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gaming Nintendo NX - How Nintendo Can Murder the Competition


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So as many of us know, the Nintendo NX is going to be unveiled next year at E3 supposedly and there has been rumors left and right about what the system is going to do or what it is possibly going to be like. One of which being that it will sport some kind of mobile chipset in its controller to support some kind of mobile unit. Now instead of talking about what the current rumors are or what our speculation on said rumors is, let us discuss what the NX should be to get Nintendo back into the game. Here is a list of things that I feel Nintendo NEEDS if they want to bring it on home and get back in the game:

 

  • Achievements. Everyone else has them at this point and a lot of people would love a proper achievement system on Nintendo games.
  • Voice chat across games. PSN and Xbox Live both support superior voice chat models and it helps in communicating with other players. It is difficult to strategize in games like Splatoon when you lack voice chat to talk to your team mates.
  • No more treating us like kids. While the system can still be family friendly, make the stuff kids shouldn't be able to do LOCKABLE not just not include it for fear that kids may use voice chat to hear someone say a dirty word to them. Let parents censor what their kids see and don't see.
  • Powerful hardware. It doesn't need to be stronger than the PS4, it just needs to be able to compete in that it needs to be able to support those intensive third party titles.
  • More accessible hardware. I.e. hardware that devs can work with easily.
  • NO MORE GIMMICKS. The controller tablet was nifty in concept, but it's clear that people just want a traditional controller. No more gimmicks, just make a standard controller and focus on the games.
  • A decent launch line up. The Wii U suffered heavily from a poor launch title line up, and the NX will not get those day one sales with a poor line up.
  • HARD DRIVE STORAGE. HARD DRIVE STORAGE. HARD DRIVE STORAGE. I've said this three times because the lack of internal hard drive has held Nintendo back with the Wii U. With a measly 32GB internal flash storage on the Wii U it basically means that Nintendo can not rely too heavily on virtual store sales or pump out DLC without their consumers relying on third party hardware (external hard drive) that makes the system bulkier and takes up one of its 2 USB ports.
  • BIGGER VIRTUAL CONSOLE. The backwards compatibility is excellent, but you need to port all the Wii titles that were in the VC to the Wii U and NX without having to rely on the Virtual Wii mode.
  • Customization. Themes, etc.
  • NO MORE PERIPHERALS. The Wii U suffers from the fact that like the Wii, there are TOO MANY PERIPHERALS. One controller to rule them all should be the rule. The Pro controller has everything necessary to play any game on the virtual console, all the games, etc. We do not need to have some games require the Wiimote, the gamecube controller addon, etc. Make a standardized controller that works across the whole system for all the games.
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Odds are NX is a family of systems that have the same OS and architecture. They'll run 90% of the same code and games. heck I can see 4 devices. A DS style portable, A powerful home console, a cheap tablet, and a media playing microconsole.

 

The tablet and microconsole would be the entry level devices that play select eshop and VC titles as well as the Nintendo DeNA mobile games that give us a taste at a low cost. the portable and console would be the premium gaming devices with the big NX Nintendo games. Just my idea.


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I agree with most of these.

I disagree with the powerful hardware comment. Yes, they should have suitable hardware in it. No, I don't believe that it needs to be the primary focus. Not once have I played a WiiU game(and I have plenty) and thought "Man, if only it ran better and looked better." Because it already does. Gameplay is always smooth, and the visuals are always crisp and appealing. Even games that take on a more realistically detailed approach, such as Hyrule Warriors is still pretty to look at, simply because of the effort that went into making sure it still looked nice and played well.

 

I disagree with the gimmick and peripherals points(which are the same points anyway, just repeated). I do agree that they have quite a few options, but that's all they are. I love the tablet and use it for all my games, even Smash bros. It just feels right to hold. But I have friends who will swear by the nunchuks, or the pro controllers. All it is is allowing more variations to fit the person best. It would be a problem if they locked the nunchuk and co. to the Wii, forcing people to use a WiiU only controller. All this is, is catering to everyone whilst still bringing new things to the table. The team working on the console wouldn't directly work on games, so there's no reason there to abandon controller development.


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Wait wait hold up! What in exactly is the NX gonna look like anyhow? I mean I do love playing Wii and Wii U games though! BUT I don't mind the Wii Remote and the Wii U gamepad too as well!

Edited by MAIKUN
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Wait wait hold up! What in exactly is the NX gonna look like anyhow? I mean I do love playing Wii and Wii U games though! BUT I don't mind the Wii Remote and the Wii U gamepad too as well!

 

All we know so far is a few rumors that say it MAY not have a disk drive at all, and supposedly will feature some kind of tablet controller running on the latest mobile chipsets. The issue is though that Nintendo is not going to be successful if they keep relying on unpopular decisions like the Gamepad and the need for a Wiimote which isn't even included with the system.

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Honestly, I have little faith in the NX, whatever it will be. The Wii U is actually a good system, but Nintendo is doing a terrible job at supporting it and keeping it relevant and now I fear that when the NX releases, the Wii U will be abandoned like the Wii and Gamecube before it. IT will have a far shorter lifespan than the Xbox One and PS4 and that really bothers me, Nintendo never seems to make game systems for the long term. 

 

I pretty much agree with all of these points, they are fairly spot on, though I actually do like the Wii U gamepad, it is quite cool. though I will agree that it probably makes it difficult on developers. Nintendo needs focus, keep improving on Miiverse and focus on making a system with a strong library of games AND this includes third parties as well. Nintendo has squandered third parties for the past two console gens now. Mario is fun, but sometimes we need a game like Madworld to come along and give us something completely new and different. 


