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gaming When you look at it long enough, Fallout is pretty sad.


Yes-Man

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Have you ever taken a break from killing, doing missions, or buying and selling to just, ya know, look around.Just looking around it and seeing the destruction,suffering,death,and war is just depressing. Look at the posters.Sure,they're propaganda, but they were from a somewhat happier time.
Just look at the insides of the houses. Skeletons,old cups and dishes,toys,etc.,
It's pretty amazing to think that people lived here once.And when you see all the destruction that the bombs caused...It's pretty darn depressing. Thoughts,guys?

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"I'm done being patient. Give me a name or I'll cut your balls off and sell them to a krogan."- Commander Shepard

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Even the trailer itself for Fallout 3 was ominously set up... starting out with a cheery commercial on an old black and white CRT TV... only to realize that when it begins panning out from the TV, it reveals what the future was really like, nothing but pure destruction and even a skeleton sitting on a sofa, revealing that people were doing average, everyday things when the bombs fell, it's sad how it can just end in a snap.

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But then again, it's drowned out by the classic, upbeat swingin songs, Mr. New Vegas's beautifully charismatic talks, Three Dogs belief in the good fight, Yes Man's optimism, the goofiness of every other weapon, the unrealistically funny violence, the mature humour, the witty jokes, the Wild Wasteland Perks (if you're playing FNV) all the wacky side quests, your loyal companions, and finally, if you choose to be the good guy, yourself, the greatest hope for the wasteland.

 

That's just my opinion on the atmosphere. Not what happened before the bombs fell, but what's happening right now in the Mojave/capital wasteland. Fallout in itself is sad, but is drowned out by the happy things in it.

 

In my opinion, really no Bethesda game is sad, because when you really look deep into it, they're actually a bit goofy. The games though, not the lore surrounding them. The lore is quite serious.

Edited by Modphase
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But then again, it's drowned out by the classic, upbeat swingin songs, Mr. New Vegas's beautifully charismatic talks, Three Dogs belief in the good fight, Yes Man's optimism, the goofiness of every other weapon, the unrealistically funny violence, the mature humour, the witty jokes, the Wild Wasteland Perks (if you're playing FNV) all the wacky side quests, your loyal companions, and finally, if you choose to be the good guy, yourself, the greatest hope for the wasteland.

 

That's just my opinion on the atmosphere. Not what happened before the bombs fell, but what's happening right now in the Mojave/capital wasteland. Fallout in itself is sad, but is drowned out by the happy things in it.

 

In my opinion, really no Bethesda game is sad, because when you really look deep into it, they're actually a bit goofy. The games though, not the lore surrounding them. The lore is quite serious.

True,true.

I also always play a good guy, so it does feel like you're the greatest hope.

The Wild Wasteland perk is quite funny.

I do remember once I was wandering the desert,and I came a upon a refridgerator with a skeleton and an Brown Fedora inside it.

  • Brohoof 2

"I'm done being patient. Give me a name or I'll cut your balls off and sell them to a krogan."- Commander Shepard

http://www.youtube.com/watch?v=Yq1elKBFZcI

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The indiana  reference nice. But yeah it's said but when you play as a good guy it feels good. But then you see those colt damn slavers rapists Ceasars legion well let's just say I go through there like a deathclaw on a wastelander. yeah I use the anti matrial rifle on them with the explosive ammo.


A knight is sworn to valor. His heart knows only virtue. His blade defends the helpless. His word speaks only truth. His wrath undoes the wicked.

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Even the trailer itself for Fallout 3 was ominously set up... starting out with a cheery commercial on an old black and white CRT TV... only to realize that when it begins panning out from the TV, it reveals what the future was really like, nothing but pure destruction and even a skeleton sitting on a sofa, revealing that people were doing average, everyday things when the bombs fell, it's sad how it can just end in a snap.

 

Part of me thinks it is a deep, emotional message about the fragility of human kind... 

And then part of me thinks it is an excuse to shoot giant mutant insects

Oh the internal conflict! 

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Uh...yeah... The premise kind of involves a massive loss of life as a result of nuclear fire, and a contorted, tortured, mutated brand of life is what's left over. People who play the game aren't usually affected by this since, well, it's a video game, and we think it could never happen in real life. But it can. In some ways, in some places, it already has.

 

Sorry if I'm sounding like a smart-ass. No, you're right, it is sad. It's a heavy storyline that, in addition to being a dangerous and interesting outset for a roleplaying game, serves as a reminder of man's ability to destroy, rebuild, and be burdened with conscience at all times. If there was a peaceful way to take over the world, it would be done.

