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Apple      Bloom

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Naw man. I'm goin' retro.

You're only two years older than me, you're not allowed to go retro! or I will feels old myself Posted Image

 

Walked into work today wearing a large Abraham Lincoln mask, complete with my stupidly expensive douchebag sunglasses, a competing business' uniform, and battery powered speakers shoved into the top hat that I had blaring the national anthem, followed by the Star Wars Imperial Death March.

 

Lulz were had.

 

I friggin lol'd

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I've got an idea, yes. It'll only make sense to people that were here very early on though - and they probably won't remember ;)

 

We'll see about that. :o

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GET IN THE PIT

On 8/23/2012 at 1:54 AM, Djenty said:

ON MLP 4UMS ERRYTHIN IS SRS

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Yeah, i think he is.

 

I've heard he is in disguise! He might appear any second!

Be ready for him.

 

Okey, thanks for the heads up. x)

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<3 ~Fairy Fairy~ <3

 

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Woah, holy crap, I dozed off and now I've got to leave in about 45 minutes.

 

Also WHAT EVEN JUST HAPPENED

I keep chat turned off on facebook (I don't often want to talk to people there), yet when I wake up thismorning, I find that, somehow, it's been turned back on... And someone had a conversation.

I'm freaking out, because someone was in my room long enough to hold a conversation AAAAAAAAAAAAAAAAAA


Touchin' butts since 1993
HFJ SoundCloud
Also I sell shirts and stuff.

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Ah, yes, I remember the derpy one...

 

Is the second one this?

The Last Parade

 

Nope. Lyra and a few other background ponies were humans in disguise and were running the simulation as a school project. Ran out of funding and had to shut it down so they decided to tell Twilight Sparkle who told Pinkie who threw one last party for everyone.

 

Lol I totally accidentally fell asleep while typing my post. So sorry about that!

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Why is nothing like and

 

 

working!!!!!!!!11111?????

 

Why is nothing like and

 

working!!!!!!!!11111?????

 

Okay, everything except works niow

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Hmmm...the random chat is empty...everypony is probably at Canterlot Gardens' livestream :lol: .

 

I have no idea what that is and I likely won't be interested...

I've just had to spend the past 2 hours with every normally awesome activity becoming mind-numbingly boring due to children constanty hovering over my shoulder...


"My breakfast is plotting to kill me."

My Website - YouTube
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Twilightsparkle

 

 

Twilightsparkle. Level 20 controller (leader)

Medium natural magical beast, (pony)

----------

Initiative: +17.  Senses: perception +16, truesight

Aura: 4 magic, all allies in aura have their aura's effects boosted by 2. All enemies take ongoing 5 radiant damage.

Hp: 180; bloodied: 40

AC: 30; fortitude 35, reflex 33, will 40

Saving throws +2

speed: 8

----------

Melee- hooves (standard; at-will)

+23 vs. AC, 1d8 + 7 damage

------------

Melee- piercing charge (standard; at-will)

Twilightsparkle makes a charge attack: +15 vs. AC; 4d8 + 5 damage, and the target is pushed 1 square and knocked prone.

-----------

Melee- horn touch (minor; encounter)•healing

An adjacent ally can spend a healing surge or make a saving throw against one effect that a save can end.

--------------

Ranged-Beam (standard; at-will)

Ranged 10;+30 vs. AC; 2d8 + 9 radiant damage

----------

Area- twilight wisp (standard; at will)•charm

Area burst 5 within 10;+18 vs. Will; dancing lights appear in the  origin square, and the target is pulled 3 squares toward the origin square.

--------------

Twilight teleport(standard; encounter)•teleportation 

Close burst 5; affects willing allies only; the target is teleported 5 square, appearing in an unoccupied space in twilightsparkle's line of sight.

----------

Teleport(move; encounter)•teleportation

Twilightsparkle can teleport 5 squares.