 

 

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So as many of us know, the Nintendo NX is going to be unveiled next year at E3 supposedly and there has been rumors left and right about what the system is going to do or what it is possibly going to be like. One of which being that it will sport some kind of mobile chipset in its controller to support some kind of mobile unit. Now instead of talking about what the current rumors are or what our speculation on said rumors is, let us discuss what the NX should be to get Nintendo back into the game. Here is a list of things that I feel Nintendo NEEDS if they want to bring it on home and get back in the game:

 

  • Achievements. Everyone else has them at this point and a lot of people would love a proper achievement system on Nintendo games.
  • Voice chat across games. PSN and Xbox Live both support superior voice chat models and it helps in communicating with other players. It is difficult to strategize in games like Splatoon when you lack voice chat to talk to your team mates.
  • No more treating us like kids. While the system can still be family friendly, make the stuff kids shouldn't be able to do LOCKABLE not just not include it for fear that kids may use voice chat to hear someone say a dirty word to them. Let parents censor what their kids see and don't see.
  • Powerful hardware. It doesn't need to be stronger than the PS4, it just needs to be able to compete in that it needs to be able to support those intensive third party titles.
  • More accessible hardware. I.e. hardware that devs can work with easily.
  • NO MORE GIMMICKS. The controller tablet was nifty in concept, but it's clear that people just want a traditional controller. No more gimmicks, just make a standard controller and focus on the games.
  • A decent launch line up. The Wii U suffered heavily from a poor launch title line up, and the NX will not get those day one sales with a poor line up.
  • HARD DRIVE STORAGE. HARD DRIVE STORAGE. HARD DRIVE STORAGE. I've said this three times because the lack of internal hard drive has held Nintendo back with the Wii U. With a measly 32GB internal flash storage on the Wii U it basically means that Nintendo can not rely too heavily on virtual store sales or pump out DLC without their consumers relying on third party hardware (external hard drive) that makes the system bulkier and takes up one of its 2 USB ports.
  • BIGGER VIRTUAL CONSOLE. The backwards compatibility is excellent, but you need to port all the Wii titles that were in the VC to the Wii U and NX without having to rely on the Virtual Wii mode.
  • Customization. Themes, etc.
  • NO MORE PERIPHERALS. The Wii U suffers from the fact that like the Wii, there are TOO MANY PERIPHERALS. One controller to rule them all should be the rule. The Pro controller has everything necessary to play any game on the virtual console, all the games, etc. We do not need to have some games require the Wiimote, the gamecube controller addon, etc. Make a standardized controller that works across the whole system for all the games.

 

 

Add "Region-Free" and "Better 3rd-party support" to this and I think we're golden. As for the controller, I'd think they'd be fine if they just reused the Wii U Pro Controller, or touch up on the GC controller(as many people really liked that one).

 

Oh, and keep MiiVerse too

 

Only 2 I really want to touch up on

 

 

 

  • Achievements. Everyone else has them at this point and a lot of people would love a proper achievement system on Nintendo games.

I don't really see a problem with them not including Achievements, they don't really add anything substantial other than bragging rights. I get that people like them, but is it really that much of a dealbreaker if they continue not including achievements?

 

 

 

 

  • Powerful hardware. It doesn't need to be stronger than the PS4, it just needs to be able to compete in that it needs to be able to support those intensive third party titles.

 

I'm really iffy on this. I mean, if the PS4/Xbone lasts as long as the 360/PS3 did, then it won't be a problem. But if Sony and Microsoft do release new consoles , then Nintendo would be stuck in a rut again

 

 

Also I'm gonna go on a limb and say Zelda Wii U is gonna be an NX launch title ala Twilight Princess on GC/Wii

Edited by Megas75
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@@Key Sharkz

 

NO MORE GIMMICKS

Nintendo runs on gimmicks. The Wii was a gimmick. DS was a gimmick. 3DS was a gimmick. It's nEvEr GoInG tO sToP, and personally it's served Nintendo well; those three are some of their bestsellers.

 

 

 

Voice chat across games. PSN and Xbox Live both support superior voice chat models and it helps in communicating with other players. It is difficult to strategize in games like Splatoon when you lack voice chat to talk to your team mates.

If voice chat was in Splatoon, do you KNOW how many adults would be swearing like sailors on there? Including me, Ranked gets very salty (STOP PAINTING THE BASE YOU WIMP). Kids play on there; they need to keep the E for everyone rating. And anyway, the two basic voice commands in Splatoon are all you need.

 

 

 

No more treating us like kids. While the system can still be family friendly, make the stuff kids shouldn't be able to do LOCKABLE not just not include it for fear that kids may use voice chat to hear someone say a dirty word to them. Let parents censor what their kids see and don't see.

Because that worked GREAT with call of duty and literally any other game with voice chat. Nintendo is a family friendly company first and foremost (and kids are getting smarter, and some parents might not know about the parental controls); and honestly, Nintendo barely treats us like kids anyway. Have you SEEN Bayonetta?

 

 

 

A decent launch line up. The Wii U suffered heavily from a poor launch title line up, and the NX will not get those day one sales with a poor line up.

Good point!

 

 

 

HARD DRIVE STORAGE. HARD DRIVE STORAGE. HARD DRIVE STORAGE. I've said this three times because the lack of internal hard drive has held Nintendo back with the Wii U. With a measly 32GB internal flash storage on the Wii U it basically means that Nintendo can not rely too heavily on virtual store sales or pump out DLC without their consumers relying on third party hardware (external hard drive) that makes the system bulkier and takes up one of its 2 USB ports.

