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gaming Receiver - Indie FPS with interesting gun mechanics


Rizoel & Crepuscule

  

7 users have voted

  1. 1. What do you think of this game?

    • This looks great, I'm going to / wish I could buy and try this game out for myself.
      6
    • This looks good, but I don't think it's worth money.
      1
    • This looks good, but FPS games are not really my type of game.
      0
    • This looks good, but the gun mechanics looks too complex for my liking.
      0
    • I don't think this looks like a good game, because... (Explain why in a post.)
      0


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I would like to introduce you all to a game I've been playing a lot lately called Receiver.

 

"What is Receiver?"

Receiver is an Indie First-person-shooter developed by Wolfire Games, who are also the developers of Overgrowth.

 

"Ok, what's so special about Receiver compared to other FPS games?"

The main thing that sets this different from other FPS is the gun mechanics.

 

In most FPS, interaction with your gun is often limited to just firing and reloading the weapon and perhaps using certain attachments that are fixed on the gun.

 

For this game, it is much more complicated than that. There are many ways you can interact with the gun, you can interact with the slide, the hammer, the safety, the magazine, and more. You can pull the slide back to make sure that the round is chambered, you can add and remove individual bullets to and from each magazine you possess, and many more ways to interact with the weapon.

 

There is no HUD (Heads-up-display)in this game to tell you how many rounds are left in the magazine that is currently inside the gun. The only way to find out how many bullets are left in that magazine, is to eject it from the gun, and to then inspect the magazine for yourself.

 

"This sounds interesting, tell me more."

This video should fill in the rest of the information about this game.

 

http-~~-//www.youtube.com/watch?v=GCThInmzjXw

 

"What do you think about this game?"

The gun mechanics in this game is something I don't think I have seen before in a video game. the way the pistol works is very complex, I spent about the first 10 minutes in-game just standing in the first room just simply finding out how the gun worked, and how many ways I could interact with it. But that isn't in anyway a bad thing, eventually you memorize how to reload the gun without the help system.

 

This game was literally made in just 7 days, and for a game that took just that long to develop, It's fantastic in my opinion.

 

"Can I have a link to this game?"

Unfortunately, Receiver isn't free, but it's very cheap, 5$ to be exact. In my opinion, the game is really worth the money. I would probably even pay double the price.

(But don't tell the developers that.) ;)

 

Here's the link to buy Receiver.

Edited by Crepuscule
  • Brohoof 2

YouTube: Rizzy 'n [Crep] (Recently made a couple of vids of silly games. More to come maybe :okiedokielokie: )

Steam: Rizzy 'n Crep (Currently playing Killing Floor 2. Come do a thing with us. ( Unless you're a pansy. Are you a pansy? :comeatus: ) )

Twitch.tv: Rizoel95 (aaaauuugggghhh maybe :scoots: )

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This absolutely awesome. But I'll stick to standard reloadin' and spraying bullets for now. I'll give it a try though.

 

EDIT: Still better graphics than MW3.

Edited by The Awesome One

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Looks easy, well I mean the gun mechanics, the instadeath thing might be a tad bit difficult. This is coming from a guy who uses a pistol on a regular basis though, I can strip apart and reassemble my 9mm fairly easily. I know when my weapon is hot and when it is not and I know what I have to do to make it hot. This game's gun mechanics would not be a hindrance to me because I know how a gun works. The only thing I would find insane is the randomized levels and the instadeath.

Edited by Bronynonymous

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[CLICK THE SIG FOR OC] (Signature created by Azura)

Shinobu is best girl. 

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I've been wanting a game similar to this for awhile. Although my ideas included things such as a watch that would give basic vital signs (look at your watch to get an idea of your health). Also, instead of a different button for everything, mouse gestures while hiding certain buttons would do different things.

Also, enemies that can hack you watch and other diagnostic stuff to make you think you have more or less health or bullets than you really do.


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oooh, it sounds really interesting but I won't be getting it. I need to ration my money in order to have money for everything I want this Fall.


 

ezgif-2-b94ab321a5f6.gif.93cf1fcecd06e4273f8ea7a74cb185ff.gif 

I tend to take the high road, get stoned, and fly low . . .

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Want. Waaaant.

Just can't buy stuff online which sucks.

But still, it looks really great, and I would if I could.


mephalasig.jpg

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