-----------

Alignment: lawful good languages: common

Skills: Arcana +30

Str: 22 (+11) Dex: 28 (+14) 

Wis: 28 (+18) con: 20 (+14) 

Int: 29 (+17) cha: 27 (+14)

 

 

 

Rainbow dash

 

 

Rainbow dash.    Level 20 soldier

Medium natural magical beast (pony)

-------------

Initiative: +17. Senses: perception +14

Aura: 2 loyalty; all allies in aura have +3 to attack rolls

Hp: 185; bloodied: 92

AC: 35; fortitude: 36, reflex 38, will 32

Speed: 8, flying: 10, overland flight: 20

-----------

Melee- kick (standard; at-will)

+25 vs. AC; 1d8 + 7 damage

-----------

Melee- flyby attack (standard; at-will)

Rainbow dash flies up to 10 squares and makes one melee basic attack at any point during the movement. Rainbow dash doesn't provoke opportunity attacks when moving away from the target of the attack.

---------

Melee-Sonic rainboom (standard; at-will)• radiant

Rainbow dash makes a flyby attack using her overland flight speed and then uses sonic rainboom slam on the target.

(recharge: after using flyby attack 2 more times)

------------

Sonic rainboom slam (standard; after using sonic rainboom)•radiant

+30 vs. AC; 1d10 + 10 damage plus 1d8 radiant damage.

Rainbow dash's flying speed is doubled.

----------

Alignment: good languages: common

Skills: athletics +28

Str: 20 (+18) Dex: 22 (+16) 

Wis: 18 (+13) con: 18 (+15) 

Int: 18 (+10) cha: 20 (+18)

 

 

 

Fluttershy

 

 

 

Fluttershy      Level 20 Lurker

(subject to change)

Medium natural magical beast (pony)

----------------------------

Initiative +13.

Senses:perception +4

Aura: 2 kindness, all enemies in aura have -3 to attack rolls.

Hp: 173; bloodied: 86

AC: 16; fortitude 20, Reflex 29, Will 32

Vulnerable: 10 fear, 5 charm

Speed 5, fly 5 (clumsy), overland flight 8

----------------------

Melee- kick (standard; at-will)

+20 vs. AC; 1d8 + 5 damage

----------------------

Ranged- hush now, quite now(standard; at will) • sleep

Ranged 8; +22 vs. Will; the target falls unconscious (save ends)

----------------------

The STARE (standard; at-will) • charm, fear

Ranged 10; +22 vs. Will; the target is slowed and moves away from fluttershy by the safest route possible. Second use: target is immobilized.

---------------------

Alignment: lawful good. Languages: common

Skills: Animal empathy +30, Hide +5

Str: 19 (+4). Dex: 16 (+8) 

Wis: 16 (+4) con: 15 (+3)

int: 17 (+3) cha: 22 (+5)

 

 

 

Parasprites

 

 

Parasprite swarm  level 8 controller

Medium natural beast (swarm)

--------

Initiative +9. Senses: perception +5

Swarm attack: aura 1; the parasprite swarm makes a basic attack as a free action against each enemy that begins it's turn in the aura.

 

Hp: 88; bloodied: 44 

AC: 20; fortitude 20, reflex 18, will 18

Resist: half damage from melee attacks; vulnerable 10 against close and area attacks.

Speed: 8, fly 10

-----------------

Melee-Swarm of hunger (standard; at will)

+12 vs. Reflex; 1d8 

 

Melee- devour (standard; at will while bloodied)

+8 vs. Reflex; first failed save: the target looses a random item for one turn (save ends) (the DM may choose to not use this attack or change the effect) second failed save: the target looses a random item till the end of the encounter (save ends) third failed save: the item is destroyed (save ends)

---------------

Alignment: unaligned languages: -

Str: 18 (+9) Dex: 16 (+7) Wis: 15 (+7) Con: 18 (+6)  Int: 1 (-1) cha: 10 (+4)

 

 

  • Brohoof 2

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