 

Walking around the ruins of D.C. or looking at the fire-blasted rock outcroppings and dunes of New Vegas, it is somewhat depressing to view buildings, vehicles, pipelines and homes rotting to the ground in radioactive decay. These things are signs of a thriving economy, a once-stable planet--however loosely the term "stable" can be used.

 

It makes you think, "What was it all for, if it was just going to be blown away like this?" But then you remember that no one truly wanted it this way. Deep, deep down, no organism wants its home and its resources to be blasted to smithereens, no matter what anarchists and pessimists may tell you.

 

But there are good people, like Three Dog and the Brotherhood of Steel, who will always be around to help. Just remember that: There will never, ever exist a time where evil is without good, dark without light, and vice versa. It is the cosmic balance of everything.

 

post-5694-0-34753200-1357076879_thumb.jpg

Edited by Jack Durango
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Uh...yeah... The premise kind of involves a massive loss of life as a result of nuclear fire, and a contorted, tortured, mutated brand of life is what's left over. People who play the game aren't usually affected by this since, well, it's a video game, and we think it could never happen in real life. But it can. In some ways, in some places, it already has.

 

Sorry if I'm sounding like a smart-ass. No, you're right, it is sad. It's a heavy storyline that, in addition to being a dangerous and interesting outset for a roleplaying game, serves as a reminder of man's ability to destroy, rebuild, and be burdened with conscience at all times. If there was a peaceful way to take over the world, it would be done.

 

Walking around the ruins of D.C. or looking at the fire-blasted rock outcroppings and dunes of New Vegas, it is somewhat depressing to view buildings, vehicles, pipelines and homes rotting to the ground in radioactive decay. These things are signs of a thriving economy, a once-stable planet--however loosely the term "stable" can be used.

 

It makes you think, "What was it all for, if it was just going to be blown away like this?" But then you remember that no one truly wanted it this way. Deep, deep down, no organism wants its home and its resources to be blasted to smithereens, no matter what anarchists and pessimists may tell you.

 

But there are good people, like Three Dog and the Brotherhood of Steel, who will always be around to help. Just remember that: There will never, ever exist a time where evil is without good, dark without light, and vice versa. It is the cosmic balance of everything.

 

img-1045649-1-attachicon.gifDeathclaw Giving Directions.jpg

i like the way you view things. More people should really see things your way. 

 

To be honest though It took me a while to realize how bad things had gotten in the game. For half of the entire game I was busy shooting holes with my shotgun in bandits who were to high to realize they where attacking me and I was chasing down a man in a checkered suit who tried to kill me in the beginning of the story.

 

After I caught up to him and came to an understanding I started to realize how bad things had gotten after the bombs had fallen and destroyed so much.

 

I was walking down a broken road with my dog and my rifle at my side and I saw a caravan of traders coming down the road with some sort of creature carrying all the equipment they had with them. When they had gotten closer and were about to pass me I noticed the creature with them wasn't normal. It was some sort of abomination. I'm not sure if it was a two headed cow or what but its two heads and its red irritated skin showed how bad this once normal creature was so badly mutated after the nuclear fallout.

 

On top of all that the traders looked so disheveled and tired. I swear if that moment was real and it wasn't a video game I would of been able to see all the hardship they'd been going though just to survive just by looking into their exhausted eyes.

 

After that encounter whenever i was alone on the road I'd make sure to stop and look around to be reminded that one day this game could be a real life time and place for us humans. 

Edited by Mighty E.
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I dont see it as sad since i feel like we are heading down this path. My friend and I have a theory that we are already in a Nuclear fallout sort of setting except we are safe in a vault in dream machines. God is really the overseer and Fallout was made to knock out any theories of whats real and whats fantasy. It didnt work on a select few. People who think conjuring up such "nonsense" is a waste of time are actually the ones who have been brainwashed to severely. I should however, mention my friend takes part in marijuana. He says it opens up his third eye.


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Oh I also forgot. What did you ponies feel when you walked the lonesome road through the Divide?

I ask because I couldn't help but feel guilty.


A knight is sworn to valor. His heart knows only virtue. His blade defends the helpless. His word speaks only truth. His wrath undoes the wicked.

http://mlpforums.com/page/roleplay-characters/_/draco-omally-r1651

http://www.fimfiction.net/chapter/561674 My story

http://pre01.deviantart.net/a52b/th/pre/i/2014/015/5/5/runes_1_0_by_dragon_fangx-d72cibe.pngNice Runes

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i like the way you view things. More people should really see things your way. 

