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gaming Outdated game mechanics.


CastletonSnob

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5 hours ago, ExplosionMare said:

Stamina. It doesn’t make a whole lot of since because it’s only regenerated by waiting, not by food or anything practical

 

When I'm playing wrestling games, "stamina" means "Stand still so I may hurt you, Sparklefan.". :glimmer:  Very annoying. :baconmane:

Edited by Sparklefan1234

TwilightPippRaritySignature.jpg.e8eaaac257cd0b1c96aac36904aad78d.jpg

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Level grinding. We can make games long enough now that it's not necessary to pad it out with endless levelling to avoid being one hit by every boss.

  • Brohoof 2

Friendship isn't always easy. But it's definitely worth fighting for.

 

Twilight Sparkle is Best Pony!

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  • 1 month later...

Invisible walls and objects that "block" your way. Make it somewhat realistic, not "oh, there's a fallen tree on the road, but I can't just jump over it".

Enemies waves. It's just not funny

"Arena" gameplay where you just kill all enemies in one place, move to another and then repeat

  • Brohoof 1
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I agree with the whole lives/continues thing, though I guess I can see why they'd want that in an extra hard mode of a game if someone felt masochistic enough. :mlp_laugh:

Agree with the QTE and grinding complaints as well.

Edited by Dita Bear
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  • 5 months later...

I don't really consider any game mechanics to be "outdated". I love a variety of games, and I've ran into no game mechanics that would make me want to say that they are outdated.


*totally not up to any shenanigans* :ithastolookpretty:

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