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E Pluribus Unum - Game Project - Help Wanted


Sectus

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E Pluribus Unum is a game concept designed to produce the most accurate simulation of controlling the United States of America in the modern era as possible. With this is included all the trials and tribulations of a nation’s controller, including such things as war, presidential election, the passing or veto of certain laws, and so on.

 

The concept, at its core, is not designed to be an easy game to make. It would likely take many months, if not years to complete to the extent that I, the project lead, would like to see it reach. While I understand that there exist certain simulations that provide, to an extent, a political simulation experience, I have not seen any that reach the extent that I, and many other strategy game fans like me, desire.

 

If you are interested in joining the team, we require at least three or four dedicated, active programmers and one or two artists to really make this project work. Contact me, or post her stating any interest in the project.

Edited by Sectus
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In what language is it going to be written?

 

Java is the preference of one of my programmers, but he is willing to use C++. If we use Unity, he prefers C#. We are open to discuss this, however, once people join the team.

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