 

To be honest though It took me a while to realize how bad things had gotten in the game. For half of the entire game I was busy shooting holes with my shotgun in bandits who were to high to realize they where attacking me and I was chasing down a man in a checkered suit who tried to kill me in the beginning of the story.

 

After I caught up to him and came to an understanding I started to realize how bad things had gotten after the bombs had fallen and destroyed so much.

 

I was walking down a broken road with my dog and my rifle at my side and I saw a caravan of traders coming down the road with some sort of creature carrying all the equipment they had with them. When they had gotten closer and were about to pass me I noticed the creature with them wasn't normal. It was some sort of abomination. I'm not sure if it was a two headed cow or what but its two heads and it's red irritated skin showed how bad this once normal creature was so badly mutated after the nuclear fallout.

 

On top of all that the traders looked so disheveled and tired. I swear if that moment was real and it wasn't a video game I would of been able to see all the hardship they'd been going though just to survive just by looking into their exhausted eyes.

 

After that encounter whenever i was alone on the road I'd make sure to stop and look around to be reminded that one day this game could be a real life time and place for us humans. 

The creature you are describing is a Brahmin. They are two-headed cows, essentially, and are the pack animals of the Capital Wasteland. If you kill one or find one dead, and it has loads of packs on its back, dig through it--you will find a lot of merchandise, which means it was part of a trade caravan. I believe trade caravan Brahmin respawn, though.

 

Yes, much animal life and nature has suffered because of the nuclear fallout. Mutated insects, mutated mammals, mutated crabs (Mirelurks...Mirelurk Kings...*shudder*...f*cking creature from the Black Lagoon right there). And practically every tree is black and barren, save those in oasis. And those weird, glowing, uranium-green mushrooms... Strangely, the game opted to make dogs unaffected by radiation over the course of the storyline's history. It even says this right in the game. It's probably an explanation for why you can get Dogmeat.

 

Also, Super Mutants. They were once people, but they found that they were stronger and more resistant to radiation than regular humans, so, for survival's sake, they probably conglomerated and crushed human settlements...and human beings. Even the ones who didn't wish to do this were driven to join the ranks of the violent Super Mutants because of their ugliness, normal humans' fear and hatred of them, and the increased chance of survival. In a way, this makes their race a tragic story. Same goes for Ghouls.

 

In actuality, the game pretty accurately demonstrates how social dynamics work, even in post-Apocalyptia. As long as one human is alive, as long as the survival gene remains in place and untampered with, human nature will prevail.

 

But, we must remember that the biggest freak of nature is human nature.

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But, we must remember that the biggest freak of nature is human nature.

 

You're the first person to believe this and i have to agree with you. We came into existence by chance. The right place, right time, right ingredients. If it wasn't for our intellect we'd be digging in the dirt like every other sentient and primitive creature on this planet.

 

We're given intellect and the advantage of a humanoid body and what so we do with it? Hurt each other and suck the planet dry of recourses and life like a parasite. Maybe a tragic event like a nuclear war is needed for humans so we can see the true value of this planet that most of us take for granted and the value of life that we're taking so lightly.

 

I really don't want it to come to something like a nuclear apocalypse to help us open our eyes. I hope humanity wakes up from it's silly little dream before it's to late.

Edited by Mighty E.
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Well I've been playing series since waaaayyy back when it first came out on pc, yeah I have noticed it. Fallout 3 of course gave us the ablility to explore the wastes in a way that the isometric view couldn't. Bethesda have become masters of environmental story telling because of the work on Fallout 3.

 

Fallout 3 though is a story of hope, in fact all of them are (with exception of Fallout Tactics). Mind you I'm assuming that people went the way I did and played the Wasteland Savior lol.

 

But yes, the world of Fallout is a sad and threatening world, full of ghosts and half forgotten stories.




Also, Super Mutants. They were once people, but they found that they were stronger and more resistant to radiation than regular humans

 

Actually they were made by the Master in the first fallout game, Super Mutants are what happens when a unirratiated human (like someone from a vault because any human born in the wastes carries a small amount of radiation) is dipped in a FEV (Forced Evolution Vat). Unfortunately this process also makes all Super Mutants sterile so they can't reporduce, except by kidnapping people and dipping them in a FEV. It also makes them widely unstable mentally.

 

Thats basically the purpose of the first game to defeat the Master and stop him creating and using his Super Mutant army.



I just had a thought, sorry going on a tangent here... do you think Bethesda (or whoever currently holds the licence) could port Fallout 1, 2 or Tactics to the Ipad? I mean they've done Baldurs Gate and I would buy that in an instant.

