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How many people don't play FNAF but still love its plot?


ScarfaceOne

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OK, so before I got a tablet, I used to be one of those who didn't play Five Nights At Freddy's but understood it's plot, the plot is like a mini-ARG(Alternate Reality Game). Did any of you not play the game but still loved the plot? Is the plot an ARG? I would love to know thanks.

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I played it, understood the plot but, honestly, I was bored by it. I mean, after all, what's to do but stay in the office and keep the doors closed and hope the power doesn't run out? Not much of a game in my opinion. Although exceedingly frustrating at times, I think flappy bird was a lot more fun.

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I played it for a bit, however I'm not fond of it's gameplay; it's good for a scare or two and then it just gets painfully repetitive. Mad props to the creator though, it has one of the most creative and intriguing background stories and subplots that I've ever seen in a game. It has so many levels of thought and complexity just under the surface that it's hard not to find yourself drawn in.

Edited by HunterTSN
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   Oh you mean that game that you don't play yourself but watch other people play? Yeah I'd probably not play that game myself either... I mean, the first YouTuber I saw playing this was Game Grumps... Before I saw the Markiplier one and the DashieGames one and even the TeensReact one... And the first jump scare attack damn near made my heart jump out of my chest... This game scary!

     Even the points where the controls don't work and so you can't defend yourself... And they're gonna get you, you know they're gonna attack and so you try to brace yourself for it and the attack still spooks you? That's true fear. Paranoia and It's like never looking at cliche'd horror movie jump scares the same way again... What's worse, it makes you not look at Chuck E Cheese the same way... Because they too are animatronics...

    What if? Neah, they couldn't, could they? Is there really a deep dark secret within the lights, the clockworks and the gears of the other beloved children's mouse mascot character??? Yeah, their pizza is terrible but the games are fun, when I was young. But I digress...  

  So the FNAF 2 jump attacks might be worse in that.They're coming to get you and you have no doors this time. Tools: A mask, flashlight with again limited battery health, and a music box. That's in and I'd be content if I live my entire life and never play this game myself and I'd be fine. If you have? Fine great good for you, have fun getting those images out of you subconscious dreams. I mean it's not like people are being made or forced to play it... I am saying though that. In the future it might be used as means for torture... Just saying.

 

      This has been SuperBrony87 and (THIS GAME CAUSES HEART ATTACKS!) Play at your own risk.

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I'm a total wuss when it comes to horror, so no I've never played or intend to play any FNaF game. For me it's something that's more interesting to watch other people play than to play yourself. The plot though is confusing as all hell, with more implications and maybes than any hard answers or facts. Most of the fun is seeing how fans have filled in the blanks. 


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I don't play the game.... or technically I do but its simply for the amusement of my audience, I never play the game for fun.... but the plot is a pretty good plot. Good enough of a plot for me to make a replica in Minecraft


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I've played the game briefly, but I haven't gotten past Night 2.  I've been meaning to, yet I'm always stacking up a bunch of other games to do first and I rarely get around to actually going back to FNAF.  In all honesty, I like all the lore and theories more than the game itself.  It's very intricate and exceedingly interesting, especially since the first time I saw a video of FNAF I wasn't quite sure what was going on other than what the Phone Guy said.  Then I actually looked up the story of the game and watched some theory videos.  It's funny how I'd rather watch a hundred theory videos about the game than play the actual game.  I have, however, played some parody games.  

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  • 4 months later...

That's kind of me :P I've only gotten up to Night 2 on FNAF 1, mainly because I just have other things to do lately :P Didn't even get past Night 2 because Foxy randomly rekt me XD

But the backstory...hot dang, the backstory! I can hardly wait for FNAF 4 to reveal its secrets...

And the fan stuff that's come out of these games is just insane! Especially the music! :3 The FNAF fanbase has actually inspired me more than anything else, lol.

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(edited)

I've played one and two.... sadly my computer couldn't handle them well and I had them both removed... but I still love the plot

 

I remember there was a day we weren't doing anything in school so I brought my laptop and started playing FNAF and FNAF 2 while my friends watched

Edited by Snowflake Frostflame

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(edited)

The plot is pretty interesting I guess, it's nice to play and fun to see others play it.

 

I guess it sorta is an ARG but it's sort of just... People mushed into electronics to the point where they're basically dead. Sort of like zombies but in another concept. So dead humans in robot bodies???? It's MUCH more complicated through the rest of the games though, you should probably read about it. Especially the second one, where things are really taking off. Kinda disturbing. 

Edited by darkwingmare

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I'm definitely someone who likes the plot of the game rather than personally playing it. It's pretty unique and though we've seen a lot of the story already, it just keeps getting bigger and more deep and interesting. Plus I have to admit it's fun coming up with theories.

 

Though tbh I watch playthroughs mainly because of Marionette. He's bae.


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If you're familiar at all with the Call of Duty games, then you can probably see the relation between FNaF's plot and that of the infamous zombie mode.

 

That wiki article is rather long, and I don't quite know why it includes the Mob of the Dead map, since it's completely separate from the main storyline, and actually a very solid example of unfolding storytelling, but the jist is rather simple. You start small, but complicate the story further and further as you go along. You just make the whole thing up as you go along, and pretend you had it planned this way from the beginning.

 

Stories of this nature tend to have drastic tonal mood swings, absurd plot elements, loose continuity, and only seem to get bigger without ever tying themselves back together. It's a bit like a soap opera, or the DC/Marvel comic universes before each reboot: Storylines that exist only to continue into proposed infinity.

 

But the FNaF/CoD Zombie method has one very important element that differentiates it from comic books. The most important part of these stories is to hide the most important plot elements behind extraordinarily cryptic "easter eggs," and require the community to solve them. The beauty of this method is that the internet has united the world since the 90s, so while these puzzles may be nigh impossible for any given individual to solve, the combined hivemind of the gaming community will figure them all out and summarize them within days.

 

You look smart, and your fans ignore the ridiculousness of the storyline because they're perplexed by the sheer genius of turning wall tiles into buttons.

 

And, when what you give them isn't enough, because you're 3cryptic5me, people try to figure the plot out for themselves. The theories start circulating as every individual line of dialogue and continuity error is taken out of context and reinterpreted as a work of high art.

 

It's a very cheap trick, but it works. You can be a mediocre, or even terrible storyteller, and still create the "unfolding masterpiece" of the millennium just by following these steps.

 

Of course, if you want to say people only care about FNaF's storyline because the game's already good/scary in its own right, then that's a different discussion. But the story itself is not one that can stand on its own. It's lackluster at best, and uses cheap tricks to fabricate audience investment.


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(edited)

The story of FNaF is ok. The game in itself though is a massive joke. You play it once, you jump, fair play. After that, you will never jump again. The game is no where near scary and anyone who finds it scary is a pansy. I played the first one, sometimes you jump when you least expect it, but that's not scaring you, that's just making you jump, a natural bodily function. The game itself has no fear aspect. For a so called scary game, it does a really bad job of being one.  

Edited by APegLegPirate

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