 

It's not a real issue; and anyway, if a company/system needs to rely on DLC and virtual store sales to live, it's clearly not a very good system. Nintendo makes good use of it's hard drive space.

 

 

 

Powerful hardware. It doesn't need to be stronger than the PS4, it just needs to be able to compete in that it needs to be able to support those intensive third party titles.

 

When has Nintendo ever used major third party titled other than the DS? If you buy a Nintendo console it's to play Nintendo, not Call of Duty/Halo/Bloodbourne.

 

 

 

More accessible hardware. I.e. hardware that devs can work with easily.

The Wii has some of the worst accessible hardware, but it won the console war last generation.

 

 

 

NO MORE PERIPHERALS. The Wii U suffers from the fact that like the Wii, there are TOO MANY PERIPHERALS. One controller to rule them all should be the rule. The Pro controller has everything necessary to play any game on the virtual console, all the games, etc. We do not need to have some games require the Wiimote, the gamecube controller addon, etc. Make a standardized controller that works across the whole system for all the games.

 

The gamecube controller addition is optional, and the Wiimote is only required for Wii games (because... they're wii games). So yes, the Pro Controller and Gamepad do have everything necessary to run Wii U titles! So I don't see why the NS should be any different.

Edited by Shift

Have the courage to think and act on your own. And have the courage to disobey.

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Nintendo runs on gimmicks. The Wii was a gimmick. DS was a gimmick. 3DS was a gimmick. It's nEvEr GoInG tO sToP, and personally it's served Nintendo well; those three are some of their bestsellers.
 

 

Did you happen to notice that the 3D on the 3DS has been underplayed to the point where is not even mentioned anymore? The second screen on the DS did the same thing for a long time. Gimmicks are not what sold those consoles it was the line up of games.

 

 

 

If voice chat was in Splatoon, do you KNOW how many adults would be swearing like sailors on there? Including me, Ranked gets very salty (STOP PAINTING THE BASE YOU WIMP). Kids play on there; they need to keep the E for everyone rating. And anyway, the two basic voice commands in Splatoon are all you need.

 

Parental controls. Give them the option, not lock it out completely. It's not their job to censor things for our kids.

 

 

 

Because that worked GREAT with call of duty and literally any other game with voice chat. Nintendo is a family friendly company first and foremost (and kids are getting smarter, and some parents might not know about the parental controls); and honestly, Nintendo barely treats us like kids anyway. Have you SEEN Bayonetta?  

 

Bayonetta was literally Nintendo going "SEE WE CAN BE GROWN UP TOO" but never going all the way. If kids can find their way around parental controls then that's not Nintendo's problem that parents are not supervising their kids. Being "family friendly" is not necessary.

 

 

 

It's not a real issue; and anyway, if a company/system needs to rely on DLC and virtual store sales to live, it's clearly not a very good system. Nintendo makes good use of it's hard drive space.

 

No it doesn't. Nintendo sells pre-packaged bundles with pre-installed games that already use a huge chunk of the space on the system. Mine came with 2GB already wasted on Wind Waker. The fact remains that while I am not a big fan of DLC, patches, DLC and digital games are a big thing these days and you can't just design a system that can't facilitate them and expect it to be accessible.

 

 

 

When has Nintendo ever used major third party titled other than the DS? If you buy a Nintendo console it's to play Nintendo, not Call of Duty/Halo/Bloodbourne.

 

Hello, I am a Nintendo kid from the 90s. Not sure if you were, but back then the SNES was the PREFERRED platform for third party games and multi-plats. So yes, there was a time when Nintendo was the preferred platform for those hardcore third party titles along with first party Nintendo titles. And it did not destroy their "family friendly" image.

 

 

 

The Wii has some of the worst accessible hardware, but it won the console war last generation.

 

The Wii only did so though because of that casual market which has moved onto mobile gaming. In other words: the wii was a happy accident.

 

 

 

The gamecube controller addition is optional, and the Wiimote is only required for Wii games (because... they're wii games). So yes, the Pro Controller and Gamepad do have everything necessary to run Wii U titles! So I don't see why the NS should be any different.

 

That is actually untrue. If you wish to say... Buy a virtual console title on the vWii on the sytem you will need a wiimote or even the classic controller as the gamepad and pro controller do not work with that. That is a feature that is available out of the box. Also there are some Wii U games that require the Wiimote as well, including Just Dance a fairly popular title. Some titles being sold on the Wii U store even require it like the Metroid Prime Trilogy.

 

The issue is that too many controllers creates annoyance for gamers. 

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I'm really concerned about voice chat.. :/ 

Concerned how? Do you feel it will help or hurt?

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Concerned how? Do you feel it will help or hurt?

Consequences.. sure, it might be helpful, but sometimes arguments and anger will occur so.. 

Edited by PROJECT: Simon

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Consequences.. sure, it might be helpful, but sometimes arguments and anger will occur so.. 

But that's why you have the option to turn it off. Not to mention I think people exaggerate how bad things get on voice. I've been playing PC, Xbox Live and PS3/PS4 for years using voice and honestly? It's not really as common as people think that people act like douchebags. MOST games I get into people are trying to help each other and make friends. If you don't like something someone is saying, block them and move on. Removing the whole feature for the sake of protecting kids is more or less doing parents jobs for them. I'd rather have the OPTION to disable it than not have it at all.