  • Brohoof 1

Street artist | activist | Fanfic writer | Fire Spinner | attempting Musician

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Actually they were made by the Master in the first fallout game, Super Mutants are what happens when a unirratiated human (like someone from a vault because any human born in the wastes carries a small amount of radiation) is dipped in a FEV (Forced Evolution Vat). Unfortunately this process also makes all Super Mutants sterile so they can't reporduce, except by kidnapping people and dipping them in a FEV. It also makes them widely unstable mentally.

See, this is why we need experienced gamers. I never knew there was an origin story to the Super Mutants, so thanks for shedding some light on their background.

 

It's still pretty tragic, though :[

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See, this is why we need experienced gamers. I never knew there was an origin story to the Super Mutants, so thanks for shedding some light on their background.

 

It's still pretty tragic, though :[

 lol thanks, theres avtually a show I watch called Extra Credits that did an episode about 'Gaming History' its a shame that there are so many people out there that will never know some of the lore of the game they are playing because games aren't kept like books etc are.


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You guys are very true. It's also nice to see other people who are as into Fallout Lore as me.

Anyways, even BEFORE the war humans were awful. Manipulating each other for resources, the probable prejudice against any Chinese living in America, huge amounts of prejudice and hatred, and the fact they would even CONSIDER using nuclear weapons. It's all too possible in our world if you consider it.

 

 

Even the trailer itself for Fallout 3 was ominously set up... starting out with a cheery commercial on an old black and white CRT TV... only to realize that when it begins panning out from the TV, it reveals what the future was really like, nothing but pure destruction and even a skeleton sitting on a sofa, revealing that people were doing average, everyday things when the bombs fell, it's sad how it can just end in a snap.

This is because most people took the air raid sirens as a false alarm or a drill, so they continued with their normal, everyday lives, only to be obliterated in the end.

"I'm done being patient. Give me a name or I'll cut your balls off and sell them to a krogan."- Commander Shepard

http://www.youtube.com/watch?v=Yq1elKBFZcI

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I sometimes stop to think about the Fallout past- oh shit! Deathclaw

*gunshots*

haha what did I say, you cant kill me. ok sorry, what were we talking about again?

 

seriously, I do think its a little sad, like the intro to Fallout 3 gave me so many feels


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Fallout 3 was the first Fallout game that brought me into the series, and probably the whole post-apocalyptic genre.

I love the way you see people living in these times and how people are still trying to keep things civil after all that's happened.

 

And then when you see people's homes in wasteland and see how hard they're trying to stay alive

like Pinkerton in the Rivet City bow

 

 

Fallout 3.  :wub:


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  • 1 month later...

For me it was the trees I went through noticed how shriveled the trees were and remembered they were once tall and green and if you saw the trees in fallout there tiny and look as though if you touched them they would turn to dust

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Finding that oasis in Fallout 3 was strange. Like you see GREEN plants only in that part of the game. I just remember it being really disconcerting and looking a lot like Oblivion.

 

 

This is probably one of the best trailers of this generation. It just screams atmosphere and tension. I love it.

Edited by Circadian
  • Brohoof 1

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That is actually what I like most about it. It's just really fascinating to me. It is actually really depressing if you take the time to read the backstory or find destroyed homes and think about it more than a shelter from the mutants and raiders. 

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The old broken roads we've walked. The Divide was once a thriving community but a mistake or intentional for various courier. Tell me fellow couriers was it easy for you to look at the destruction you and i caused. It wasn't for me.

  • Brohoof 1

A knight is sworn to valor. His heart knows only virtue. His blade defends the helpless. His word speaks only truth. His wrath undoes the wicked.

http://mlpforums.com/page/roleplay-characters/_/draco-omally-r1651

http://www.fimfiction.net/chapter/561674 My story

http://pre01.deviantart.net/a52b/th/pre/i/2014/015/5/5/runes_1_0_by_dragon_fangx-d72cibe.pngNice Runes

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Well the guys in Bethesda studios actually said that in Fallout 3 they tried to let the landscape and surroundings tell more of a story than the logs you read. I think they called it environmental story telling, I love the idea because they give you little details and you fill in the rest. Some may come up with really horrific stories and others more tragic.

I remember walking into one house to find two skeletons embracing on a bed.... That made me so sad. In a hotel room there was a skeleton clutching a briefcase and a pistol next to him, all I could think was 'what's in there?'.

 

Bethesda then used this technique and experience to enhance Skyrim :)

 

In other news Obsidian want to make a Fallout: LA, they're just waiting to hear what the specs of the new consoles are going to be and when they are due out.

 

Sorry I'm a huge fallout geek. I've got the Nuka-Cola poster in my lounge lol.


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