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Physics in Animations Help


pocketshotgun

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Hello!

 

So I have been working on an animation using blender and I am wondering how to make a pony's tail (or mane) have some drag when it moves, for example:

 

If the pony's head moves I want the mane/tail to lag behind it a little bit.

 

Essentially I want the mane/tail to act like real hair. Does anyone know how I can do this?

 

Any help would be greatly appreciated!

 

Thanks!

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Some programs have physic engines for that type of thing, I myself havent experimented much with blender so I'm not sure what kind of engines you can get for free. 


I've been getting more into writing fanfics, mainly MLP since it has such a deep pool of creativity to pull from.

I'm good with character and story concepts, so if you need help with a fanfic or something feel free to Private message me

But don't be hurt if I have to decline if I'm tapped out for a bit. Otherwise I'm fairly good at it just sometimes I have to let my mind subconsciously think of some ideas.

 

OCs: Radiant Sentinel, Sulfur Flash Sentinel (FoE descendant of Radiant Sentinel)

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