Jump to content
Banner by ~ Kyoshi Frost Wolf

MiStErUnMeRry

User
  • Posts

    135
  • Joined

  • Last visited

Everything posted by MiStErUnMeRry

  1. 6/10 Because you demonstrate a basic understanding of color theory by making her green and purple I give you credit where it is due. But beyond that it's just pony generator with no background.
  2. Am I cool yet?

    1. Wingnut

      Wingnut

      You were already cool!

    2. MiStErUnMeRry

      MiStErUnMeRry

      The answer to the pursuit of surrendered authority over my self image. Now I have no designated purpose to my life. Darn, this free will stuff is hard!

  3. I know the game you are talking about. It is not a fighting game. It's basically just an stick man animator with minor physics and damage points glow out. It was a hard thing to manipulate and was only doable thanks to being 3D, no such thing is doable in drawn characters unless they were vectors and even then their movement would be limited- you couldn't make them move outside of their limited dimension Meaning, you can't make them turn around, bend their hips in a direction other that they are fixated on. It would look bad trust me...like...really...really bad-what this game should offer is something far more simple. Games can be dramatically improved by the simplest additions of skills such as bursting and focus attacks, even MVC capcom has xfactor which is basically a limited stat boost. I don't think lunar red is out to make a en entirely revolutionary game. I think a large amount of it is purely for fun. Plus, actually making custom moves, special or normal would be ripe for abuse game mechanics wise. I can see it already, you'd be drowned in unbalanced characters unless he restricts the customization...which kind of defeats the purpose of having to begin with. Same. I see we agree with each other. Still, let's face. What you said...we want that for every game don't we. I know I would like to have it.
  4. Don't get me wrong. I really like the idea and I am happy that you put it forward, even if I personally see it as not the best option for the time being it's good to have open communication about different desires and ambitions for something but the OC's who are selected will have attention and specific styles added to them-voice acting/ personalities and animations...especially animations and if Lunar can pull it off, special coded mechanics to them-will come out far better polished. It might of been worth doing it if it was never done before but it has been done before by soul caliber and that game isn't even that popular because it focuses more on cosmetics than it does game play. There really is no such thing as saving time artistically This is the mistake of newer artist and designers that we can rush our projects and styling In our attempts to do this minor/ small errors appear that ruin the over all presentation of the piece appear which mount up to affect the overall quality.
  5. There is already a game that does this. It is called Soul Caliber, it allows you add things to character models from a selection of pre made choices and voice modifications via higher or lower tones and so on. It, however cannot allow you to make your own moves, you choose a preexisting characters model coding and apply it to your alternate model. This, however has issue. Graphic flaws are common in some selections and animations even in professional level games and this whole idea would be very, very hard to do in a 2D/pixel art game that is made by fans, hell...frankly I would say it's impossible 2D wise without having totally un-stylizied and boring art work/ moves. Because this will be a 2D game, the idea won't work too well. Playing on perspective and stylizied animations along with the fact that drawings can't be alternated and played about with like a 3D model means that you would have to basically just re-skin existing characters and have a rename them option. The quirks of each characters animation will still exists along with their drawings, not unless you also get artist/ drawers who are willing to make entirely new doubles of the original characters that lack extra details or animations that interact with those details-hats...scarfs. Blades. Chains on blades. Side kicks, animals, intro characters with them, powers specifically to that character, personality traits and expression obviously belonging to that character- it works with soul caliber because alot of their animations are anatomically correct- as it is with 3D- and thus has no styling or visual play on their existence, along with that a lot of their moves besides their specials are ambiguous and can really be applied to anyone besides the most latest additions thanks to that ambiguity. Hell, the designers themselves know that those animations are ambiguous because they reused character styles/ animations for bonus characters with only minor changes in their earlier release. I'm not saying it's can't be done, but asking a serious company with multiple paid professional for this kind of a big deal. It's also really unnecessary. If you want to make your own character into a basic fighting game then Mugen offers you pretty friendly tools to do that. Custome moves feature is also begging to be exploited and cheap, as well as hard to maintain and code/ look artistically correct and pleasing to multiple applicable subjects. Either the costume generated lot would have to be blatant re-skins of the originals or blank, boring to look at un-stylized generic ponies. Yes. I'm aware Street fighter reskin their animations but they are still difference that have to be entirely redrawn and animated Plus, street fighter is outdated. There...I said it. Street fighter releases have been laughed at by modern generation fighting game community for a while now. Skullgirls kicks the crap out street fighter and their not nearly as big and well funded as street fighter, hell. I'd say it has better visuals too which is arguably the only thing decent about that game-well..ok..it does have some jamming music at points- The only cool thing this generation street figher have to offer is that focus attack mechanic. @Lunar Red, I'd say focus on your combo mechanics and balancing your characters first. Worry about cosmetics and customization last. Focused characters on their mechanics is better. It's best you put your effort into the mechanics into a few rather than give all that effort to making essentially a hard to maintain/ most likely balancing breaking device that probably won't even that well made due to the level of difficulty it would need and lack of good reference or examples to look up on. Also..what the hell. I'll apply a character later too. Do we absolutely have to be ponies or can we be original characters if their stories are decent and sensible?
  6. You should probably link your more indepth description of the mechanics you plan to use then in your first post so you don't have to answer anymore questions concerning it. Rounds/ health bars and finishers are natural aspects of fighters. That's not a real in depth look at mechanics. That sort of like saying a first person shooter will have guns in it and requires you to pick up ammo, those things are natural to the genre it is in. I strongly suggest you focus on the combo system and the metre-other mechanics you can think of. MVC3 uses an xfactor plus assist to liven things up. Blazblue uses a burst-and later on will include an instant barrier break charge up that absorbs heat as well as a metre eating unlimited (Overe powered) mode briefly) Skullgirls doesn't really use anything new but it makes up for that by having really interesting additions of specific character gimmicks, a burst, an indepth combo system and tag team options. Just a suggestion from a avid fighting game collector and fan. Also creepy gaming is a fun series.