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But that's why you have the option to turn it off. Not to mention I think people exaggerate how bad things get on voice. I've been playing PC, Xbox Live and PS3/PS4 for years using voice and honestly? It's not really as common as people think that people act like douchebags. MOST games I get into people are trying to help each other and make friends. If you don't like something someone is saying, block them and move on. Removing the whole feature for the sake of protecting kids is more or less doing parents jobs for them. I'd rather have the OPTION to disable it than not have it at all.

Communication will improve, yes, but it'll be difficult for Nintendo to plan this out. Remember the voice chat system in Pokemon 5th generation? Nintendo needs to plan every solution for every consequence. I would love this to happen, but it's just that there may be even more problems we don't recognise.. 


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Equestria Girl Artist Infernus's adorable brother  :kindness: / PROJECT: Echo, My Little Kohai   B)

Having a bad day? Come relax in my profile, I'll try my best to make you at least smile a bit..  :blush: 


 

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Communication will improve, yes, but it'll be difficult for Nintendo to plan this out. Remember the voice chat system in Pokemon 5th generation? Nintendo needs to plan every solution for every consequence. I would love this to happen, but it's just that there may be even more problems we don't recognise.. 

Sony and Microsoft have been doing it since 2006 and earlier and it's worked out fine for them without any real issues.

 

Oh and I just thought of 2 great new features the NX could have:

 

  • Ability to play your 3DS games on the big screen, which would make recording 3DS footage easier.
  • NO CONTENT BLOCKING FOR VIDEO RECORDERS. Get rid of your stupid Content creator program, Nintendo. No one likes it and it's only there so you can get a chunk of youtube partner's cash.
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Did you happen to notice that the 3D on the 3DS has been underplayed to the point where is not even mentioned anymore? The second screen on the DS did the same thing for a long time. Gimmicks are not what sold those consoles it was the line up of games.

There are plenty of DS games that make good use of it's second screen; some ones I can think of are Pokemon Mystery Dungeon Explorers/Rescue Team, Phoenix Wright, Bowser's Inside Story, Phantom Hourglass, Soulsilver/Heartgold/Diamond/Pearl/Black(2)/White(2) (Contests and a better battle screen), Spirit Tracks, and Animal Crossing. These are just a few.

 

I will agree on the 3D thing; it barely gets much use with me, but perhaps kids use it a lot. Who knows. But then there's the fact that Nintendo's unparalleled in handheld gaming due to having higher quality and quantity games than the Vita/Portable.

 

Also, the Wii gets it's gimmick (Motion Control) used a lot and is one of the main selling points to Nintendo's audience; families, usually with young children. The game lineup is a major point, but as I said; 3rd party isn't really a major part of Nintendo, barring the (3)DS and some Wii games (But all of the reasons non-families buy a Wii are the games Nintendo developed). 

 

Parental controls. Give them the option, not lock it out completely. It's not their job to censor things for our kids.

It's Nintendo's job to keep this E for Everyone, though. Splatoon is, in my opinion, one of the best 'shooters' I've ever played because of no voice chat; if there was, then as I said, there would be so much swearing and the voice chat would instantly up the rating of a kid friendly game and make it not so kid friendly anymore. The audience that Splatoon is aiming for is 5-12 year old kids, and I highly doubt that they'd be much for strategy. As I said, Splatoon's voice commands are pretty much the only things you'll need (Come Here (C'mon) and We're Doing Great (Booyah)).

 

Also Splatoon doesn't have a regional gap so it's not uncommon that you'll be paired with people from different countries, so I'd be hard to communicate with those that don't speak your language. Personally, I like the no regional gap because it makes the game more diverse with different playstyles (It's pretty weird how different playstyles are across countries); I've adapted my sniper playstyle to those tryhard Japan players (and some Americans!...if you want to know my strategy, it's only charge up 3/4 of the way, stay calm, and marry your burst bombs) so much and I'd miss them if they were gone.

 

Bayonetta was literally Nintendo going "SEE WE CAN BE GROWN UP TOO" but never going all the way. If kids can find their way around parental controls then that's not Nintendo's problem that parents are not supervising their kids. Being "family friendly" is not necessary.

Nintendo's whole thing is that they ARE family friendly! That was one of the main Wii selling points! Nintendo isn't an edgy, hardcore company. Sure, they make hard games (That's why Nintendo Hard is a trope), but the games are for all ages. It is Nintendo's problem if kids find a way around parental controls, because that says something that their game isn't safe anymore and parents may not want to buy it in fear their kid will turn on voice chat and get a hurricane of slurs thrown at them. Nintendo probably thins it's best to play on the safe side.

 

And also Bayonetta wasn't even made by Nintendo, the only reason she isn't on other systems is because they didn't support her. Nintendo supported her all the way. Also, speaking of going all the way, Bayonetta is one of the most well-deserving M ratings I've seen. Partial Nudity, Violence (Yes, there's blood, and also torture attacks that fit their name), Harsh Language, Suggestive Themes, Blood and Gore (As I said, there's a lot of this). Really, you were complaining about a lack of 'edgy, hardcore, difficult, non-kiddie' games, and when I gave you an example you said she didn't count, even though Bayonetta is all of those things in spades.

 

No it doesn't. Nintendo sells pre-packaged bundles with pre-installed games that already use a huge chunk of the space on the system. Mine came with 2GB already wasted on Wind Waker. The fact remains that while I am not a big fan of DLC, patches, DLC and digital games are a big thing these days and you can't just design a system that can't facilitate them and expect it to be accessible.

Nintendo does have DLC, though. Amiibos (They count!), Smash DLC, Mariokart 8 DLC, etc. Also, Nintendo has probably the best and most affordable digital game lineup of all of the 3 consoles at the moment with the Virtual Store, there are tons of quality games on that like Earthbound, Sacred Stones, original Mario... I'm waiting for Mother 3. 

