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2D game engines


pocketshotgun

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Hello!

 

So I have been experimenting with 3D game engines for a while and have been wanting to move into learning to make / messing around with and never finishing 2D games because I overall prefer the simplicity of some 2D games and their art style and just find it more fun to play with, so, my question is pretty simple:

 

Do you know of any good 2D game engines?

By this I mean top down, sidescrolling, or pseudo 3D any or all.

 

I have looked at programs like construct, and they don't really seem to be right for me, I prefer to be able to write the code myself, as apposed to having it pretty much all built for you because I think it allows for a more diverse enviroment.

 

Possibly important info:

I know a fair bit of programming, enough to get by and learn in most engines

I know the overall development that goes into a game as I have made a few before myself.

 

Anyway, Thanks for coming here at all, I would really love to hear your replies.

 

Thanks!

Edited by pocketshotgun
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http://unity3d.com/pages/2d-power

 

Looks like you could use Unity to do it. Though like  most other game engines you need to pay for it.

I have tried unity, it is a good engine with lots of potential but although it has 2D capabilities, it is still primarily and natively a 3D engine. If I were to use unity, it would have to be once it was updated alot and made more natural for 2D games.

 

Thanks for the input though!

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The only one I can think of off the top of my head is PyGame, which is a set of python modules made to help 2D game development. Sounds just like what you are looking for, with the 'coding it yourself' thing you want.

Edited by Rainfall Muffin
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The only one I can think of off the top of my head is PyGame

 

Some 2D engines I know of are Gamemaker (used a lot for side-scrollers) and Clickteam Fusion. The Unreal Engine 4 also supports 2D Side-Scrolling, and the engine is free.
 

 

Looks like you could use Unity to do it.

 

Thanks for the help in your replies, some of these engines I already knew about and some I did not, regardless now I have more options to consider. So thank you for your help!

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Hello!

 

So I have been experimenting with 3D game engines for a while and have been wanting to move into learning to make / messing around with and never finishing 2D games because I overall prefer the simplicity of some 2D games and their art style and just find it more fun to play with, so, my question is pretty simple:

 

Do you know of any good 2D game engines?

By this I mean top down, sidescrolling, or pseudo 3D any or all.

 

I have looked at programs like construct, and they don't really seem to be right for me, I prefer to be able to write the code myself, as apposed to having it pretty much all built for you because I think it allows for a more diverse enviroment.

 

Possibly important info:

I know a fair bit of programming, enough to get by and learn in most engines

I know the overall development that goes into a game as I have made a few before myself.

 

Anyway, Thanks for coming here at all, I would really love to hear your replies.

 

Thanks!

Hello pocketshotgun. 

 

Do you know any C?

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You've taken a look at my platformer before (the thread with the link is in my signature).  It's probably not what you were looking for, but if you have a use for any of my source code from my platformer, feel free to use it.  I've included the source code in the JAR files.


umbrella_RD_shoots_enemy.gif

Help the main six stop the Weather Factory Meltdown!


 


Click here to play:http://mlpforums.com/topic/114199-fangame-weather-factory-meltdown/


Click here to help build the game:http://mlpforums.com/topic/114399-seeking-help-for-an-epic-fangame-collaboration/

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Hello pocketshotgun. 

 

Do you know any C?

I know some C++ but I am still learning.

You've taken a look at my platformer before (the thread with the link is in my signature).  It's probably not what you were looking for, but if you have a use for any of my source code from my platformer, feel free to use it.  I've included the source code in the JAR files.

I'll take a look at it, although it is probably not exactly what I am looking for. Thanks though.

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I'll take a look at it, although it is probably not exactly what I am looking for. Thanks though.

 

Thanks.  If you notice anything glaringly user-un-friendly about the level editor I included with it, please let me know---I haven't gotten any feedback about the editor since I put this out there.


umbrella_RD_shoots_enemy.gif

Help the main six stop the Weather Factory Meltdown!


 


Click here to play:http://mlpforums.com/topic/114199-fangame-weather-factory-meltdown/


Click here to help build the game:http://mlpforums.com/topic/114399-seeking-help-for-an-epic-fangame-collaboration/

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It really depends on what you're trying to achieve. For a bigger project, I would definitely recommend a C/C++ based engine but for smaller projects, engines based on high-level languages like LUA can be pretty effective.

 

I've already done a few things using this engine in the past : https://love2d.org/

It's super easy to use if you have some LUA knowledge, but anyway, LUA is anything but a hard language.

Edited by ThunderQuartz
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  • 4 months later...

I would recommend RMXP if you were interesting in making 2D RPGs because I have used in personally and it is an amazing program that can be obtained through steam.  However, it seems more like you want to make an action side scroller, and I am not certain what would be ideal for that.

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  • 4 weeks later...

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