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Swit Swat

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  1. Hello fellow bronies, pegasisters, Zeldians (As I call them), and gamers. I am starting this topic to discuss the huge cluster**** in gaming that first started circa 1991. During that time, A Link to the Past was pretty much brand new and alot of gamers attacked the stores in a desperate attempt to buy it. Many of these people were new fans who hadn't even played the first two games. Up until that point, Zelda (NES) was the first game in the series and Zelda II was the second. That all changed with A Link to the Past. It turns out this was a prequel to the previous two games. So, it's a prequel no biggie. Oh, but no... It got worse. Following the release of A Link to the Past, it achieved mainstream success and was considered as probably the best SNES game at the time. The guys at Nintendo decided to make a 4th installment, this time on a portable gaming device, the Gameboy. The end product was a game called Link's Awakening that didn't seem to fit in anywhere in the series. At that point, we were all pretty much clueless as to what the **** was going on. Even Nintendo themselves said that Link's Awakening didn't really have a place in Zelda history at the time (It seems that Nintendo released an official timeline recently... but, you never know if it really is official until they say it in your face.) Anyway, whatever... It'll all make sense in the end... WRONG! What the hell!? This isn't even Hyrule! Holy god... After that incident, Nintendo made a 5th installment in the franchise... This, as it turns out, was probably the biggest ****ing paradox in gaming. The game was called Ocarina of Time and was another prequel... Ok, so wait a second... I thought Link to the Past was the prequel... So... we have a prequel to the prequel... Uh... What the balls?! Well, it was an epic game and all, but it still doesn't hide the fact that it completely messed up the timeline for good. I mean, in Ocarina of Time you start of as Kid Link and later on you go into the future 7 years and turn into Adult Link... Well, if you can manipulate time then where the hell does A Link to the Past fit into all this?! This marks out my previous statement of OoT being a prequel to the prequel. So, at this point, out brains just kind of stopped working. The soundtrack album pretty much says it all... Well, ok then... It is now the year 2000 and a 6th Zelda game is finally released with the title Majora's Mask. MM turned out to be a sequel to OoT. ANOTHER ****ING PARADOX. I mean seriously, this is what we have so far: We have Zelda (NES) and it is preceded by Zelda II. Then we have A Link to the Past and it turns out to be a prequel the those two up there. Now, Link's Awakening seems to fit nowhere on this timeline, so we just kind of let it sit there. Then, OoT kicks in and is another prequel, and this is later followed by MM which is a sequel to that prequel. So, we have a sequel to the prequel of prequel of the of the original two, plus that other 4th game. HOLY ****! I can't say that it really bothers me. But, Nintendo added a hell lot more to the series that didn't make sense. For example, when Zelda made it's debut on the Gamecube with the Wind Waker, the entire land of Hyrule is flooded. Well, if everything's flooded then I guess that means it's the end right? WRONG. Apparently, they found a new land and named it Hyrule... So, technically, we have various reincarnations of Link and Zelda all across the timeline. After they kept adding more and more games, the whole got more and more confusing. Then, Twilight Princess came out. But it kicked so much ass that nobody really cared where it went on the timeline. But, then... Skyward Sword came out............ ANOTHER PREQUEL. **** life as we know it. We got like nearly 4 prequels here and various sequels to these prequels. So what the hell is Nintendo going at this? I don't know. Maybe you can figure it out. Nintendo claims that this is the first game in the entire franchise. So... OoT is pretty much a lie???? Well, that's the short version of what I'm trying to get at. But, yeah. Leave your comments below and tell me what you think on the matter.
  2. He probably took the time to go through all the nearly 5000 pages of this thread to count all of his posts... No life as well.
  3. Ok, then. Haven-tier. Anyway, I feel so squished in this thread because we got like a ton of other responses right when you post your response and your message might sometimes get lost in the commotion. xD
  4. On a side note... have you guys ever noticed how many replies this topic has? HORY SH*T!
  5. 9/10 Derpy signatures are always awesome.
  6. I just find the whole concept strange a mildly disturbing for some reason... It could turn out to be the worst thing Hasbro has ever done (Yes, worse than Hasbro's pony plushies) or it could be the most money-making idea they have ever had next to MLP: FIM. Hopefully, it won't bother us much and the show will not cause a mass reaction. I HOPE. Then again, we saw the unexpected reaction to MLP: FIM from us bronies... Oh god, no. I hope this doesn't turn into a brogirl fandom...
  7. It's usually the other pony forums now... Which I can't give the name of it because we don't want to advertise it... After that, it's usually MLPForums again, now that I'm spending more time on it now. I'll usually hit Facebook after that and Youtube if I'm bored and want to watch something funny or time consuming.