 

I do agree on the hardware space though, the NX would benefit from that.

 

Hello, I am a Nintendo kid from the 90s. Not sure if you were, but back then the SNES was the PREFERRED platform for third party games and multi-plats. So yes, there was a time when Nintendo was the preferred platform for those hardcore third party titles along with first party Nintendo titles. And it did not destroy their "family friendly" image.

Nintendo still does have 3rd party titles; the (3)DS is the best example of this. But the main point is that you don't buy a Nintendo console to play Bloodbourne, Call of Duty, Bioshock, etc, that just doesn't fit with the systems they produce. I wouldn't mind more 3rd party (KINGDOM HEARTS 3 PLEASE UNDERSTAND NINTENDO) but most of it belongs on the consoles that are more grown up; Nintendo's for family, and families aren't exactly eager to play Fallout 4 with their pre-teen. 

 

And wasn't the (S)NES after the Video Game Crash, so that would mean it would pretty much be one of the few reliable quality consoles out there, so that's the only console developers could reliably port their game to?

 

The Wii only did so though because of that casual market which has moved onto mobile gaming. In other words: the wii was a happy accident.

The Wii pretty much won because it was family-friendly, original, fun and new looking, had good games, and outbeat the rest of the competition with the casual market. The casual market still exists; don't act like phone games didn't exist back in the Wii days. Sure, they're more prominent now, but people still buy the Wii U for a good, casual time. Casual gamers still play video games, and the hardcore market is not the majority of gamers at all. Most bought the Wii because it looked the most fun and friendly console to play with their family than the PS3 and the Xbox 360, and that's why the Wii won.

 

If you're honestly arguing that the Wii outbeat the Xbox 360 and PS3 because of an accident, than that's a poor argument.

 

That is actually untrue. If you wish to say... Buy a virtual console title on the vWii on the sytem you will need a wiimote or even the classic controller as the gamepad and pro controller do not work with that. That is a feature that is available out of the box. Also there are some Wii U games that require the Wiimote as well, including Just Dance a fairly popular title. Some titles being sold on the Wii U store even require it like the Metroid Prime Trilogy.   The issue is that too many controllers creates annoyance for gamers.

The Wii U comes with a gamepad, so that's out of the way, and you can buy the pro controller optionally if you so wish. I have a pro and gamepad and I prefer the gamepad, but whatever floats your boat. The Xbone has a few different controllers, there really isn't one to rule them all, i'm not sure about the PS4.

 

Last I checked, wasn't Just Dance 4 a port from the Wii to the Wii U? Even if you have to get a Wiimote, they're dirt cheap nowadays. And anyway, the Metroid Prime Trilogy is a Wii port again, so it makes sense that the Wiimote would be needed. I don't mind all of the controllers, due to the pro being completely optional and the wiimote being overly cheap, but I can get where you're coming from. It's just not that big of a problem.

 

Ability to play your 3DS games on the big screen, which would make recording 3DS footage easier.

I would kill for this, I want it so much. Imagine, would you, playing Fire Emblem Fates on the big screen.

 

Jesus, that would be the day I die from sheer happiness.

 

NO CONTENT BLOCKING FOR VIDEO RECORDERS. Get rid of your stupid Content creator program, Nintendo. No one likes it and it's only there so you can get a chunk of youtube partner's cash.

I agree with that too, the whole Video Controller block is kinda annoying, I don't like it. I would prefer it turned off for better recording.


Have the courage to think and act on your own. And have the courage to disobey.

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There are plenty of DS games that make good use of it's second screen; some ones I can think of are Pokemon Mystery Dungeon Explorers/Rescue Team, Phoenix Wright, Bowser's Inside Story, Phantom Hourglass, Soulsilver/Heartgold/Diamond/Pearl/Black(2)/White(2) (Contests and a better battle screen), Spirit Tracks, and Animal Crossing. These are just a few.
 

 

But notice how the second screen as time went on stopped being AS crucial to gameplay. Many games it had virtually no use at all, including the pokemon games which you could just use the D pad to select options from it and not have to use the touch screen at all.

 

 

 

It's Nintendo's job to keep this E for Everyone

 

No it isn't. Since when?

 

 

 

Splatoon is, in my opinion, one of the best 'shooters' I've ever played because of no voice chat; if there was, then as I said, there would be so much swearing and the voice chat would instantly up the rating of a kid friendly game and make it not so kid friendly anymore. The audience that Splatoon is aiming for is 5-12 year old kids, and I highly doubt that they'd be much for strategy. As I said, Splatoon's voice commands are pretty much the only things you'll need (Come Here (C'mon) and We're Doing Great (Booyah)).

 

So because kids may abuse it, it should not be there at all? There should not even be an option for adults to play with other adults in an adult setting?

 

 

 

Also Splatoon doesn't have a regional gap so it's not uncommon that you'll be paired with people from different countries, so I'd be hard to communicate with those that don't speak your language.

 

Literally every other game seems to handle just fine.

 

 

 

Nintendo's whole thing is that they ARE family friendly!

 

That is not what Nintendo has always been about. You act like Call of Duty never came out on a Nintendo system or Mortal Kombat, when it did. The SNES was targeted towards hardcore gamers. Not to mention they can BE family friendly while appealing to those hardcore gamers TOO. E games will stay E even when you have Grand Theft Auto as an option. You act like allowing GTA to be on the Nintendo platforms suddenly will make all the kid friendly games corrupted with mean and nasty adults who will curse at children. If people aren't buying the adult oriented games then the system stays kid friendly. EVERY system is as kid friendly as you make it with game purchases.

