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searching Fallout Equestria: Aftermath


Flamestreak1990

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@, Honestly, I've already had enough of a headache from you alone. I'm tired of doing this everyday.

 

Take some perks, 19 in total, that fall into your special based on their requirements from Fallout 4.

 

If the perk does not exist in fallout 4 but you still want it, take the SPECIAL requirements from its most recent appearance in the series

Edited by Child Of Darkness

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@, Honestly, I've already had enough of a headache from you alone. I'm tired of doing this everyday.

 

Take some perks, 19 in total, that fall into your special based on their requirements from Fallout 4.

 

If the perk does not exist in fallout 4 but you still want it, take the SPECIAL requirements from its most recent appearance in the series

 

Where did I post my perks O_O

 

I can't seem to find a way to view all my posts in this thread.


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 Earlier pages I think, most likely between pages 5-15. Don't hold me to that. I'm guessing.

 

All right. I'll figure out a way to search it.


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Take some perks, 19 in total, that fall into your special based on their requirements from Fallout 4.

 

If the perk does not exist in fallout 4 but you still want it, take the SPECIAL requirements from its most recent appearance in the series

 

Uh, well... my character was accepted without giving a list of perks, but... here's a list for y'all anyway. Can't believe I forgot... XD

 

As you can probably tell, Foray has the Gun Nut Rank 4 perk, as well as the Science 4 perk. Since she crafts her own guns most of the time, and is rather intelligent (more so than most of the wasteland wanderers), this makes sense.

 

Other than that, she's got the Gunslinger Rank 5 perk, though since she doesn't use S.T.A.T.S., for roleplay purposes, it's just gonna mean she's better with pistols, a'ight?

 

And like I stated before, she has a unique perk called Wayfarer's Luck. It's not THAT overpowered, it simply means that wherever she is, whenever she's attacked, she can almost always find a suitable melee weapon (usually a crowbar), so she's never completely unarmed.

 

...Hope I'm not messing with the roleplay that much... I don't think I am...

Edited by Meson Bolt

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Your family is who you make it out to be.

 

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Uh, well... my character was accepted without giving a list of perks, but... here's a list for y'all anyway. Can't believe I forgot... XD

 

As you can probably tell, Foray has the Gun Nut Rank 4 perk, as well as the Science 4 perk. Since she crafts her own guns most of the time, and is rather intelligent (more so than most of the wasteland wanderers), this makes sense.

 

Other than that, she's got the Gunslinger Rank 5 perk, though since she doesn't use S.T.A.T.S., for roleplay purposes, it's just gonna mean she's better with pistols, a'ight?

 

And like I stated before, she has a unique perk called Wayfarer's Luck. It's not THAT overpowered, it simply means that wherever she is, whenever she's attacked, she can almost always find a suitable melee weapon (usually a crowbar), so she's never completely unarmed.

 

...Hope I'm not messing with the roleplay that much... I don't think I am...

 

Well, I don't see anything that would be against the rules. Although I am concerned about the whole "Wayfarer's Luck" perk considering how easy that could be exploited. But since I trust you I'll let you go ahead with using it. Anything else?


OCS: flamestreak and blue-diamond
I had a bible verse here before? Geez, things have changed so much. Uhh, Trans Rights

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Wait aren't energy weapons some of the most advanced weapons in the universe?(Both game and fallout equestria) I don't see how a gatling laser is simple, especially when it's faster firing and more powerful version.

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@, Honestly, I've already had enough of a headache from you alone. I'm tired of doing this everyday.

 

Take some perks, 19 in total, that fall into your special based on their requirements from Fallout 4.

 

If the perk does not exist in fallout 4 but you still want it, take the SPECIAL requirements from its most recent appearance in the series

 

S 9
P 3
E 8
C 5
I 9
A 3
L 3

 

I guess with the Intelligence 9, Kronos would have Gun Nut and Science both at Rank 4 to have access to all gun mods as well as Medic Rank 4.

 

Endurance Perks: Adamantium Skeleton, Rank 3, Cannibal, Rank 3.

 

Charisma Perks: Animal Friend, Rank 1.

 

There, there's Kronos' 19 Perks that I guess can define what and who he is. Is that better, Mr. Child of Darkness, sir?

Edited by Kronos
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I remember something about bloodlust when it came to Kronos, but the literal consumption of blood flew right past me.

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@,

 

Um Kronos, What is this whole vampire thing about? Where did that come from? 

Kronos is a "Reaver", a blood warrior. He fights by the blood, for the blood. He's trained in a way where he can find sustenance in his own blood as well as the blood of others. Also, Kronos is a little bit mentally unstable.

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@@Ranger22,

 

Um, ranger the italics are Quiet's thoughts xD, you shouldn't be able to hear him.

whoops my bad, I'll edit it. I'm use to my own italics without quotes. Edited by Ranger22
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whoops my bad, I'll edit it. I'm use to my own italics without quotes.

 

Isn't the norm text for actions and narration, italics for thought and quote marks for speech?


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Isn't the norm text for actions and narration, italics for thought and quote marks for speech?

Yup


I've been gone from this world for what seems like millennia, Looking for nothing short of a miracle, I only ever wanted to come home, Please won't you let me go? When I have nowhere left I can run away, Will you lie to me, tell me I'll be okay? Close my eyes and lay me in my tomb. Then pull the trigger and send me home.

- Crown The Empire - Millenia

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Uh, so... Kronos and Lupus are asleep, Foray is still working (presumably gonna work till late at night), and I don't really know what the others are doing, but... we gonna timeskip to morning?


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Your family is who you make it out to be.

 

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Considering Child of Darkness seems to be doing a lot of the story progression it would be best if he initiated the beginning of the next day.

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