  7. To be honest. He has a point, while I LOVE the idea of getting our community active in a fighting game with OC's and music, designers exctr. It would be nice to know some more details about the mechanics you plan to use overall and how similar or different this will be from fighting is magic and if so can it or would it be able to stand up to fighting is magic in anyway. I'm not saying that just because you are making a game in the same genre that you got to try and be better than fighting is magic but it does give a decent example of a good fan made fighting game. I would like to suggest that you set your game in a world where it is in equesteria but it has multiversal factors where other creatures and things can exists besides just ponies and the established in lore creatures- it follows it own lore and story line- so that right off the bat your game would differ conceptually and visually/story wise from FIM. To the outside viewer a game with ponies fighting would all look the same unless they all had big differences from one another and there is only so many times we can recolor a basic 3 genus and stick a hat on them. Also, hide derpy in the background of all the scenes for a funny easter egg. Who else are you going to get code/ design mechanics with you. What is your plan for bursts, will there be bursts. What is the combo system going to be like. How does the metre fill up. Is there a metre; are there going to be special conditions for the metre in play style or in the characters themselves? Are you sure you understand the amount of time and effort it would take to program entirely new combo varieties to each unique characters special play style and if not. Do our characters have permission to include gimmicks and weird play styles-look at blazblue for differing characters with unique combo/ systems mechanic conditions- Are we going to include a story and if so, how. Are going to go low budget like blazblue and just include still images with voice actors(or even lower with just text) or are we actually going to try and recruit animators for this? Like I said. I am totally behind this. It's a great idea and it gets my full moral support but I think a bit more detail would show us that you are planning to stick to this. A lot of people want to start up stuff like this, a lot of people say they are going to do big projects like this but then end up not doing it. A deeper and clearer amount of information will help bring people to submit things to your idea and feel more secure and confident in your project. Are there any specific games that you are using for reference or have experience with that you are using for the overall conceptually mechanics of this game (blazblue/ street fighter/ MVC3/ skullgirls) also. Finally. Can you clarify the level on our characters stats. I don't know what is max measurement and what is not. I'm going to assume we are using fighting game ling/measurements (10000 HP and hundreds is minor damage) or?
  8. "My cat and I have a special dialect. A special understanding that only the most cultured and intellectual can truly perceive to it's true content"
  9. No. At least, not about smaller things in my life like TV shows or general likes. When I was younger I used to have that issue when my preferences where very stranger- far more an oddity and social taboo than MLP that is for sure- but as I've grown up I've become more and more comfortable in my skin, expressing and dressing myself in my own unique way even if it makes other laugh at me; and others have laughed at me, sometimes virtually next to me while wandering back to their friends as they try to take their eyes off my magnetic attire while giggling. I enjoy what I enjoy, if it's creepy or gives off an image of madness then so be it. If I enjoy something that makes me look uneducated and simple then I guess I'm fine with letting people think that if they decide to base their perception on me with that single fact alone. I don't have a threat to my manhood. Masculinity may have traits that can attributed such as stoic in the face of hysteria and intellectual honesty(and even then what I personally apply to manhood can outright be placed as the characteristic any upstanding and moral adult should have) but by far what is considered to be manhood is relabeled constantly by various groups and ideologies of various ages and supposed goals. I don't need to worry about my manhood, to worry about it to imply that there is an insecurity I must face about my image and my born gender; I have none. I am a man, I choose to take the paths I dictate that is best for this man either they come off as moral or in morale, ambitious or lazy. The puppeteers of society fail to control me and define my manhood to me, if they can't put my masculinity at stake than a cartoon is far off the list for legitimate threats to my identity.
  10. Vast majority in the public eye. As in, the vast majority of autistic that are recognized and seen by the standard masses(which they are actually exposed to via tv or them being more apparent from a distance or up close). So, yes. I'm aware of this. I am autistic. I never said that most autistic are genius but those who try to debate that autistic are something to be jealous off normally point at the fact that autistic are naturally talented or higher functioning over all without recognize that to gain those natural talents they normally become savants as a trade off or if not savants they still face a considerable number of disabilities. No one looks at a standard autistic person and feel genuine jealousy, unless they are purely jealous of possessing the label(external benefits they may gain). There is nothing to be truly jealous off. Just because people have berserk buttons doesn't change a thing. My point still stands. While their anus will be bleeding my words will be gone and everyone else may of probably forgotten them by the next day or two. He will still be upset. It IS their problem and they have to deal with it. It's not my problem, my world still goes on, my life is still good. If I legitimate want to take a stance and battle something then attacking insults is not really a good way of going about it. I should try to actively engage in political and thought provoking discussion not cry and tell people how it offends me. Their problem, wrong approach/ wrong goals and understanding of the world. Also the net and really in real life too, more unfair for everyone else and unrealistic expectations to change their vocabulary for a small few or most likely daily case a single person. I may be a dick but I can only butthurt you if you allow a dick to. Wrong equation. Black does not equal autistic in minorities. If someone says I have something on a disability chart then yes that makes sense as an insult. "what are you, blind!?" "What, you break your legs. Get off your ass and do it yourself!" "You're blind, deaf and dumb" "Your political views are so disorganized I think you may be a schizophrenic"-schizophrenia is a disability technically-
  11. We discussed this before. I and a few other explained in our own way why Autism is an insult: http://mlpforums.com/topic/46891-whats-with-autistic-discrimination-within-the-brony-community/ that thread will have a good few answers to your above question for you. No. I will not stop using a word. I like using words for whatever means I desire to use them for, my freedom of speech doesn't end where your feelings begin and people both online and offline need to start getting this. Be offended all you like but no matter how anally destroyed you may be about my choice of words they will still be said and they will disappear from existence. Next week, no one will probably even remember my words but you will still be butthurt(offended) if you allow yourself to be. I'd get if I made an actual opinion/ statement that then there actual substance to tackle and be offended about but words and insults are just trivial things to concern one self about. I'm not really in the mood to write up my whole explanation as to why autism is used as an insult. I wrote it already pretty in depthly in that linked thread. But in short, the vast majority of people who are consider autistic and in the public eye are normally man children douche bags or gullible and annoying savants. Autistic that are neither are not really thought off by the general person making such insults or relations. Jealous of autistic people, that pretty arrogant. No one is jealous of autistic people, maybe the benefits you may get from being autistic like those parking stickers that allow you to park in disabled zones but beyond that...not really. Autism generally comes with more negatives than positive and those that do possess natural skills in one or another are normally so crippled by the side affects that they can't make active use of them like lower class autism or normal people can. Even when you do get an autistic that is remarkable..they are consider savant-that being a type of person that is technically retarded(or badly undeveloped and hindered if you prefer- in all spheres except the one or two specific subjects that he shows genius levels in-
  12. feeling of my life in a song. http://www.youtube.com/watch?v=d1O0ErRhdoI because it makes me smile. There are probably a good few more to add to this list but these are the immediate ones that come to my mind.
  13. Photography/exploration of derelict places. I want to do this so.