 

Also online functions are not rated by the ESRB as almost every game states upon start up. So Nintendo is not OBLIGATED to police that.

 

 

 

That was one of the main Wii selling points!

 

The Wii sold because of that casual audience who have moved onto mobile gaming.

 

 

 

Nintendo isn't an edgy, hardcore company.

 

Once again: the SNES.

 

 

 

Sure, they make hard games (That's why Nintendo Hard is a trope), but the games are for all ages.

 

Mortal Kombat II is for all ages? Doom is for all ages? Nintendo got those games back then. Conker's Bad Fur day? A Nintendo exclusive, commissioned BY NINTENDO from a company that was a second party partner with Nintendo?

 

 

 

It is Nintendo's problem if kids find a way around parental controls, because that says something that their game isn't safe anymore and parents may not want to buy it in fear their kid will turn on voice chat and get a hurricane of slurs thrown at them.

 

No it isn't their problem. No parent could sue Nintendo for it because it'd never hold up in court. Sony and Microsoft have NEVER had anyone sue them for having M rated games. The PS1 and the PS2 outsold EVERY Nintendo system ever made and had a large selection of adult games with kid friendly games. If parents are dumb enough to give their kids a console, a microphone, a game with voice chat and not supervise them, then that is THEIR problem, not Nintendo's.

 

 

 

And also Bayonetta wasn't even made by Nintendo, the only reason she isn't on other systems is because they didn't support her. Nintendo supported her all the way.

 

Your knowledge of the gaming industry is starting to appear rather uninformed with everything you post. You apparently were not aware that at one point Nintendo was considered the "hard core" platform or that Bayonetta was on the Xbox 360 and PS3. You also seem to be under the impression that Sony and Microsoft didn't want the sequel and Nintendo supported it. No, the reason Nintendo got Bayonetta 2 was because they paid for exclusive rights so they would have a "gotta have it" exclusive for mature audiences. LITERALLY your entire claim of Nintendo being "family friendly" is debunked by the Wii U because Nintendo explicitly stated with the Wii U they were targeting the hardcore audience and Bayonetta was an attempt at that.

 

 

 

Also, speaking of going all the way, Bayonetta is one of the most well-deserving M ratings I've seen. Partial Nudity, Violence (Yes, there's blood, and also torture attacks that fit their name), Harsh Language, Suggestive Themes, Blood and Gore (As I said, there's a lot of this). Really, you were complaining about a lack of 'edgy, hardcore, difficult, non-kiddie' games, and when I gave you an example you said she didn't count, even though Bayonetta is all of those things in spades.

 

I never said it didn't count, only that it's one freakin' game. There are a HANDFUL of games on the Wii U that are targeting the hardcore audience, but that's it. On the PS4 I can find an entire LIBRARY of games targeting my age group. I'm sorry, but I'm not 7 and I do not want 90% of my games to be games targeted at 7-10 year olds. Nintendo is RARELY getting those hardcore titles. The next Fallout is not coming out on the Wii U, or the next Call of Duty.

 

 

 

Nintendo does have DLC, though. Amiibos (They count!), Smash DLC, Mariokart 8 DLC, etc. Also, Nintendo has probably the best and most affordable digital game lineup of all of the 3 consoles at the moment with the Virtual Store, there are tons of quality games on that like Earthbound, Sacred Stones, original Mario... I'm waiting for Mother 3.    I do agree on the hardware space though, the NX would benefit from that.

 

Their DLC seem exclusively for their first party games and the Amiibos are overpriced micro-DLC that they are not even supplying enough of in all areas. And virtual console? The PS4 and Xbox One both have a classic game market.

 

 

 

Nintendo still does have 3rd party titles; the (3)DS is the best example of this. But the main point is that you don't buy a Nintendo console to play Bloodbourne, Call of Duty, Bioshock, etc, that just doesn't fit with the systems they produce.

 

But WHY? Why CAN'T Nintendo get these games? Why suddenly does Nintendo need to NOT be allowed to have hardcore M rated third party games? Why CAN'T Nintendo get Bloodborne, Call of Duty, or Bioshock? Would the existence of those games suddenly make all Mario and Zelda games bad for kids? If parents don't want their kids playing them, then DO NOT BUY THEM.

 

 

 

I wouldn't mind more 3rd party (KINGDOM HEARTS 3 PLEASE UNDERSTAND NINTENDO) but most of it belongs on the consoles that are more grown up; Nintendo's for family, and families aren't exactly eager to play Fallout 4 with their pre-teen. 

 

NINTENDO USED TO BE THE "GROWN UP" CONSOLE. You are missing my point entirely that Nintendo CAN HAVE BOTH AUDIENCES. If people don't want those games, just don't buy them! But not giving people the OPTION AT ALL is hurting sales.

 

 

 

And wasn't the (S)NES after the Video Game Crash, so that would mean it would pretty much be one of the few reliable quality consoles out there, so that's the only console developers could reliably port their game to?

 

What? No. The SNES was an entire generation or so later. At the time there was the Turbo Grafx 16 and the Sega Genesis. The Genesis even tried to market itself as the "hardcore" console, but the SNES was more powerful and more tailored towards hardcore titles.

 

 

 

The Wii pretty much won because it was family-friendly, original, fun and new looking, had good games, and outbeat the rest of the competition with the casual market.

 

It was a gimmick that worked in their favor, but people seldom fall for the same trick twice as the Wii U is proving. The Wii U MOSTLY won because it was cheap as all hell (only $250 compared to the $500 PS3 and Xbox 360 upon release). Price matters.

