NoOneInParticular 49 April 16, 2014 Share April 16, 2014 (Note: I'm not sure where to put this, so I'm putting it here, since it's MLP-related.) Thinking up fake SSB movesets has always been something I do when I'm bored. So, I decided to let you guys do it as well. If you can't think of a full moveset, just Special moves and Final Smashes will do. Here's mine, to start. This moveset takes a lot of inspiration from "Daring Don't," and I've provided screenshots for some of the moves. However, since this wasn't enough to fill the whole moveset, I had to make up some of the moves (they don't have pictures). Daring-Do Standard moves A (neutral) - left hook A combo - punch barrage (Daring gets on her hind legs for this one) A + forward/back (tilt) - kick A + up (tilt) - helmet flip (Daring tosses her pith helmet upwards a short distance, then catches it) A + down (tilt) - drop kick A + forward/back (smash) - buck A + up (smash) - uppercut A + down (smash) - circular sweep kick Dash + A = flying kick Aerial moves A (neutral) - air kick A + forward - roundhouse kick A + back - air buck (not as powerful as ground version) A + up - air uppercut A + down - falling kick Special moves B (neutral) - Twister (Like Mach Tornado, but Daring can't move while performing it) B + forward/back - Helmet Toss (Daring throws her pith helmet like a boomerang; the brim becomes razor-sharp) B + up - Wing Rush (Daring flies diagonally upwards quickly, holding out her hoof) B + down - Helmet Guard (Daring holds up her pith helmet; It blocks projectiles) Grab/Throw Z - Whip (can grab opponents or latch onto the edge of the stage) Grab + forward - (Daring simply tosses the opponent overhoof) Grab + back - (Daring tosses the opponent over her head with the whip and slams them to the ground behind her) Grab + up - (Daring throws the opponent up a short distance, flies directly upwards and strikes them, then lands) Grab + down - (Daring jumps vertically a little, spins, then slams the opponent to the ground directly below her) Dodges/Misc Standard dodge Dodge roll (Think this, but on the ground) Air dodge (Looks exactly like this) Crouch Jump Double-jump (Daring flaps her wings, giving her several extra jumps) Final Smash Helmet Barrage (Daring warps around the stage at insane speeds while throwing her pith helmet [it has a razor brim like in her forward special], then lands, shaking the whole stage.) 2 Link to comment Share on other sites More sharing options...
Paladin Butters 163 April 17, 2014 Share April 17, 2014 I can totally see this, but at first I didn't understand it, lol! I can safely say a ponyized version of Super Smash Bros. or Brawl I would buy it. 1 Find Me @ YouTube: Here Link to comment Share on other sites More sharing options...
Yellow Diamond 7,579 April 17, 2014 Share April 17, 2014 Daring Do's Final Smash should really consist of her punching a panther in the face. Nothing can top that feat of awesome. 1 Domine, tu omnia nosti, tu scis quia amo te. Link to comment Share on other sites More sharing options...
catnet 9,360 July 25, 2015 Share July 25, 2015 This thread deserves more love. ;-; Pinkie Pie (don't think I'll be able to come up with something for everything, but let's see ) Standard moves A (neutral) - flank bump A combo - shaking her tail A + forward/back (tilt) - hoofy kick (just one kick) A + up (tilt) - Gummy attack A + down (tilt) - (Pinkie puts down a tray of cupcakes) A + forward/back (smash) - Party Cannon A + up (smash) - jump rope (swings it three times) A + down (smash) - Pinkie Twister (she stays in one spot, though, but other fighters can be drawn in into the attack) Dash + A = running backwards attack Aerial moves A (neutral) - Kinda like this A + forward (holds cake in front of her) A + back (her tail twitches) A + up - tail spin A + down (Pinkie thrusts Gummy below her as a meteor smash) Special moves B (neutral) - Rubber Chicken (hold down B to swing four times, let go to send it flying across the stage; can bounce twice) B + forward/back - Cartwheel B + up - Cannon (Pinkie jumps into a cannon that shoots straight upwards, the attack can be charged for extra height) B + down - Cake Throw (throws two cakes; if used on ground, they fly forward until eventually falling, if used mid-air, they fly at a down-right angle) Grab/Throw Z - Hug (but faster than the gif ^^) Pummel - hug tightens (again, much faster than in the gif x3) Grab + forward - (Pinkie spins quickly while hugging the foe, and they fly away left/right once she lets go) Grab + back (Pinkie jumps up and throws the opponent behind her) Grab + up (Pinkie squeezes the foe so tight, they shoot upwards) Grab + down (Pinkie rolls on the spot while holding the foe, and they get sent upwards when she lets go) Dodges/Misc Standard dodge- she moves to the side of the attack, and pulls this face Dodge roll Air dodge... no clue. x3 Crouch Jump Double-jump- she flips, and confetti appears Taunts Up Left/right Down (without the hiccups) Final Smash Mirror Pool- The Mirror Pool appears next to Pinkie, and she enters it; many versions of her then emerge and either run or jump in a random direction for ten seconds. Touching any of them damages opponents. 1 Link to comment Share on other sites More sharing options...
cmarston1 5,965 July 26, 2015 Share July 26, 2015 (edited) Twilight Sparkle Standard moves A (neutral) - Telekenetic book hit A combo- Magic Discharge A + forward/back- Parasprite Summon A + up (tilt) - Bright Light A + down (tilt) - Downwards blast A + forward/back- Tail Wack A + up (smash) - Uppercut A + down (smash) - Awkward Dance Aerial moves A (neutral)- Energy attack from friendship is magic part 2 A + forward- Tackle A + back- Headbutt A + up- Lightning Shock (similar to what trixie used in boast busters) A + down- Owlicious Special moves B (neutral) - Energy Beam (Twilight fires a pink blast of magical energy at her opponents, you can press once for a more powerful yet slower beam, or you can press multiple times for quick,rapid and weaker blasts.) B + forward/back - Stun Spell (fires a white beam of energy that works like ZSS's standard special and allows to momentarily paralyze your opponents. The higher the enemy's damage is the longer the stun, but there is a damage cap like Lucario's aura so to make it not OP.) B + up - Teleport- Works exactly like Mewtwo's up special B + down - Magic Bubble (Twilight surrounds herself in a magic bubble such as when she did in the return of harmony, and can absorb projectiles to heal damage. Doesn't cause damage to opponents.) Grab/Throw Z - Magic grab (uses telekinesis to grab enemy) Pummel - magic shock (uses her magic to shock the opponent) Grab + forward - (Twilight dashes forwards while levitating the foe, and lets go causing the target to go flying) Grab + back (Twilight magically throws the opponent behind her) Grab + up (Twilight throws the opponent upwards using her magical grip) Grab + down (Twilight throws the opponent downwards) Dodges/Misc Standard dodge- she moves to the side of the attack Air dodge... Jumps away from the attack Crouch: Book Scrunch Jump: nothing fancy Double-jump- she flaps her wings and like charizard and pit has 3 jumps Taunts Fire Twilight (from Feeling Pinkie Keen) http://static2.fjcdn.com/thumbnails/comments/I+was+prepared+to+laugh+in+jest+_6b9855fda39f022c817d65b208bdafbc.gif I told you so!! Final Smash Alicorn Magic- Gains all the alicorn magic in Equestria and transforms with having the celestial mane she had in Twilight's Kingdom and fires a rainbow blast of magic at her opponents. Edited July 26, 2015 by cmarston1 1 Link to comment Share on other sites More sharing options...
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