  14. Be careful. My balls can take out your eyes. I know from experience.
  15. I don't think a very large amount of people here are going to have the counter argument you want/need/bargain for or whatever my man. A large manner of people don't really care about the complexities or in depth morality/ chemicals and substances of their diets beyond wither if it is grossly unhealthy or considered healthy or in the middle. For people to actively want to make the transition that you are asking for they would have to actually do some study of this stuff on their own and deeply too from their own sources and most likely multiple ones. Ain't no body got time for that. The only people that really study this much into stuff are most likely are doing it as part of a educational course like nutritionists/doctor/ lord of the flies OR...they study it because they are already on your end of the spectrum and care about the philosophy of the matter or the total opposite and like to debate vegetarianism/ vegans. I think we are clearly seeing that most people who post are normal on the subject and frankly don't put that much thought or care into what they put into their mouths...and they shouldn't have to. They aren't morbidly obsess or freaky eaters. They eat what their bodies are built to consume and they do so with the rights that are given to them. They are not stupid. I'm not posting this so I can point at people and go "durr. Look at these morons can't understand food" they understand food enough. They eat it, it powers them. They enjoy it. Lives continues for them. Besides. I don't know much about food either. I am one of them. No one is willing to make such a big life change without firm facts and sources unless they are very gullible or already on the path to becoming one anyway and need little further convincing. Look, they don't even care enough to look up facts to counter your points even when in defense of what they do. also. crack=meat. Lol. No meat heightens aggression in people due to their natural biology telling to hunt and seek food. Vegetarians = Aggression inhibitors-steroids without any benefits maybe- . the people here aren't on the ropes about their choice to eat meat. They just honestly don't care because they don't plan to change at all anyway. also. We are not children. Stop using shamming language. Telling me cookies are bad and that it's selfish and bad to eat cookies won't stop me eating cookies. I'm an adult. I can all the cookies I like. Trying to guilt me about something I clearly don't feel guilty for is a rather futile tactic. We are all aware that meat comes from dead animals. I've seen animals die; I still eat meat.
  16. Ninjas! I kiss you. You kiss me. Now let go steal from the bakery.
  17. Maybe it times I actually started posting art on here again.