 

 

 

The casual market still exists; don't act like phone games didn't exist back in the Wii days.

 

When the Wii came out smartphones were still relatively new. The original iPhone was just released at the time and cellphone games were about as advanced as Bejeweled. So yes, the mobile gaming market as we knew it did not exist yet. I study the video game industry almost every single day. The Wii fulfilled a market that had no where to go, that market is fulfilled now by mobile gaming.

 

 

 

Sure, they're more prominent now, but people still buy the Wii U for a good, casual time.

 

Tell that to the fact that the Wii U is DEAD last in sales even behind the Xbox One. The system has struggled to just sell 10 million units and the PS4 has more than doubled the Wii U's sales. Clearly as a home console it's a failure. Nintendo's new president even says he thinks the Wii U is a failure.

 

 

 

Casual gamers still play video games, and the hardcore market is not the majority of gamers at all.

 

The ones buying consoles are. The sales speak for themselves. Right now a majority of people are buying the PS4.

 

 

 

Most bought the Wii because it looked the most fun and friendly console to play with their family than the PS3 and the Xbox 360, and that's why the Wii won.

 

The Wii was the greatest dust collector that ever sold. Essentially almost everyone I knew that owned one shelfed it after just a little while.

 

 

 

If you're honestly arguing that the Wii outbeat the Xbox 360 and PS3 because of an accident, than that's a poor argument.

 

Actually, no it's not because there is plenty of evidence that the Wii came at the right time and thus it sold well.

 

 

 

The Wii U comes with a gamepad, so that's out of the way, and you can buy the pro controller optionally if you so wish. I have a pro and gamepad and I prefer the gamepad, but whatever floats your boat. The Xbone has a few different controllers, there really isn't one to rule them all, i'm not sure about the PS4.

 

The Xbox One has the controller and the pro version of the controller. Both can be used for every game and the pro controller is 100% optional and never needed for any game. The PS4 uses one controller as well.

 

 

 

Last I checked, wasn't Just Dance 4 a port from the Wii to the Wii U? Even if you have to get a Wiimote, they're dirt cheap nowadays. And anyway, the Metroid Prime Trilogy is a Wii port again, so it makes sense that the Wiimote would be needed.

 

It's still stupid to release games on the Wii U that REQUIRE a controller it does not come with regardless of price. Metroid Prime Trilogy has no excuse for not redoing the game to use the Gamepad when they sell it ON THE WII U STORE.

 

Just Dance 4 being a port is also not an excuse because that's like saying a God of War Remaster for the PS4 will require a PS2 controller.

 

Look I am going to ask you this: turn off your Nintendo glasses for a second and ignore your love for the company and consider my point without looking at it as a fan. There is objectively ABSOLUTELY NO REASON why you can't get BOTH the hardcore titles AND the kid friendly titles on Nintendo consoles. Parents can choose not to buy the hardcore titles if they do not like their kids playing them, and it would give everyone a one choice console to go to for ALL their gaming. When the Wii U only focuses on Nintendo and kid friendly games it means if you enjoy both you are required to buy two consoles, and people are struggling to afford one these days so they will have to choose between the two and when it comes down to it, more and more people are just saying "whatever" to Nintendo titles now because it's not worth buying a Wii U for the 4-5 Nintendo titles you'll end up playing vs. a system where you'll be playing a majority of your games on.

 

I own the PS4 and the Wii U and honestly, I almost regret wasting money on the Wii U as there are so few games that come out on it that I give a damn about. A MAJORITY of my library is PS4 now. This is coming from someone who GREW UP ON NINTENDO. Someone who LITERALLY HAS SNES BUTTONS TATTOOED ON THEIR BODY. I am not some angry "anti-Nintendo" person. I am a fan who is looking at Nintendo objectively and realizing if they OPENED UP and allowed themselves to accommodate more audiences, they would be far more successful.

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Just because Nintendo consoles are mainly for Nintendo games doesn't mean it has to be that way. I get that the 1st party titles are Nintendo console's biggest selling point, but I'd be in Heaven if I could play MGS, Final Fantasy, Kingdom Hearts, Bioshock, etc. on the same console I play games like Mario, Zelda, and Metroid on. The SNES and Nintendo handhelds are still some of the best consoles out there because they had a healthy balance of both 1st party and 3rd party games on. The last home console that had decent 3rd party was the Gamecube, and even that's debatable 

 

It's a problem plaguing Nintendo consoles since the N64 and one they really need to address with the NX

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Just because Nintendo consoles are mainly for Nintendo games doesn't mean it has to be that way. I get that the 1st party titles are Nintendo console's biggest selling point, but I'd be in Heaven if I could play MGS, Final Fantasy, Kingdom Hearts, Bioshock, etc. on the same console I play games like Mario, Zelda, and Metroid on. The SNES and Nintendo handhelds are still some of the best consoles out there because they had a healthy balance of both 1st party and 3rd party games on. The last home console that had decent 3rd party was the Gamecube, and even that's debatable 

 

It's a problem plaguing Nintendo consoles since the N64 and one they really need to address with the NX

 

Exactly! The fact that people go "You buy Nintendo only for Nintendo games" kind of says that Nintendo isn't even competing which means they are not going to win the console race or even get runner up with that attitude. You need to stop thinking about the "formula" that must "NEVER BE BROKEN" and think outside of the formula. Look at the bigger picture. If Nintendo got those latest third party games it would only ENHANCE the Nintendo brand. Someone who got the system for the latest Dragon Age could discover a Nintendo game for the first time. They are not going to discover them though if they have to buy the system JUST for games they don't care about. It's hard to reel in new fans when you don't give them any comfort zone to fall back to if they are not familiar with or don't want to give your first party titles a try.

