the weird horn shapes and unnecessary butt mark details. Stardust After Alora and Eris, I went through a few other characters such as an immensely powerful shadow alicorn and a half-dog grimdark unicorn thing, but I'm going to skip those and move onto the next prominent stage in my designing. Stardust here was the first really well developed character, although she had some problems as well. Theoretically, I designed her as an apprentice to Luna who painted constellations for the princess to raise. My biggest problem though, again, was that I simply couldn't bring myself to stick to only a single talent. Her cutiemark was too complex, making the meaning very deluded. At this time, I was also still really stuck on neutral tones with blue and green, which honestly needs to be executed with more care when it comes to the plausible mlp universe. In general, though, she was much MUCH better than either Alora or Eris ever were. Picture Print That second image up there was by Cappydarn on DA, and I'm honestly still proud of it. Picture Print was my first genuine, thought-through character. Now, your character obviously doesn't have to be accurate canonically to be good, but having some semblance of realism is very helpful. Picture Print was also more honest to myself than my previous characters, and her talent was specific. To this day, I still have difficulties shunning her given as to how personal she was to me, and I'm still pretty proud about how I got around the no-magic, no-holding ordeal by turning her tail into a paintbrush. Around this time, I also had a deer character named Ahri that I liked a lot at the time c: M. Tealeaf My current primary character is Misty Tealeaf. For her, I think I've put more thought into than any of my previous characters. I stepped away from the greys because they were a trap for me, and powered her down compared to my other, older MLP unicorns. In the time between this character and my previous ones, I definitely improved my drawing ability a lot, but the ability to draw does not make your character better or worse. This character is technically better to me because I conceptualized her a lot more. I made her realistic, but also interesting. She's a unicorn pony with a special talent in potion-making. She's nomadic, similar to a gypsy, and travels with a mobile potion shop. I even added in a quaint little quirk for her where she likes to drink tea out of potion bottles, much to the shock of other ponies. Even her name was given more thought than my other characters. Her first name, Misty is in reference to her magic being white and her hair being blue like water. Her last name hints at her base coat color while also subtly referencing her talent in combining botanical ingredients to form new substances (potions).
  16. gLItcHyGeAR is correct in some ways and wrong in others. Giving your cutiemark design a lot of thought and care is VERY important, but you don't want to over-complicate it either. I would suggest sticking to 3 or 4 colors MAX in your design, and no more than that. Cutiemarks are small, and very symbolic, so you want it to represent the character's personality and talent without making it difficult to discern.
  17. Hey there! I took a look at your bio and, from what I can see, you have a really great start c: I'm assuming that the darker, warmer coloring on her body is shading, though, since it doesn't seem to be present in your description or her palette. I'm going to go ahead and break this down into sections so that I can focus on each individual part of your character first. Fair? Her physical design. The color scheme is one of the single most important aspects in a character's design. From what I can discern, you did a pretty good job, although I would not suggest using unnecessary colors in your reference in the future if that darker tone is not actually a part of her design. This can be confusing to an artist and it's very hard to tell if it is part of the design or not because it isn't in the hair and doesn't effect the eye, either (This is moreso a criticism for the artist, and not you as the character's creator). That being said, your coat color was definitely an unusual decision. Typically, yellow tends to be a color that's happy, exciting, and definitely not very spooky or sleepy. That doesn't make it bad though! That contradiction can be really quirky and your dark purple hair color really compliments the character's themes and smooths that out. Personally, I don't like the eye color that you chose. With purple hair and a yellow coat, the brownish-orange tone doesn't stand out very much. A slightly different version of the same general color or maybe a pinkish-peachish color might be a little more appealing, but that is definitely just a personal assessment. Her cutiemark. Her cutiemark is very cute and I like that you reused the purple hair color from her hair. Although, bats aren't really symbolic of sleep disorders most of the time. It's a great idea, but a different form of symbolism might convey your theme a little bit better. Stars, clouds, and the moon are all symbols that typically express this. In terms of design alone though, I actually really enjoy the bat wings. I'm perhaps a bit biased, since bats are among my favorite animals. Her personality and bio. I think her having narcolepsy is a strangely cute quirk. Her name hints at it and just that detail alone gives me an idea of how she might behave. Although, I feel like that may be a difficult thing to hide, which makes her being embarrassed about it seem a little bit unrealistic. Honestly, in a weird way I feel like people knowing about it might be an asset. She could pretend to be asleep because of her condition and be able to hear things people might not otherwise say if they were aware of her listening. That could be good in a detective field, although I'm not entirely sure if that was what you were going for or not. In fact, that's the biggest problem I see with this character. You've obviously got a lot of good ideas, but it feels a little but like you were having a hard time sticking to only a single main concept.This could just be something I was picking up from it though, and not an actual flaw with her creation. It wouldn't hurt to refine just a little bit further though. If you want to make her embarrassed by her condition, then maybe a behavior other than just analyzing things would be good. Might I suggest making her excessively hyperactive, leading her to be frequently fatigued, simply to avoid being put in a calming mood.
  18. Strangely enough, I actually like moths far more than butterflies in most instances. They're just so insanely cute. They're fluffy and many of them have very interesting wing patterns. I also really enjoy the way that they move, and, as a big fan of bats (not necessarily batponies, but bats) I guess its kinda of interesting since they're a primary prey for one of my favorite animals. Maybe that's a bit odd, but I can't really explain it any better.
  19. What an interesting concept c: The placeholder name for this character is actually Haakim, but I think that I like the name you gave him more and I love the headcanon you have going on here. I wonder why they don't have cutiemarks like Equestrian ponies do.
  20. Thank you so much! It's the first picture I've drawn of her and I can't wait to do more <3
  21. Figured I would actually post this so that you guys could see if you were curious, since it's finally done. I was originally going to shade it and had a pretty complex background sketched and even lined/colored, but shading it was a hassle so I eventually gave up and settled on this. Obviously, it's the image I'm using as an icon c:
  22. I absolutely can't get this background right and It's torture

  23. I think Juicy Ink's explanation is really nice, personally. I used to have a really forced style because I had this perceived perception of what I wanted to create. My art style now is MUCH more developed, and that's because I stopped making myself do something that my hand didn't naturally want to do. I sometimes use techniques I've learned from other artists, but only if I don't have to force it.
  24. Oh thank you c: I don't have much new work up at the moment, but I will soon and I appreciate the attention to my work.
  25. This is lovely work! Your sense of shading and color using in your shading is really great from what I can see here. The way you draw eyes is really pretty as well c:
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