  8. Zelda II is probably the most underrated Zelda games (aside from the CD-i ones) ever made. Nevertheless, it remains a faithful addition to the Zelda franchise. Zelda II was released in North America on 1988. Serving as a sequel to the original LoZ, it took a another direction in terms of gameplay is truly a one-of-a-kind Zelda game. Let us start the review. Story - I'll tell the short version. One day, Zelda's brother asks her to reveal the location of Triforce. Zelda refuses. The prince's evil wizard friend becomes and angry and puts Zelda into an endless sleeping spell, resulting in the wizard's own death. (Notice, this is a different Zelda thaan in the first one) The prince, unable to reverse the spell, had his sister placed in the castle tower in the hopes of one day being able to awaken her. He decreeded the princess born from the royal family will thereafter be named Zelda in honor of her. Soon after, Link realizes he is the hero chosen to awaken Zelda. As woman named Impa gives him 6 crystals. Each crystal has to be placed in a different palace throughout hyrule which will eventually open up the Great Palace where Link will find the Triforce of Courage. Together with the other 2 pieces of the Triforce, he awakens Zelda and all ends well. Gameplay - Gameplay is totally different from the original LoZ. In this second installment, gameplay is heavily focused on side-scrolling. You control Link in the overworld from a top-down perspective. While in the overworld, enemies will jump out of nowhere and try and attack. If an enemy touches you, you are forced into a small side scrolling space where you can use your primary weapon (sword) to defeat the enemies. When defeating enemies, you earn experience points which serve as ways of leveling up life, magic, and attack. When in a palace, you go back to the side-scrolling action and you are required to solve some puzzles or defeat enemies to reach new areas where you can find keys or other useful objects to advance through the palace. There is a final boss at the end of each palace which you must defeat to reach the pillar where you place the crystal. You have 3 lives in the game, or three chances. When you lose all 3, you have to start back from where you first started the game. That means a ton of backtracking. Link exploring the overworld. Link is about to fight a final boss in one of the game's palaces. Good/Bad? - The Adventure of Link certainly proves a great challenge. Everything from the exploration, fighting, and puzzle solving is very complicated. The fact that you have to start over from where you first started the game whenever you lose all your three lives can prove frustrating because you have to backtrack many, many times to go back to the palace, or cave you were to win just to probably end up dead again. The enemies in the game are pretty difficult and are quite hard to avoid. It is probably in everyone's best interest to level up and find many heart containers regularly so that you have less chances of failing. This amount challenge makes it a great action-puzzler and is certainly a great game overall. Although, you'll probably end up raging alot over losing to hard ass enemies all the time. Worth the Price? - You can download it through the Wii Shop Channel for 500 points (5 dollars) or through the 3DS eShop Channel for $4.99. Either way, it's a great deal for a great game. Final Score: It all comes down to the final score, which is: 8.3. I hope you enjoyed this review of Zelda II: The Adventure of Link and check back for more reviews coming soon.
  9. And here we have probably the most underrated game in the entire Metroid franchise. Metroid II: Return of Samus was released in North America in 1991 for the original black and white handheld Gameboy console. Considering that it was only the second installment in the franchise and that it was black and white... and a handheld game... Yeah, there are many more reasons why it wasn't very popular. Let us start the review. Story: Metroid II supposedly takes place sixth in the entire franchise. In the previous Metroid, bounty hunter Samus Aran ruined the Space Pirates' plans to use the newly discovered lifeform known as Metroid. To ensure that the Space Pirates can never obtain any more Metroids, the Galactic Federation sends several teams to the Metroids' home planet, SR388, to destroy them once and for all. However, when none of the teams survive, the Galactic Federation contracts Samus to finish the mission. Gameplay: Game play is relatively simple. You control Samus Aran through the planet 'SR388' from a side view (Side-Scroller). You have pretty much one main weapon which you can use to shoot enemies that get in your way. Your main goal is to try and locate all the Metroids on the planet and destroy them once and for all. The game features different save modules located throughout the planet. When you jump on one, the game will be automatically saved. Samus Aran strolling through the planet. Good/Bad? - The game definitely suffers from some poor graphics... even if it is a Gameboy game. The gameplay is pretty mediocre and could have been more fun. Even so, Metroid II is quite challenging and proves quite a task to complete. Serious fans of the series, or anyone looking for a challenging action game should totally give it a shot, though. Worth the Price? - You can download it through the 3DS Virtual Console service for $4.99. If you are really cheap and don't want to take the chance of playing it because you think you'll hate it... then that's fine by me. But I really think that for $4.99, you can't go wrong. (By the way, I got this game for free from Club Nintendo.) Final Score: It all comes down to the final score, which is: 6.0. (Which isn't really that bad. 6/10 pretty much equals 3 out of 5 stars. I hope you enjoyed this review of Metroid II: Return of Samus and check back for more reviews coming soon.
  10. Very nicely drawn! I'm very sure that Lauren Faust would love it... and Feld0 too. :3 Keep up the great work and never stop drawing.
  11. Yeah, it seems as though Twilicorn is permanent, although I don't think that would mean the end of Celestia.... Hopefully. Meghan said the finale would be part of a 3-parter, so we'll just have to wait and see in the fourth season. On a side note, I have not bought the documentary yet.
  12. Sorry for leaving for so long guys. I'll be more active on here now, I promise.

  13. Surprise guys! You didn't think I would leave forever did ya?

    1. null123456

      null123456

      I missed you! :D

      Oh, um.. I think you forgot who I was. :P

    2. Swit Swat

      Swit Swat

      Naw, I remember you. You're Calirolls. :D

       

  14. I laughed so hard. But, it's still true. Back then, I guess people saw it as a joke. Just like back then they showed smoking in kids' cartoons. But, that was back in the days...
  15. I'm surprised that so very few people have mentioned me... Oh well, I won't say everyone I know at the top of my head... because I have bad memory. But I know a few...
  16. I am currently jelly of Motion Spark's epic Swapnote drawing skills...

  17. It seems you haven't added me. Have you?
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