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I don't think Nintendo will be doing all of those things for the NX.  Although I do agree that Nintendo should implement those things for the NX.

 

About the gimmicks, i think the NX will still have some kind of gimmick, i mean they have been doing it for their past 3 or 4 handhelds/consoles and it's supposed a handheld/console hybrid.

 

Hard drives i think Nintendo will put some kind of hard drive on it even if it's non changeable like the Xbox One.

 

Achievements, they should do it but i'm not sure if they will.

 

Voice chat they really should have that in for the NX and party chats. I don't think they will do it because they might want to retain their family friendly image.

 

The peripherals yes, their should only be one controller to operate the entire console. I had gotten a little confused about the pro controller if it would work on all Wii U games but it doesn't. The Gamepad is bulky for me.

 

I would add one and that's digital purchases should be tied to your account and not your console. In case your console breaks you wouldn't lose all your games otherwise and you can just re download them.

 

Nintendo is making one big mistake with the NX. It's releasing mid gen if it comes out next year, that means it will only be around the same power as the PS4 or maybe a bit more. Third party support will only last until PS5 and the next Xbox come out which are in the making and when they come out third party developers will leave NX again, same situation as with the Wii U. Not only that but even if Nintendo built a console that was more powerful than the PS4. I don't think third parties will support it because the audience isn't their to buy games like Assassins Creed and Call of Duty for example, both games which didn't sell on the Wii U coupled with how Nintendo has a long history of bullying and taking advantage of third parties. So i doubt they will be coming back to Nintendo in the future.

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Peripheals for nintendo are like microtransactions for other companies. Sure their console comes out cheaper but then you gotta get extra peripheals, they end up making just as much if not more money because they cut more costs on the console itself.

 

Also Nintendo has their classic exclusives far more than their competitors, they won't be out of the market unless they tried.

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Peripheals for nintendo are like microtransactions for other companies. Sure their console comes out cheaper but then you gotta get extra peripheals, they end up making just as much if not more money because they cut more costs on the console itself.

 

I look at things like Amiibos and the Amiibo cards for Animal Crossing Happy Home Designer and that's exactly what I think. Except they add so little to games (the Amiibo figurines are so low in quality), that I can't even begin to understand why anyone would buy them, much less why they're unbelievably popular.

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Peripheals for nintendo are like microtransactions for other companies. Sure their console comes out cheaper but then you gotta get extra peripheals, they end up making just as much if not more money because they cut more costs on the console itself.

 

Also Nintendo has their classic exclusives far more than their competitors, they won't be out of the market unless they tried.

Except Nintendo requires them on day one, where their competitors do not and usually come with the games they ARE required for (such as Rock Band). Not to mention that Nintendo takes the cake in terms of ridiculous amounts of peripherals. Look at what we have:

 

  • Dozens of Amiibos
  • Amiibo cards
  • Wiimote
  • Numchuk
  • Classic controller
  • Gamecube adapter
  • Gamecube controller
  • Wii Fit mat
  • Pro Controller

The list keeps getting bigger. What are the requirements for PS4 to use all of the games so far?:

 

  • Controller (Comes with system)
  • Maybe Rock Band instruments if you want that game.
  • Nothing else.

Sure there are microtransactions in games these days, but requiring certain devices to even play is not microtransactions it's just douchebag robbery. The fact that I /NEED/ A wiimote, recharagable batteries, and a classic controller just to enjoy the entirety of the virtual shop is a joke (and an external if I buy a lot of games). It's basically creating a "mandatory" extra $30+ that I am obligated to spend if I want full use of the day one content. I can buy ANY PS1+PS2 classic on the PS3 with just the PS3 controller. I don't need to plug in a PS1 controller, or memory card. I can be playing Final Fantasy 7 with my PS3 controller.

 

Nintendo needs to recognize that it's not okay to have that much locked behind extra hardware. There is TOO MUCH HARDWARE. If I am going to pay this much for hardware I at LEAST want graphics that can compete.

 

 

 

I look at things like Amiibos and the Amiibo cards for Animal Crossing Happy Home Designer and that's exactly what I think. Except they add so little to games (the Amiibo figurines are so low in quality), that I can't even begin to understand why anyone would buy them, much less why they're unbelievably popular.

 

Unfortunately I have an answer for that... Otakus... Otakus are usually incredibly loyal to Nintendo for being the only "true" Japanese company in their minds and they also happen to have a lot of them that enjoy collecting figurines. All my friends on Facebook that have the Amiibos are Otakus. These are the people buying these figurines a lot of the time. So sadly, a lot of people aren't even buying them for the games anymore, they are just buying them... To have them. Nintendo counted on that, and it worked out for them. I just wish they were focusing on more ways to improve the console and not just save their paychecks.

 

As it stands right now, I feel... Fairly burned on the Wii U. Not as bad as I could be, but ultimately I feel it was a lot of lost potential based upon poor business decisions. Fortunately I got the damn thing for free, so I can't feel TOO bad about it.

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Exactly! The fact that people go "You buy Nintendo only for Nintendo games" kind of says that Nintendo isn't even competing which means they are not going to win the console race or even get runner up with that attitude. 

I....don't think Nintendo really cares about the console wars.

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I....don't think Nintendo really cares about the console wars.

Which is a problem because they are losing them right now. They need to care because they need sales.

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