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gaming What irrates you about video games?


Reecejackox

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I seem to have large lists of these, maybe I am easily irritated?

In no particular order:
1. No ability to save whenever I want - oh look, I have to do something IRL and do not have time to reach the next "save point", well, I have to either replay the game from the previous save point or keep it on pause for a long time, probably making the PC run hotter and use more power, just because I cannot save the game at the current point.
2. Timed missions in a game that is not otherwise built around timed missions. 
3. Escort missions - Bioshock Infinite managed to get this right, but other games, especially the older ones usually don't.
4. Difficulty spikes - if a game is built around being difficult (I think the popular example is Dead Souls), good, I just wont play it. The irritating part is wen a normal game has a large difficulty spike. 
5. Inability to pause cutscenes or rewatch them without repaying some portion of the game - while today it is not such a big problem as I could just watch the cutscene on Youtube, ut in the past before Youtube it was really annoying. 
6. Inability to skip cutscenes - let's say there is a cutscene before a boss fight, maybe I have to attempt the fight multiple times, it would really be annoying if it was impossible to skip the cutscene and I had to watch it 10 times.
7. Superset of 6 - long "iteration time". Let's say there is a difficult boss fight and I have to attempt it multiple times. It sucks if I had to replay part of the game, watch some cutscenes taking a few minutes, only to die in 10 seconds and have to re-do the few minutes again. This combines with 1 too, since if I could save right before the fight, there would be no problem.
8. Limited number of "save slots" - I understand that in the past there was limited storage space available etc, but that argument is no longer valid today, especially for PC games. 
9. Too much backtracking, especially if it takes a long time. Some is OK, but if I have to go between two places that are far apart with no fast travel etc, it is annoying. I think "Borderlands: the Pre-Sequel", while otherwise a good game, irritated me with this the most. They made it so much better in Borderlands 3 though.
10. Speaking of Borderlands - too much grinding / low drop rates. Maybe some people enjoy spending many hours farming the same boss 1000 times to get that specific drop, but I am not one of them. I can farm a bit, but not to the point where it is hours upon hours of doing it.
11. Boring/work parts - IMO, games are supposed to be a form of entertainment and most of them are, but sometimes, there re parts of the game which are extremely boring and raise the question "why am I doing this? this is more boring and tedious than actually doing something useful". I guess it;s different for everyone and maybe some people do like that.
12. Always on-line DRM or similar - this means that the publisher can take the game away from me at any time and I won't be able to play it in some years. I can play old games just fine, maybe I need an old PC for that or whatever, but I can do it. Of course I could get a version of the game without that, but I think that the official version that I pay for should be better, no?
13. Pixel hunting - I like to play point and click adventure games, but pixel hunting is really annoying. Modern games usually do it better. 
14. Speaking of adventure games - nonsensical puzzles. Puzzles can be easy or difficult, but they have to be logical. However, some puzzles are so illogical that reading the solution on a guide makes me wonder what kind of illegal substance was the designer using when he came up with this. One personal thing is puzzles which require matching music tones - I'm pretty sure they are not that difficult for others, but I pretty much have to use a frequency counter to be able to do it.
15. Inability to remap controls, especially to invert mouse Y axis. I had to modify an old ball mouse just to be able to play some of those games. Bonus points if the game switches between first person mode (where I need inverted Y axis) and menus with a cursor (where I don't), so now I have to constantly switch between mice, awesome.

I think I covered pretty much all the annoyances of video games that I came upon. Stuff like loot boxes or microtransactions, especially pay-to-win, would also be annoying, but I just don't play those games, so I don't really care. 

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  • 7 months later...

Stealth sections. Especially in games that don't even have a focus on stealth. Also water levels, but nobody really likes those anyways. :bea:

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At first I rejected the zero, but that was because I simply didn't understand it. Now I do.

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Too hard, not enough ammo or weapons, controls that aren't intuitive, annoying characters, predictable writing, too many cinema scenes, too expensive and absolutely no pay-off. 

That's just my short list. 

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(edited)
5 hours ago, Dreambiscuit said:

too many cinema scenes

 

I forgot about that one. I DON'T CARE ABOUT THE STORY! I JUST WANT TO PLAY! :blush:

Edited by Sparklefan1234
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MMOs - forced PvP

Any PvP-focused game - toxic and overly competitive players

RPGs - no resetting skills/abilities ever

Any video game with microtransactions - anything microtransaction that is overpriced or any that uses RNG to determine what you get


*totally not up to any shenanigans* :ithastolookpretty:

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  • 2 weeks later...
On 2023-05-13 at 4:36 PM, Cash In said:

Stealth sections. Especially in games that don't even have a focus on stealth. Also water levels, but nobody really likes those anyways. :bea:

Zelda: OoT-Water Temple :Cozy:

 

Online updates and well you need to be online to even play at times.  Personally, I'm a solo type of gamer with older game systems.  I don't really feel a need to like have muti-ppl gaming with and doing all the updates to enjoy a game.  Now a days if feels like you need a freaking update like every 20 mins just to play a game for ten freaking mins! 

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17 hours ago, Trot Shuffle said:

Some games have too many controls and game mechanics to keep up with and it gets overwhelming and unfun :blush:


Agreed. I hate how I need to press five buttons just so I can walk. 

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11 hours ago, Tao said:

Zelda: OoT-Water Temple :Cozy:

I hated that place so much. The Water Temple always kills any playthrough I do of that game. :glimmer:

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At first I rejected the zero, but that was because I simply didn't understand it. Now I do.

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  • 10 months later...

Escort quests. Especially when the devs make it so the NPC and player character are always walking at different speeds. I don't understand why that's still a thing, how hard is it to just make it so the NPC has the same walking speed as your character? It literally just has to be like one modifier, it can't be that hard. Such an easy thing to change that would fix so many people's frustrations. I know the Assassin's Creed games were really bad about this, Bethesda games too at times.

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(edited)

How things just can't be simple anymore. Games releasing unfinished; game being constantly delisted or even being revoked; everything needing to cost money; games being a live-service then dying after a year; just about everything needing to cost money, even things that were just simple unlockables; thousands of layoffs and studio closures despite the industry making more money than ever

I hate this phrase because people just use it for things they dislike getting popular, but I it actually holds true: free-to-play and mobile gaming has done irreparable damage to the gaming industry

Edited by Megas
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  • 1 month later...

I wouldn't say it irritates me, but I usually avoid reading large amounts of text or books as presented in-game.

If I find I book that looks interesting in an Elder Scrolls game, for example, I will look it up on the Wiki and be able to control the text size and position on my screen with a more legible typeface. If it is Skyrim and I have a lot of graphics mods on, or if it is another demanding game with a lot of text to read, I find it absurd to be running my GPU and my case fans on medium-high, generating heat and attracting dust, all for me to be sitting reading a book. I would rather be exploring the 3D worlds I built the system for.

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