    1. Show previous comments  1 more
    2. MiStErUnMeRry

      MiStErUnMeRry

      Cool. Because I plan to start a picture like that right now. I need to practice my anatomy. I also actually got a sort of pony one in mind-loosely- I'll talk you about in PM's in just a sec. It's going to be my comic book layout practice. I'd like to hear a second opinion or that idea though because if its bad I'll draw something else for practice

  18. Known for doings his part in changing equesterian political structure. Celestial speed, Comrade.
  19. I'm always watching. I'm always waiting. I'm always lurking. @ Xidphel You make a point to state that insanity is heavy in this game as soon as you open it up but you mention BANG but no Arakune? What is wrong with you, Dude. That guy is by far the best example you can give to the games case of having madness rule within it. For any of you who don't know who Arakune is within this game. http://www.youtube.com/watch?v=MfQT80OD-pM http://www.youtube.com/watch?v=ZgN3SlFtfKM Arakune: Arakune or rather Carmine, is an blob of unknown super natural liquid that hosts itself to the bodies of a thousands insects both foreign and strange to the known and mundane, it also utilizes them as a defense and in fact display the ability to control them if he can magically curse his enemies. Capable of total morphic abilities to the point hardening and softening along with the gift of teleportation and producing extra skeletal limbs out of nothing. Originally a scientist working under a genius and gifted master he became obsessed with the azure and his fixation on it led him to crossing the boundry-the after life- the result is that his body and mind have totally eroded. Arakune insanity knows very little bounds to the point that his memory has been shattered, forgetting face and names or places and when he recalls them it is common for him to forget important facts to it later. His obsession of the Azure has totally eaten his focus along with his random mood swings of mania and he expresses his release by screams and laughter mostly. Marginally unable to communicate due to Word salading-where insanity cause incoherent speech patterns- to a point that it literally slices chunks out of his words although unlike word salading he clearly understands the word he is using and is using them in correct order...though he still makes little sense. ------------------------------------ But in Chrono Phantasma. Arakune regains enough sanity to talk clearly although what he is saying is still obviously psychotic and delusioned. He works for Relius although his theme is pretty interesting and moves from fear to more heroic yet still somewhat heavy, it has a lot of long strings and tense moments as if he traveling thru long hallways. I think personally that Arakune despite doing evil may be battling his madness and trying to find his way but his single minded psychosis may blanket over that. http://www.youtube.com/watch?v=Z1z9o-6mK5Q Knowing me. You did post arakune and I missed it despite reading the post a few times.
  20. Goodbye Deviantart. It's time I moved on to a place where I will be pummeled artistically so I can actually improve.

    1. MiStErUnMeRry

      MiStErUnMeRry

      Yeah. It frankly isn't that good. It's just another popularity race like most other social sites. The whole lama thing and views basically mass based on how sex and anime you put out there. I'm going to try and hop on board conceptart. Org. That place has a really good reputation.

  21. Peacock spider. The one spider that I don't feel an urge to pound into death with my fists.

×
×
  • Create New...